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Player Features and Ideas Discussion

 
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what about pos rigs?

Author
Capt Harlock
Bob's Bait and Tackle
#1 - 2014-07-14 02:14:28 UTC
since there are different uses for poses that ships cant do, how about "some" of the rigs from ship use be transfered over and some new ones made.

we could have the resistance mods, ewar or gun damage.. typical of normal rigs.
we could also come up with bonuses to manufacturing, research, moon mining or whatever.

small could have 1 rig slot, mediums could have 2 and large could have all 3.
that way, folks can not only tailor with arrays, also with rigs to more customize their setup.

ideas:
cpu
power grid
resistance
ewar
manufacturing
research/copy
raw shield%
recharge rate%
fuel consumption
larger silo's (like amarr)
improved reaction speed
improved mining speed
improved scan res for defensive pos mods

just a whole slew of rigs.

size could be like 5x a cap rig like cap rigs => bs rigs.

add your own possible rig ideas...this would open a whole new career for salvagers. making big rigs...REALLY big rigs.
Rowells
Pator Tech School
Minmatar Republic
#2 - 2014-07-14 02:32:57 UTC
You do realize the cost if those rigs would literally be more than the cost of the POS and all modules attached
Capt Harlock
Bob's Bait and Tackle
#3 - 2014-07-14 03:18:07 UTC
well, they could be the same size, only different.
Ix Method
Doomheim
#4 - 2014-07-14 08:33:48 UTC
This isn't bad tbh, dissapear when you scoop the POS, etc. Some of the smaller towers are a bit worthless/niche, would bring them to life and make living in certain places less of a ballache.

Would rather see a proper rebelance like but still. +1.

Travelling at the speed of love.