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Player Features and Ideas Discussion

 
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Neutrals in FW Plexes and Security Status Hits

First post
Author
Susan Black
Ice Fire Warriors
#1 - 2014-06-04 01:50:29 UTC
Faction War plexes have become very popular places to hunt and pvp, both for neutrals and those enlisted in militia. However, for a militia to defend a plex against a neutral, they often have to take a security status hit unless they wait for the neutral to shoot first --which in a fight is not always the tactical thing to do.

I propose that inside FW plexes, CCP implements a 'pvp-free' zone where any combat that happens does not produce any sort of security status hit.


1. Not all militia want to be pirates. Nor does it seem to make sense that someone in militia should get penalized as a criminal for defending their own plexes. This change will allow people to enjoy Faction War, and fight besides their friends inside plexes without having to worry about losing access to high-sec due to low sec status.

2. This will create some interesting 'pvp-zones' in low-sec that could be fun for people to generally roam and hunt in. Especially people who don't necessarily want to permanently become pirates in low-sec, but would like to do some pvp now and again.

3. This would encourage new players to try Faction War without having to worry about the consequences of sec hits and getting shot by police in high-sec --which can seem daunting to new guys.




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DJ FunkyBacon
Rabid Ninja Space Monkey Inc.
Monkeys with Guns.
#2 - 2014-06-04 02:06:17 UTC
+1 for suspect flag on plex gate activation.

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Joe Boirele
The Scope
Gallente Federation
#3 - 2014-06-04 02:22:49 UTC
As a proud occasional neutral, as long as I can engage also without getting a sec status hit, I'm good with this.

Enemies are just friends who stab you in the front.

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Thanatos Marathon
Moira.
#4 - 2014-06-04 14:40:45 UTC
+1 in either shape (suspect tag or just no sec loss, whatever is easiest for CCP to implement). As a happy pirate it doesn't affect me individually, but I think it would be a good change for FW Lowsec in helping to bring in and keep more types of PVPers around.
Marcel Devereux
Aideron Robotics
Aideron Robotics.
#5 - 2014-06-04 14:44:51 UTC
+1 even though Funky likes it ;-p
MinutemanKirk
Federal Navy Academy
Gallente Federation
#6 - 2014-06-04 17:05:31 UTC
I approve. I'm not sure how many militia pilots are "only" pirates because it's not PvP free in plexes, however, I think the overall concept is sound.
Baron' Soontir Fel
Deep Core Mining Inc.
Caldari State
#7 - 2014-06-04 17:05:52 UTC
While I think only neutrals should be given the 'suspect' flag, I am amenable either way as long as it happens.

While you're in FW, you're in a war, and getting a suspect flag is quite redundant as you're already KOS.
Arya Regnar
Darwins Right Hand
#8 - 2014-06-04 21:01:46 UTC
Giving suspects to everyone is kinda mehh but no sec penalty sounds good.
+1

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Gully Alex Foyle
The Scope
Gallente Federation
#9 - 2014-06-04 21:37:22 UTC  |  Edited by: Gully Alex Foyle
+1

Though I would also ditch the Faction Police and instead make pirates legal targets in high sec, maintaining the current correlation to sec status (-2 'perma-suspect' in 1.0, -2.5 in 0.9 and so forth).

I feel so sorry for the boring life of highseccers, they need some pirates occasionally roaming around and shooting at eachother, livening up local with 'gfs' and the occasional smack talk.

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