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I so have to try and see if this works!!!

First post
Author
Daoden
The Scope
Gallente Federation
#1 - 2014-06-08 03:05:11 UTC  |  Edited by: Daoden
Look closely at the picture

http://i.imgur.com/Gy5DdMC.png?1

Shocked
Burtzum
Det Som Engang Var
#2 - 2014-06-08 03:07:14 UTC
Don't turn your shield booster on, you'll blow up. What?
Daoden
The Scope
Gallente Federation
#3 - 2014-06-08 03:08:44 UTC
I wonder if I get shot if it'll give me HP
Tippia
Sunshine and Lollipops
#4 - 2014-06-08 03:09:21 UTC
It doesn't. EFT is just a bit bugged when it comes to calculating resist bonuses.
Daoden
The Scope
Gallente Federation
#5 - 2014-06-08 03:12:21 UTC
James Amril-Kesh
Viziam
Amarr Empire
#6 - 2014-06-08 03:13:27 UTC  |  Edited by: James Amril-Kesh
Tippia wrote:
It doesn't. EFT is just a bit bugged when it comes to calculating resist bonuses.

EFT is actually working properly. This bug is present in EVE as well.

Enjoying the rain today? ;)

Daoden
The Scope
Gallente Federation
#7 - 2014-06-08 03:16:26 UTC
Well thank you for the post James
James Amril-Kesh
Viziam
Amarr Empire
#8 - 2014-06-08 03:19:19 UTC
Burtzum wrote:
Don't turn your shield booster on, you'll blow up. What?

Repair/remote repair modules will be completely unaffected since they don't take resistances into account. Obviously.
Only damage will.
So basically if you get shot on any resist that's over 100% you will blow up instantly. So until they fix this bug, don't overheat deadspace hardeners on your DST in red giant systems. Also it might take some time for them to fix the bug. CCP considers it low priority since it can't be exploited the way past issues with WH system effects have been (source: CCP Fozzie's replies in the Reddit thread).

Enjoying the rain today? ;)

Tippia
Sunshine and Lollipops
#9 - 2014-06-08 03:22:15 UTC
James Amril-Kesh wrote:
Tippia wrote:
It doesn't. EFT is just a bit bugged when it comes to calculating resist bonuses.

EFT is actually working properly. This bug is present in EVE as well.

Oh ffs. They're using additive bonuses? ShockedUghLol
James Amril-Kesh
Viziam
Amarr Empire
#10 - 2014-06-08 03:27:33 UTC
Tippia wrote:
James Amril-Kesh wrote:
Tippia wrote:
It doesn't. EFT is just a bit bugged when it comes to calculating resist bonuses.

EFT is actually working properly. This bug is present in EVE as well.

Oh ffs. They're using additive bonuses? ShockedUghLol

Yep, that would appear to be the case.

Enjoying the rain today? ;)

GreenSeed
#11 - 2014-06-08 05:33:42 UTC
only on the OH effect, they need to add it to the stack. the OH effect on an augmented base effect by the WH makes the bug.


besides, its not like you can make a whole doctrine around this bug... insta self blap feet would be hilarious, but pointless and expensive.
Rowells
Pator Tech School
Minmatar Republic
#12 - 2014-06-08 06:58:13 UTC
you will now either never die or die if someone even bumps you. test it out on sis?
Cristl
#13 - 2014-06-08 08:13:33 UTC
Tippia wrote:
It doesn't. EFT is just a bit bugged when it comes to calculating resist bonuses.


Nope
Aracimia Wolfe
Imperial Academy
Amarr Empire
#14 - 2014-06-08 08:28:52 UTC
Rowells wrote:
you will now either never die or die if someone even bumps you. test it out on sis?


Die if someone shoots at you full stop. Some peeps already tested that. Ever seen a magnetar do 12k damage with a meta launcher and t1 light missile?

Kill it with Fire!

Doreen Kaundur
#15 - 2014-06-08 21:50:01 UTC
How does it turn out on Pyfa?

[center]1. Minor navigation color change. 2. Show bookmarks in the overview.[/center]

Brooks Puuntai
Solar Nexus.
#16 - 2014-06-08 22:46:03 UTC
Tippia wrote:
James Amril-Kesh wrote:
Tippia wrote:
It doesn't. EFT is just a bit bugged when it comes to calculating resist bonuses.

EFT is actually working properly. This bug is present in EVE as well.

Oh ffs. They're using additive bonuses? ShockedUghLol


So are you going through a img macro phase now?

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Felicity Love
Doomheim
#17 - 2014-06-08 22:47:26 UTC
... DON'T !

You'll go blind... or get hairy palms... you should have listened to your mother !

Shocked

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Jessica Duranin
Doomheim
#18 - 2014-06-08 23:02:04 UTC  |  Edited by: Jessica Duranin
Tippia wrote:

No, they don't.
They just forgot about w-space.... again.

EDIT: what happens is that your standard overheat bonus is 20%. On a DST the effect of overheating is increased by a 100% so you have a 40% overheat bonus.
In e.g. a C6 Red Giant you get an additional 100% increase to the effect of overheating, pushing the overheating bonus to 80%.
This means every resist module that provides more than 55.56% resist will get pushed above 100% by overheating. (55.56%*1.8 = 100%)
Erufen Rito
Republic Military School
Minmatar Republic
#19 - 2014-06-09 01:00:32 UTC
Brooks Puuntai wrote:
Tippia wrote:
James Amril-Kesh wrote:
Tippia wrote:
It doesn't. EFT is just a bit bugged when it comes to calculating resist bonuses.

EFT is actually working properly. This bug is present in EVE as well.

Oh ffs. They're using additive bonuses? ShockedUghLol


So are you going through a img macro phase now?

Well, they are much easier to follow than his arguments.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Tippia
Sunshine and Lollipops
#20 - 2014-06-09 01:08:39 UTC
Jessica Duranin wrote:
Tippia wrote:

No, they don't.
They just forgot about w-space.... again.

EDIT: what happens is that your standard overheat bonus is 20%. On a DST the effect of overheating is increased by a 100% so you have a 40% overheat bonus.
In e.g. a C6 Red Giant you get an additional 100% increase to the effect of overheating, pushing the overheating bonus to 80%.
This means every resist module that provides more than 55.56% resist will get pushed above 100% by overheating. (55.56%*1.8 = 100%)

A little better, I suppose, but that's still such a silly error to make, especially on resists where it should be trivial to avoid due to how they actually work. They may be displayed as percentages but it's actually a resonance mechanic so the fact that they even calculate the overheat bonus like that is pretty boneheaded to begin with.

Brooks Puuntai wrote:
So are you going through a img macro phase now?
Nah, it's more of a “I have to roll out PS every once in a while or it'll rust” phase. Does it really count as an image macro if you have to hand-craft them personally? P
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