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[Kronos] Pirate Implants

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C C P Alliance
#1 - 2014-05-21 16:50:05 UTC  |  Edited by: CCP Rise
Hello again everyone! This forum section doesn't have nearly enough stickies in it yet, so let's add some more!

In Kronos we are making some improvements to the existing pirate implant sets, as well as adding a new collection of lower grade pirate implant sets that will be obtained through low-sec exploration.

The first change we are making is to rename the existing low-grade Snake, Slave, Crystal, Talisman, Halo, Nomad, Centurion, Edge, Harvest, Virtue and Ascendancy implants to mid-grade.
Next we are increasing the attribute bonus from existing pirate implants by 1. This means that all high grade implants will give +4 attribute bonuses, and the renamed mid-grade implants will give +3 attributes.

Finally we are adding a new set of pirate implants to take over the low-grade slot. These implants will give +2 attribute bonuses and their pirate set bonuses will be approximately 63-68% as strong as the mid-grade (formerly low-grade) sets.

For most of the sets, the set bonus provided by the new Low-Grade Alpha through Epsilon implants will be 2.5%, and the Omegas will provide a 10% set bonus.
For the new Low-Grade Snakes, the set bonus provided by the Alpha through Epsilon implants will be 5% and the 110% for the Omega.

This means that the complete set bonuses from the new low-grade sets will be:
Snake: 10.5% velocity bonus
Slave: 20% armor hp bonus
Crystal: 20% shield boost bonus
Talisman: -17.4% energy emission systems duration bonus
Halo: -9% signature radius bonus

Nomad: -17.4% agility bonus
Centurion: +20% ewar optimal range bonus
Edge: -17.4% reduction to booster side effects
Harvest: +20% mining laser range bonus
Virtue: +20% probe scan strength

The Ascendancy set will have a high-grade (+4) and mid-grade (+3) set but not a low-grade level at this time.

The FW sensor strength sets are a bit of an exception. The high-grade versions are getting the bump up to +4 attributes but the low-grades are remaining low-grade and will continue to give +2 to attributes.

These implants will initially be available exclusively through lowsec exploration. At a later point they will be added to appropriate LP stores.
The existing implants (high-grade and renamed mid-grade) will continue to drop in the same places as before and be available in LP stores at the same prices as before.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Vote Steve Ronuken for CSM
#2 - 2014-05-21 16:51:11 UTC  |  Edited by: Steve Ronuken
Woo First!

Edit: In other news, Woo! More implants, for (hopefully) cheaper!

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

HYDRA RELOADED
#3 - 2014-05-21 16:52:17 UTC  |  Edited by: Michael Harari
Any plans to add HG sets for the sets that do not have them now?

Also any plan to do something with edge implants :D
Shadow Cartel
#4 - 2014-05-21 16:54:09 UTC
anything happening with the FW sensor strength implants?
Goonswarm Federation
#5 - 2014-05-21 16:55:06 UTC
yay

now please make ultra-highgrade ones that let me have +5s and my pirate sets

any amount of isk as their base price will do (perhaps 10-20b a set), this should be reserved for the isklords of the game
Goonswarm Federation
#6 - 2014-05-21 16:55:27 UTC
This change is excellent news. Now I can have high-grade implants without it completely crippling my skill queue!

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Plucky Adventurers
#7 - 2014-05-21 16:55:30 UTC
I'd love these good changes a lot more if there was a way for w-space folks to swap clones at a rorqual or something... :)

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

Goonswarm Federation
#8 - 2014-05-21 16:56:20 UTC
For reference, not having +5s is crippling :byodood:

This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.

Pandemic Legion
#9 - 2014-05-21 16:56:42 UTC
And with that Fozzies lowsec following grew, for they freasted upon his wonderous gifts.
C C P Alliance
#10 - 2014-05-21 16:57:13 UTC
TrouserDeagle wrote:
anything happening with the FW sensor strength implants?


The High grade FW sensor strength implants are receiving the bump to +4 attributes along with the other high-grades, but the low-grades are remaining low-grade and staying at +2.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Brothers of Tangra
#11 - 2014-05-21 16:57:14 UTC
Still no implants for drones...
HYDRA RELOADED
#12 - 2014-05-21 16:59:16 UTC  |  Edited by: Michael Harari
Fl4chz4ng3 wrote:
Still no implants for drones...


There are also no gun or missile implants.

What we are actually missing is a set of hull tanking implants. HG set would give -97% cycle time and cap use for hull repairers (this puts them a little better than an armor rep, except you cant stack hull resists)
Caldari State
#13 - 2014-05-21 16:59:18 UTC
Make HG +5 please.

Apprentice Goonswarm Economic Warfare Consultant - Drowning in entitlement and privilege. 

#14 - 2014-05-21 17:00:16 UTC
These are awesome! Two followup questions:
1. What about the rumoured 5th Genolution implant?
2. Will there be a +4 version of the Ascendancy implants?

I am currently away, traveling through time and will be returning last week.

#15 - 2014-05-21 17:00:39 UTC
Good change. Also Santo is gonna have even more fresh meat pods on his board since the new low-grades might be pretty common. Pirate
#16 - 2014-05-21 17:01:11 UTC  |  Edited by: Sarmatiko
Excellent changes.
But ofc it would be awesome if you go even further and add "+1 to all five attributes" to Omega implants (only works with full set). This way more people would use Omega's and also it would be the nice way to distinguish between elite master race and +5 plebs. P
#17 - 2014-05-21 17:01:36 UTC
20% at low grade .. seems a bit high .. i hate too imagine how much you get off High grade....

its a little too pay to win for my liking...

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Goonswarm Federation
#18 - 2014-05-21 17:02:40 UTC
Harvey James wrote:
20% at low grade .. seems a bit high .. i hate too imagine how much you get off High grade....

its a little too pay to win for my liking...

if you're paying irl money for implants you and team security are going to be having a chat at some point

so basically you'd better hope it's not pay to win
#19 - 2014-05-21 17:03:08 UTC
also how come we only got the 2 Geno implants for free and the other 2 are insanely priced multiple bill each??

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Arataka Research Consortium
#20 - 2014-05-21 17:03:29 UTC
Fozzie! Lowsec exploration. Does this mean ghost sites? Does this mean data sites? Relic sites? Some new site class? Also, are we pulling implants, or implant BPCs?

Itsukame-Zainou Hyperspatial Inquiries: exploring the edge of the known, advancing the state of the art. Would you like to know more?

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