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Science & Industry

 
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Manufacturing Cost

Author
michaelMeilinbourne
Center for Advanced Studies
Gallente Federation
#1 - 2014-07-22 17:46:24 UTC  |  Edited by: michaelMeilinbourne
This is a new way for CCP to screw all us industrialists and make us have to pay for PLEX. Raise the cost to make anything so high its no longer worth it. To make 5 wareehouse Containers with no other jobs running n station want over 250k. Thats beyond absurd for a 5 hr total job. Can't image how many 10's of millions will cost when I try to make a 10 run of battlecruisers. Well the cost of ships and everything else just went way up. Whatever more it costs me will be reflected in selling prices. You gonna run yourselfs right outta a game with this CCP. This isn't China where real money trading is allowed.
PhatController
Deep Core Mining Inc.
Caldari State
#2 - 2014-07-22 18:02:35 UTC
If you are passing the costs on to your customers, how does this affect you, or your ability to to buy a plex?
Heinrich Erquilenne
The Scope
Gallente Federation
#3 - 2014-07-22 18:19:06 UTC  |  Edited by: Heinrich Erquilenne
In highsec even in systems with a moderate activity (at least before the patch, because now we have no way to know, they're all marked as excessively busy), the manufacturing costs are superior to the material costs of any products. Well that's... Bad. If I move my industry alt to nullsec then logistics are going to be a nightmare (good luck finding people to buy materials from at a fair cost), if I leave him in highsec then the prices can only double. Meh. Still i'm forced to stay in highsec because producing something in null is just a bad idea, considering people aren't going to start delivering veldspar with their jump freighters unless you put a buy order around 10x jita if not more...And even the relatively empty and quiet nullsec npc systems which used to have almost no industry at all before the patch have a significant production cost price tag. Now making basic stuff is going to give me headeaches.
Netan MalDoran
Hail To The King
The Silent Syndicate
#4 - 2014-07-22 18:21:55 UTC
Um...If it costs more for everybody to make stuff, then everyone is going to have to raise prices to compensate, don't see any problems for the producer other than to wait for the market to shift, the pain is going to be on the consumer end with having to pay more.

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth

Michael Mach
Arx One
#5 - 2014-07-22 18:25:45 UTC
PhatController wrote:
If you are passing the costs on to your customers, how does this affect you, or your ability to to buy a plex?


Because the market will adjust accordingly, raising prices across the board further contributing to the ridiculous inflation.
Khara Taredi
Parallel Production
Goonswarm Federation
#6 - 2014-07-22 18:34:06 UTC
Michael Mach wrote:
PhatController wrote:
If you are passing the costs on to your customers, how does this affect you, or your ability to to buy a plex?


Because the market will adjust accordingly, raising prices across the board further contributing to the ridiculous inflation.


Interesting you talk about inflation.
I just posted a thread in MD wondering if we won't see deflation in the long run because of the amount of isk that is going to leave the game through these added job costs.

Short term I think prices will go up once we people run out of old stock. It will be interesting to see the average player will deal with having to pay more for their ships and fits.
In my opinion it will be bad for the game if ships get so expensive that people will become even more risk averse.
If anything CCP should try to increase purchasing power for casual players so they worry less about losing ships.
Tau Cabalander
Retirement Retreat
Working Stiffs
#7 - 2014-07-22 18:35:49 UTC
Michael Mach wrote:
PhatController wrote:
If you are passing the costs on to your customers, how does this affect you, or your ability to to buy a plex?

Because the market will adjust accordingly, raising prices across the board further contributing to the ridiculous inflation.

If the price goes up 10% and you earn 10% more, who cares what the price is.
Michael Mach
Arx One
#8 - 2014-07-22 19:41:06 UTC
Tau Cabalander wrote:
Michael Mach wrote:
PhatController wrote:
If you are passing the costs on to your customers, how does this affect you, or your ability to to buy a plex?

Because the market will adjust accordingly, raising prices across the board further contributing to the ridiculous inflation.

If the price goes up 10% and you earn 10% more, who cares what the price is.


I do, because the goods I'm working with aren't the only ones going up in price, and I'm fairly sympathetic to the needs of the community over my own.
Michael Mach
Arx One
#9 - 2014-07-22 19:54:02 UTC  |  Edited by: Michael Mach
Khara Taredi wrote:
Michael Mach wrote:
PhatController wrote:
If you are passing the costs on to your customers, how does this affect you, or your ability to to buy a plex?


Because the market will adjust accordingly, raising prices across the board further contributing to the ridiculous inflation.


Interesting you talk about inflation.
I just posted a thread in MD wondering if we won't see deflation in the long run because of the amount of isk that is going to leave the game through these added job costs.

Short term I think prices will go up once we people run out of old stock. It will be interesting to see the average player will deal with having to pay more for their ships and fits.
In my opinion it will be bad for the game if ships get so expensive that people will become even more risk averse.
If anything CCP should try to increase purchasing power for casual players so they worry less about losing ships.


I agree with just about everything you said - prices are going to be marginally higher for player produced goods, other than minerals. However, I don't have any belief that the prices will go back down to normal.

That being said, prices have been rising on just about everything well before Crius and this expansion adds fuel to the fire. While this may be a bit off topic, higher inflation is to CCP's benefit in that the more cash-strapped you are, the most likely you are to buy a PLEX to remedy that.

I'm not all too sure that these job costs are to the benefit of anybody, except us in nullsec alliances.
baltec1
Bat Country
Pandemic Horde
#10 - 2014-07-22 20:08:53 UTC
See sig for the current CFC mentality.

That's right industrialists of high sec, we now love our industrial players living in null building our fleets and the best part is we can welp them faster than you can build em! Sign up with your local s̶l̶a̶v̶e̶ ̶d̶r̶i̶v̶e̶r upstanding recruitment officer and you too can be a foreman on the GSF Forgeworld.

What's that? you already have a corp? Well waste no time and contact us for your very own system to mine to your hearts delight! Bring us ships, and flood high sec with your cheap imports. Its a new age, a golden age where the industrial player is rewarded for their hard work and risk taking.