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Player Features and Ideas Discussion

 
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Much needed missile updates that have been constantly overlooked

Author
Varik Xavier
Caldari Provisions
Caldari State
#1 - 2011-11-27 16:24:59 UTC
Are we going to finally see the long awaited update to missile launchers, which NEED HARDPOINTS? Currently, and for since ever, missiles just miraculously poop themselves out from within the middle of the space-time vortex that is created in the middle of your ship. I was expecting that to finally be fixed with the turret improvements but for naught. If that is not in the upcoming expansion, or there is no hint at it being looked into, then I will be disappointed, again.
CobaltSixty
Fawkes' Loyal Professionals
#2 - 2011-11-27 16:53:44 UTC
CCP has said that they do plan to address this issue "in the future" however, there is no firm timescale in place for this. I would expect we're still a year away from seeing the dev blog for this feature. In the meantime there are other issues with missiles that could do with a simple fix - a boost to light missile explosion velocity for example. It is currently 4% of what it once was.
Varik Xavier
Caldari Provisions
Caldari State
#3 - 2011-12-05 06:36:15 UTC
CobaltSixty wrote:
CCP has said that they do plan to address this issue "in the future" however, there is no firm timescale in place for this. I would expect we're still a year away from seeing the dev blog for this feature. In the meantime there are other issues with missiles that could do with a simple fix - a boost to light missile explosion velocity for example. It is currently 4% of what it once was.



I personally doubt it would take more than a few months to implement hardpoints for missiles.. They have certainly had enough time to neglect them. With the work theyve done on turrets, they certainly have the ability. Hell, I would even be happy with crude hardpoints that are not even that well done.... Just so much the assurance that CCP is doing what they should be would be enough for me.
Valei Khurelem
#4 - 2011-12-05 07:56:32 UTC
it wouldn't be too difficult I think, I bet they already have the coding in place, the hard part is going to be making the models and animations.

"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP."   - CCP Ytterbium