These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Question over Logi Drones, Drones in general

Author
Bal'Ayle
Steel Battalion
Fraternity.
#1 - 2014-06-18 15:52:55 UTC
I was googling a question that bothered me and doing a bit of searching on Logi drones and how many times it has been suggested they be allowed to target our own ships and came across quite a lot of information and good points raised for both sides of the discussion.

however nearly in all instances the topic was locked without explanation (other then ones that degraded into bickering or went of topic.)

as there seems to be a lot of support and not much in the way of a legitimate argument against it, why has this,

a) not been added as a feature
b) no visible official stance from CCP
c) made it onto the apparently rarely updated common ideas thread?


To recap some of the commonly suggested reasons why it doesn't exist / cannot exist / shouldn't exist:

1) would overpower active tankers
2) there are no fitting penalties / plenty of boosters available
3) will detract from those that rely on drones from pairing up
4) would cause many players to simply stay in space
5) just no
6) you cannot target yourself
7) you shouldn't be able to avoid choosing offence over defence

to recap some of the commonly retorted reasons these are invalid points / negatable / manageable

1) actively produces less tank value then fitting equivalent repairers locally compared to DPS loss from lack of combat varients compared with equivalent boosters IE> trade DPS for tank
2) not many ships have the bandwidth to make it particularly efficient and there are similar boosters for remote repairers / combat drones which aren't deemed overpowered
3) Valid point, however most people RR each other rely on a spider tank rather then actively using drones as the sole repair. this holds true due to the loss of DPS for the comparative boost in RR values.
4) <-- this is actually a very good point, I personally see people adding vast amounts of variable drones for different purposes. resulting in a lack of needing to return to station other then to reload. Similarly I also feel this will also cause people to AFK while they repair themselves on the cheap leaving themselves open to PVP
5) <-- its suggestions and Ideas, this is standard reasoning.
6) solved by simply having them activate when deployed automatically when you are damaged similar to combat drones engaging when you are attacked.
7) This is already the case and would simply expand this to "do I choose more DPS or more Rep?"


has anyone got any other take on this? or perhaps can link me to what ever the official stance is on this?

I have been reading for some time and apparently some have suggested its simply a side ruling from when ships could deploy more then 5 drones resulting in it being OP. I like the idea of being able to test my tank out by similarly attacking myself with drones. Or stasis webbing myself with drones to make me align faster.

let me know what you think? I am curious as to why this has been ignored as an idea, there was a lot of support during my research
Unsuccessful At Everything
The Troll Bridge
#2 - 2014-06-18 16:30:55 UTC
Drones are for doing things to other people, modules are for doing things to yourself.



Plus, drones even years later barely ever listen to their masters, not to mention the tears when someone assists in their own killmail due to that mislabeled wing of hobbies reverse repping their armor...

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Bal'Ayle
Steel Battalion
Fraternity.
#3 - 2014-06-18 16:34:36 UTC
Unsuccessful At Everything wrote:
Drones are for doing things to other people, modules are for doing things to yourself.



Plus, drones even years later barely ever listen to their masters, not to mention the tears when someone assists in their own killmail due to that mislabeled wing of hobbies reverse repping their armor...



that would be quite hilarious, how ever I am more curious as to why an idea that has lots of support has been essentially moth balled. with regards to drones being used to doing this to other people that is answering a question with a statement of the current situation when the question relates to changing this.

So yes Drones are for doing things to other people. Why cannot it be changed so they work on our own ships?

I find it quite odd that a drone can repair another drone, but not the ship that is commanding it.
Bizzaro Stormy MurphDog
B.L.U.E L.A.S.E.R.
#4 - 2014-06-18 16:37:06 UTC
Bal'Ayle wrote:
Unsuccessful At Everything wrote:
Drones are for doing things to other people, modules are for doing things to yourself.



Plus, drones even years later barely ever listen to their masters, not to mention the tears when someone assists in their own killmail due to that mislabeled wing of hobbies reverse repping their armor...



that would be quite hilarious, how ever I am more curious as to why an idea that has lots of support has been essentially moth balled. with regards to drones being used to doing this to other people that is answering a question with a statement of the current situation when the question relates to changing this.

So yes Drones are for doing things to other people. Why cannot it be changed so they work on our own ships?

I find it quite odd that a drone can repair another drone, but not the ship that is commanding it.


I'm willing to guess that the real reason is inertia. When I first started this glorious/terrible game, I trained up logi drones specifically because I wanted to provide light reps to myself while I ran missions (amazing how our playstyle changes from what we first thought was important, eh?). Man was I disappointed when I couldn't get the buggers to rep me.

It certainly wouldn't be game changing, but honestly, there is not a pressing reason to do it either. Which makes it a fun discussion topic, but nothing more than just that: a discussion topic.

I am not an alt of Chribba.

Bal'Ayle
Steel Battalion
Fraternity.
#5 - 2014-06-18 16:47:01 UTC
That is a very fair point, it won't really change much in view of the game itself

But as you say it will allow people who don't rely much on drones already to give drones a function and will also enable use to cycle out drone bay contents to adapt the use between DPS, Reps or EW.

I feel it will open out the potential for a new kind of play style relying more on the defence by drones as opposed to offence of drones? perhaps I can fit one less ancillary shield booster If I can get a couple heavy drones to do the work for me?
Kaaeliaa
Tyrannos Sunset
#6 - 2014-06-18 17:01:11 UTC
I mostly use logi drones to repair other drones without having to carry RR modules around for long exploration roams (cargo space is at a premium). I can't think of a particularly pressing reason why you shouldn't be able to repair your own ship; unless they're bonused, they really don't repair enough to make them a game-changer in combat, especially not when you'd have to give up having combat drones deployed. Considering that carrying logi drones in the first place is a luxury mostly afforded to dedicated drone ships, and the fact that they're paper-thin and easily destroyed...well, it would be nice to have the option. They'd basically be a tool to repair damage out of combat without docking up. More ships in space is good.

"Do not lift the veil. Do not show the door. Do not split the dream."

Bal'Ayle
Steel Battalion
Fraternity.
#7 - 2014-06-18 17:16:09 UTC
Kaaeliaa wrote:
I mostly use logi drones to repair other drones without having to carry RR modules around for long exploration roams (cargo space is at a premium). I can't think of a particularly pressing reason why you shouldn't be able to repair your own ship; unless they're bonused, they really don't repair enough to make them a game-changer in combat, especially not when you'd have to give up having combat drones deployed. Considering that carrying logi drones in the first place is a luxury mostly afforded to dedicated drone ships, and the fact that they're paper-thin and easily destroyed...well, it would be nice to have the option. They'd basically be a tool to repair damage out of combat without docking up. More ships in space is good.



Exactly, more ships would sit there repairing, giving way to more PVP.

this is for two reasons, one ships stay in space longer, and two drones are easier to scan for than small ships :D