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Missions & Complexes

 
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Tank that works for Besieged Covert Research Facility?

Author
Azemar
Voidhounds
Pretenders
#1 - 2014-06-15 16:06:37 UTC
Will a Dom with Kin/Therm hardeners and a LMJD work?

Do MJD"s work against warp disruption?
Zhilia Mann
Tide Way Out Productions
#2 - 2014-06-15 17:59:32 UTC
MJDs should work. However, range doesn't seem to do much to mitigate damage in the site in case you were counting on that.

I haven't taken a BS hull into one yet (and probably won't) but I suspect you're going to get hit pretty hard. I know my Tengu struggled to keep up with a 5 BS spawn even at max speed. But hey, give it a shot. Just be ready to gtfo if it comes to it.
Dawn Harbinger
Hedion University
Amarr Empire
#3 - 2014-06-16 03:41:22 UTC  |  Edited by: Dawn Harbinger
Zhilia Mann wrote:
However, range doesn't seem to do much to mitigate damage in the site in case you were counting on that.


What is the max range the battleships can apply their dps out to? I'm trying to figure out if there's any way I can run these sites in a legion and I thought a sniper fit might work (I know the resist and damage types are a poor choice from the start).

It seems like only Amarrian ship that can run these solo is Paladin

To the OP: MJD still work when disrupted, but do not work when scrammed
Hasikan Miallok
Republic University
Minmatar Republic
#4 - 2014-06-16 04:58:31 UTC
According to this report ...

http://evelostfound.blogspot.com.au/2014/06/besieged-covert-research-facilities-now.html

700 DPS at 100km+ but almost all kinetic.

So just tank against kinetic.
Chainsaw Plankton
FaDoyToy
#5 - 2014-06-16 06:28:35 UTC
woah! did someone just say new pve content with mainly one damage type!? I'm almost surprised it isn't a rainbow of pain, as that seems to be what most of the newer pve features contain.

@ChainsawPlankto on twitter

Bryen Verrisai
Aliastra
Gallente Federation
#6 - 2014-06-16 20:51:03 UTC
Yeah, range definitely does not equal safety against these guys (though being out of their point range does help in case any uninvited meddlers come in to get ya).

Additionally, they kill drones extremely fast. My first try was in an Ishtar with sentries, and at 70 km they took one of them down to structure in about five seconds. I tried heavies too and they died just as quickly.
Zhilia Mann
Tide Way Out Productions
#7 - 2014-06-16 23:37:16 UTC
Vague possibility:

[Dominix, so you want to kill mordus]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Omnidirectional Tracking Enhancer II
Omnidirectional Tracking Enhancer II
Co-Processor II

Large Micro Jump Drive
X-Large Shield Booster II
Kinetic Deflection Field II
Adaptive Invulnerability Field II
Heavy Capacitor Booster II, Cap Booster 800

Drone Link Augmentor II
Drone Link Augmentor II
Large 'Arup' Remote Armor Repairer
350mm Railgun II, Spike L
350mm Railgun II, Spike L
350mm Railgun II, Spike L

Large Processor Overclocking Unit I
Large Semiconductor Memory Cell I
Large Semiconductor Memory Cell I

Garde II x5
Warden II x5

Again, not sure about range helping. But this has plenty in the event that it does. But hey, at least it's a cheapish fit. Should be enough tank -- unless BSs take way more damage than cruisers, which is entirely possible. If so, it's pretty much boned.
dexington
Caldari Provisions
Caldari State
#8 - 2014-06-17 21:53:22 UTC
I use the following myrmidon setup, just kill the webs, and orbit the target with afterburner running. I found heavy drones to work better then sentry, because i was unable to out range the battleships and the heavy drones give you more freedom to move around.

The only tricky part i the second wave, which is why i use two reppers. It tanks 2 battleships with one repper, so you need the extra repper for the extra battleships in the second wave.

I'm sure this isn't the most optimal or fastest setup, but it's cheap...


[Myrmidon, PvE Setup]
Medium Armor Repairer II
Medium Armor Repairer II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Drone Damage Amplifier II

10MN Afterburner II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Drone Navigation Computer II

250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
250mm Railgun II, Antimatter Charge M
Drone Link Augmentor II

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Drone Speed Augmentor I

Wasp II x4
Vespa II x5
Hornet II x5

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

dexington
Caldari Provisions
Caldari State
#9 - 2014-06-18 22:49:13 UTC
Tried the 5 battleships in second wave today, and i have a hard time seeing how anything smaller then a well tanked battleship can survive that. The combination of insane dps, scrams, having to fight in a low-sec anomaly and awful rewards just makes the sites pointless to do, which is probably why there are untouched besiege sites in most low-sec systems.

Ghost sites was not great, but the besieged covert research sites are just awful.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Destoya
Habitual Euthanasia
Pandemic Legion
#10 - 2014-06-19 01:07:14 UTC  |  Edited by: Destoya
I use a PVP fit talos that has had the warp disruptor swapped to another invuln as well as a scimitar. It requires two accounts but it has enough DPS to do the sites in 3-4 minutes depending on how many battleships spawn and most importantly is fairly cheap and doesnt look juicy on the dscanner. Both ships are also relatively agile, and the presence of the logistics lets you fight off decent sized gangs that you might meet on gates or at least deter them from engaging you in the first place. (It also probably helps that I'm in PL and have -10 sec, but anyways)

I might just be unlucky but out of the 20 sites that I have done in the past few days I have gotten:
7 BC blueprints
13 destroyer BPs
2 limited hypersatial optimizer 10 run bpcs (lowest meta level)
1 medium micro jump drive BPC
564 covert research tools

I only do these things when they spawn in my home system or I notice them within a jump or two of home but the loot quality is pretty low for the effort it takes to actually do them.
Mnemosyne Gloob
#11 - 2014-06-19 13:51:45 UTC
yeah dps + logi is just too easy there. the rats don't switch to the logi ...
Jenga Heirmatu
Temporal Logistics
#12 - 2014-06-19 22:18:08 UTC
My mission running character has done a few of these now. I use reactive hardener and I see the damage type switching all over, so I am not sure that kinetic only is accurate. Might be best to plug the biggest hole in your resists and I have been doing them in an Ishtar with an active armor tank. Warp in at 100KM and use Wardens. High skill point character. I occasionally have to warp out in the second wave when incoming DPS gets too extreme, but that does not end the site and you can just warp back in after repping. Once the ships lock on you, they don't seem to aggro your drones anymore, so you may be able to use heavy drones with good traversal.


Watch drones, does not take many volleys until they die.

Loot seems OK, actually. It really does not take long. I follow the normal rule of killing smaller ships first and lowering DPS until I can tank it. I use a plate for more buffer to give more time to take a ship down. Once it is two BS, I can tank with 1 repper.
Nakovi Kitsune
No Pressure.
#13 - 2014-06-21 04:27:50 UTC  |  Edited by: Nakovi Kitsune
Jenga Heirmatu wrote:
My mission running character has done a few of these now. I use reactive hardener and I see the damage type switching all over, so I am not sure that kinetic only is accurate. Might be best to plug the biggest hole in your resists and I have been doing them in an Ishtar with an active armor tank.


I've seen conflicting info on this and would love to confirm. I've been running in a 2x Large ASB Vulture setup and these Mordu waves take up every single bit of that massive tank. BUT, I'm fitted for thermal/kinetic, so if they're exploiting the massive EM hole I have that would explain a lot.

EDIT - OK even the briefest of testing just confirmed that they either switch damage types or they aren't doing kinetic/thermal. I switched over to omni tank and didn't even have to turn ONE of my ASBs on a single time, as opposed to going through 30-40 cap charges worth of ASB cycles when I was only fit for kinetic/thermal resist
Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#14 - 2014-06-21 08:41:41 UTC
I just slapped an omni tank and DCU on my DED Tengu and did these sites with no problems. Here's what I used:

[Tengu, Besieged Covert]

Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Republic Fleet 10MN Afterburner
Pithum C-Type Medium Shield Booster
Shield Boost Amplifier II
Adaptive Invulnerability Field II
EM Ward Field II
Cap Recharger II

Heavy Assault Missile Launcher II, Scourge Javelin Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Javelin Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Javelin Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Javelin Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Javelin Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Javelin Heavy Assault Missile

Medium Hydraulic Bay Thrusters II
Medium Rocket Fuel Cache Partition I
Medium Capacitor Control Circuit II

Tengu Defensive - Amplification Node
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst
Tengu Electronics - Dissolution Sequencer
Tengu Engineering - Augmented Capacitor Reservoir
Celthric Kanerian
Viziam
Amarr Empire
#15 - 2014-06-24 22:17:51 UTC
The NPC's switch through all damage types until they find your weakest link.
Ereshgikal
Wharf Crusaders
#16 - 2014-06-26 17:13:00 UTC
If you are having problems running these sites with a sentry Ishtar you are doing it wrong. That is all.
Dinsdale Pirannha
Pirannha Corp
#17 - 2014-06-29 14:42:52 UTC
What is the typical payout for one of these sites?

I too have seen them pretty much ignored in my low sec jaunts, and was wondering how much I can pull out of one of them.
Occasionally, I will be parked in a really, really low traffic area, and have been tempted to try something stupid like a Kronos in Bastion mode, but until now, have resisted the temptation, because of the unknown payout value.
Tzar Sinak
Mythic Heights
#18 - 2014-07-01 00:34:49 UTC
I have completed about 20 over the last three days. You will always get a ship skin BP. You may get a warp speed mod BP. You may get an implant. You will get research thingys to sell.

I use an omni tank Hamgu. Never had tanking issues until I was jumped buy a 11 man gang. Strictly my fault. Am I earning enough from these sites to earn back my lost ship? By then end of the year doing just these sites, maybe.

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Roche Pso
Deltole Research Labs
#19 - 2014-07-01 11:55:17 UTC
Ereshgikal wrote:
If you are having problems running these sites with a sentry Ishtar you are doing it wrong. That is all.


Got to agree. I didn't know what to expect the first time so I landed on top of the Mordus and had to fight them scramwebbed. Since then I know to land at my sentries' working range and it is much easier.