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Which Level 3 Missions are the Easiest ones?

Author
Lar Tadaruwa
State War Academy
Caldari State
#41 - 2014-06-16 22:40:38 UTC  |  Edited by: Lar Tadaruwa
Antillie Sa'Kan wrote:
Lar Tadaruwa wrote:
Which (SoE) Level 3 (security) missions are the easiest ?
- Which are the ones that can be done the fastest with the least risk of problems?

Which are the hardest although they may give the highest rewards?

What is the actual standing gained (numerically speaking, before adjustments or after)?
...


I suppose blockade gets a mention as one of the harder ones. Same for recon part 1. (unless you blitz it in a shuttle/frigate, then its silly easy)

...
Except Recon is meant to be blitzed or be for Recon only.
The NPCs are not meant to be engaged and provide little loot for the efforts required.
Recon is one of the easiest mission.

I remember 2 or 4 that are easy and pay only around 100k ISK or 200k.
Some pay over 800k and 1.n m ISK with bonus and more with bounties and loot (+salvage).
Also, for salvage and loot, the MTU saves a High slot space instead of a tractor beam.

Edit:
I'll try to update a list later on.
I will probably do more level 3 missions on my other pilots since it is low risk for me while training.
I will obviously expand on a solo Explorer.

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Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#42 - 2014-06-16 23:00:09 UTC
Lar Tadaruwa wrote:
...
Except Recon is meant to be blitzed or be for Recon only.
The NPCs are not meant to be engaged and provide little loot for the efforts required.
Recon is one of the easiest mission.

The bounty value in recon part 1 is actually pretty good if you kill everything. And they all spawn at the same distance from you, this makes killing them all easy if you do enough DPS.

IMO looting is generally a waste of time, both in missions and in null sec anoms.
Lar Tadaruwa
State War Academy
Caldari State
#43 - 2014-06-16 23:01:38 UTC  |  Edited by: Lar Tadaruwa
Antillie Sa'Kan wrote:
Lar Tadaruwa wrote:
...
Except Recon is meant to be blitzed or be for Recon only.
The NPCs are not meant to be engaged and provide little loot for the efforts required.
Recon is one of the easiest mission.

The bounty value in recon part 1 is actually pretty good if you kill everything. And they all spawn at the same distance from you, this makes killing them all easy if you do enough DPS.

IMO looting is generally a waste of time, both in missions and in null sec anoms.

I did. It was hard but I did.
My DPS is around 400.
My SB gets over 500 going on 700.
But is has no tank.

I didn't put a Micro Jump Drive in the BS and I didn't try the new Medium MJD for BC yet.


Edit @23:10:
I will learn it for 20H 41M (Navig 4) tomorrow morning in 17 hours or less after Jump Cloning back into my implants Clone.


Edit 2 @ 02:19:
For instance:
If you said:
IMO looting the one to 10 units of Crash in the Storyline Kidnappers Strike, level 3,
Part 3 - The Kidnapping
is generally a waste of time, and especially in that mission, both a waste of time and money.
And then explain why and how the Amarr Customs Officer confiscate contraband.
And how they tackle slow drone boat with ease.

That would give a better idea of how difficult it is to defeat them.
Maybe also mention the standing loss or security problem if attacking them in high sec.

Anyways, that could have saved me 200m, although I would have still had to take the time to read it.
I was never destroyed by Customs agents before.


Edit 3:
Anyways, it's nice that the SoE level 3 missions are the easiest ones for me to do to get to level 4.
Some of those are harder than others, and they usually pay more, in both standing, ISK rewards and bounties.

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Lar Tadaruwa
State War Academy
Caldari State
#44 - 2014-06-19 22:58:06 UTC  |  Edited by: ISD BH Supogo
*snip* Removed off-topic content. -- ISD Supogo

As for the easiest Level 3 Missions, I reached the Gallente Federal Navy Academy first.
(Equivalent of a Tutorial Empire faction corp.)
I could only do the distribution missions however, and they offer the least rewards for standings.
That Tutorial Empire faction corporation only offers distribution missions.
It means that, it takes longer to be gaining standing from Distribution missions than Security.

The second easiest missions were the SOE missions.
They are more efficient missions to gain standing from and arguably the easiest.
SOE have many Security agent offering Security Missions.

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Tixx Enaka
I Like Raccoons
#45 - 2014-06-22 05:33:45 UTC
Kinda off topic, but would 250 dps be enough for 3's?
Hasikan Miallok
Republic University
Minmatar Republic
#46 - 2014-06-22 05:39:29 UTC
Tixx Enaka wrote:
Kinda off topic, but would 250 dps be enough for 3's?


Maybe a few 3s with difficult ships would give trouble, but I suspect you would be able to handle a lot of 3s, possibly even most. My Prophecy had 300 DPS when I was doing 3s and it handled them OK.

Note that if your DPS is low your completion times will be slow meaning you need good tank.

Read EVE survival and decide on a mission by mission basis.
Tixx Enaka
I Like Raccoons
#47 - 2014-06-22 05:49:50 UTC
How mean are 3's to drones?
Lar Tadaruwa
State War Academy
Caldari State
#48 - 2014-06-22 07:05:25 UTC  |  Edited by: Lar Tadaruwa
None are Offtopic.
3 can be done with 250 dps with enough tank, or 2 ships at 250 dps or 3.

The drones I use are pretty complex.
First off, every regular Empire Faction drones specialize in a damage type.
That is, EM (Amarr), Thermal (Gallente), Kinetic (Caldari) and Explosive (Minmatar).

Most of my damage comes from Drones.

Secondly, the type of drones you use is important.
Certain NPC have more difficulty to hit medium drones than heavy ones due to signature radius and other factors.
In that case, it's sometimes better to keep medium drones out to achieve more actual damage.
That will then happens even though the DPS is half of Heavy Drones.

I am just about to learn Sentry drones which are still stronger than Heavy Drones.

I make Drones Group by right clicking the drones in the Drones bay.
There is an option to Create new group... that shows up.

I name my ground :
H : for Hangar.
That is where I keep most of my drones except a few.

R : for Ready.
That is where I keep 5 of my drones since Drones V allows you to use 5 drones.
That is also where I transfer other ready drones to fight from while in space if not damaged.
The reason I make that Ready group is to help to differentiate them from other damaged drones.
Sometimes the Drones start to get their shield damaged and I return them to Drones bay before.
If only their shield is damage, I put them back to either the Hangar group or another separate group.
(That 2nd separate group depends if the Hangar group is too busy and I can't sort the damaged shield drones...)

The other groups are:
D : for Damaged.
That is the Damaged group 1.
All drones that have Armor damage go there for later repair at dock.

That is why it can be important to have more than 5 Drones in the Drones Bay, for in case of damage.
That allows to have 5 ready, undamaged drones in space to fight.

The last group is:
D2 : for Damaged 2.
That is where I sort some of the drones from the Hangar that have a Damaged shield.
That group becomes needed when there are too many drones coming in and out of the Hangar.
It then becomes more complicated to pick the ones that have no Damaged shield.

That is it for now, of course there are more details and tricks.

Don't count on the Medium Drones to remain undamaged as they have less HP than the Heavy ones.
Normally, the enemy NPCs will attack only one drone or 2 of the group of 5 if you keep them together.
That also means to attack one target at a time and go to the next.


To control the Ready group, I separate them from the Damaged group and choose the Engage Enemy command.

To send the damaged drones to the Damaged group, I right click the damaged drones and chose:
Move drone to : group name.
The group names created automatically show in the right clicked "move to" options.

If the drone gets it's shield damaged, I chose return to Drone Bay, then move it to Hangar (H).
If it's armor gets damaged while getting back, I move it to damage and it keep heading to Drones Bay.
Once it arrives, I move another drone from the Hangar out.

It is always good to have a few Amarr drones out since they can take down EM shields faster.


The Sentry drones are not causing more damage but can hit further and are harder to damage and destroy,

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Hasikan Miallok
Republic University
Minmatar Republic
#49 - 2014-06-22 09:42:10 UTC
Tixx Enaka wrote:
How mean are 3's to drones?


Drone aggro in 3's is pretty manageable nothuing too chronic.


Lar Tadaruwa wrote:



The Sentry drones are not causing more damage but can hit further and are harder to damage and destroy,



Heavy drones waste a lot of time getting to target . As a result there DPS over time is lower than the maximum.

Sentry Drones do slightly less maximum damage than Heavy Drones but do not need to travel to target. As a result the average DPS over a period of time for sentries will usually be higher than for heavies.
Lar Tadaruwa
State War Academy
Caldari State
#50 - 2014-06-22 09:47:16 UTC  |  Edited by: Lar Tadaruwa
Hasikan Miallok wrote:
Tixx Enaka wrote:
How mean are 3's to drones?


Drone aggro in 3's is pretty manageable nothuing too chronic.


Lar Tadaruwa wrote:



The Sentry drones are not causing more damage but can hit further and are harder to damage and destroy,

...
Sentry Drones do slightly less maximum damage than Heavy Drones but do not need to travel to target. ...

More so since they both do exactly 64 HP of damage in their respective branch(es).


Edit @ 10:07:
Server Shut down in less than 1 hour at 11 AM for I don't know how long 'cuz I close the pop up before I could read 25% of it.
I did a level 1 mission in my field (SOE) and went to buy a new Mobile Tractor Unit (MTU).
I would have tried a level 2 mission but I may not have the time to do another level 1.
I did that level 2 in Algos and forgot the 5 drones on site apparently (going to reconnect to them back).


-=-=-
Edit 2:
The Algos only has 7 drones, a few medium and only 2 or 3 small.
However, I had enough to have 2 drones left in the Ready section (of which I had 7).
Only 1 is damaged, a Valkyrie, it costs fraction to repair.
I might be able to fix them with drones or Orca.

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Webvan
All Kill No Skill
#51 - 2014-06-22 10:08:20 UTC  |  Edited by: Webvan
Lar Tadaruwa wrote:
More so since they both do exactly 64 HP of damage in their respective branch(es).

It's best to use light drones in missions, mostly to clear out frigate rats. When you get to lvl4, you focus on BS and cruiser rats, let the scouts etc clean up the frigate trash. If you are using a brawler, no need for drone range. If you are sniping and using MJD, best to have some drone range. I don't maximize it myself though, ~50km usually works, and light scouts get there fast and take out the frigs long before they reach me with their tackle.
Lar Tadaruwa wrote:
Edit:
Server Shut down in less than 1 hour at 11 AM for I don't know how long 'cuz I close the pop up before I could read 25% of it.

There's an um.. server log thingy. In the Neocom panel, go into the menu, there is a system message log viewer in there someplace. Anyway shuts down every day this time, same time every day. Look at game time and figure to 11:00, which is the next hour from now game time. Should read 10:16 atm from this edit. You can see it in forum upper right "EVE Time:".

I'm in it for the money

Ctrl+Alt+Shift+F12

Lar Tadaruwa
State War Academy
Caldari State
#52 - 2014-06-22 10:19:54 UTC  |  Edited by: Lar Tadaruwa
I have 55km range and more coming up shortly.

I use medium drones since they do more damage and have more HP.
I also use heavy drones especially against cruiser and higher level targets.

I managed to reconnect to my lost drones.
I'm now going 1 jump to get salvager while I dropped the MTU.
Should be done in a few.


-=-=-
Edit @ 10:21:
This is where I need the Cap booster for the destroyer.
Actually, it wasn't required.
It turned out that the 1MN MWD took more energy than the Salvager that round.


-=-=-
Edit 2:
900k loot from level 1 Gone Berserk.
It took me about 1 hour though and I might have the time to check my PI though it's 19 or 23 jumps away.
No way I will fly this with 5 mins left before there is 5 minutes left (5 minutes left before half of 10 minutes left starts)...

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Webvan
All Kill No Skill
#53 - 2014-06-22 10:32:12 UTC  |  Edited by: Webvan
Lar Tadaruwa wrote:
I have 55km range and more coming up shortly.

I use medium drones since they do more damage and have more HP.
I also use heavy drones especially against cruiser and higher level targets.

I managed to reconnect to my lost drones.
I'm now going 1 jump to get salvager while I dropped the MTU.
Should be done in a few.

I'm mostly firing at 120km+ so it doesn't work for me. I keep some medium EWAR drones but hardly ever need to use them. Light scout drones are absolutely golden against frigate rats, and cruisers and BS's never last long enough to get into drone range.

edit: ohhh yeah those lvl3 missions... forgot... meh I don't use drones there. First time I did lvl3's I did it in a Drake, used drones there, but not too much since I had good range on the drake and was more speed tanking ( I <3 speed tanking ). Last time I did lvl3 grinding for standings, I did it in an AF, had no drones, didn't need drones, just crazy easy.

You need to blitz to lvl4's, forget about lvl3's RollBlink
then get yourself umm a raven or something, stick in a MJD, extend your targeting range and snipe them to pieces.

I'm in it for the money

Ctrl+Alt+Shift+F12

Tixx Enaka
I Like Raccoons
#54 - 2014-06-22 14:59:20 UTC
Hasikan Miallok wrote:
Tixx Enaka wrote:
How mean are 3's to drones?


Drone aggro in 3's is pretty manageable nothuing too chronic.


Thanks o7 going to try a worm that has drones faster, almost as tough and more dps than this guy's Harpy. One day try a Gecko. Those seem badass.
Lar Tadaruwa
State War Academy
Caldari State
#55 - 2014-06-22 15:56:00 UTC
Lol, today is the last day I have to register copyright with the US Copyright office.

I don't have time for the rest since I won't have time for it until after a Thu, June 26, 2014 Deadline.

I was just issued a $90 refund from my bank for 2 NSF charges due to another error from another company.

That other company is investigating but can't resolve the matter, and most likely won't.

If I'm lucky, and put my plans in practice, I will be able to get some method valid of payment.
Otherwise, if I get deconcentrated with other suggestions too much, or make mistakes, I may fail.

That registration is important to my life, and I really don't have to explain anymore in the forums.


- - - -
I do level 2 mission in an Algos with 4 drones out because I can't enough light drones to run 5 lower bandwidth ones.

The DPS is only about 150 , not even 200.
The drones do 65% to 70% of it.

I carry my salvage equipment since I can't buy a ship to run level 3 or 4 safely until after July 2014.

To solve a problem, first find it's conditions.
Once you've analysed the conditions accurately enough for the task at hand, and that there it no risk of death or injury to society or other, the solution can be validated.
Otherwise, the implementation of a procedure deemed to be a solution can be worst than an act of war.

Just my 2 cents.



Good luck and fly safe.
Or don't fly safe, but at least figure it out if you can.

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Hasikan Miallok
Republic University
Minmatar Republic
#56 - 2014-06-22 23:29:54 UTC
Webvan wrote:

I'm mostly firing at 120km+ so it doesn't work for me. I keep some medium EWAR drones but hardly ever need to use them. Light scout drones are absolutely golden against frigate rats, and cruisers and BS's never last long enough to get into drone range.

edit: ohhh yeah those lvl3 missions... forgot... meh I don't use drones there. First time I did lvl3's I did it in a Drake, used drones there, but not too much since I had good range on the drake and was more speed tanking ( I <3 speed tanking ). Last time I did lvl3 grinding for standings, I did it in an AF, had no drones, didn't need drones, just crazy easy.

You need to blitz to lvl4's, forget about lvl3's RollBlink
then get yourself umm a raven or something, stick in a MJD, extend your targeting range and snipe them to pieces.


I fire at 100-120km with Bouncers in my Domi (used to be 150km before the OMNI nerf) in level IVs.
My Rattlesnake I tend to fire at 50 to 100km.

Blitzed some level 3s recently with the Rattler to balance some standings, only took a couple of minutes per mission. The rattlesnake Gecko is pretty much invulnerable in 3s but does have trouble hitting the fast stuff. With Faction Cruise you lose ISK but that's not a big issue. If I did 3s in a Rattler regularly would probably fit Rapid Heavies instead.
Webvan
All Kill No Skill
#57 - 2014-06-23 03:08:44 UTC
Hasikan Miallok wrote:


I fire at 100-120km with Bouncers in my Domi (used to be 150km before the OMNI nerf) in level IVs.
My Rattlesnake I tend to fire at 50 to 100km.

Blitzed some level 3s recently with the Rattler to balance some standings, only took a couple of minutes per mission. The rattlesnake Gecko is pretty much invulnerable in 3s but does have trouble hitting the fast stuff. With Faction Cruise you lose ISK but that's not a big issue. If I did 3s in a Rattler regularly would probably fit Rapid Heavies instead.
Yeah I've used rapid heavies, they work ok. People don't like the long reload times, but it works out since you need to wait for the waves of little ships to make it in, so plenty of reload time. I haven't used it so much lately though, more when I was brawling, but now just adding more damage at range while letting my drones work frigs that make it in. Rattlesnake is a good brawler, I'm thinking of dropping in the three days of training to use one for brawling, then the additional Gal BS skill levels for the increased damage.

I'm in it for the money

Ctrl+Alt+Shift+F12

Chenguang Hucel-Ge
Garoun Investment Bank
Gallente Federation
#58 - 2014-06-24 12:06:40 UTC
Given that you are caldari, you should have no such thing as "Hard mission" as long as size of your missiles match the enemies encountered.
When in doubts, use this guide: http://hussars-online.ru/4images/data/media/15/control_panel_updated.jpg
Celthric Kanerian
Viziam
Amarr Empire
#59 - 2014-06-24 22:16:24 UTC
A low sp Drake pilot can do all lvl 3 missions easily...
Lar Tadaruwa
State War Academy
Caldari State
#60 - 2014-07-01 16:25:46 UTC  |  Edited by: Lar Tadaruwa
I just did or almost completed
Intercept The Saboteurs, level 3

which gave me a -2.08 Amarr standing however.

I am keeping note of it here (or elsewhere) as I couldn't find info on it in my threads before.


-=-=--
Edit:
The Score, Level 3 (Angel Cartel)
4.62

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