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Proteus/Stratios

Author
Handar Turiant
University of Caille
Gallente Federation
#1 - 2014-07-08 10:18:53 UTC
Hi All,

After flying around in null a lot in my trusty helios, stealing everything I can find next to running sites, I'd like to be able to pop some pilots here and there. As I don't have a lot of EVE time, I tend to be a soloist.

I'm thinking of going with a Stratios or a Proteus (Char is Gallente skilled), and the ship would need to be cloaky + scanny, meaning 2 high slots taken up front, the rest for tank/dps.

Can the great and inpsiring community provide me with thoughts, fits, pro/cons etc?

Proteus has a better tank, Stration is a lot more agile. Proteus tends to be more expensive also I believe (taking everything into account, not just the hull price)

Input very much appreciated!
Jonas Staal
Republic Military School
Minmatar Republic
#2 - 2014-07-08 13:00:00 UTC
Handar Turiant wrote:
Hi All,

After flying around in null a lot in my trusty helios, stealing everything I can find next to running sites, I'd like to be able to pop some pilots here and there. As I don't have a lot of EVE time, I tend to be a soloist.

I'm thinking of going with a Stratios or a Proteus (Char is Gallente skilled), and the ship would need to be cloaky + scanny, meaning 2 high slots taken up front, the rest for tank/dps.

Can the great and inpsiring community provide me with thoughts, fits, pro/cons etc?

Proteus has a better tank, Stration is a lot more agile. Proteus tends to be more expensive also I believe (taking everything into account, not just the hull price)

Input very much appreciated!


I think you want a proteus because of the bubble-imune sub.
I also wonder if a T2fit proteus is that much more expensive than a Stratios.
Handar Turiant
University of Caille
Gallente Federation
#3 - 2014-07-08 13:38:16 UTC
As a solo player mostly, I'd be dead anyway if I met a group that has dictor launching capabilities. Most point/web would be targeted, eliminating the usefullness of the diction nullifying sub right?
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#4 - 2014-07-08 13:41:01 UTC
Handar Turiant wrote:
As a solo player mostly, I'd be dead anyway if I met a group that has dictor launching capabilities. Most point/web would be targeted, eliminating the usefullness of the diction nullifying sub right?


Cloak would save you 99% of the time

No Worries

Handar Turiant
University of Caille
Gallente Federation
#5 - 2014-07-08 13:45:17 UTC
ChromeStriker wrote:
Handar Turiant wrote:
As a solo player mostly, I'd be dead anyway if I met a group that has dictor launching capabilities. Most point/web would be targeted, eliminating the usefullness of the diction nullifying sub right?


Cloak would save you 99% of the time


How do you figure that? As soon as I'm targeted, I can't cloak. Fit a damp perhaps?
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#6 - 2014-07-08 14:20:49 UTC
The cloak/bubble immunity combo in T2 cruisers is popular for a reason. As soon as you arrive in-system, warp to your destination and cloak. (Ideally, click warp with your mouse and cloak with your keyboard hand so the time difference is essentially zero.) Unless they have someone with a ridiculous trigger finger and scan resolution they won't lock you, and unless you're fit like a bloated whale (or land right on top of one of them), you'll be in warp before they can decloak you. You won't ever be 100% safe, but this is about as close as you can get.

I've seen pull bubbles with cans anchored all around the expected landing point specifically to decloak CovOps cloaked ships. In that situation you'd be hosed if the camp is manned (you can't recloak or warp off before a 'ceptor would get a lock on you), but then again, so would pretty much anything else. Camps with this much effort involved are pretty rare though, and they can be avoided with some careful travel techniques (i.e. judicious use of D-scan, don't land on one gate in-line from another, etc.).

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

RavenPaine
RaVeN Alliance
#7 - 2014-07-08 14:34:00 UTC
Go with the Proteus and practice flying it in some safe zones for a bit. Cloaky/nullified T3 is a free ticket almost anywhere.
Voyager Arran
Brutor Tribe
Minmatar Republic
#8 - 2014-07-08 19:28:20 UTC
Cloaky / Nullified T3s are uncatchable barring pilot errors (double-clicking your cloak), connection issues, or remarkable strokes of bad luck like jumping through a gate just behind a 200 man battleship fleet. You used to see them used as space taxis, breezing through gatecamps quite frequently before Interceptors got nullification.

Frankly, the T3 still has some benefits over the Interceptor, such as not being nearly as easy to smartbomb.
Aerie Evingod
Midwest Miners LLC
#9 - 2014-07-08 20:13:02 UTC
Handar Turiant wrote:
ChromeStriker wrote:
Handar Turiant wrote:
As a solo player mostly, I'd be dead anyway if I met a group that has dictor launching capabilities. Most point/web would be targeted, eliminating the usefullness of the diction nullifying sub right?


Cloak would save you 99% of the time


How do you figure that? As soon as I'm targeted, I can't cloak. Fit a damp perhaps?


Cloak before they target you... Nullified so you laugh at their bubbles.
Jame Tea Sukarala
#10 - 2014-07-08 20:31:42 UTC
Confirming cloaky proteus is both slippery and scary as hell. As a loki pilot, they're hard not to envy.
Moth Eisig
#11 - 2014-07-08 21:04:00 UTC
As long as you don't mind avoiding a couple of bad entry systems, I wouldn't even bother with the nullified part. The extra mid slot you can gain is much nicer for exploration, especially if you want to shoot explorers too because you can get room for sebos/tackle and still have an analyzer. If you want to fight tougher prey, the lack of a slot from the nullifier will really hurt too. Most gate camps won't chase you once you're cloaked because either it's something you might just straight up kill or because they just assume you have the nullification sub.
Lloyd Roses
Artificial Memories
#12 - 2014-07-09 00:43:45 UTC
A cloaky+scanny proteus will not have the buffer and dps you might've heard of. Using those two highs, you're most likely left with *cough* only ~110k ehp and 500ish dps. Stratios got a fraction of that tank but usually better offenses (especially against t2 gallente/caldari). The proteus though can use combat probes, and you can constantly refit on a mobile depot - even to a 900dps blasterprot or to stabbed nullified travelprot.

The price difference is relatively unimportant, stratios is about 330mil while a prot+subs is curently some 280mil.
Grezh
Hextrix Enterprise
#13 - 2014-07-09 03:01:29 UTC
Cloak-nullified Proteus is not as essential with the boom of k-k wormholes in lowsec, thus removing the need to go through the high traffic null chokepoints. Its really down to preference both have comparable max dps, the stratios has a larger hold for more lootz and mods while proteus has higher tank and can do guristas combat sites easily with its resist profile. Personally i prefer the stratios due to the flexibility that being a droneboat allows it. The proteus is really a one trick pony.
Praxis Ginimic
The Scope
Gallente Federation
#14 - 2014-07-09 03:25:47 UTC  |  Edited by: Praxis Ginimic
Sure, but that pony does one hell of a trick.
Bohneik Itohn
10.K
#15 - 2014-07-11 19:48:50 UTC
If you do ghost sites the Stratios has a clear advantage in them, while with the Proteus you'll want to carry a mobile depot and a speed re-fit to make sure you can get at least 2 cans every time. Not a big deal losing that space if you use WH's to drop off cargo though.

So if you don't do ghost sites: Proteus

If you do ghost sites and aren't comfortable with WH's: Stratios (the agility and acceleration make it fairly easy to slip out of a bubble with practice, but you NEED that practice)

If you do ghost sites and are fine with WH travel: Proteus

If you're a man and you want to do the same thing as a Proteus with 1/4 of the DPS: Legion

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