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Player Features and Ideas Discussion

 
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Remote warp stabiliser.

Author
Dav Varan
State Protectorate
Caldari State
#1 - 2014-05-21 15:56:22 UTC  |  Edited by: Dav Varan
Remote warp stabiliser.

I'm thinking medium slot , fittings and range similar to a disruptor or ecm module.

safety and usage flagging same as logistics mods.

Gives +1 to warp strength of targeted ship.


Gives other options than ecm for escort ships.

Won't help v bubble or infi point.
Orla- King-Griffin
#2 - 2014-05-21 16:01:07 UTC  |  Edited by: Orla- King-Griffin
Dav Varan wrote:
Remote warp stabiliser.

bonus on the nestor.
fits with their theme.

Ah shite...

TAckermassacker
Deep Core Mining Inc.
Caldari State
#3 - 2014-05-21 16:15:21 UTC
sounds like a module which the usual pilots can add to their falcon alt.
could maybe really make sense if it can only be fitted to titans and and supercarriers and does not infect focus point or bubbles.
A good way to first tackle the carebaertengu and wait for the remote-warpcore-stab-erebus-altchar
Arthur Aihaken
CODE.d
#4 - 2014-05-21 16:17:39 UTC
Orla- King-Griffin wrote:
bonus on the nestor. fits with their theme.

Does it lose the logistics capability?

I am currently away, traveling through time and will be returning last week.

Nariya Kentaya
Ministry of War
Amarr Empire
#5 - 2014-05-21 16:36:16 UTC
Well, it would at least make having escorts for a lowsec fleet not stupid and a waste of time. go through, see gatecamp, engage them before your ship decloaks, and when it does, get the remotes on it so it can keep running.
Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#6 - 2014-05-21 20:03:18 UTC
Well, if they don't come with drawbacks like the low slots, then anyone with an alt can just "warp chain" like cpa chaining, to get a warp strength boost and still be able to fight like the pre-nerf warb stabbed ships
Velicitia
XS Tech
#7 - 2014-05-21 21:53:23 UTC
Dav Varan wrote:
Remote warp stabiliser.

I'm thinking medium slot , fittings and range similar to a disruptor or ecm module.

safety and usage flagging same as logistics mods.


Gives other options than ecm for escort ships.

Won't help v bubble or infi point.



I already have one.

Fits in my high slots, and launches Void at whatever's pointing me.
Usually works pretty well ...

but yeah, I agree this could be useful in some circumstances.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Hesod Adee
Perkone
Caldari State
#8 - 2014-05-21 23:28:47 UTC
Verity Sovereign wrote:
Well, if they don't come with drawbacks like the low slots, then anyone with an alt can just "warp chain" like cpa chaining, to get a warp strength boost and still be able to fight like the pre-nerf warb stabbed ships


There will be some interplay between one group trying to focus enough stabs on a target and the other trying to focus enough points. That could deal with stab chains.

If the ships don't enter warp simultaneously, that means the ships that warp last will have no remote stabs on them. If they are pointed, then as soon as the ships stabbing them go to warp, they become unable to warp. Fleet warps might be a simultaneous warp, or they might be treated ships warping one at a time by the code. Ships manually warping pretty much has to be treated as a separate event for each ship, even if they all happen on the same server tick.


But there are other drawbacks that can be implemented:
- Heavy cap use and/or something that makes you take more damage while using it would encourage people to only use them when necessary. As in, having the protected ship mostly aligned before stabbing it.
- Hefty fitting costs would limit the rest of a ships combat capability.
- Reduce your warp core strength while using it. Or maybe make your ship completely incapable of warping while its running. The rush to point the ship that was remote stabbing before it warps away could get interesting.
Reaver Glitterstim
The Scope
Gallente Federation
#9 - 2014-05-22 19:14:55 UTC
I believe it is absolutely imperative that the module be in mid slots. It must compete with the already existing method of achieving the same goal: ECM. But I would like to see a new way to do it. It should cost a significant amount of powergrid or have an immobilization effect on the ship using it, to prevent people from using cheap frigates to get expensive bigships through lowsec too easily.

Maybe a small, medium, and large variant, The small immobilizes you for 30s, the medium for 15s, and the large for 7.5s. Probably would work best on a tanky strategic cruiser but I don't know.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Gizznitt Malikite
Agony Unleashed
Agony Empire
#10 - 2014-05-22 21:55:52 UTC

Interesting concept. I'm not particularly for it or against it. I feel it needs some type of drawback or feature that really keeps it balanced. Just a straight up Remote Assist module that allows a friend to warp off would be a bit too powerful in my opinion.
w3ak3stl1nk
Hedion University
#11 - 2014-05-22 22:15:27 UTC
Maybe it should have high CPU costs and a timer to activate. Like 100 CPU and 5 seconds... Maybe

Is that my two cents or yours?

Captain Finklestein
Doomheim
#12 - 2014-05-23 03:01:08 UTC
One of those things that could end up very abused, but their is the HIC and it's infinite point so....

+1

It's just more financially viable for me.