These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
Previous page12
 

scan probe mechanics

Author
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#21 - 2014-06-02 07:45:29 UTC
OK ok... chill

derp dude your not explaining yourself, and continually quoting things that have already not helped... guess what.... doesn’t help -_-

The reason your probes can fly off into a nether land when you grab the wrong cube face, is that its also effected by the position of the camera.
eg. if you look down onto a cube at a steep angle and grab its side, any small movement will launch it flying in a vertical plane. (Relative to your camera)

SO if you want to move your cubes using the cube faces, orientate your camera into the plane you want to move the probes, THEN grab the face.

Tbh you save very little time with this method and the fact the concept seems to be causing issues for you, i would suggest just using the arrows...

No Worries

derp glurp
NonFungible
#22 - 2014-06-02 07:58:18 UTC  |  Edited by: derp glurp
ChromeStriker: I have been quoting the only reference I can find that even remotely addresses my concern.

it seems completely absurd that I can find in depth breakdowns of game mechanics such as optimal range and falloff, but absolutely nothing about scan probe positioning other than what the leading authority on gameplay, EVE UNI, has to offer.

then when I ask in game and on the forums for HELP, im treated like an idiot.

i don't need you to tell me to chill. Im not the one not explaining. so far you have come closer than anyone in answering the question i am asking. ill just figure it out myself like I have with every other question I have had abut this game by googling it or trial and error.

gg, plz lock or delete this thread
Anize Oramara
WarpTooZero
#23 - 2014-06-02 08:45:08 UTC
I had a really good post typed out but I dont want to get banned from the forums so I will just say that you are an extremely rude individual.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

derp glurp
NonFungible
#24 - 2014-06-02 09:13:50 UTC
Anize Oramara wrote:
I had a really good post typed out but I dont want to get banned from the forums so I will just say that you are an extremely rude individual.


ok. hows this for rude.

I ask on the in game help channel and Im told to "google it". then I ask "isn't this the help channel?"

they reply, yes it is, not the hold your hand while you pee channel.

then i watched someone explain criminal flagging over the course of a 5 minute convo, as if there isn't any info on the internet about that topic. nobody told that person to google it.

then i go to the forums for help, and people talk about google maps as if i don't understand even that

I think my first post was polite enough.

thank you for not answering my question and turning this post into something entirely different than what I had hoped.

I have nothing against EVE UNI, i think they are great. they happen to be the only entity that even remotely touches the topic at hand.

thank you for passing judgement and not taking my frustration into consideration.

it amazes me that a community full of experts on game mechanics that have superior intelligence have such difficulty explaining such a simple concept to someone of my primitive aptitude.

trolls 1
me 0

gg
Hoshi
Incredible.
Brave Collective
#25 - 2014-06-02 10:08:59 UTC
We can not make you understand something, we can only help to try to understand it. You have been given multiple explanations and a couple questions asking for clarification on what information you are actually after but you are obviously not even trying to understand.

I like teaching people but it's a two-way process, you as a student have to make at least as much of an effort if you care about actually learning.

"Memories are meant to fade. They're designed that way for a reason."

derp glurp
NonFungible
#26 - 2014-06-02 10:30:00 UTC  |  Edited by: derp glurp
Hoshi wrote:
We can not make you understand something, we can only help to try to understand it. You have been given multiple explanations and a couple questions asking for clarification on what information you are actually after but you are obviously not even trying to understand.

I like teaching people but it's a two-way process, you as a student have to make at least as much of an effort if you care about actually learning.



ok

if i grab a directional arrow and drag it in a certain direction it goes in that direction. if I grab the side of a cube and drag it in any given direction where can i expect it to go

you as a teacher should have a thorough understanding of what it is you are trying to teach. YOU HAVENT ATTEMPTED TO EXPLAIN ANYTHING

how is my initial post not clear enough?

so far all i have gotten is xyz google maps or a repeat of what the wiki page so vaguely states.

if i grab the top of the cube it doesn't necessarily go up or down. it goes where ever. if i drag the cube to the center of the solar system map it appears to go there. when i turn the camera it is no where near the center of the solar system. if i grab the side, top, bottom. it makes no difference. the behavior is unexpected and random in comparison to using the arrows


PLEASE DO NOT REPLY TO THIS POST. I WILL FIGURE IT OUT MYSELF

IdeaAND IF YOU ARE INTERESTED IN TEACHING READ CHROMESTRIKERS REPLY AS AN EXAMPLE ON HOW TO RELAY INFORMATION SPECIFICALLY PERTAINING TO THE SUBSTANCE OF THE QUESTION FROM THE STUDENT

btw: thank you ChromeStriker for being the only one who appears to know what they are talking about
derp glurp
NonFungible
#27 - 2014-06-02 11:04:52 UTC
ChromeStriker wrote:
OK ok... chill

derp dude your not explaining yourself, and continually quoting things that have already not helped... guess what.... doesn’t help -_-

The reason your probes can fly off into a nether land when you grab the wrong cube face, is that its also effected by the position of the camera.
eg. if you look down onto a cube at a steep angle and grab its side, any small movement will launch it flying in a vertical plane. (Relative to your camera)

SO if you want to move your cubes using the cube faces, orientate your camera into the plane you want to move the probes, THEN grab the face.

Tbh you save very little time with this method and the fact the concept seems to be causing issues for you, i would suggest just using the arrows...



this kind of feedback helps and clarifies. if anyone would like to add to this explanation, without insults, and with knowledge, please do so as this is what anyone should expect when they ask for help.

thank you, sincerely, sir ChromeStriker
Hoshi
Incredible.
Brave Collective
#28 - 2014-06-02 11:21:17 UTC  |  Edited by: Hoshi
derp glurp wrote:

if i grab the top of the cube it doesn't necessarily go up or down. it goes where ever. if i drag the cube to the center of the solar system map it appears to go there. when i turn the camera it is no where near the center of the solar system. if i grab the side, top, bottom. it makes no difference. the behavior is unexpected and random in comparison to using the arrows

If you grab the top of the cube it will go anywhere except up and down. If you grab a side it will go anywhere except straight into that side or straight out of that side.

Think if it like this. If you have the camera positioned to look straight at a side you will see arrows going out in 4 directions and 2 that you don't really see because one of them is pointing straight at the camera and one that is one the back side.
The directions you can move the cube when you grab that side are the 4 arrows going out from it.

If you grab a side when the camera is not looking straight at it it becomes a bit more disorienting but it doesn't change anything. You can move the cube in the 4 directions that the arrows are pointing at if you where looking straight at that side.

edit: Another way to look at it is that grabbing a side will allow you to move the cube in all directions except the ones that you would be able to move it had you grabbed the arrow pointing out of that side.

"Memories are meant to fade. They're designed that way for a reason."

derp glurp
NonFungible
#29 - 2014-06-02 11:32:31 UTC
Hoshi wrote:
derp glurp wrote:

if i grab the top of the cube it doesn't necessarily go up or down. it goes where ever. if i drag the cube to the center of the solar system map it appears to go there. when i turn the camera it is no where near the center of the solar system. if i grab the side, top, bottom. it makes no difference. the behavior is unexpected and random in comparison to using the arrows

If you grab the top of the cube it will go anywhere except up and down. If you grab a side it will go anywhere except straight into that side or straight out of that side.

Think if it like this. If you have the camera positioned to look straight at a side you will see arrows going out in 4 directions and 2 that you don't really see because one of them is pointing straight at the camera and one that is one the back side.
The directions you can move the cube when you grab that side are the 4 arrows going out from it.

If you grab a side when the camera is not looking straight at it it becomes a bit more disorienting but it doesn't change anything. You can move the cube in the 4 directions that the arrows are pointing at if you where looking straight at that side.

edit: Another way to look at it is that grabbing a side will allow you to move the cube in all directions except the ones that you would be able to move it had you grabbed the arrow pointing out of that side.



tbh, that is extremely easy to understand. thank you for being patient and for being able to explain with clarity.

you have officially solved my problem.

I searched every conceivable resource to find this answer.

Hoshi FTWCool
Anize Oramara
WarpTooZero
#30 - 2014-06-02 12:53:55 UTC
I'm not very familiar with aspergers but is this what it looks like?

It's an honest question.

I think I shall go google it.

A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.2.3

derp glurp
NonFungible
#31 - 2014-06-02 21:50:46 UTC
Anize Oramara wrote:
I'm not very familiar with aspergers but is this what it looks like?

It's an honest question.

I think I shall go google it.



no,but you are definitely what a troll looks like

that's an honest answer

google that
derp glurp
NonFungible
#32 - 2014-06-02 21:56:41 UTC
Hoshi wrote:
derp glurp wrote:

if i grab the top of the cube it doesn't necessarily go up or down. it goes where ever. if i drag the cube to the center of the solar system map it appears to go there. when i turn the camera it is no where near the center of the solar system. if i grab the side, top, bottom. it makes no difference. the behavior is unexpected and random in comparison to using the arrows

If you grab the top of the cube it will go anywhere except up and down. If you grab a side it will go anywhere except straight into that side or straight out of that side.

Think if it like this. If you have the camera positioned to look straight at a side you will see arrows going out in 4 directions and 2 that you don't really see because one of them is pointing straight at the camera and one that is one the back side.
The directions you can move the cube when you grab that side are the 4 arrows going out from it.

If you grab a side when the camera is not looking straight at it it becomes a bit more disorienting but it doesn't change anything. You can move the cube in the 4 directions that the arrows are pointing at if you where looking straight at that side.

edit: Another way to look at it is that grabbing a side will allow you to move the cube in all directions except the ones that you would be able to move it had you grabbed the arrow pointing out of that side.



I would like to once again especially thank Hoshi for being patient, clear, and to the point.

I am enjoying my gametime much more now that I understand how to play more effectively.

Thank you Hoshi for being absolutely awesome
Burtzum
Det Som Engang Var
#33 - 2014-06-03 02:44:17 UTC
Thanks ChromeStriker for clearing things up, I couldn't figure out what the OP was asking. Thats a good tip too, to position the camera before trying to click and move using the side. I just tired doing it that way and it works. Up to this point I've just ignored the finicky cube and always used the arrows. And I've been doing exploration as my main activity for quite a while.

Another good tip I discovered myself recently was to always deploy probes using the deploy button on the Probe Scanner window. I used to press the actual module (or use its keyboard shortcut), and for some reason that tends to deploy the probes in some random spot in the solar system. Pressing the button on the scan window deploys them exactly in the middle of the solar system every time. I don't know why the module button can't function the same way, would make sense to me.
Gregor Parud
Imperial Academy
#34 - 2014-06-03 08:31:03 UTC  |  Edited by: Gregor Parud
derp glurp wrote:
I have googled it and asked on the in-game help channel but there doesn't seem to be any reference to as to how to position scan probes by dragging the side of the cube instead of the arrows. I am thoroughly familiar with how to scan down sigs/ships and I am not asking how to "scan". I don't need a basic tutorial.

What I would like to know is how to position a scan probe by dragging the SIDE of the cube, not the arrow. Im sure this feature does not exist to simply frustrate players who accidentally drag the side of the cube instead of the arrow.

If there is anyone in the EVE community who knows and can either explain this mechanic or direct me to a reference that does I would sincerely appreciate it. thanks <3


Haven't read the rest of this (mostly garbage) thread.

If you grab a probe by one of the arrows you'll move the probe in one axis. If you grab the cube itself you'll move the probe in all three axis instead of just one. There's no point in trying to control all 3 at the same time (it'll just get a fcking mess, for obvious reasons) but it CAN be handy if you control 2 of the 3 axis simply because it'll be quicker to control the probe.

In order to do this you have to eliminate one of the three axis by looking at it from a pure 90 degree angle, so either straight from the side or straight from the top. but as you can't look down or up at a straight angle (it's some 80 degrees, not 90) that'll just mess up. So the ONLY use for dragging the probe body is that you can do 2 axis at the same time by looking at the side of the probe, but since it's a ***** to line it up (and you generally waste more time lining up the camera that it takes to move the individual axis using the arrows) it's just not worth it.


Yes you can drag a probe by its body and no it's not worth it because it'll be messy as hell.
Previous page12