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EVE New Citizens Q&A

 
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Returning player - ways to make isk?

First post
Author
Jaedar Metron
#1 - 2014-05-31 23:45:56 UTC
So I just reactivated my account, joined a new corp, etc, but I find that my wallet is lacking at best. If I liquidate some unused assets I'd probably only have around 300mil. The new corp is fun, but they are mostly newer players and our activities doesn't really pay the bill (roaming frigates, mining).

So, what are some good ways of making money these days? I had a short stint of playtime last year, but the last time I played properly was probably 4 years ago, when I was living in a wormhole with another corp, so I'm pretty much completely out of the loop. Bonus points if there's something I can do with the newbies in the corp, I've always found eve to be incredibly dull solo.

I've pretty much always had a low amount of money. I've tried doing lvl 4 missions, but they get extremely boring really quickly for me, I guess I don't have the patience for them (Doesn't help that my Battleship skills are pretty sub-par, so doing lvl 4 missions are slooow.) I also do not have any good agents in the space where I'm hanging out at the moment. The only time I've broken a billion isk was back when I lived in a C3 with another corp, but that's sort of off the table right now.

(I hope I'm not breaking any rules by posting here, I'm an older player but I've been away for so long I do feel pretty new).

Any help would be greatly appreciated :)
ISD Magwai
ISD Community Communications Liaisons
ISD Alliance
#2 - 2014-06-01 02:10:53 UTC
Trying to get the creative juices flowing here...

So, if I had some new players and wanted to try and make some Isk there are some good activities out there. I didn't hear any particular activities that may appeal to you and your group. I'm going throw out a couple of general ideas.

1. Faction Warfare - you're boys join up and while learning how to pvp in cheap frigs also make money by capturing FW Dungeons. It does have the downside of making 1/2 of empire space hate you while also being at war with large swathes of PVP minded individuals. It's fun when there's an opponent and you can make money in the space between fights.

2. Mining Fleets - While mining is incredibly boring (personal opinion!), as a fleet you can continue to shoot the *bull* in your voice or preferred chat channel. With an Orca pilot boosting, a couple of Covetors, and maybe a Miasmos you can really bring in a decent amount of Isk. Determining payouts can be a pain; and the money's may have to go to something tangible since this may not be everyone's cup of tea. If your crew is exceptionally green you can throw some ventures in there and anyone who has a barge and still just go to town. You're just obviously not going to make as much Isk.

3. Level 4 missions - While easy to run solo as a veteran player, getting a battleship with some remote repair and pairing it with an osprey or an augoror can keep most of your new players alive even if their flying in low skill frigates. *Note: They'll need a damage control, some kind of buffer, to understand transversal as well as staying away from MWD use. This is especially satisfying if you have someone collecting the salvage behind in a industrial with a tractor, a destroyer, or a noctis. You can throw the loot towards upgrading everyone's ships and in no time you'll be crushing missions in cruisers / battle cruisers with some new players that have a little cash in hand. Bonus: If you pick a corp to run for that has a decent LP store it can certainly accelerate the process.

There are a variety of other methods to make Isk. If you wanted to sink your 300 million into station trading and just use the proceeds to help fund corp activities it's an option. The world's your oyster here.

[b]ISD Magwai Ensign Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Webvan
All Kill No Skill
#3 - 2014-06-01 05:06:40 UTC
Well, you didn't really say much about what you can do as far as skills. I don't amass wealth either, not beyond what I need... though that can be significant. BS? So you are probably speaking of highsec missions. Yes, they get boring, they are not meant to be the meat and potatoes of the game, just a means to make some ISK or do something different.

Along those lines, yes mission running like you mentioned. Then there are FW missions. Then you can run DED sites. Do mission arcs and COSMOS if you want. Then as your BS skills improve you can dabble in incursions. That is all pretty much mission minded as was the sum of your post. You can do those and mix them up some so you don't get bored. You can also train cruisers and AF's to do most of them (excluding incursions and high-end DED's).

I'm in it for the money

Ctrl+Alt+Shift+F12

Psychotic Monk
Sebiestor Tribe
Minmatar Republic
#4 - 2014-06-01 05:27:02 UTC
For making money as a newbro I suggest murder.
Gully Alex Foyle
The Scope
Gallente Federation
#5 - 2014-06-01 08:36:49 UTC
+1 to Faction Warfare, if you enjoy frig PVP.

In my second month in EVE, I easily managed to fund 1.4 Billion of frig losses.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Jaedar Metron
#6 - 2014-06-01 09:49:13 UTC  |  Edited by: Jaedar Metron
Thanks for the replies guys,

About FW, I know it's probably the best bet for me, but It's just not something that really tempts at the moment. The corp is not doing it, so I'd have to go at it solo, which is less than ideal. I also don't particularly like the idea of having half the universe be able to shoot you on sight. It might be something I'd pick up on later on.

Webvan, in terms of skills I'm mostly combat oriented, and can fly most sub-BS ships (though I can only afford the cheaper ones...). I use missiles (which, apparently, has been nerfed into oblivion since I last played. sigh). I'm terribad at anything industry related, gunnery related and armor related. I can also fly a mediocre Raven (no T2 launchers).

Quote:
Along those lines, yes mission running like you mentioned. Then there are FW missions. Then you can run DED sites. Do mission arcs and COSMOS if you want. Then as your BS skills improve you can dabble in incursions. That is all pretty much mission minded as was the sum of your post. You can do those and mix them up some so you don't get bored. You can also train cruisers and AF's to do most of them (excluding incursions and high-end DED's).


Could you go into more detail in regards to the mission arcs and cosmos thingies? It's something I think existed when I last played, but I've never really looked into it. DED Complexes can be nice, but it's really not a very stable income, is it? Any tips on running complexes in lowsec (I'm assuming highsec complexes don't really pay very well).

I'm pretty sure I can't do any incursions with my Battleships skill. (I guess I could fly a Basilisk, but I've never used the damn thing and would probably mess up and have a lot of people be angry with me :P)

Regular missions... well they're there I guess. You wouldn't happen to have a fast way to increase standings to access the better agents, would you? The corp is currently based in space where I can only access lvl 1 agents, and my old level 4 agent is over 20 jumps away...

Quote:
Trying to get the creative juices flowing here...


1. Answered above. Probably won't be trying it any time soon :x

2. We are doing mining (well, my mining skills are less than desirable, so I'm just running security), sometimes. It's really for the corp though, so it doesn't really help my wallet in any way :P

3. Yeah, will probably end up doing missions in some way or the other.

4. I did do some station trading back in the day. I did make 100m or so doing that until I got frustrated with just logging in and staring at numbers, hah.

Quote:
For making money as a newbro I suggest murder.


See, back in my day I could shoot a hauler fitted with T2 expanded cargoholds and net 20m a piece, or just ransom him. These days, ehn...

What about exploration and combat sites? Is it viable with Caldari missile ships? I do have access to a few lowsec systems that are sparsely populated, so I figure there's a possibility there, but I wouldn't know where to start.

Anyway, thanks again for the replies :)
Webvan
All Kill No Skill
#7 - 2014-06-01 23:37:51 UTC


https://wiki.eveonline.com/en/wiki/Epic_mission_arcs
http://wiki.eveuniversity.org/DED_complexes
https://wiki.eveonline.com/en/wiki/COSMOS_constellation

As for FW, you could always train a FW alt as many do, at some point. You would need to study the system, what can be done, and what ships for the task. I'm currently training a second FW alt. A lvl1 plexng alt can be done with very little training, a mission running alt can be a bit more training but also good returns. Not as long as training a lvl4 BS pilot, pretty much frigs will work here, and in many cases preferable be they T1's or T2's.

A faster approach is to just buy one of the character bazaar, but I prefer to customize my own skill plans to exactly what I want. If you come across a PLEX, you can train a second character at the same time as your main character there. Or if you get to a point where you don't really feel your main will miss out on a month or two of training time, then just switch over training to your alt. That may seem ludicrous to some, but really if you are not interested in training super-caps like myself, sticking with subcaps, you can get to a point where additional training isn't all that important at all times. But so early in the game, still working your BS skill, getting a PLEX and training an alt may be the better plan if you were interested in doing FW and such while having your main in another corp.

Missiles are fine. A CNR (Caldari Navy Raven) loaded with cruise missiles are one of the best lvl4 mission runners in the game. A Stealth Bomber with torpedoes is an excellent FW mission runner. You can do about anything with a Hawk (assault frigate) loaded with rockets, even pull some lvl4 missions with it as your skills improve. Light missiles are not so great, But they have their advantages in the right situations. Torps mostly seem only useful on SB's as I mentioned above. Then there are HAM's which do well on cruisers.

As for mission agent standings, train your social skills, helps the most. You can grind lvl3 missions for fastest gains overall. There are some various tricks and skill repair guides, look through the skills forum for more details. Depends on your plan, if you don't mind raising standings with one empire but loosing standings with another. If you want all the empires to give you full access, then you would need to be more careful with what you do with missions of FW combat (e.g. not killing enemy rats etc). It's not an issue for most players, and gaining standings is not very difficult, though repairing standings can be a job.

I'm in it for the money

Ctrl+Alt+Shift+F12

Mara Rinn
Cosmic Goo Convertor
#8 - 2014-06-02 01:21:02 UTC
How to make ISK in EVE Online? Check out the Making ISK guide.
Mara Rinn
Cosmic Goo Convertor
#9 - 2014-06-02 01:23:55 UTC
Webvan wrote:
Missiles are fine. A CNR (Caldari Navy Raven) loaded with cruise missiles are one of the best lvl4 mission runners in the game. …


Just remember that it's listed on the market these days as "Raven Navy Issue".

Webvan wrote:
As for mission agent standings, train your social skills, helps the most. You can grind lvl3 missions for fastest gains overall. There are some various tricks and skill repair guides, look through the skills forum for more details. …


One standings guide worth reading through is DeMichael Crimson's Faction Standing Repair Plan.
Webvan
All Kill No Skill
#10 - 2014-06-02 02:48:19 UTC  |  Edited by: Webvan
Mara Rinn wrote:
Webvan wrote:
Missiles are fine. A CNR (Caldari Navy Raven) loaded with cruise missiles are one of the best lvl4 mission runners in the game. …


Just remember that it's listed on the market these days as "Raven Navy Issue".
We most often abbreviate it as CNR, especially when discussing it in the ships forum. Been flying it and discussing it for years. It's always been listed on market as RNI, but few actually call it that in discussions. Though EVEuni wiki mentions that CNR is sometimes used, it's actually more often called RNI in forums by newer players wile vets of the bird more often just roll with CNR. It's more common to see street names rather than technical manes for ships, but still easy to figure out the meanings, especially with a navy issue ship as this. always though, if in doubt, use google. No reason to complicate the matter.

As for the repair plan, I consider it more about repair. I think newer players will more often just sell the tags rather than buy them. Best thing to do is just get your social skills up and run missions if you run missions. If you mostly do PvP, then the repair plan will be of more use in time. Personally I pay it no mind, I'm not worried about loosing standings. That's why I mentioned it depends on a persons plan, where EVE gameplay really isn't universal.

I'm in it for the money

Ctrl+Alt+Shift+F12

Mara Rinn
Cosmic Goo Convertor
#11 - 2014-06-02 03:05:12 UTC