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Missions & Complexes

 
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fudface
ACME-INC
#1 - 2014-06-20 15:09:29 UTC
the warp gates into incursion sites are still not configured to let the new prospect in, is this deliberate or an over sight?

my 2 isk worth

IIshira
School of Applied Knowledge
Caldari State
#2 - 2014-06-20 18:46:10 UTC
fudface wrote:
the warp gates into incursion sites are still not configured to let the new prospect in, is this deliberate or an over sight?


The forum search function is a wonderful thing
https://forums.eveonline.com/default.aspx?g=posts&m=4685196#post4685196
Paranoid Loyd
#3 - 2014-06-21 00:18:07 UTC
Why would you take a Prospect into an incursion site?

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Goldiiee
Bureau of Astronomical Anomalies
#4 - 2014-06-21 00:57:05 UTC
Put a half dozen of them in an Orca, ship maintenance bay. Take gate, mine Lyavite. Problem temporarily solved for now.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Nolak Ataru
Hedion University
Amarr Empire
#5 - 2014-06-21 01:15:27 UTC
Goldiiee wrote:
Put a half dozen of them in an Orca, ship maintenance bay. Take gate, mine Lyavite. Problem temporarily solved for now.


They're still too expensive imo to justify the risk if one happens to pull aggro. Standard Venture works perfectly well.
IIshira
School of Applied Knowledge
Caldari State
#6 - 2014-06-21 01:28:16 UTC
Paranoid Loyd wrote:
Why would you take a Prospect into an incursion site?

Maybe cloaky in the site to leach the payoff. I'm not sure if that would work. I remember when they were new you could just sit on the gate and get paid.
Nolak Ataru
Hedion University
Amarr Empire
#7 - 2014-06-21 03:20:50 UTC
IIshira wrote:
Paranoid Loyd wrote:
Why would you take a Prospect into an incursion site?

Maybe cloaky in the site to leach the payoff. I'm not sure if that would work. I remember when they were new you could just sit on the gate and get paid.


Pretty sure I read somewhere you need to be decloaked to receive payout.
fudface
ACME-INC
#8 - 2014-06-21 14:21:31 UTC
IIshira wrote:
fudface wrote:
the warp gates into incursion sites are still not configured to let the new prospect in, is this deliberate or an over sight?


The forum search function is a wonderful thing
https://forums.eveonline.com/default.aspx?g=posts&m=4685196#post4685196



sarcasm aside, thank you

my 2 isk worth

fudface
ACME-INC
#9 - 2014-06-21 14:24:39 UTC
Paranoid Loyd wrote:
Why would you take a Prospect into an incursion site?



the venture is a useful ship for inc runners and looking at the stats and what can be done with fitting the prospect i can see it being extremely useful. (Once we can actually get it into the site).

thank you all for replying

my 2 isk worth

Paranoid Loyd
#10 - 2014-06-21 15:42:02 UTC  |  Edited by: Paranoid Loyd
fudface wrote:
Paranoid Loyd wrote:
Why would you take a Prospect into an incursion site?



the venture is a useful ship for inc runners and looking at the stats and what can be done with fitting the prospect i can see it being extremely useful. (Once we can actually get it into the site).

thank you all for replying


That does not answer the question. What purpose would it serve that would be more useful than other ships?
Forgive my ignorance I do not run incursions.

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Lady Rift
His Majesty's Privateers
#11 - 2014-06-21 16:31:09 UTC
Paranoid Loyd wrote:
fudface wrote:
Paranoid Loyd wrote:
Why would you take a Prospect into an incursion site?



the venture is a useful ship for inc runners and looking at the stats and what can be done with fitting the prospect i can see it being extremely useful. (Once we can actually get it into the site).

thank you all for replying


That does not answer the question. What purpose would it serve that would be more useful than other ships?
Forgive my ignorance I do not run incursions.




there is a site where you need ore to put in a can. You either buy off market and bring it in with you or you mine it. There is lots more ore in a site then needed for that site
Xylem Viliana
homeless bum
#12 - 2014-06-27 12:28:31 UTC
Lady Rift wrote:
Paranoid Loyd wrote:
fudface wrote:
Paranoid Loyd wrote:
Why would you take a Prospect into an incursion site?



the venture is a useful ship for inc runners and looking at the stats and what can be done with fitting the prospect i can see it being extremely useful. (Once we can actually get it into the site).

thank you all for replying


That does not answer the question. What purpose would it serve that would be more useful than other ships?
Forgive my ignorance I do not run incursions.




there is a site where you need ore to put in a can. You either buy off market and bring it in with you or you mine it. There is lots more ore in a site then needed for that site


NMC's require 255 units of lyavite to be dropped into a can that spawns after the third wave has been killed to complete the site, 255 units of lyavite are i think 306m3 the venture can carry 16 stacks. this means an alt in a venture can drop for 16 NMC's without needed to dock to restock allowing the fleet to continue.

Venture also has 3 midslots, this allows an MWD and a hacking module (or 2) for the fleets that bother to hack the OTA sites, hacking the OTA means that the rats dont get repaired and depending on the fleet setup speeds up the site times.

The prospect has double the ore bay, 3 midslots and 4 lows for a tank. Add to that the cov ops cloak it makes an excellent scout. The prospect will be a fantastic addition to VG fleets, while the venture does the job the prospect can do it better.

Also its a prospect...

Small addition: Just for giggles my venture tanked NCO with a 1 slot tank.... 1 logi repper on it... Venture OP nerf venture
Ginger Barbarella
#13 - 2014-06-27 16:20:23 UTC
fudface wrote:
Paranoid Loyd wrote:
Why would you take a Prospect into an incursion site?



the venture is a useful ship for inc runners and looking at the stats and what can be done with fitting the prospect i can see it being extremely useful. (Once we can actually get it into the site).

thank you all for replying


You didn't answer the question. Smile What good is it, specifically what role would it play in an active incursion?

"Blow it all on Quafe and strippers." --- Sorlac

Estella Osoka
Cranky Bitches Who PMS
#14 - 2014-06-27 18:25:35 UTC
Mining the lyavite.