These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

I knew theese player owned Customs Offices in hisec where going to....

Author
SurrenderMonkey
State Protectorate
Caldari State
#81 - 2014-06-04 15:43:54 UTC
Magnus Orly wrote:


Its funny though that like more than 2/3's of the total amount of players are in high-sec at any given time.


There's a reason that the commoners are called "commoners", you know.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Ramona McCandless
Silent Vale
LinkNet
#82 - 2014-06-04 15:44:23 UTC  |  Edited by: Ramona McCandless
Nami Kumamato wrote:
Amenity Project wrote:
Yep... a loser.

The mods won't protect you ingame...


Butterfly effect in action "let's say this is you, a friendly poster on the EVE-O forums, and amidst your threads you encounter.... "


"...a poster is mining answers and is under attack from counterpoints. What do you do?"

Also, AP, just so you know, I wasn't suggesting he report you, just letting him know he has the power if he has the problem and shouldn't rely on the over-worked and under appreciated moderators to do it for him.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Amenity Project
Imperial Shipment
Amarr Empire
#83 - 2014-06-04 15:47:26 UTC
Nami Kumamato wrote:
Amenity Project wrote:
Yep... a loser.

The mods won't protect you ingame...


Butterfly effect in action "let's say this is you, a friendly poster on the EVE-O forums, and amidst your threads you encounter.... "

I don't consider him friendly.

Btw, I have my own butterfly effect story... I'll dig it out for you. :)
Nami Kumamato
Perkone
Caldari State
#84 - 2014-06-04 15:49:34 UTC
Amenity Project wrote:
Nami Kumamato wrote:
Amenity Project wrote:
Yep... a loser.

The mods won't protect you ingame...


Butterfly effect in action "let's say this is you, a friendly poster on the EVE-O forums, and amidst your threads you encounter.... "

I don't consider him friendly.

Btw, I have my own butterfly effect story... I'll dig it out for you. :)


"his actions shaped the events to come for...uhmm...like 2 players...because the experience was emergent, not scripted...."

Fornicate The Constabulary !

Nami Kumamato
Perkone
Caldari State
#85 - 2014-06-04 16:07:36 UTC
Also do you imagine how fun this discussion would have been if you had like a team of dust-bunnies at your control ready to unleash hell on OPs planetary structures? :D

"DESTROY!"

Fornicate The Constabulary !

Estella Osoka
Cranky Bitches Who PMS
#86 - 2014-06-04 16:13:32 UTC
If corps/alliances want to make isk off of those hisec POCOs then they will not set tax rates high for neutrals. If they do set high tax rates, then what will happen is that players will find other planets to set up their PI. High tax rates on POCOs usually cause that corp/alliance not to make much isk off of them because not many players are using them. The smart POCO owners know this and set their tax rates accordingly.
Amenity Project
Imperial Shipment
Amarr Empire
#87 - 2014-06-04 16:17:37 UTC
Nami Kumamato wrote:
Amenity Project wrote:
Nami Kumamato wrote:
Amenity Project wrote:
Yep... a loser.

The mods won't protect you ingame...


Butterfly effect in action "let's say this is you, a friendly poster on the EVE-O forums, and amidst your threads you encounter.... "

I don't consider him friendly.

Btw, I have my own butterfly effect story... I'll dig it out for you. :)


"his actions shaped the events to come for...uhmm...like 2 players...because the experience was emergent, not scripted...."

Found it!

https://forums.eveonline.com/default.aspx?g=posts&m=2490746

Please excuse the new look of my former self.

Ramona McCandless
Silent Vale
LinkNet
#88 - 2014-06-04 16:22:40 UTC
Amenity Project wrote:

Please excuse the new look of my former self.



So much better now

In every way

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Amenity Project
Imperial Shipment
Amarr Empire
#89 - 2014-06-04 16:25:08 UTC
Ramona McCandless wrote:
Amenity Project wrote:

Please excuse the new look of my former self.



So much better now

In every way

You got to be kidding me. He looks like he's in constant pain from his looks
and wants to die so he doesn't have to suffer from every mirror he comes across.
Ramona McCandless
Silent Vale
LinkNet
#90 - 2014-06-04 16:36:40 UTC
Amenity Project wrote:
Ramona McCandless wrote:
Amenity Project wrote:

Please excuse the new look of my former self.



So much better now

In every way

You got to be kidding me. He looks like he's in constant pain from his looks
and wants to die so he doesn't have to suffer from every mirror he comes across.


I mean your new self is better

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#91 - 2014-06-04 16:46:35 UTC
Nami Kumamato wrote:
These things will happen:

1) A drastic drop in players

Citation Needed.
Nami Kumamato wrote:
2) People will eventually re-organize into new entities that will allow them to conduct their business as they see fit.

That's kinda the point. Players will have to organize and police themselves.
Nami Kumamato wrote:
3) As the space to conquer increases exponentially, the old empires will crumble eventually.
As a smart historian said, the driving force between these gargantuan entities is the need for conquest, once they conquer everything they need or can, they begin to fragment as the fighting shifts from external to internal. It is the inexorable faith of all empires... (see Roman, Persian, Ottoman etc etc) And the cycle recommences.

Uh, which empires?

Nami Kumamato wrote:
So in a way what you propose ultimately would be beneficial to the game but not to CCP.

Citation needed.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Nami Kumamato
Perkone
Caldari State
#92 - 2014-06-04 18:13:38 UTC  |  Edited by: Nami Kumamato
BeBopAReBop RhubarbPie wrote:
Nami Kumamato wrote:
These things will happen:

1) A drastic drop in players

Citation Needed.
Nami Kumamato wrote:
2) People will eventually re-organize into new entities that will allow them to conduct their business as they see fit.

That's kinda the point. Players will have to organize and police themselves.
Nami Kumamato wrote:
3) As the space to conquer increases exponentially, the old empires will crumble eventually.
As a smart historian said, the driving force between these gargantuan entities is the need for conquest, once they conquer everything they need or can, they begin to fragment as the fighting shifts from external to internal. It is the inexorable faith of all empires... (see Roman, Persian, Ottoman etc etc) And the cycle recommences.

Uh, which empires?

Nami Kumamato wrote:
So in a way what you propose ultimately would be beneficial to the game but not to CCP.

Citation needed.


1) EVE is already one of the cruelest MMOs on the market with the steepest learning curve and the worst new subscriber retention (and if you need a citation on that check the New Player Extoperience panel at Fanfest). Things are hard now for newbros, imagine how much harder they would be if as soon as they undock they are at the mercy of trigger-happy people. Imagine how many players that mostly do PvE or Production or Exploration would feel about knowing there is now no way to protect yourself from pirates or people that want your stuff. That there is no safe-place. Trust me subscriptions would drop and new subscriptions would be as rare as a Jove ship in empire space.
2)People will organize and police themselves because there's no other way. Anarchy is only a temporary state. Every system tends to seek equilibrium. Humans are social animals, so to say. They will never stay isolate as there s strenght in numbers.
Empires: CFC PL/NC RUS etc etc whatever - let's be serious now THE Empires (npc) stand no chance in front of the capsuleers.
3) CCP = company with employees and bills = less subscriptions = less money = less devs = you get it

Fornicate The Constabulary !

Ramona McCandless
Silent Vale
LinkNet
#93 - 2014-06-04 18:18:27 UTC
Nami Kumamato wrote:

3) CFC PL/NC RUS etc etc - let's be serious now THE Empires (npc) stand no chance in front of the capsuleers.


I think he meant that the old empires would have to crumble BEFORE high sec went away

And you dont think that the NPC Empires stand a chance in a frontal engagement?

Uhhh CONCORD?

For any attempt to annex an Empire system to work, a Nulliance would have to choke the system with corpses in order of CCP to see that thney were genuinely trying to take it, and MAYBE (3% chance) they might just ease CONCORD off to reflect that the Nulliance had acheived something

If there was a mechanism for Nulliances to ally with or declare war against NPC Empires though, that would be a game changer

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Nami Kumamato
Perkone
Caldari State
#94 - 2014-06-04 18:27:31 UTC  |  Edited by: Nami Kumamato
Ramona McCandless wrote:
Nami Kumamato wrote:

3) CFC PL/NC RUS etc etc - let's be serious now THE Empires (npc) stand no chance in front of the capsuleers.


I think he meant that the old empires would have to crumble BEFORE high sec went away

And you dont think that the NPC Empires stand a chance in a frontal engagement?

Uhhh CONCORD?

For any attempt to annex an Empire system to work, a Nulliance would have to choke the system with corpses in order of CCP to see that thney were genuinely trying to take it, and MAYBE (3% chance) they might just ease CONCORD off to reflect that the Nulliance had acheived something

If there was a mechanism for Nulliances to ally with or declare war against NPC Empires though, that would be a game changer


CONCORD is forcefully empowered by the devs in order to keep the status-quo of the High-Sec.
If CONCORD battleships would deal as much damage as a player battleship with the exact fit, capsuleers would mop the space-time continuum floor with CONCORD.
But the fact that a volley from CONCORD and you die screaming is a very good detterent agains shooting them.
Thus CONCORD is strong in order to keep high-sec well...High-Sec.
Add an endless supply of ships and yea CONCORD is GOD. But if the NPC Empires would function by the same rules as players, trust me you would have crowned the Mittani guy as Emperor by now.

Fornicate The Constabulary !

Ramona McCandless
Silent Vale
LinkNet
#95 - 2014-06-04 18:29:56 UTC
Nami Kumamato wrote:

CONCORD is forcefully empowered by the devs


Sorry, but I dont know who these "devs" you speak of are

"CONCORD stands for Consolidated Cooperation and Relations Command. CONCORD was founded over a century ago, not long after the five empires had established contact with each other.

Relationships between the five empires were strained right from the start and one of the main purposes of CONCORD was to ease the fragile tension and create a foundation for the empires to work their differences out in a peaceful manner.

In this regard, the workings of CONCORD can be said to have been successful, since the empires have kept the peace over the last century. On numerous occasions relationships deteriorated to within an inch of all out war, but through the efforts of CONCORD a compromise solution has always been found."


CONCORD is the UN

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Nami Kumamato
Perkone
Caldari State
#96 - 2014-06-04 18:30:59 UTC
Ramona McCandless wrote:
Nami Kumamato wrote:

CONCORD is forcefully empowered by the devs


Sorry, but I dont know who these "devs" you speak of are



Yea well if you wanna put it that way...:)

Fornicate The Constabulary !

Magnus Orly
Crucial Contribution
#97 - 2014-07-09 05:45:30 UTC  |  Edited by: Magnus Orly
I bit of thread necromancy here but...

Was poking around the market as I do from time to time....

...and this is the result I think since the last patch...this is how most graphs for planetary commodities look like...so....I was right...just saying...X

Less people doing P.I.....leading to prices in commodities going down...

http://imgur.com/uhi61vN

Our corporation is recruiting! We live in Caldari high-sec and do mining, missions and trading.

Tippia
Sunshine and Lollipops
#98 - 2014-07-09 05:48:29 UTC
Volumes are up, prices are down. Yes, that sure is a nerf and lots and lots of taxes being passed on to the consumer. Wait what? Roll
Grunanca
Brutor Tribe
Minmatar Republic
#99 - 2014-07-09 08:00:36 UTC
Magnus Orly wrote:
Karen,

so you mean I have to go through the ardous task of finding new planets and then dismantling already running P.I.-factories and build new ones....just so that then later another corp takes over their planets too or RvB they themselves choose to put a higher tax...

....doesn't sound like a good plan I must say....

....when doing P.I. one really wants to calculate on forehand what the profit will be...theese farkin new taxes just makes it harder...


1. Go to low sec in a cloaky hauler...
2. Make more isk than you ever would in high sec.
3. Win

I have been doing it in low sec for years, and not once have I been close to losing my hauler. Just dont do it in Amamke or some other pirate hub...
Zeera Tomb-Raider
Vega Farscape
#100 - 2014-07-09 08:45:53 UTC
Anyon else noted that poco Export Tax seems to be 4-5% higer than stated tax on poco vs actual marked value on the products exported,I have filed a bug report on it,but not sure it is a bug maybe just 1 more built in isk sink hole