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Caracal Navy for mission running

Author
Zen Qanmo
#1 - 2014-06-08 11:53:04 UTC  |  Edited by: Zen Qanmo
Is it a good fit for mission running?
(1) http://clip2net.com/s/igNiZ6
[Caracal Navy Issue, PVE 3]
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I
Ballistic Control System I
Reactor Control Unit I

M51 Iterative Shield Regenerator
M51 Iterative Shield Regenerator
Large Azeotropic Ward Salubrity I
Large Azeotropic Ward Salubrity I
Limited Adaptive Invulnerability Field I

XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Scourge Heavy Assault Missile
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Scourge Heavy Assault Missile

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

I used different launchers for different distances. I don't understand why some would say it's a bad idea. Also similar fitting is suggested on wiki.


Someone also suggested me this fit (I replaced T2, MWD with AB and two launchers to fit cpu/grid):
(2) http://clip2net.com/s/igNny6
[Caracal Navy Issue, PVE 4 (suggested)]
Capacitor Flux Coil I
Ballistic Control System I
Ballistic Control System I
Internal Force Field Array I

Large Clarity Ward Booster I
Shield Boost Amplifier I
Experimental 10MN Afterburner I
Limited 'Anointed' EM Ward Field
Limited Adaptive Invulnerability Field I

XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Scourge Heavy Assault Missile
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Scourge Heavy Assault Missile

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

I think its 47 secs capacitor is too short for shield boosting. Btw I still can't use a Capacitor Flux Coil.

So what do you suggest?
Nad'x Hapax
Hapaxa
#2 - 2014-06-08 12:41:26 UTC  |  Edited by: Nad'x Hapax
Zen Qanmo wrote:
Is it a good fit for mission running?
(1) http://clip2net.com/s/igNiZ6
[Caracal Navy Issue, PVE 3]
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I
Ballistic Control System I
Reactor Control Unit I

M51 Iterative Shield Regenerator
M51 Iterative Shield Regenerator
Large Azeotropic Ward Salubrity I
Large Azeotropic Ward Salubrity I
Limited Adaptive Invulnerability Field I

XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Scourge Heavy Assault Missile
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Scourge Heavy Assault Missile

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

I used different launchers for different distances. I don't understand why some would say it's a bad idea. Also similar fitting is suggested on wiki.


Someone also suggested me this fit (I replaced T2, MWD with AB and two launchers to fit cpu/grid):
(2) http://clip2net.com/s/igNny6
[Caracal Navy Issue, PVE 4 (suggested)]
Capacitor Flux Coil I
Ballistic Control System I
Ballistic Control System I
Internal Force Field Array I

Large Clarity Ward Booster I
Shield Boost Amplifier I
Experimental 10MN Afterburner I
Limited 'Anointed' EM Ward Field
Limited Adaptive Invulnerability Field I

XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Scourge Heavy Assault Missile
Prototype 'Arbalest' Heavy Assault Missile Launcher I, Scourge Heavy Assault Missile

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

I think its 47 secs capacitor is too short for shield boosting. Btw I still can't use a Capacitor Flux Coil.

So what do you suggest?



Both are overtanked for lvl 3s. U only really need a bit of range and ure set. Also split weapons like that is bad because u will want to focus your dps on one target and 2 of something will only serve well for popping cans. U also want max DPS and that will come with scaling down the tank and fitting for dps instead.

U really need to work on your skills. Focus on being able to use T2 Damage Controls, T2 Ballistic Control system and after that T2 tank.


BC
BC
BC
BC (Or Co-Pro if u need the cpu)

L ASB
Hardener
Hardener
AB
TP

HML
HML
HML
HML
HML
HML


Rigor
Rigor
Hydraulic bay thrusters



If u want more range, lose one hardener for a sensor booster and one rigor for one rocket fuel rig.
Claud Tiberius
#3 - 2014-06-08 14:37:07 UTC
Use Heavy Missile Launchers.
A Target Painter.
Large Shield extender.
Large Ancillary shield booster.
An Inv Shield (Active of Passive).
Ballistic Missile Damage (low slot module, forgot its name :S).
After Burner or MWD.
Drones (small or medium).


If you are having trouble killing the smaller/faster ships, carry some faction missiles, or use the precision missiles (thats a T2 missile).

I always bring the damage and precision missile types, and swap them when needed.

The tactic goes, kite the enemy, stay at max range. Its the most common and easiest to learn.

Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end.

Zen Qanmo
#4 - 2014-06-08 18:53:19 UTC
I reworked it to maximize DPS:

http://clip2net.com/s/igVyI2
[Caracal Navy Issue, PVE 3]
Ballistic Control System I
Ballistic Control System I
Ballistic Control System I
Ballistic Control System I

M51 Iterative Shield Regenerator
M51 Iterative Shield Regenerator
Large Azeotropic Ward Salubrity I
Limited Adaptive Invulnerability Field I
Limited Adaptive Invulnerability Field I

XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Now it's 149 I don't see how to push it up.

It has a far too low advantage (little dps, more tanked) over its simple Caracal version. And it really sucks if compared to Moa with 214 dps and the same shields:
http://clip2net.com/s/igVAT8
[Moa, PVE]
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Internal Force Field Array I

Large Azeotropic Ward Salubrity I
Experimental 10MN Afterburner I
M51 Iterative Shield Regenerator
Limited Adaptive Invulnerability Field I
M51 Iterative Shield Regenerator

200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Hobgoblin I x3

So should I just use Moa instead?
Nad'x Hapax
Hapaxa
#5 - 2014-06-08 19:42:38 UTC
Zen Qanmo wrote:
I reworked it to maximize DPS:

http://clip2net.com/s/igVyI2
[Caracal Navy Issue, PVE 3]
Ballistic Control System I
Ballistic Control System I
Ballistic Control System I
Ballistic Control System I

M51 Iterative Shield Regenerator
M51 Iterative Shield Regenerator
Large Azeotropic Ward Salubrity I
Limited Adaptive Invulnerability Field I
Limited Adaptive Invulnerability Field I

XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile
XR-3200 Heavy Missile Bay, Scourge Heavy Missile

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Now it's 149 I don't see how to push it up.

It has a far too low advantage (little dps, more tanked) over its simple Caracal version. And it really sucks if compared to Moa with 214 dps and the same shields:
http://clip2net.com/s/igVAT8
[Moa, PVE]
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Internal Force Field Array I

Large Azeotropic Ward Salubrity I
Experimental 10MN Afterburner I
M51 Iterative Shield Regenerator
Limited Adaptive Invulnerability Field I
M51 Iterative Shield Regenerator

200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Hobgoblin I x3

So should I just use Moa instead?



If u have the isk to fly a Navy Caracal u have the isk to fit meta BCs. Also, passive tanking will make it more difficult for u to apply your dps. At the range of 50km u wont really be shot at in lvl3s so scale down tank even more and fit modules and rigs to benefit projection and application. U also really need to work on your missile skills, pu a good week in to make your heavies and supportskills for missiles workable. I have 290 DPS with that T1 (and no meta) navy Caracal fit of yours
Boomhaur
#6 - 2014-06-09 02:15:40 UTC
Sounds like your lacking in skills, may I suggest the Drake it's cheaper and more forgiving than the Navy Caracal. This build I am posting is based on a very old build I used to use (before drake was updated) but still should be pretty decent to fly, just swap out to meta where needed and you can swap out the EM Amp for a specific Amp or hardener. If I remember correctly I didn't bother changing fits for who I was going up against and I used this for straight blitzing for a few hours to get to lv4 agents for a specific corp, I had 0 issues with it minus the fact that it's as slow as a Prius if you don't turn on the AB. And you can drop the incoming DPS by dropping a jet can (1 ammo or something else) and set orbit if you want to remain somewhat stationary.

[Drake, LV3 copy 1]
Shield Power Relay II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

10MN Afterburner II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
EM Ward Amplifier II
Shield Recharger II

Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Auto Targeting System I

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Hobgoblin II x5

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Caleb Seremshur
Commando Guri
Guristas Pirates
#7 - 2014-06-09 05:05:24 UTC
Dear OP if you have in your possession a navy caracal already may I suggest this as your fit. Downgrade weapons/implants whatever to suit your skills and budget.

Critical stats are 37k ehp, 102hp/s regen
360dps out to 66km with CN ammo. 420 to 50km with fury missiles. 313 to 33km with precisions.

No need for damage application mods as you already get a free TP from the ship bonus.

Similar to the drake above but much smaller sig radius meaning taking less damage from NPC missiles and speed tanking them is easier, less turrets will hit you and you can move about the site faster. Also your resist profile takes advantage of the fact that hybrids typically deal more kinetic than thermal, lasers do more EM than thermal and your explosive resist is decent too. Not much else to say.

[Caracal Navy Issue, Caracal Navy missions]

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Shield Power Relay II

Adaptive Invulnerability Field II
EM Ward Field II
10MN Afterburner II
Large Shield Extender II
Large Shield Extender II

Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile

Medium Anti-Thermal Screen Reinforcer II
Medium Anti-Kinetic Screen Reinforcer II
Medium Processor Overclocking Unit I


Zainou 'Deadeye' Missile Projection MP-705
Zainou 'Deadeye' Guided Missile Precision GP-805
Zainou 'Deadeye' Target Navigation Prediction TN-905
Zainou 'Deadeye' Rapid Launch RL-1005
Boomhaur
#8 - 2014-06-09 06:34:07 UTC  |  Edited by: Boomhaur
Mine as well post the build I made for you earlier that I used to compare to the drake. Here it is, I put in 3x CCC rigs despite only needing 2 if you have perfect skills (a bit of info for you EFT warriors). Swap the hardeners for the specific damage types your dealing with to maximize the effectiveness of your tank. If your ship fitting skills aren't very good you may have to swap to using shield resistant amps but you have a lot of leeway in terms of capacitor usage in this build so hopefully that isn't an issue.

[Caracal Navy Issue, New Setup 1]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

10MN Afterburner II
Small Shield Booster II
Limited Explosive Deflection Field I
Limited Kinetic Deflection Field I
Limited Thermic Dissipation Field I

Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile
Heavy Missile Launcher II, Mjolnir Fury Heavy Missile

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Oh and if you ever bite off more than you chew don't forget you can overheat your modules. It is better to spend a little bit on repairs than to replace your whole ship. This goes for everything and not just this ship or missions running, but everything.

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Deerin
East Trading Co Ltd
#9 - 2014-06-09 08:08:05 UTC
I suggest NOT using navy caracal until you get t2 guns and tanking skills. Until then, stick with the regular caracal.
Nad'x Hapax
Hapaxa
#10 - 2014-06-09 09:17:04 UTC
JEEZUS!!! Whats with all that tank ppl. He wont take damage at 50km+, better go for finishing missions faster aka application.
Caleb Seremshur
Commando Guri
Guristas Pirates
#11 - 2014-06-10 00:40:54 UTC
Level 3s are the tipping point where the caracal stops being able to tank enough and the drake becomes necessary. Since most of the time the cnc will be applying just fine to npcs thanks to its ship bonus you don't need to fit application mods. If you're really serious about it though drop an lse for another painter though I would only do this for an angel mission or one with a lot of frigates. Under normal circumstances the fit posted will be *fine*.
Nad'x Hapax
Hapaxa
#12 - 2014-06-10 00:57:55 UTC
Caleb Seremshur wrote:
Level 3s are the tipping point where the caracal stops being able to tank enough and the drake becomes necessary. Since most of the time the cnc will be applying just fine to npcs thanks to its ship bonus you don't need to fit application mods. If you're really serious about it though drop an lse for another painter though I would only do this for an angel mission or one with a lot of frigates. Under normal circumstances the fit posted will be *fine*.



I 3 slot buffer tank my Caracals when doing lvl 3s and I run them pretty darn fast and hardly ever get touched. So 7 slot tankinng a HML cruiser for lvl 3s is always going to be overkill in my book. And yes it will be applying just fine most of the time. But applying just perfect almost Always is even better and while still being able to take the heat from the mission.