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Player Features and Ideas Discussion

 
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Four Aura sounds that CCP should put back in-game

Author
Taureau
Herrscher der Zeit
Test Alliance Please Ignore
#1 - 2014-05-29 22:40:51 UTC
CCP should use four more of the originally made Aura sounds (the good ones). I found a bunch of Aura sounds, these four in particular are useful as hell, but seem to have been removed:


  • "Target is lost." (This could tell me that I'm potentially jammed immediately)
  • "The ship has stopped." (This could help me confirm the game is actually listening to my keyboard ctrl+space commands)
  • "There is insufficient power to warp all the way to the target." (This could tell me why I suddenly stopped warping WITHOUT noticing. Who the hell pays attention while they are on a long warp?)
  • "You are unable to warp because you are warp scrambled."


You have no idea how much this would help me in fleet combat, I'm usually doing a bunch of other things at the same time. Some people are very audible people, like me.

You could make it an option to enable or disable annoying/long aura sounds.

.

Velicitia
XS Tech
#2 - 2014-05-29 22:47:37 UTC
the power one might be a bit long ... but definitely the other three.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Murashj
Void Geophysics
#3 - 2014-05-29 22:55:52 UTC