These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

CCP! Please clarify the future plans for WiS!

First post
Author
Ranger 1
Ranger Corp
Vae. Victis.
#1141 - 2011-12-04 17:36:21 UTC
Alaric Faelen wrote:
the dream is to integrate all aspects of a game world. CCP wants the ship combat, foot combat (WiS), toss in tank warfare or atmospheric dogfighting and even massed infantry.
It sounds great, but probably best developed as individual games using the same gameworld backstory. The way the old paper and dice Mechwarrior game connected to the board game (yeah, I'm freaking OLD) Battlemech (or was it Tech? with age comes the mad cow)
I'm all for that kind of immersion, but right now, with current limitations, it's not good for either game (FiS or WiS) to force them into a single game. It's very much robbing from peter to pay paul and either the WiS is weak because the FiS is the focus, or vice-versa.
It's especially hard with Eve, because this game is gorgeous. It's a resource hog as a result (not complaining, it's so worth it IMO) and trying to piggyback WiS in has not done justice to it.

People who really want WiS should be asking CCP to develop a standalone game (within Eve canon) that will tax resources that much on it's own.

I'm not for or against a WiS game experience, but the Eve experience is FiS and it's a legitimate complaint that any development in the FiS game that isn't FiS, is a step in the wrong direction.
It's also not a slam to say that as is- the WiS in Eve is flatly useless until they have a combat mechanic for it. Right now it's little more than a slow ugly replacement for buttons on the side of the screen. No one should have hated Incarna more than fans of WiS, because you got ugly models and little more than barbie clothes to put on it. Until it's a worthwhile as a standalone game, it's just going to be a distraction and resource thief in the FiS game, Eve.


I know you are trying to be fair to all parties, but that's a pretty subjective opinion.

Now that we have seen a little more of the art assets created for FIS most would consider it far from ugly, and their character creator (while a little rough around the edges) has gotten high marks in the gaming industry.

CCP has developed non FIS content in every expansion they have put out. There has always been a ton of content in EVE that has no aspect that is done purely in space. People have characters that literally never undock as it stands now. The only difference is that those activities (or more specifically new types of activities) will have something beyond spreadsheets to work with as an interface.

Personally I have no problem with that, as long as the content makes sense and ENHANCES the FIS experience as well... and a REASONABLE amount of Dev resources are devoted to it.

If you really want to get snarky about it, there really isn't anything about FIS content that couldn't be reduced to a spreadsheet game if they chose to, and none of us would be happy about that now would we? So why are we content to allow in station activities to be limited to that? Those activities are just as much a part of EVE as the FIS activities are.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ishtanchuk Fazmarai
#1142 - 2011-12-04 18:20:38 UTC
I somehow expect that this thread is being watched as to tell what players say on the issue... we can't count on the CSM to push these concerns forward, they are very busy with nullsec whiners. Straight

Roses are red / Violets are blue / I am an Alpha / And so it's you

oldbutfeelingyoung
Perkone
Caldari State
#1143 - 2011-12-04 23:14:06 UTC
Ishtanchuk Fazmarai wrote:
I somehow expect that this thread is being watched as to tell what players say on the issue... we can't count on the CSM to push these concerns forward, they are very busy with nullsec whiners. Straight



Maybe being watched,but sadly ignored ,bc we know that CCP only reacts on topics where the community is happy .

R.S.I2014

Zevina
Atomic Core Industries and Science
#1144 - 2011-12-04 23:53:21 UTC
WiS will be very popular as soon as player interactive aspects are implemented. Having a full body character preview was the first step in the right direction. Now other players can at least see how you dressed up your space barbie. Thats cool. I for one love it and hope all the cool announced features will come out sometime soon.

WiS is a whole new level. Playing Sims in Eve will bring lots of new players, its cool! :)
Flamespar
WarRavens
#1145 - 2011-12-05 00:54:08 UTC
Zevina wrote:
WiS will be very popular as soon as player interactive aspects are implemented. Having a full body character preview was the first step in the right direction. Now other players can at least see how you dressed up your space barbie. Thats cool. I for one love it and hope all the cool announced features will come out sometime soon.

WiS is a whole new level. Playing Sims in Eve will bring lots of new players, its cool! :)


I agree.
Flamespar
WarRavens
#1146 - 2011-12-05 08:48:22 UTC
Hi everyone

I've started a thread in features and ideas so we can direct peoples passion for seeing Incarna realise it's potential as a fun and compelling addition to EVE.

Please check it out and add any ideas of your own
https://forums.eveonline.com/default.aspx?g=posts&t=42247&find=unread
Aine Morchet
Beautiful Space
#1147 - 2011-12-05 09:33:56 UTC
Some feedback from a new player: not having been around for any of the launch issues, this walking in space stuff has been a totally positive experience for me and I can see a lot of potential. I love spaceships, but having this neat avatar and very good avatar creation has really helped sell me on the game.
Cadela Fria
Viziam
Amarr Empire
#1148 - 2011-12-05 17:48:32 UTC
I am actually very much with the people who want WiS (not just because I'm a RP'er by heart..but that certainly helps), but want less Nex store stuff. I'm sorry to say that I think the Nex store in its entirety is a mistake, however even if CCP wanted to they couldn't reverse it now.
EVE has worked really well on a player driven market, and as the original talks went ( I believe ), the idea was that in WiS, players would craft clothing, drugs, alcohol, electronics and upgrades for quarters/venues, train/employ bodyguards/guards and so on and so on..much more to put on that list than I mentioned...Now that talk somehow turned into NeX and I'm very disappointed by that.
If you really truly wanted to have NeX, do it with really pirate factions ..all of it...drugs, clothing etc etc...But the way it is now? Yeah I think that was a great big mistake.
Adamonus
The Scope
Gallente Federation
#1149 - 2011-12-05 19:36:02 UTC
OPEN UP THE GATES !! OPEN UP THE GATES!!!


Want WIS - together, NOW!
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#1150 - 2011-12-05 19:37:14 UTC
Come on CCP! It's time you respond to this thread!!

Issler
Dream Five
Renegade Pleasure Androids
#1151 - 2011-12-05 19:39:28 UTC
I think if they get it right it could be good for the game because it would bring more fresh blood.
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#1152 - 2011-12-05 23:03:53 UTC
Come on CCP, a response please!

Thread stats so far

Replies - 1,150

Reads - 26,072

Likes - 1,775
Thgil Goldcore
Ministry of War
Amarr Empire
#1153 - 2011-12-05 23:13:06 UTC
**decides that writing a long winded post on the 40 some page would be pointless**

yes, WiS is important and should get some love. MMO's are social games after-all. But I agree that some focus does need to keep the core spaceships going pew pew balanced and fair. So come on CCP and do what everyone wants, an impossible feat of balance which makes everyone happy. So help me if you don't ill rage about how I will quit! then watch some MLP and settle down and go back to flying ships and going pew pew.
Niko Takahashi
Yoshitomi Group
#1154 - 2011-12-05 23:17:16 UTC
Flamespar wrote:
Zevina wrote:
WiS will be very popular as soon as player interactive aspects are implemented. Having a full body character preview was the first step in the right direction. Now other players can at least see how you dressed up your space barbie. Thats cool. I for one love it and hope all the cool announced features will come out sometime soon.

WiS is a whole new level. Playing Sims in Eve will bring lots of new players, its cool! :)


I agree.


No it will bring a lot of trials that will just disappear it is all fluff and unimportant fluff.

No matter how bad the original UI was the CQ UI is even worse.
It will bring nothing new to the game.

Might get interested on few things but only for the oh ok cool 2 weeks period and then most people will turn it off.

So millions wasted on development for 14 day trial spike YEYYYY.
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#1155 - 2011-12-06 00:50:26 UTC
Niko Takahashi wrote:
Flamespar wrote:
Zevina wrote:
WiS will be very popular as soon as player interactive aspects are implemented. Having a full body character preview was the first step in the right direction. Now other players can at least see how you dressed up your space barbie. Thats cool. I for one love it and hope all the cool announced features will come out sometime soon.

WiS is a whole new level. Playing Sims in Eve will bring lots of new players, its cool! :)


I agree.


No it will bring a lot of trials that will just disappear it is all fluff and unimportant fluff.

No matter how bad the original UI was the CQ UI is even worse.
It will bring nothing new to the game.

Might get interested on few things but only for the oh ok cool 2 weeks period and then most people will turn it off.

So millions wasted on development for 14 day trial spike YEYYYY.


You can have no way of knowing that until we see what they would roll out next. Like it or not a fair amount of time in many Eve pilots lives are spent docked. I mean they even brought back the ship spinner!! So something to occupy your time in a more engaging fashion will make Eve better.

Even if a large percentage of folks leave after giving Eve a try because they hear there is a new experience that still means some folks stay. Nothing about a FiS only focus will get Eve out of nitch game status.


Sydron Knight
Chivalric Knights of Justice
#1156 - 2011-12-06 02:50:25 UTC
I have longed for WIS since 2008, a game of vast possibilities and choices. The most compelling thing Eve was to me when I started playing was the ability to do whatever I wanted. Whether it be mining asteroids in the cold dark space, preying upon the helpless for their goods, researching blue prints, or crunching numbers on the market, and that’s is just part of it. Eve isn’t just a FIS game, it’s more than that. There is NO other game like it. Eve is vast, and WIS is a major step in the right direction.
Mallak Azaria
Caldari Provisions
Caldari State
#1157 - 2011-12-06 02:54:26 UTC
I had looked forward to WiS for ages. Then we got CQ & it sucked. 3 years to produce a crappy product. Maybe my great-grandchildren will still be alive to see the implementation of WiS as promissed. I am no longer interested.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#1158 - 2011-12-06 03:14:38 UTC
While I allready said I want WiS i eve more than other. Well other than maybe the neo neocom.

The fact is, WiS needs to be put on the backburner until all abandoned Content has not been abandoned anymore.

ESPECIALLY planetary interaction. With dust having a February release date, If PI doesn't get the attention it deserves Dust 514 will have no one in eve interested, because no one wants to fight over mining on planets in space.

We need populations control. We need limited space on each planet. We need schools and military complexes. We need a real planetary sim game, and we need it within the next 3 months or DUST 514 is going to fail hardcore.


Without limited space on each planet who the hell is going to fight over land, when it's not in limited supply. There is literally so many planets in eve, that there is no way every planet could be taken up. And if it's fun enough PI with limited space per planets could get people to spread out a bit.


Even if only 40 spots were on every planet, there are still 4-8 planets per system. Which means each system could support anywhere from 160-320 players.

Without some kinda of real PI experience like we saw at fanfest, Dust has no chance : (

http://dl.eve-files.com/media/1206/scimi.jpg

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#1159 - 2011-12-06 20:59:34 UTC
Come on CCP, an answer please!!!

Keeping the thread alive till we get a CCP response!
Bayushi Tamago
Sect of the Crimson Eisa
#1160 - 2011-12-06 21:11:32 UTC
If they hadn't bolloxed it up so badly, people wouldn't be complaining as much. As it is, however, the approach of 'Let's use Eve as a testing bed for a game going into an oversaturated market' + intro of MT + major letdown of what was promised vs given to us left a bad taste in a lot of players' mouths.