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Why exactly would NES or NEX stores be paying to win?

Author
Hoshi
Incredible.
Brave Collective
#21 - 2014-06-10 11:51:12 UTC
The main problem I see with putting combat usable items in the NEX store is that it bypasses logistics. Sitting in a 0.0 station with no ammo, now you have a logistics problem. By having officer ammo for sale in the NEX store you can completely bypass that logistic problem.

"Memories are meant to fade. They're designed that way for a reason."

UAB
Perkone
Caldari State
#22 - 2014-06-12 03:52:41 UTC
Keith Planck wrote:
You can already buy plex to get in-game isk and buy shiny mods.
You can already use in game isk to buy plex and convert it to aur for nex items.

So in what way would putting "officer ammo (as an example)" on the nex store be paying to win any more then the current eve system?

Seems like a bunch of people are just bitching and crying over nothing...


Another example: If ccp made some kinda awesome limited edition covops battleships blueprint that you could only get on the NES store. Isk -> Plex -> Aur = battleship with no real money spent.


Correct me if Im wrong. If you see plex on the market, it means someone already spent money to buy it from ccp.

Sorry, if it was posteb before, thread was to long for me
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