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Skills for Terror Rage Missile Manufacturing

Author
Ferras Vansen
The Scope
Gallente Federation
#1 - 2011-09-12 09:56:42 UTC
Anyone know why Terror Rage missiles need Rocket Science, Graviton Physics and Laser Physics in order manufacture them?

The pattern for all other T2 missile manufacturing is rocket science plus one other skill depending on damage type of the missile (Laser Physics for EMP, Plasma Physics for Thermal, Nuclear Physics for Explosive and Graviton for Kinetic).

The terror rage blueprints are the only one's I've seen that require 3 skills rather than two and it's making my OCD senses tingle!

Any ideas?
Skippermonkey
Deep Core Mining Inc.
Caldari State
#2 - 2011-09-12 10:19:32 UTC
wizards did it

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Tarsas Phage
Sniggerdly
#3 - 2011-09-12 14:43:26 UTC
The advanced kinetic warhead implemented on Terror Rage AMs utilizes a unique fuzing system which uses passive spectrophotometry to detect composition and thus density of the target's hull materials around the point of impact and tunes the warhead's graviton emitters to exact maximum damage based on those properties.

But seriously, I think it's a bug. I bet that when whoever was tasked with populating the properties of this and the other T2 assault missile blueprints, they probably cut+pasted from the Torrent BP and forgot to delete Laser Physics after adding Graviton Physics.