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A message regarding reported layoffs at CCP

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Author
Burtzum
Det Som Engang Var
#81 - 2014-06-06 01:46:26 UTC
So when is the EVE UI going to get some more psssshhhh? The upcoming industry UI looks like it might have quite a lot of psssshhhh. I hope the main UI can get some. Lack of UI psssshhhh is one of the main deterrents to gaining new subscribers I think.
James Amril-Kesh
Viziam
Amarr Empire
#82 - 2014-06-06 02:14:44 UTC
Just make it more pssssshh, it'll be fine.

Enjoying the rain today? ;)

Sexy Cakes
Have A Seat
#83 - 2014-06-06 02:20:16 UTC
James Amril-Kesh wrote:
Your post sounds like every other "CCP is just grabbing for cash" post I see on GD every day.


Don't get it twisted.

You don't treat people like that. Just because it happens to you and me every day of the week and probably 95% of the work force don't make it right.

Fat cat higher ups who are dumb as f*ck and throw blame on their subordinates are lame as hell.

The fact that you just blow off that concept makes me think your a lamer fat cat irl.

Not today spaghetti.

stoicfaux
#84 - 2014-06-06 02:20:56 UTC
On the plus side, moving to ten releases a year implies that CCP is becoming more results focused with the ability to iterate (follow through.) It will be more difficult for "unimplementable" grand ideas to take root resulting in over-promising and under-delivering.

And with the overhauls to industry and tiericide and ship overhauls, coupled with new content, it seems as if CCP is striking a balance between "polish until it shines," and "oooh shinies!"

/I, for one, welcome our chair-hating agile overlords


OTOH, cutting costs on employee health insurance. ouch.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Arkady Romanov
Whole Squid
#85 - 2014-06-06 02:21:25 UTC
I don't know what the big deal is. Pssssshhh is the noise a can of quafe makes when opened. Perfectly ordinary jargon for a CCP employee.

Whole Squid: Get Inked.

James Amril-Kesh
Viziam
Amarr Empire
#86 - 2014-06-06 02:25:58 UTC
Sexy Cakes wrote:
James Amril-Kesh wrote:
Your post sounds like every other "CCP is just grabbing for cash" post I see on GD every day.


Don't get it twisted.

You don't treat people like that. Just because it happens to you and me every day of the week and probably 95% of the work force don't make it right.

Fat cat higher ups who are dumb as f*ck and throw blame on their subordinates are lame as hell.

The fact that you just blow off that concept makes me think your a lamer fat cat irl.

Maybe you should look at what I was replying to.
Maybe you should also find the post where I said that this was right. You won't though, because I didn't.
Sorry for being a realist.

Enjoying the rain today? ;)

Caleb Seremshur
Naked Oiled Bodybuilders
Parasitic Legion.
#87 - 2014-06-06 03:10:36 UTC
I Love Boobies wrote:
Something tells me the ship is starting to take on water @ CCP, and they're trying to do their best to bail the water out as fast as possible. I mean, they haven't even touted their subscription numbers like they used to all the time, and I find that a bit odd with as much as they did in the past. And you get them finally closing down White Wolf and all the other changes they have been making. Hope their bucket is big enough.


Doom and gloom conjecture is nice and all

people are sick of the stagnation and impossible barrier to entry for null aka "real eve".
People have become burnt out after waiting years and years for their favourite ships to be made viable for playing in (and even then some of them are just crap still)
People are dropping their sub numbers thanks to high plex prices (which is a good thing in a lot of ways, less alts running on auto pilot means more real jobs being performed by unique players, in effect high plex prices make it easier for newbies to get some traction)
People are bored of running old missions and sig-sites. It's the same **** literally every single time. EVE is not something I personally ever expected to become routine but yet here it has. You reach this point in time where there's just no challenge any more.
Game mechanics favouring stationary groups ie gate camps. After 11 years gate camps are still the easiest way to catch targets. Yeah I get that they're artificial choke points but really people should be fighting in complexes or at structures not gates and stations.
Stupidly powerful levels of force projection. Bring a battleship fleet? They bring supers. Coincidentally i think jump range should decrease exponentially with the size of the ship. If a carrier can jump 11ly or whatever a titan should only be able to jump max 1 or 2.

and the list just goes on, and on, and on, and on, and on, and on and on.
Themanfromdalmontee
EVE RADIO ARMY
#88 - 2014-06-06 05:14:39 UTC
Pj Harvey wrote:
I was wondering myself the last few weeks after coming back from an extended absence, how everything in eve is has been 'adjusted' to be 2x to 4x the price. When I left a bs was 60 mil, a mindlink was 5 mil and a cruiser was 4 mil. It seems CCP have been artificially raising in-game prices to sell PLEX because they need to milk eve as much as possible for other projects.


No this will not be the case (other than increasing costs of minerals when they rebalanced the ships so they are all useful) and CCP would want lower plex prices so people have to buy more plex to sell to get a certain amount of money....

Themanfromdalmontee
EVE RADIO ARMY
#89 - 2014-06-06 05:20:42 UTC
Xenuria wrote:
Pj Harvey wrote:
I was wondering myself the last few weeks after coming back from an extended absence, how everything in eve is has been 'adjusted' to be 2x to 4x the price. When I left a bs was 60 mil, a mindlink was 5 mil and a cruiser was 4 mil. It seems CCP have been artificially raising in-game prices to sell PLEX because they need to milk eve as much as possible for other projects.


And people call me crazy....

I been crowing about this for years.


You are, totally crazy, and don't quite understand how this works
Tippia
Sunshine and Lollipops
#90 - 2014-06-06 05:26:51 UTC  |  Edited by: Tippia
Mallak Azaria wrote:
Quote:
I once saw him looking over the shoulder of a programmer at some bit of User Interface the poor guy had hacked together. He straightened up, put fingers to lips and said, ‘No, this isn't it at all. Make it more... psssshhhh’ He hissed on his ******* fingertips, like the air coming out of a bicycle tire, and then just walked away.

Hah! What does that even mean?

This, more or less. Or, in a pinch, this
Prince Kobol
#91 - 2014-06-06 06:24:25 UTC  |  Edited by: Prince Kobol
I think it is reasonable for people to be worried.

Over the last 12 months CCP have let go of a lot of great Devs, they have also lost a lots of great devs to other companies.

On top of this the PCU count is showing a downward trend. CCP have usually been quite open about subs numbers but now they have gone very quiet.

Now I am not saying is Eve is dying, however you can not say things are looking good.

I do not need to look at the PCU count to see these are not good, just last night I spent close to 3 hours (EU Prime time) flying around Great Wildlands, Scalding Pass, Wicked Creek and Detorid on an alt looking for Ghost Sites.

The most amount of people I saw in one system was 11. Most system were empty. I must of found at least 15 systems were there were over 15 cosmic anomalies.

I used to live in this area a just over a year ago and to fly around like I did and see as a few people as I did was just unthinkable.

Again I am not saying Eve is dying but neither would I say Eve is doing well, I suppose stagnating is the best word to describe Eve at the moment.

DO I have any faith in Eve's management to turn things around, well after what I have read over the last few days and CCP history, I am sorry to say no I do not.

I hope I am wrong, I hope in 12 months I can look bad and think lol, "I thought Eve was in trouble, what an idiot", but I don't think I will be doing.
Herzog Wolfhammer
Sigma Special Tactics Group
#92 - 2014-06-06 06:31:59 UTC
CCP Falcon wrote:
Hey Guys,

As some of you may have heard today, there’s been reports of job cuts here at CCP in the gaming media. As part of our strategy to focus on the EVE Universe, today we conducted a restructuring that resulted in the layoff of 49 people in our publishing organization.

This has been a really tough decision for us to make, and though it’s hard to say goodbye to our friends and family, this action concludes the process we started several months ago to restructure CCP.

CCP has provided severance packages and job placement assistance for all those employees who are affected, and we wish them all the best for the future.

In terms of what this means for our games, development teams and plans for EVE Online, EVE: Valkyrie, DUST 514, and “Project Legion” are not impacted by the restructuring that has taken place today.

If you'd like to discuss what's happened today, feel free to do so in this thread.

Thanks,

- F



I take it your still around then, or you would not be posting.

"Because of Falcon" lives on....

Bring back DEEEEP Space!

Herzog Wolfhammer
Sigma Special Tactics Group
#93 - 2014-06-06 06:36:49 UTC
Makoto Priano wrote:
Also, aw, crap. I heard that Eterne's going. :/

As a lorehound and RPer, this one stings a bit. :/ It may not be the development team, but even one lore-focused CCPer nets a lot of return for those of us who want a living, breathing world to play in.




I have a bad feeling the lore and live events element is going to suffer greatly.

And I must say, the "DropBear era of Live Events" will be remembered as the best and most epic time for live events. I think DropBear can write a book on "how to do it" and other MMOs could take that advice well. In a way, looking at the past covered in the linked articles, if we were wondering "what happened to live events", now we know what happened.


Bring back DEEEEP Space!

Othran
Route One
#94 - 2014-06-06 07:03:49 UTC
The Guardian article is spot on the money - its a description of a Scandinavian management culture which permits no dissent or criticism of management, and like the vast majority of Scandinavian companies that culture fails once they expand beyond their own country.

Critical design reviews at CCP must be rather unique - "Any problems or are we all :awesome: ?".... "No problems boss everything is :awesome: ".... Roll

Oh and I totally agree with the comments regarding Eve stagnating - it is in fact dying but very very slowly. I doubt it'll be around for the 15th anniversary - & I very much doubt CCP will be around then either. I hope I'm wrong but the fact they're spending more money on Dust (which is always going to be crap compared to other shooters) indicates that very little has changed within CCP.
Abrazzar
Vardaugas Family
#95 - 2014-06-06 07:26:00 UTC
Let's just hope they didn't get rid of all the talent and are left with a empty shell of sycophants and yes-men that 'appeased' management enough to get skipped in the lay-offs.
Anna Karhunen
Inoue INEXP
#96 - 2014-06-06 07:32:30 UTC
Abrazzar wrote:
Let's just hope they didn't get rid of all the talent and are left with a empty shell of sycophants and yes-men that 'appeased' management enough to get skipped in the lay-offs.

Sadly, that is how it tends to go. The ones who have the skills tend to go, leaving behind the ones who cannot go (either due to out of work reasons like being unable to move after a job, or because no one else would hire them). Whether that happens to CCP, depends on how well the management can handle the situation.

As my old maths teacher used to say: "Statistics are like bikinis: It's what they don't show that's interesting". -CCP Aporia

Caleb Seremshur
Naked Oiled Bodybuilders
Parasitic Legion.
#97 - 2014-06-06 08:02:57 UTC
I want to interject here and say that after 5 years I feel that EVE as a game is the best it's ever been. The long term damage that's surfacing now is a combination of too many years of neglect, people over-invested in the prebalance status quo and a lack of work being done on ways to make money in an engaging way.

The game is going to feel a bit homogenised at the end of rebalancing because it HAS to. Chess as a game has barely changed in hundreds of years and we accept it for what it is because it's internally very balanced (aside from obvious constraints and the fact that its turn based). EVE by comparison still allows for hundreds of possibilities on the field with obviously winning doctrines today being more than a manner of just cost efficiency or unbalanced modules. The fact that CFC switched from baltec to wrecking ball to omega fleet in a short time frame shows just how dynamic it can be.

The game survived for far too long on jesus-features and as was correctly predicted started to collapse under its own weight. It was a game built on unstable foundations and had too much crap hanging off the walls, EVE in 2009 was doomed to failure and managerial systems deciding on introducing crap like monocles was just the last straw.

Maybe CCP grew far too bloated, paying far too many people for sub-par products that were barely functional. Why is it then that a project like Valkyrie was able to inspire so much interest? I don't know who used to work there compared to who still does but I find it credulous at best your desire to state the game is dying just because people are leaving/being terminated. WW clearly hadn't done anything productive in what, 7 years? I would have axed them a long time ago.

I'm tired of seeing these same old arguments and points being thrown around. CCPs most major flaw since the beginning was that it has been mismanaged. The game is a good concept and its only recently that the true qualities it espouses are being brought out. WoW makes headlines for having subscriber counts, EVE makes headlines for activities its playerbase makes. Flash-in-pan MMOs are everywhere and people gobble them up but EVE endures due to imo a combination of the mysticism it inspires through its complexity and the very tangible sense of success we feel from risking something with real-world value in combat and winning.

I hope CCP continues to soul-search and prioritise fixing EVE before it throws too much money against the stiffer competition it will face in getting LEGION on its feet. EVE is an organism with so much potential still unrealised after an entire decade and can still live on despite this. Shedding some fat and getting bled a little will make them a leaner and meaner company no longer content on just passively raking in cash before being ganked like the PI haulers we love to toy with in game.

And I say this from the perspective of someone who plays probably less than 2hrs a day. EVE is special to me because it has a promise just not found inside other MMOs.
Schmata Bastanold
In Boobiez We Trust
#98 - 2014-06-06 08:07:52 UTC
What I find really funny is that fragment about fiction people writing Hilmar's apology.

Fiction.

Like normal PR guys weren't able to muster enough brain power to write anything for him that would sound good enough.
And we all know PR spin doctors are usually masters of bullsh!t. And they couldn't do it so some poor dude got rip out of his usual making-geeks-wet fantasy writing routine to write CEO's letter to community.

It's not that CEOs are writing their speeches/announcements/press releases themselves and Hilmar got it done by somebody.

FICTION, for frakk sake!

Invalid signature format

Sato Page
Auctor Illuminatas Infinitum
#99 - 2014-06-06 09:29:05 UTC
EvE is dying. ™ ®

Dinsdale Pirannha for [u]CEO [/u]of [u]CCP[/u]

Marc Durant
#100 - 2014-06-06 09:29:30 UTC
CCP Falcon wrote:
In terms of what this means for our games, development teams and plans for EVE Online, EVE: Valkyrie, DUST 514, and “Project Legion” are not impacted by the restructuring that has taken place today.


Xhagen laid off.... XHAGEN....

Tell us how that does not impact EVE.

Yes, yes I am. Thanks for noticing.