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Opinion: how much does EVE lore really matter to you?

Author
I Love Boobies
All Hail Boobies
#41 - 2014-05-20 00:43:18 UTC
I really don't know much about the lore of Eve, and have no plans of changing that.
NightCrawler 85
Phoibe Enterprises
#42 - 2014-05-20 00:44:06 UTC
While playing the lore means little to me. However it did mean something when i made the character, and from what little i knew back then Minmatar seemed like the "underdog" and i tend to side with the "weaker" ones..the ones no one else likes in no matter what game i play.

But from there the lore sort of stopped affecting anything, and i cared very little about it.
It was first after about 7 years that i started to look more into it and develop an interest for the backstory. Currently working on writing my first "story" together with another corp member and spending time around roleplayers that makes my head spin drowning me with information Lol

So why dident i look into it earlier?
EVE is huge, and there is a lot of information to take in and understand just to play the game! Then finding your self in various roles within the corporation/alliances, and still not have found the balance where you treat EVE as a game instead of a job.. For me it simply took a long long time to find that balance and find that when i had that balance i have plenty of time to explore other aspects of the game.
Jon Joringer
Republic University
Minmatar Republic
#43 - 2014-05-20 00:49:22 UTC  |  Edited by: Jon Joringer
EVE could be a much cooler place if its lore was actually worth a ******* penny. Science fiction is a genre where atmosphere and setting is pretty much 90% of the enjoyment (to me, anyway). I think the first Mass Effect (never played the sequels) was a successful game because of how much time was spent making sure the setting and lore was explained and fleshed out -- the world felt real and believable. EVE has interesting lore and could have awesome atmosphere (especially if something ever comes from WiS), but it's all useless because nothing in the game depends on it -- it's internet spaceships with some lore somewhere way in the background.

I like internet spaceships as much as the next guy, but EVE could be quite a bit more, I think.
Slick Slomopavitz
Doomheim
#44 - 2014-05-20 00:54:51 UTC
Jon Joringer wrote:
EVE could be a much cooler place if its lore was actually worth a ******* penny. Science fiction is a genre where atmosphere and setting is pretty much 90% of the enjoyment (to me, anyway). I think the first Mass Effect (never played the sequels) was a successful game because of how much time was spent making sure the setting and lore was explained and fleshed out -- the world felt real and believable. EVE has interesting lore and could have awesome atmosphere (especially if something ever comes from WiS), but it's all useless because nothing in the game depends on it -- it's internet spaceships with some lore somewhere way in the background.

I like internet spaceships as much as the next guy, but EVE could be quite a bit more, I think.


We might see some of that with Project Legion (even if only on a cursory level) but I'm not sure just how far the long term plans are for it. I do believe that EVE could be so much more than just spaceships shooting at each other (not that there's anything wrong with that) but for as gorgeous as this game looks and for all the intricacies of backstory and world building that went into it, it would be a real treat to see an increased effort to up the immersiveness to epic levels.

"Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"

Slick Slomopavitz
Doomheim
#45 - 2014-05-20 01:00:47 UTC
Cpt Tirel wrote:
Eve lore is awesome. I read The Burning Life and Empyrean Age and thought both of them were great. In my opinion it is more realistic lore than for example Star Wars. And more imaginative when going into detail than Stargate.

In-game lore stuff is not very interesting, everyone is too busy flying their ships for that. If the door ever opens perhaps things will change.


I totally agree with you. The EVE universe is fantastical AND believable all at the same time, and it feels more "right" than most of its peers, as well as other intellectual properties like Star Wars, Star Trek, etc. This is a fully formed entity from top to bottom, and I can't help but wonder what else CCP has in store for it, because the limitations of being a simple space combat sim (sort of) only go so far. For some, I'm sure that's far enough. But for others...

Blink

"Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"

Unezka Turigahl
Det Som Engang Var
#46 - 2014-05-20 01:04:21 UTC
Erica Dusette wrote:
Unezka Turigahl wrote:
I don't role play or participate in role play events.

Today is your turn? Cry

I'm not chatty enough to be a role player. I'm far less talkative in-game than on the forums, particularly in local. I role play a mute small-time spacepirate. There hows that?

Born on the planet Ogo, part of an intellectual elite, preparing to subjugate the barbarian hordes on Pluto... yeah I'm just not cut out for this...
Erica Dusette
Division 13
#47 - 2014-05-20 01:08:54 UTC
Slick Slomopavitz wrote:
Jon Joringer wrote:
EVE could be a much cooler place if its lore was actually worth a ******* penny. Science fiction is a genre where atmosphere and setting is pretty much 90% of the enjoyment (to me, anyway). I think the first Mass Effect (never played the sequels) was a successful game because of how much time was spent making sure the setting and lore was explained and fleshed out -- the world felt real and believable. EVE has interesting lore and could have awesome atmosphere (especially if something ever comes from WiS), but it's all useless because nothing in the game depends on it -- it's internet spaceships with some lore somewhere way in the background.

I like internet spaceships as much as the next guy, but EVE could be quite a bit more, I think.


We might see some of that with Project Legion (even if only on a cursory level) but I'm not sure just how far the long term plans are for it. I do believe that EVE could be so much more than just spaceships shooting at each other (not that there's anything wrong with that) but for as gorgeous as this game looks and for all the intricacies of backstory and world building that went into it, it would be a real treat to see an increased effort to up the immersiveness to epic levels.

Short term? We won't see any development on the avatar side of things.

You'll go a long way to find someone who's more enthusiastic about avatar gameplay and immersion than me, and being tired of all the forum-debates, conjecture, uncertainty, rumors and stray Dev comments I recently decided to ask a certain developer directly where we all stand in terms of avatar/WiS development and was told in no-uncertain terms that right now the focus is 100% on the spaceship game with no short-term plans to work on the avatar side of things.

But long term? I believe it's inevitable that we'll see avatar based gameplay and other things that allow us to immerse ourselves as our characters further, rather than just immersion in the form of a lump of metal flying around under water, shooting at other lumps. It's the natural evolution of almost any game-world IMO, the aim is always to work toward making things more real, lending to further immersion. EVE will go that way too, otherwise what's the point of Lore at all, beyond a superficial framework?

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Erica Dusette
Division 13
#48 - 2014-05-20 01:09:59 UTC
Unezka Turigahl wrote:
Erica Dusette wrote:
Unezka Turigahl wrote:
I don't role play or participate in role play events.

Today is your turn? Cry

I'm not chatty enough to be a role player. I'm far less talkative in-game than on the forums, particularly in local. I role play a mute small-time spacepirate. There hows that?

Born on the planet Ogo, part of an intellectual elite, preparing to subjugate the barbarian hordes on Pluto... yeah I'm just not cut out for this...

Mute huh?

I can work with that ... Pirate

Jack Miton > you be nice or you're sleeping on the couch again!

Part-Time Wormhole Pirate Full-Time Supermodel

worмнole dιary + cнaracтer вιoѕвσss

Unezka Turigahl
Det Som Engang Var
#49 - 2014-05-20 01:35:44 UTC
Slick Slomopavitz wrote:


I totally agree with you. The EVE universe is fantastical AND believable all at the same time, and it feels more "right" than most of its peers, as well as other intellectual properties like Star Wars, Star Trek, etc. This is a fully formed entity from top to bottom, and I can't help but wonder what else CCP has in store for it, because the limitations of being a simple space combat sim (sort of) only go so far. For some, I'm sure that's far enough. But for others...

Blink


I think it would be cool for CCP to open up a planet for on-foot exploration. They could still keep the harsh pvp-focus by making the game function a lot like Day Z. Just without the zombies. Wide open terrain like Day Z or Red Dead Redemption. Free for all pvp, lose all your gear when you die. It would be about exploring an alien planet and trying to survive, maybe have the ability to scout for deposits of some sort that you can mine through PI, to tie it into EVE. I dunno. I think it would be more interesting to have a separate economy for the planet and just a few things that tie into space. It would just be cool to explore a hostile alien world, check out the flora and fauna, get into shootouts. Sort of like what the early explorers of the American west went through. Maybe there could be developments/cities here and there that have no pvp or limit it somehow, with the wilderness being free for all. They could start it on a desert planet so there would only be one environment to create assets for. Open up an ice planet a couple years later... ship goods between planets using EVE ships to make a hefty markup and build things that can not be built with one planet's materials alone.

Dust/Legion is not very interesting to me. Its just a team deathmatch game. Who cares.

And then there's movies... EVE movies would be cool if done well. No one ever makes movies with lots of cool spaceships. Star Wars still hasn't been beat in that regard and that was nearly 40 friggen years ago.

Sometimes EVE's universe does seem horrendously under-utilized.
Slick Slomopavitz
Doomheim
#50 - 2014-05-20 01:42:09 UTC
Unezka Turigahl wrote:


And then there's movies... EVE movies would be cool if done well. No one ever makes movies with lots of cool spaceships. Star Wars still hasn't been beat in that regard and that was nearly 40 friggen years ago.

Sometimes EVE's universe does seem horrendously under-utilized.


I've been wondering if CCP will ever foray into the cinematic arena. Hell, the promo videos they put out for the game are already mini-masterpieces! They're sitting on top of a gold mine here, and while it's encouraging to see them branching out into comic books and the proposed EVE television series, there could - and should - be so much more. SO much more.


"Some places got a Murphy bed, this place got a Murphy shower. I still don't know where to hang the towels!"

Karen Avioras
The Raging Raccoons
#51 - 2014-05-20 05:12:59 UTC
It doesn't really affect my in game decisiona but reading about it is nice. Lore in eve is written in a really good way.
Sibyyl
Garoun Investment Bank
Gallente Federation
#52 - 2014-05-20 05:18:42 UTC  |  Edited by: Sibyyl
Unezka Turigahl wrote:
Born on the planet Ogo, part of an intellectual elite, preparing to subjugate the barbarian hordes on Pluto...

Are you also divergent, friend? *put my head on your shoulder*

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

King Fu Hostile
Mea Culpa.
Shadow Cartel
#53 - 2014-05-20 05:57:08 UTC
I find lore important and it has affected my gameplay and career decisions of my main and these highest-SP alts. I wish it played an even bigger role in today's EVE.

Icarus Able
Refuse.Resist
#54 - 2014-05-20 06:03:09 UTC
I love the lore have read all the stories and books, and given the choice if i have to spend some time in highsec i'll hang around the minmatar region of space. However i'll fly any damn ship if it sounds cool.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#55 - 2014-05-20 06:04:59 UTC
Eve is real.

That being said Incarna lore is my favorite because I was part of it. I shot a statue and it made some guy cry onstage a couple of months later.

Put that in you pod goo and space barbie it.

internet spaceships

are serious business sir.

and don't forget it

Gully Alex Foyle
The Scope
Gallente Federation
#56 - 2014-05-20 09:14:37 UTC
Almost zero.

But I wouldn't want 'polycarbon engine housing' rigs to be named 'speed and agility enhancers'.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Black Panpher
CastleKickers
Rote Kapelle
#57 - 2014-05-20 09:23:59 UTC
If you love EvE online and haven't bought the books to take on holiday and quench your EvE addiction then you are a Scrublord.
DrSmegma
Smegma United
#58 - 2014-05-20 09:24:56 UTC
Absolutely zero. As far as I'm concerned, Eve has no lore.

Eve too complicated? Try Astrum Regatta.

Ramona McCandless
Silent Vale
LinkNet
#59 - 2014-05-20 09:27:33 UTC
I like some parts, but the vast majority of it is terrible

Id be more interested if it wasnt so poor and uninteresting

That said, Sebiestors should be exterminated as a pestilence

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Jur Tissant
Garoun Investment Bank
Gallente Federation
#60 - 2014-05-20 09:43:44 UTC
I wish it was more prominent. Other games base entire expansions on lore and it can be rather enthralling. EVE has a unique universe, but missions just boil down to repetitive tasks which have nothing to do with it.