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lpDatabase v0.11 - SQL release of in-game LP Stores (Kronos 1.0)

First post
Author
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#81 - 2014-04-11 10:21:47 UTC
There are, on the other hand, a few tools which use the database Smile

They're at the bottom of Sable's first post, allowing you to see which things worth getting with your LP

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Berluth Luthian
Sebiestor Tribe
Minmatar Republic
#82 - 2014-05-07 22:21:04 UTC
Thanks for all your work on this guys! How is that .csv file coming Sable? I don't know how to access JSON (my problem, I know) but I can do spreadsheets.

I figure a lot of this work could be helpful insight into the upcoming module rebalancing and hope you guys can be helpful parties to that. I'd like to see NPC corps be really stron guiding forces that help to push new players' progression.

I had a really ambitious project in mind of outlining each NPC corp, their clusters of LP store offerings, the best place to stage yourself and then ideal 'next step' corps.

I'd like PvE progression to look something more like:

Start with a basic NPC corp then have to choose between corps with unique mixes of:

-Unique high value LP store items
-lower risk lower reward missions that can be done at higher volume
-some corps with a large variety of LP store items but traded for higher isk:LP exchange rates
-distance from main trade hubs
-likelihood of missions spawning outside highsec
-more corps that involve a kind of PVP aspect like FW corps (perhaps you could be a chartered employee of NPC corps occasionally being involved in periodic inter-corp trade wars that also involve the risk of being attacked by enemy chartered members, but also with the reward of MUCH higher LP returns)
Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#83 - 2014-06-03 15:44:54 UTC
I will be adding the new Mordu LP items when I get some time in the coming days.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#84 - 2014-06-05 20:05:47 UTC  |  Edited by: Steve Ronuken
There are a few new other modules out there now. The drone ones.
(fed navy store) Federation Navy Drone Damage Amplifier- 30,000 lp, 12,000,000 isk, 1 DDA, 2 CN Commodore II tags, 10 CN Vice Admiral I tags, 17 CN Admiral I tags.

Federation Navy Drone Navigation Computer - 10,000 LP, 7,2000,000 isk, 1 DNA I, 89 CN Captain I tags, 112 CN captain II tags, 135 CN Captain III tags

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#85 - 2014-06-05 21:33:56 UTC
Steve Ronuken wrote:
There are a few new other modules out there now. The drone ones.
(fed navy store) Federation Navy Drone Damage Amplifier- 30,000 lp, 12,000,000 isk, 1 DDA, 2 CN Commodore II tags, 10 CN Vice Admiral I tags, 17 CN Admiral I tags.

Federation Navy Drone Navigation Computer - 10,000 LP, 7,2000,000 isk, 1 DNA I, 89 CN Captain I tags, 112 CN captain II tags, 135 CN Captain III tags


When were those added? And is it only fed navy?
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#86 - 2014-06-06 11:31:03 UTC
I'm pretty sure they were added with Kronos (mentioned in the giving drones an assist devblog) And nope. There are imp navy ones. I've only checked the fed navy ones, due to being at Dodi.


33832 | Imperial Navy Omnidirectional Tracking Enhancer
33842 | Federation Navy Drone Damage Amplifier
33844 | Imperial Navy Drone Damage Amplifier
33846 | Dread Guristas Drone Damage Amplifier
33850 | Federation Navy Drone Navigation Computer

(not sure if the DG ones are just drops)

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#87 - 2014-07-02 22:15:42 UTC
Well, I'm only about a month late with this...

Sorry about the delay. I help with the code for Pyfa, and with the last release I put a lot of time and energy. Couple that with the fact that these updates are largely manual manipulation of the DB, I just simply got burned out. So I've been in a hidey hole playing Minecraft for the past 3 weeks >_>

v0.11 is out with the Mordus ships: http://eve-files.com/dl/269104

This does NOT include the new drone modules, as I have to do a bit of research and manual flying around to check these (dev blog says Gal and Amarr Navy, including FW, however I don't trust the dev blogs -_-)
Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#88 - 2014-07-05 15:49:27 UTC  |  Edited by: Sable Blitzmann
Just remembered about the new mid-grade implants (or are the low-grades the new ones and mid grades are renamed???)... I assume they are in the same corps as their low/high counterparts...
Xercodo
Cruor Angelicus
#89 - 2014-07-19 04:18:11 UTC
Hey I'd like to point out that caldari navy missile aren't sold from the khanid navy LP store

(and if your DB doesn't agree then Steve needs to do an update :P)

The Drake is a Lie

Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#90 - 2014-07-19 21:46:59 UTC
Xercodo wrote:
Hey I'd like to point out that caldari navy missile aren't sold from the khanid navy LP store

(and if your DB doesn't agree then Steve needs to do an update :P)


Thanks, I'll double check soonish. Do they not have any missiles?
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#91 - 2014-07-19 23:02:47 UTC
I do need to do an update (still on 0.10)

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#92 - 2014-07-20 05:22:09 UTC
I did check ingame, and the Caldari missiles are indeed in Royal Khanid Navy LP store. So no change needs to be made there