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Player Features and Ideas Discussion

 
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simple thing but handy

Author
wiersma
Space Bacteria Research
#1 - 2014-05-28 08:42:49 UTC
An activate modules button in the fitting window.. no need to explane i think Big smile
Auduin Samson
Sebiestor Tribe
Minmatar Republic
#2 - 2014-05-28 09:20:52 UTC
While I always support simple UI changes that make anything easier, I gotta ask, how many modules do you usually keep off-lined? Because if clicking the one or two that most people fit as a backup option is too much work, I don't think the problem is with the game...
Maximus Aerelius
PROPHET OF ENIGMA
#3 - 2014-05-28 10:30:28 UTC
Auduin Samson wrote:
While I always support simple UI changes that make anything easier, I gotta ask, how many modules do you usually keep off-lined? Because if clicking the one or two that most people fit as a backup option is too much work, I don't think the problem is with the game...


I think the OP means to see your Tank stats while in Hanger like what if the Invul was turned on, DCUII etc.

I currently use EVEHQ Fitting Tool but I know a lot of people use EVEMON.

I can also simulate Overload\Overheat to see stats.

I completely support this idea OP. More IG and less third-party tools to use to do the same job.

+1
Velicitia
XS Tech
#4 - 2014-05-28 10:56:24 UTC  |  Edited by: Velicitia
Auduin Samson wrote:
While I always support simple UI changes that make anything easier, I gotta ask, how many modules do you usually keep off-lined? Because if clicking the one or two that most people fit as a backup option is too much work, I don't think the problem is with the game...


I think the idea is that OP wants to see what happens when he activates a module (e.g. DCU II).

ed -- DAMN beaten to it! Gotta stop getting distracted from srs internet spaceship bsns by "work" Roll

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

wiersma
Space Bacteria Research
#5 - 2014-05-28 11:05:34 UTC
Yep i mean to see what your fitting does when active modules get activated just like you do when your are outside the station

Jessica Danikov
Network Danikov
#6 - 2014-05-28 11:31:51 UTC
Yeah, needing to undock to see the in-game take on your stats is silly (whether those stats are misleading or not is something else)