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Returned players... can they really be welcomed?

Author
Saisin
Chao3's Rogue Operatives Corp
#1 - 2014-06-12 22:30:33 UTC
My title is voluntarily eyebrows raising., to help me make my point... Bear with me Smile

Of course, returning players, like newbros, should be welcome in the game...

but...

I recently stroke a conversation with one of those returning players... He rejoined in a ghost corp, with none of the buddies around he used to,play with, and obviously was eager to talk about his situation, and how he wanted to join a lively corp and all..

He was friendly, seemed eager to get back into the game, possibly could be helpful as a potential corp mate....
but something nagged me. ..

What if he was in fact simply trying to infiltrate my assets to tear apart what i had set up after years of playing In new Eden..
The returning bro is such a great angle for spy infiltration...

I am still considering taking the risk but I thought I would point out that it is interesting that the game's atmosphere is conductive to such thoughts..

It is nice to see CCP marketing pushing them to return, but once they are back in, what happens?

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James Amril-Kesh
Viziam
Amarr Empire
#2 - 2014-06-12 22:47:39 UTC
What happens? They play the game.

Enjoying the rain today? ;)

Garandras
The Scope
Gallente Federation
#3 - 2014-06-12 22:50:19 UTC
Its always a risk... just dont give him access to anything pricey and you should be set
Jim Era
#4 - 2014-06-12 22:54:31 UTC
Ask him questions to see how new he really is.

Wat™

Zero Sum Gain
Center for Advanced Studies
Gallente Federation
#5 - 2014-06-12 23:07:49 UTC
How is it any less risk than recruiting someone who tells you they're a noob, but what if they're simply trying to infiltrate your assets to tear apart what you had set up after years of playing In new Eden..
The new bro is such a great angle for spy infiltration...
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#6 - 2014-06-12 23:17:18 UTC  |  Edited by: Scipio Artelius
If you expose all of your assets and everything else to a new member of Corp, especially someone you don't know personally, you deserve to lose them.

Accepting people into Corp doesn't mean they should have broad access to hangers, POS, etc.

Ease them into it slowly, if they are an awoxer, then when they kill the first ship, reship to pvp fit ships and go have some fun. Its the pefect opportunity for some pvp.

However, don't let shadows scare you from accepting members unless your due diligence throws up some things that raise questions. Just being a new/returning player isn't one of those things imo.
Hasikan Miallok
Republic University
Minmatar Republic
#7 - 2014-06-12 23:19:04 UTC
My mains CEO is exceptionally paranoid. No-one joins the corp that someone in corp has not met in real life personally.
Kijo Rikki
Killboard Padding Services
#8 - 2014-06-12 23:38:46 UTC
Hi there!

I am a perennial returning vetbro, one look at my killboard will reveal a rough pattern of 3-6 months playtime followed by anywhere from 6 months to a year off time. With the exception of the relatively quiet corps history, I could be your worst nightmare. I mean, these guys I'm with? They're taking a seemingly big chance.... don't know me from adam. But they did their API checks and interviews and as much homework as they could and took a chance on me. I am assuming they are glad they did, but who knows what they say behind my back! Shocked

Anyway, do your due diligence, and obviously don't give access or roles without getting to know them and just pay attention to things like how your fleet always seems to get caught by the perfect counter fleet when he's around listening in comms with his mic muted while he's afk "getting dinner"....

You make a valid point, good Sir or Madam. 

Jacabon Mere
Capital Storm.
#9 - 2014-06-12 23:45:16 UTC
Hasikan Miallok wrote:
My mains CEO is exceptionally paranoid. No-one joins the corp that someone in corp has not met in real life personally.


Damn paranoid republic university.

Capital Storm is recruiting Aussies for Lowsec pvp and money making. Join "Capital Storm Pub" channel ingame. www.capitalstorm.net

Kaarous Aldurald
Black Hydra Consortium.
#10 - 2014-06-12 23:45:41 UTC
I've played this game for seven years, on and off.

I have quit and come back four separate times, for various reasons.

It can be done.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Mythen
Federal Navy Academy
Gallente Federation
#11 - 2014-06-12 23:57:30 UTC
As a returning player I can verify it's hard to get back into the game. I took a year off and came back to an empty corp. I've almost joined three corps now, the last one even did a full api check, three on TS interviews, I received an acceptance to join. So I sent in my full API again set to not expire. Then a couple days later I received an eve mail from a different member of their corp saying that I had been rejected with a bs excuse that as a policy they don't tell applicants why they are rejected.

So yah, the rampant paranoia makes it so most existing corps would rather not give chances to new /returning players rather than take a chance with them and just be smart about how they invite them in / set corp securities / etc. Luckily I have a rl friend who's bank rolling me so I can set up a high sec pos and start doing some solo production till I find a niche again.
Spectral Tiger
#12 - 2014-06-13 00:04:57 UTC
Saisin wrote:
My title is voluntarily eyebrows raising., to help me make my point... Bear with me Smile




Sounds like your title should be can they be trusted.

I've recently returned myself, can I be trusted in a corp sure as much as the next person.

Can I be trusted to stay in the game, now that's another story as I've had several breaks from EVE over the years.


First thing with any new player that joins a player corp, don't give them any roles this works both ways, one makes you feel better and less paranoid for awhile at least and secondly makes it easy for them to leave if they don't like it in the corp (assuming this hasn't changed).
NightCrawler 85
Phoibe Enterprises
#13 - 2014-06-13 00:12:56 UTC
Personally im less paranoid with returning players then "new players" when it comes to theft and similar.
If the character in question appears to actually at some point having been an actively used character (forum history, KB activity and similar) i dont question (as much) if they are just resurrecting an old account/character to infiltrate a corporation.

And even if something bad comes up during the research done during the recruitment process.. Often if the recruit is honest about it up front and they seem to have a general good attitude i find my self.. overlooking their history. I have met many pirates, thief's, spies and similar that are (despite what most like to think) really nice people that work harder then many of their fellow corp members to make sure everything is running smoothly. Just because someone thought it was exciting to see if they could pull off a heist 6 years ago it does not mean that they will do it again.
But, its a risk thing, and if a recruiter wants to be 99% sure that nothing like that happens to their corporation they cant take that risk.

For me personally the biggest concern with people who return to the game is that i cant rely on them to actually keep playing for more then a few months before they decide to stop playing again. At that point i have to question if its worth wasting my time on this person in the hopes that maybe they will stick around.
NightCrawler 85
Phoibe Enterprises
#14 - 2014-06-13 00:15:20 UTC  |  Edited by: NightCrawler 85
Spectral Tiger wrote:

First thing with any new player that joins a player corp, don't give them any roles this works both ways, one makes you feel better and less paranoid for awhile at least and secondly makes it easy for them to leave if they don't like it in the corp (assuming this hasn't changed).


This has changed.

There is still a 24 hour wait to kick someone from a corporation, but a member can now instantly quit a corporation if they want.
However, if you want to avoid having the NPC corp in your history when your switching corporations (as in have another corporation accept your application while your still in a player run corp and you have roles) you have to wait the 24 hours like you used to from what i have seen.
Aiwha
School of Applied Knowledge
Caldari State
#15 - 2014-06-13 02:42:46 UTC
Only give them access to assets worth as much money as they've made for the corp.

Sanity is fun leaving the body.

D20 Cyberpunk
State War Academy
Caldari State
#16 - 2014-06-13 02:57:12 UTC
You're doing it wrong, or they hate you.

I got a 21 gun salute when I returned....That clone was stale anyways.
Cry

“EVE. A consensual hallucination experienced daily by Thousands of legitimate gamers, in every nation.” William Gibson, if he would've played...

Domanique Altares
Rifterlings
#17 - 2014-06-13 04:19:41 UTC
I will welcome them with autocannon fire and an invitation to join the nullsec cartels. We're running short of people to alter market orders during VIP mode after downtime.
Conrad Lionhart
#18 - 2014-06-13 06:13:23 UTC
I came back last week and I am currently in high sec doing stuff.
The first corp that tried to recruit me wanted my API because they were afraid that I might be a spy.

I'm like gone for over a year, and there is no way to prove that I am not a spy. It's incredible.
Luwc
State War Academy
Caldari State
#19 - 2014-06-13 06:40:28 UTC
Saisin wrote:


What if he was in fact simply trying to infiltrate my assets to tear apart what i had set up after years of playing In new Eden..
The returning bro is such a great angle for spy infiltration...

I am still considering taking the risk but I thought I would point out that it is interesting that the game's atmosphere is conductive to such thoughts..

It is nice to see CCP marketing pushing them to return, but once they are back in, what happens?



Part of the game.
Awoxing, Scamming, Stealing.

You will have to take the risk which kinda makes it all more exciting doesnt it :)


Tips :

API CHECKER - MAKE SURE AND GET THE FULL API

http://ridetheclown.com/eveapi/audit.php

PL ALT LIST - INB4 AWOX

https://spreadsheets.google.com/pub?key=0AgWgPN8OIq0PdHdQR0xKT1V6bVM4blBiVEFKUDZnMGc&output=html

*
Check his employment history if he has any. Contact previous CEOs and ask if they can vouch for him.
*
Use the API checker and focus on mails, wallet transactions and contacts.
If he pretends to be new for example but got a 1bil donation from some random dude you basicaly know whats up.
If he refuses to send his API you also know whats up. Newbies might not know how it works so guide them through and again make sure its a FULL API
*
Check the killboards such as EVEKILL, Battleclinic and Zkillboard to see how active he was PVP wise and who he was flying with.
*
Make a TS3 interview and see how he talks. New players usualy don't know about stuff such as Nano Kiting, Spidertanking or certain mission or ore types.
*
Still in doubt ? Take it slow on the roles. Dont give him access to fancy stuff in the corp hangar, pos management or Corp Wallet Access.


These are pretty much standard for Null Sec corps. Doing all the checks is annoying as hell but worth it.
So if you want to be 100% sure go with the stuff above.

Or you can just trust the guy but I still highly recommend beeing slow on the roles and corp stuff access. See how he does or if anything is suspicous.

Most new players or returning players usualy dont push for corp roles or access since they dont really know whats its about in the first place ;)

http://hugelolcdn.com/i/267520.gif

Hasikan Miallok
Republic University
Minmatar Republic
#20 - 2014-06-13 06:46:22 UTC
NightCrawler 85 wrote:
Spectral Tiger wrote:

First thing with any new player that joins a player corp, don't give them any roles this works both ways, one makes you feel better and less paranoid for awhile at least and secondly makes it easy for them to leave if they don't like it in the corp (assuming this hasn't changed).


This has changed.

There is still a 24 hour wait to kick someone from a corporation, but a member can now instantly quit a corporation if they want.
However, if you want to avoid having the NPC corp in your history when your switching corporations (as in have another corporation accept your application while your still in a player run corp and you have roles) you have to wait the 24 hours like you used to from what i have seen.


ALSO .... a Player can not be removed from a corporation unless they are docked. Kicking someone that is continually sitting cloaked and AFK can be very difficult.
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