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PVE? NO,only PVC(CCP).Maybe I should leave EVE too

Author
Arcelian
0nus
#121 - 2014-07-26 19:13:15 UTC
https://eve-kill.net/?a=alliance_detail&view=kills&all_id=5349&m=7&y=2014


Yeah, no destruction or risk ever comes from war decs. Link is proof.
Tippia
Sunshine and Lollipops
#122 - 2014-07-26 19:15:03 UTC
Arcelian wrote:
You keep telling yourself that.
I think I will, thank you.

Quote:
Should also petition CCP to remove war decs all together, as they serve no useful purpose. It's risk free.
That doesn't make much sense, so I think not.
Arcelian
0nus
#123 - 2014-07-26 19:18:35 UTC
Tippia wrote:
Arcelian wrote:
You keep telling yourself that.
I think I will, thank you.

Quote:
Should also petition CCP to remove war decs all together, as they serve no useful purpose. It's risk free.
That doesn't make much sense, so I think not.


But it makes perfect sense, considering they have no risk, it's a useless game mechanic, as you've insinuated.
Tippia
Sunshine and Lollipops
#124 - 2014-07-26 19:28:52 UTC
Arcelian wrote:
But it makes perfect sense, considering they have no risk, it's a useless game mechanic, as you've insinuated I've concluded for no apparent reason.

Fixed that for you. And no, that does not follow.
Arcelian
0nus
#125 - 2014-07-26 19:36:51 UTC
Tippia wrote:
Arcelian wrote:
But it makes perfect sense, considering they have no risk, it's a useless game mechanic, as you've insinuated I've concluded for no apparent reason.

Fixed that for you. And no, that does not follow.



You said a war dec was risk free, I posted a link showing the damage a war dec could do, you still say it's risk free.... I guess everyone is a dumb ass except you.

The purpose of a war dec is to be able to legally attack another player in high sec, I posted proof that it works, but you hold to your guns that it is risk-free....then I say it must be useless, then, and you say you never said that.

Typical Tippia behavior, I'm not gonna argue with you again, as you will win by sheer post count.

Hopefully one day, I can find out if what you think you know about war decs is actually true, and we can put this "risk-free" idea you have to the test.
Sara Tosa
School of Applied Knowledge
Caldari State
#126 - 2014-07-26 20:01:13 UTC
Tippia wrote:
Sara Tosa wrote:
what value?
The value of losses. You're right in a sense — lowsec is a craphole — but that's not really anything that anyone is denying. The argument is that “risk” somehow doesn't describe null.

Arcelian wrote:
Please tell me how destruction=risk and effort Tippia. You obviously don't understand the term "risk"
Are you seriously going to argue that the vastly higher losses in null (with a far smaller population to boot) do not represent a higher risk? Really? Ugh

for guys that have infinite isk resources? just pocket money.

what's a few hundred towsand dollars to Zukerberg?
he could crash a few jacht just for fun and he wont even notice the cost.
your argument higher isk value = higher risk has no meaning altogheter.
Paranoid Loyd
#127 - 2014-07-26 20:06:01 UTC  |  Edited by: Paranoid Loyd
Arcelian wrote:
Tippia wrote:
Arcelian wrote:
But it makes perfect sense, considering they have no risk, it's a useless game mechanic, as you've insinuated I've concluded for no apparent reason.

Fixed that for you. And no, that does not follow.



You said a war dec was risk free, I posted a link showing the damage a war dec could do, you still say it's risk free.... I guess everyone is a dumb ass except you.

The purpose of a war dec is to be able to legally attack another player in high sec, I posted proof that it works, but you hold to your guns that it is risk-free....then I say it must be useless, then, and you say you never said that.

Typical Tippia behavior, I'm not gonna argue with you again, as you will win by sheer post count.

Hopefully one day, I can find out if what you think you know about war decs is actually true, and we can put this "risk-free" idea you have to the test.


Anyone can drop corp to avoid the wardec = risk free. There I spelled it out for you.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Ryuu Towryk
Perkone
Caldari State
#128 - 2014-07-26 20:26:16 UTC
baltec1 wrote:
Arcelian wrote:


I'm not gonna get into the specifics of it and derail the purpose of this post (if there ever was any), but high risk and high effort are not the words I would use to describe null sec for the average null-bear.


Well if its not high risk what does that make high sec?


Boring.
Blink
Tippia
Sunshine and Lollipops
#129 - 2014-07-26 20:34:13 UTC
Arcelian wrote:
I guess everyone is a dumb ass except you.
Not everyone, no.

Quote:
The purpose of a war dec is to be able to legally attack another player in high sec, I posted proof that it works, but you hold to your guns that it is risk-free....then I say it must be useless, then, and you say you never said that.
…because I never said that. The logic isn't very hard to follow, you know.
Just because you came to a fallacious conclusion does not mean that I said things work like you concluded.

Sara Tosa wrote:
for guys that have infinite isk resources? just pocket money.
Doesn't change the value of it.

Quote:
your argument higher isk value = higher risk has no meaning altogheter.
It does if you know how to calculate risk.
Foxstar Damaskeenus
why did i join this corp
Not Purple Shoot It.
#130 - 2014-07-26 20:38:12 UTC
There have been some leaving Eve, rant threads that I have agreed with, this is not one of them.

"[this thread] is a cesspit of trolling and flaming" ISD Buldath

Rowells
Blackwater USA Inc.
Pandemic Horde
#131 - 2014-07-26 21:55:13 UTC
Where did the OP go?
Sara Tosa
School of Applied Knowledge
Caldari State
#132 - 2014-07-26 22:29:27 UTC
Tippia wrote:


Sara Tosa wrote:
for guys that have infinite isk resources? just pocket money.
Doesn't change the value of it.

wrong, there's no absolute value.
Quote:

Quote:
your argument higher isk value = higher risk has no meaning altogheter.
It does if you know how to calculate risk.

wrong again, for a poor man parking in a no park zone and riksing an hundred dollar fine could mean not eating for a few days that month, for a rich man could mean just the cost of a zone where nobody else can park.
value is relative
Peter Raptor
Galactic Hawks
#133 - 2014-07-26 22:50:06 UTC
If you were serious about leaving you would ;

1) Not tell the whole world

2) Biomass

Good day to you sir and see you in space P

Evelopedia; 

The Amarr Empire, is known for its omnipresent religion  †  

Alexa Coates
Center for Advanced Studies
Gallente Federation
#134 - 2014-07-26 23:10:56 UTC
im gonna agree with op that the risk far FAR outweighs the rewards. low and nullsheckles is full of nothing but frothing murderers looking to kill people just looking to have some fun.

That's a Templar, an Amarr fighter used by carriers.

James Amril-Kesh
Viziam
Amarr Empire
#135 - 2014-07-26 23:27:38 UTC
Heavypredator Singh wrote:
What is hard in hisec?

Building capitals.

Enjoying the rain today? ;)

General Nusense
Doomheim
#136 - 2014-07-26 23:49:10 UTC
baltec1 wrote:
Peaceful Makbema wrote:
Being a PVE player in High-sec, I find it is hard to play a happy game nowadays.

I joined EVEonline 5 years ago, because I love universe-like online game. In that years there is few choice, and it is really very hard for me to settle in New Eden. I live in High-secs,not because I am a so called "pacificist", for I don't like politics in null and low-sec. I was ganked, cheated, and forced to protect my property, but all those are parts of the game, I enjoyed them . However, it is not old good time today, when I find CCP nerf the high-secs again and again.

CCP, you said it is a free game belongs to everyone, right? Everyone can Role-Play a character in the sandbox, right?
So, a high-sec civilian shouldn't be discriminated, right? But what you have done?
I used to be a loyalist, then you nerfed highsecs mission and LP value
I used to be a trader, then you chanced market rules
I used to be an explorer, then you make the scanning/hacking harder
Finally I think being a miner/manufacturer should make a peaceful life, then you rebuild the whole industry.

I know, changing is necessary for such a 11-year-old game, but not easy to all players, especially PVE players.
Each time you change the high-secs, each time I find it harder to play.
I know, being a Viking-culture game cooperation , you appreciate and encourage null secs behaviors, and seems try to make more and more people go to null secs, seems that your way is to nerf high-secs and make nulls situation more intense.

But don't you know that, everyone has their own values. If they don't like null, you can hardly change their minds.
The more you try to change their minds, the more they dislike the game. At last, they will leave.
In my view, there is not PVE in eve-online, but only PVC, Players vs CCP.
I don't mind any difficulties ingame, because I know I can suffer and get over them. But you, CCP, only you make me depressed and frustrated. I like a boom high-secs, and enjoy to bulid it, but you only focus on null. Maybe those null-sec alliance have more power and can give you more $-income, so it is more benefit to serve them? They need population, so you nerf the high-sec and dream that PVErs will head for null? Am I a lamb? Why don't you try to attract more players?

Now, it is 2014, not 2004 or 2009. There are lots of universe-like online game these days. Players have more choices.
I try to give myself a reason not to leave, but I fail.
I don't know what will happen to high-secs in future, may be you will finally deleted the whole highsec or make it a new null. I will not surprise if you really achieve.

Yes, I find I can no longer live in New Eden, a place where make me unhappy. Maybe I am a loser, and should be eliminated.

I use to love New Eden so much, but now I just what a "divorce"

You screw it up. Yes, you ,CCP


So you are going to quit because CCP are changing EVE so that the best rewards for activities are now located in the more dangerous areas of EVE that require more effort and risk on your part? Welp, one less bear.



Please show us on the map where the most dangerous area is. I am sure everyone here will agree its not in CFC space. High sec has more kills in a day the all of nullsec and lowsec. and you being a member of the CFC should start complaining about it, maybe CCP will nerf it.

Made a signature so I am taken seriously on the forums, since thats the only thing they are good for.

James Amril-Kesh
Viziam
Amarr Empire
#137 - 2014-07-26 23:53:45 UTC
General Nusense wrote:
Please show us on the map where the most dangerous area is. I am sure everyone here will agree its not in CFC space.

CFC space is more dangerous than highsec.

General Nusense wrote:
High sec has more kills in a day the all of nullsec and lowsec. and you being a member of the CFC should start complaining about it, maybe CCP will nerf it.

Highsec has less kills per capita than either low or null.

Enjoying the rain today? ;)

Kaarous Aldurald
Black Hydra Consortium.
#138 - 2014-07-26 23:57:56 UTC
General Nusense wrote:
High sec has more kills in a day the all of nullsec and lowsec.


Lol what. No, it does not, by CCP's own "creation vs destruction" examples.

By like, an enormous margin. If it weren't for autopilot, highsec would have even less.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Creamdream
Whatever Brah
#139 - 2014-07-27 02:50:59 UTC
Tippia wrote:
Peaceful Makbema wrote:
CCP, you said it is a free game belongs to everyone, right? Everyone can Role-Play a character in the sandbox, right?
So, a high-sec civilian shouldn't be discriminated, right? But what you have done?
I used to be a loyalist, then you nerfed highsecs mission and LP value
I used to be a trader, then you chanced market rules
I used to be an explorer, then you make the scanning/hacking harder
Finally I think being a miner/manufacturer should make a peaceful life, then you rebuild the whole industry.
Ehm… could you please elaborate a bit on those because some of them don't seem very familiar and none of them really seem to qualify as “nerfing highsec again and again”.

Missions haven't been nerfed since long before you joined. If anything, more has been added, especially when it comes to LP value.
The market rules are the same as ever.
Scanning and hacking have become a lot easier.
The rebuilding of industry is a huge buff to everyone involved.

And how do any of these discriminate against “high-sec civilians” when none of them have anything to do with highsec?


you work for ccp
Zappity
New Eden Tank Testing Services
#140 - 2014-07-27 03:52:03 UTC
What market rules did they change?

Zappity's Adventures for a taste of lowsec and nullsec.