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EVE New Citizens Q&A

 
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Warping and Capacitor

First post
Author
Kronenbourg Strasbourg
Viziam
Amarr Empire
#1 - 2014-05-30 14:44:23 UTC
Hey,

Not sure if this is just a bug, but I have noticed that some of the time when I go into warp, it completely drains my capacitor (or at least 90% of it), whereas other times, it only takes a few bars off... Is there any reason for this? It happens in any ship and appears to be more frequent when I warp using the keyboard shortcut, rather than manually clicking... Bizarre! Sad

Thanks in advance!
Caterpil
Amanina Avada Corporation
#2 - 2014-05-30 14:56:22 UTC
The amount of capacitor it takes to initiate warp is proportional to the distance you are warping.

If you encounter capacitor problems frequently then consider training some of the following skills:

Warp Drive Operation (Reduced capacitor need for initiating warp by 10%)
Capacitor Management (5% to capacitor capacity)
Capacitor Systems Operation (5% reduction in capacitor recharge time)
Kronenbourg Strasbourg
Viziam
Amarr Empire
#3 - 2014-05-30 15:04:41 UTC
Caterpil wrote:
The amount of capacitor it takes to initiate warp is proportional to the distance you are warping.

If you encounter capacitor problems frequently then consider training some of the following skills:

Warp Drive Operation (Reduced capacitor need for initiating warp by 10%)
Capacitor Management (5% to capacitor capacity)
Capacitor Systems Operation (5% reduction in capacitor recharge time)


Wow, I feel extremely dumb now... That makes total sense *hangs head in shame* Oops

Thanks a lot for the reply!
Gully Alex Foyle
The Scope
Gallente Federation
#4 - 2014-05-30 15:54:10 UTC
Kronenbourg Strasbourg wrote:
Wow, I feel extremely dumb now... That makes total sense *hangs head in shame* Oops

Thanks a lot for the reply!

ROFL don't worry, everybody has been new.

Also, cap needed to warp also depends on ship type and ship mass, so two different ships may well need a different % of capacitor to warp the same distance, further complicating things. Big smile

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Zhu Khan
Khanid Arbitrage Incorporated
#5 - 2014-05-30 16:08:15 UTC
I seem to recall the old Tormentor (back when it was still a mining vessel) had a terrible warp/cap profile. I remember wondering where the hell the stargate was a few times at the end of warp.
Li Quiao
Imperial Academy
Amarr Empire
#6 - 2014-05-30 16:44:43 UTC
Retriever is awful at this. Since I started flying one, I started having two-stage warps again for the first time in a while. Once it was even three-stage.
Paul Panala
School of Applied Knowledge
Caldari State
#7 - 2014-05-30 18:12:59 UTC  |  Edited by: Paul Panala
Li Quiao wrote:
Retriever is awful at this. Since I started flying one, I started having two-stage warps again for the first time in a while. Once it was even three-stage.


If you are in high sec you are probably not using the rig slots for much, you could always add a warp core optimizer rig, 40% reduction in warp cost is pretty big! I haven't tried to fit one on a reti, not sure if there is enough CPU. There is also the semiconductor memory cell for a 15% total cap bonus.

EDIT: this reply is specifically meant for mining ships. The warp rig should probably never be used on a PvP or PvE ship, the semiconductor memory cell is rarely used.
Tau Cabalander
Retirement Retreat
Working Stiffs
#8 - 2014-05-30 22:11:32 UTC
J'Poll
School of Applied Knowledge
Caldari State
#9 - 2014-06-12 18:24:52 UTC
Paul Panala wrote:
Li Quiao wrote:
Retriever is awful at this. Since I started flying one, I started having two-stage warps again for the first time in a while. Once it was even three-stage.


If you are in high sec you are probably not using the rig slots for much, you could always add a warp core optimizer rig, 40% reduction in warp cost is pretty big! I haven't tried to fit one on a reti, not sure if there is enough CPU. There is also the semiconductor memory cell for a 15% total cap bonus.

EDIT: this reply is specifically meant for mining ships. The warp rig should probably never be used on a PvP or PvE ship, the semiconductor memory cell is rarely used.



P.s. rigs dont use CPUP

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Samuel Triptee
Battle Toad Brigade
Ribbit.
#10 - 2014-06-12 18:42:11 UTC
Eventually you will encounter a system with an extremely long warp while flying a ship with limited capacitor. In these cases you will exit warp before reaching your destination and will need to initiate a second warp to reach your goal.

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Li Quiao
Imperial Academy
Amarr Empire
#11 - 2014-06-12 20:35:27 UTC
Samuel Triptee wrote:
Eventually you will encounter a system with an extremely long warp while flying a ship with limited capacitor. In these cases you will exit warp before reaching your destination and will need to initiate a second warp to reach your goal.


Well, actually, you just need to sit back and watch your ship initiate a second warp to reach your goal. It happens automatically.
Tau Cabalander
Retirement Retreat
Working Stiffs
#12 - 2014-06-12 21:40:09 UTC
Li Quiao wrote:
Samuel Triptee wrote:
Eventually you will encounter a system with an extremely long warp while flying a ship with limited capacitor. In these cases you will exit warp before reaching your destination and will need to initiate a second warp to reach your goal.


Well, actually, you just need to sit back and watch your ship initiate a second warp to reach your goal. It happens automatically.

Only if you are using autopilot, and if you are not AFK, there is very little point in doing that.

Warp-to-zero on gates is a lot faster.
ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#13 - 2014-06-12 22:17:49 UTC
J'Poll wrote:
Paul Panala wrote:
Li Quiao wrote:
Retriever is awful at this. Since I started flying one, I started having two-stage warps again for the first time in a while. Once it was even three-stage.


If you are in high sec you are probably not using the rig slots for much, you could always add a warp core optimizer rig, 40% reduction in warp cost is pretty big! I haven't tried to fit one on a reti, not sure if there is enough CPU. There is also the semiconductor memory cell for a 15% total cap bonus.

EDIT: this reply is specifically meant for mining ships. The warp rig should probably never be used on a PvP or PvE ship, the semiconductor memory cell is rarely used.



P.s. rigs dont use CPUP

Rigs can mess with the amount of CPU you have though. The Hyperspatial Velocity Optimizer rigs, for example, reduce your CPU by 10% (before skills apply). There are a few others that do the same. In addition, some rigs increase the amount of CPU some modules use (missile rigs increase CPU usage of missile launchers for example).

Rigs might not use CPU but they can certainly affect it.

ISD LackOfFaith

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BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#14 - 2014-06-12 22:20:38 UTC
Zhu Khan wrote:
I seem to recall the old Tormentor (back when it was still a mining vessel) had a terrible warp/cap profile. I remember wondering where the hell the stargate was a few times at the end of warp.

I was in a roam with E-uni once, and my rifter got popped. The only ship I had at the station with my med clone was a slasher so I grabbed it, threw on a point and headed back out. In one system I stopped three times in warp when everyone else was able to warp gate to gate.

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Cara Forelli
State War Academy
Caldari State
#15 - 2014-06-13 15:39:52 UTC
Tau Cabalander wrote:
Only if you are using autopilot, and if you are not AFK, there is very little point in doing that.

Warp-to-zero on gates is a lot faster.


She's talking specifically about having to re-initiate warp after running out of capacitor. IIRC this does happen automatically even if you are not auto-piloting (I never auto-pilot).

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ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#16 - 2014-06-15 01:34:42 UTC
Cara Forelli wrote:
Tau Cabalander wrote:
Only if you are using autopilot, and if you are not AFK, there is very little point in doing that.

Warp-to-zero on gates is a lot faster.


She's talking specifically about having to re-initiate warp after running out of capacitor. IIRC this does happen automatically even if you are not auto-piloting (I never auto-pilot).

I've seen it both happen and not happen, both with autopilot off. I'm not sure what mechanic is at work there. Ultimately paying attention to your ship is the best way to go places quickly.

ISD LackOfFaith

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Community Communication Liaisons (CCLs)

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I do not respond to Eve Mail or anything other than the forums.

Ireland VonVicious
Vicious Trading Company
#17 - 2014-06-15 02:04:37 UTC
Caterpil wrote:
The amount of capacitor it takes to initiate warp is proportional to the distance you are warping.

If you encounter capacitor problems frequently then consider training some of the following skills:

Warp Drive Operation (Reduced capacitor need for initiating warp by 10%)
Capacitor Management (5% to capacitor capacity)
Capacitor Systems Operation (5% reduction in capacitor recharge time)



This guy said it perfect.

Train them all to L3 asap!
J'Poll
School of Applied Knowledge
Caldari State
#18 - 2014-06-15 02:18:49 UTC
ISD LackOfFaith wrote:
J'Poll wrote:
Paul Panala wrote:
Li Quiao wrote:
Retriever is awful at this. Since I started flying one, I started having two-stage warps again for the first time in a while. Once it was even three-stage.


If you are in high sec you are probably not using the rig slots for much, you could always add a warp core optimizer rig, 40% reduction in warp cost is pretty big! I haven't tried to fit one on a reti, not sure if there is enough CPU. There is also the semiconductor memory cell for a 15% total cap bonus.

EDIT: this reply is specifically meant for mining ships. The warp rig should probably never be used on a PvP or PvE ship, the semiconductor memory cell is rarely used.



P.s. rigs dont use CPUP

Rigs can mess with the amount of CPU you have though. The Hyperspatial Velocity Optimizer rigs, for example, reduce your CPU by 10% (before skills apply). There are a few others that do the same. In addition, some rigs increase the amount of CPU some modules use (missile rigs increase CPU usage of missile launchers for example).

Rigs might not use CPU but they can certainly affect it.


That is true of course, didn't think about that.

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