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(PROPOSAL) Incursion, reward or faction standing gain.

Author
Torrema Sinclair
Deep Core Mining Inc.
Caldari State
#1 - 2011-12-06 11:45:28 UTC
Torrema Sinclair wrote:
Hi all.

I know this has been brought up a few times, but here goes.

Note that the faction standing gain should should only be a minor gain compared to storylines.

Quote:

Marcus JuniusBrutus wrote:
It occured to me that if you help repel a Sansha incursion fleet from a system, not only should you get the Concord reward but the relevant empire/faction standings towards that player should also get a boost, similar to that gained when completing a faction storyline for example. This would be to reflect that the relevant empire/faction (where the incursion took place) is grateful for the assitance you have provided defending their citizens.

I don't think it needs to be as big a boost from completing a storyline but a modest aknolwedgement of the players potential sacrifice on behalf of the empire/faction would seem logical.


The only thing id like to add is that instead of getting both a great reward and faction standing gain, you should be able to choose either of which you want. Like adding an item for every site done, a kind of "Battle report", which you either should deliver at the stations office, for faction standing gain, OR report at a concord office for the normal reward.

Oh, and there should be a limitation for how much standing you can get from Incursions. Like being able to gain standings to a max of 2.0 or something for every faction.

Sir Patrick Moore
Doomheim
#2 - 2011-12-06 14:26:55 UTC
Yes, because that's exactly what Incursions need, more rewards!

Sir Patrick Moore CBE, FRS, FRAS Hon. Vice President of the Royal Astronomical Society

grazer gin
Raving Rednecks
#3 - 2011-12-06 14:28:34 UTC
Puts tin hat on and waits for nullsec carebear tears
Torrema Sinclair
Deep Core Mining Inc.
Caldari State
#4 - 2011-12-06 14:49:46 UTC
Sir Patrick Moore wrote:
Yes, because that's exactly what Incursions need, more rewards!


Im not saying more, im just saying you should be able to choose which one you want, the reward, or the tiny increase in faction standing.

And its kind of obvious, you save alot of people from getting abducted and turned in to careless zombies, for that you should get a faction standing increase, if you turn the battle-report in to the right authorities. Almost the same as them tags you can turn in. But here you can choose.
Goose99
#5 - 2011-12-06 17:07:54 UTC
Mining should give faction gains. You're like... mining for them.Big smile
FloppieTheBanjoClown
Arcana Imperii Ltd.
#6 - 2011-12-06 17:34:59 UTC
Seems fair to me. Might slow down the isk faucet a bit, which is always a good thing. Actually, this wouldn't be a bad idea in missions as well, passing on the payout for an increase in faction standing.

Founding member of the Belligerent Undesirables movement.

Torrema Sinclair
Deep Core Mining Inc.
Caldari State
#7 - 2011-12-06 17:43:58 UTC
FloppieTheBanjoClown wrote:
Seems fair to me. Might slow down the isk faucet a bit, which is always a good thing. Actually, this wouldn't be a bad idea in missions as well, passing on the payout for an increase in faction standing.


Glad someone likes the thought, but dont think it should be extended to missions, we already got the storyline missions.
Xorv
Questionable Acquisitions
#8 - 2011-12-06 19:53:15 UTC
No,

People should be able to improve their Sansha standings by shooting you.
Torrema Sinclair
Deep Core Mining Inc.
Caldari State
#9 - 2011-12-06 22:45:09 UTC
Bump...
Torrema Sinclair
Deep Core Mining Inc.
Caldari State
#10 - 2011-12-07 10:19:17 UTC
Xorv wrote:
No,

People should be able to improve their Sansha standings by shooting you.


Great idea, now that i think about it. And it makes sense overall.
Torrema Sinclair
Deep Core Mining Inc.
Caldari State
#11 - 2011-12-07 10:19:47 UTC
Torrema Sinclair wrote:
Torrema Sinclair wrote:
Hi all.

I know this has been brought up a few times, but here goes.

Note that the faction standing gain should should only be a minor gain compared to storylines.

Quote:

Marcus JuniusBrutus wrote:
It occured to me that if you help repel a Sansha incursion fleet from a system, not only should you get the Concord reward but the relevant empire/faction standings towards that player should also get a boost, similar to that gained when completing a faction storyline for example. This would be to reflect that the relevant empire/faction (where the incursion took place) is grateful for the assitance you have provided defending their citizens.

I don't think it needs to be as big a boost from completing a storyline but a modest aknolwedgement of the players potential sacrifice on behalf of the empire/faction would seem logical.


The only thing id like to add is that instead of getting both a great reward and faction standing gain, you should be able to choose either of which you want. Like adding an item for every site done, a kind of "Battle report", which you either should deliver at the stations office, for faction standing gain, OR report at a concord office for the normal reward.

Oh, and there should be a limitation for how much standing you can get from Incursions. Like being able to gain standings to a max of 2.0 or something for every faction.



AND:

Xorv wrote:
........

People should be able to improve their Sansha standings by shooting you.
Danika Princip
GoonWaffe
Goonswarm Federation
#12 - 2011-12-07 12:52:51 UTC
Xorv wrote:
No,

People should be able to improve their Sansha standings by shooting you.


This, Also there should be no concord in highsec incursion sites. They're supposed to be busy with the sansha after all.