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Dev blog: Solar Flares

First post
Author
Gospadin
Bastard Children of Poinen
#21 - 2014-05-28 17:16:11 UTC
Oxide Ammar wrote:
It's time to fry some graphic cards Shocked, I'm glad I upgraded my graphic card to AMD R9 280x 3 GB Blink


Only 1? Good luck
asteroidjas
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#22 - 2014-05-28 17:16:19 UTC
hshshshshshshsh wrote:
Tuned in expecting awesome cool feature creeping SOLAR FLARES!

Left disappointed over just finding Lens Flares...


This.

Lens.
Flares.

Are much MUCH different than "solar flares".....not sure how someone associated with anything "spaceship" related could get the two confused.
Amy Elteam
No Bull Ships
#23 - 2014-05-28 17:23:14 UTC
Would really love it if looking at these bright objects would make the background stars and nebulae fade to black to at least give a more correct experience.
Marcus Gideon
Triglavian Assembly
#24 - 2014-05-28 17:23:40 UTC
So here I was, expecting fiery eruptions that could destroy a ship when you WTZ on the sun...

Not finding out that J J Abrams got hired on at CCCP

=(
Dibble Dabble
Capital Assets Inc
#25 - 2014-05-28 17:27:54 UTC
Eye candy that's all. Waste of dev time and waste of a dev blog. Guess its a slow news day.

Move on, nothing to see here, its all rather dull.
Myrkala
Royal Robot Ponies
Happy Cartel
#26 - 2014-05-28 17:35:02 UTC
JJ Abrams would be proud!
Chribba
Otherworld Enterprises
Otherworld Empire
#27 - 2014-05-28 17:41:05 UTC
Very shiny! I like!

/c

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Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Adroc Novac
Doomheim
#28 - 2014-05-28 17:44:28 UTC  |  Edited by: Adroc Novac
Dear Devs,

In keeping with the theme of making EVE gritty and realistic as possible, please consider making the solar glare scale realistically. At 50 AU even betelgeuse, a stupidly massive star, would appear to be a tiny point of light in black empty space. I know people appreciate fancy graphics, but please the lighting levels are blinding.

Sincerely,
Adroc Novac
Last Wolf
Umbra Wing
#29 - 2014-05-28 17:47:19 UTC
Adroc Novac wrote:
Dear Devs,

In keeping with the theme of making EVE gritty and realistic as possible, please consider making the solar glare scale realistically. At 50 AU even betelgeuse, a stupidly massive star, would appear to be a tiny point of light in black empty space. I know people appreciate fancy graphics, but please the lighting levels are blinding.

Sincerely,
Adroc Novac



This, a thousand times this!!!

That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money....

BeanBagKing
The Order of Atlas
#30 - 2014-05-28 17:52:57 UTC
Axloth Okiah wrote:
How about adding physical plasma (as opposed to just optical) stellar flares erupting on our stars? Like this http://upload.wikimedia.org/wikipedia/commons/e/e3/Magnificent_CME_Erupts_on_the_Sun_-_August_31.jpg


I would love to see this, and also a realistic star internal. Getting too close to planets, moons, stars, etc and the graphics completely break (and therefor so does the immersion). This doesn't happen all that often, but I feel like it's unfortunate when it does :( Especially since I love making safe spots within about 150km of the exact center of a star.
War Kitten
Panda McLegion
#31 - 2014-05-28 18:05:01 UTC
asteroidjas wrote:
hshshshshshshsh wrote:
Tuned in expecting awesome cool feature creeping SOLAR FLARES!

Left disappointed over just finding Lens Flares...


This.

Lens.
Flares.

Are much MUCH different than "solar flares".....not sure how someone associated with anything "spaceship" related could get the two confused.


Truthiness is found above.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Lelira Cirim
Doomheim
#32 - 2014-05-28 18:08:48 UTC  |  Edited by: Lelira Cirim
Flares with flair!
Saw a couple of the lens effects on Sisi, very nice! OSX client.
Uhm... assuming that different suns don't give different shapes (because it's the camera)... can we have a dropdown box of a few styles? Pleez? Lol

Do not actively tank my patience.

Jarnis McPieksu
Aliastra
Gallente Federation
#33 - 2014-05-28 18:24:03 UTC
CCP Guard wrote:
They say you should never look directly into the sun...but I just can't help it...mmmmm

Bear


>You are now blind<

Cool
Laendra
Universalis Imperium
The Bastion
#34 - 2014-05-28 18:24:11 UTC
Actual solar flares, please, not lens flare...fail for not knowing the difference.
Moraguth
Ranger Corp
Vae. Victis.
#35 - 2014-05-28 18:33:03 UTC
CCP Phantom wrote:
New Eden is a beautiful place full of visual wonders and incredible aesthetics ... but thanks to Team TriLambda's excellent work this universe will get more beautiful than ever beforel

Read all about the new and improved solar flares in CCP Nag's latest dev blog Solar Flares.


False advertising is false. Lens Flare is VERY different from Solar Flare. Jerks. JERKY JERK JERKS!

Okay, besides that, the lens flares look nice. Thanks.

I got a Feature Added!

Stop calling an Abaddon "abba-dawn".  It is "uh-bad-in" dictionary.com/abaddon

Gaijin Lanis
Gallente Federation
#36 - 2014-05-28 18:41:02 UTC  |  Edited by: Gaijin Lanis
Since everyone else is jumping all over the lens vs solar flare thing (HUGE disappointment), can I just mention that lens flares don't really make sense? As from what i understand about EVE lore, the controllable "camera" is a composite of input from a cloud of "camera drones." Of course, "bloom" doesn't make sense either, as that is an atmospheric effect, and they ain't no atmospheres in spess. But whatever, if JJ can put lensflares and apple products in star trek and make a stupid amount of money doing so, who is CCP to say hes wrong?

Also, as another mentioned, the ability of stars in EVE to either grow the further one moves from them, or outright follow warping ships (!!!) is quite scary. So can growing/moving stars be addressed? As the sun falling out of orbit is one of my greatest fears. Right behind the idea of the sun being a conscious entity who will seek to maintain a uniform distance from me at all times. As, damn, the idea of constantly being watched by conscious stellar bodies is some lovecraftian level horror

The above was written and posted with nothing but love in my heart for all.

Altrue
Exploration Frontier inc
Tactical-Retreat
#37 - 2014-05-28 18:43:39 UTC
Don't you find it too odd the way the halo increases right before the sun appears on screen, then quickly decreases once it is on screen?

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Bienator II
madmen of the skies
#38 - 2014-05-28 18:45:40 UTC
awesome, looks very nice on the test server.

it would be nice to see those flares also from other bright light sources, e.g from ship explosions.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Dalilus
Federal Navy Academy
Gallente Federation
#39 - 2014-05-28 18:50:05 UTC
Beautiful...a suggestion? Why not give us wormholes and a displacement engine a la farescape or something similar to tap into sun flares and destroy capitals? Maybe even, dare I write it, blobs?
Gaijin Lanis
Gallente Federation
#40 - 2014-05-28 18:52:50 UTC
Altrue wrote:
Don't you find it too odd the way the halo increases right before the sun appears on screen, then quickly decreases once it is on screen?

I always assumed that was adaptive light filtering. As being within 50000km of a star would mean a complete inability to see... well, anything. As since there is clearly enough atmosphere in space to scatter light necessary for bloom effects.

The above was written and posted with nothing but love in my heart for all.