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[Kronos] Freighters and Jump Freighters Rebalance [Updated]

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Author
Frostys Virpio
State War Academy
Caldari State
#921 - 2014-05-18 19:21:32 UTC
Tippia wrote:
Digger Pollard wrote:
First, there is no rarity, just over-estimation of how many freighters actually pass per hour.
Do you have any statistics to support this assertion?

Quote:
Second, there are easier targets
Third is gankers being simply too lazy.
So you're saying that it's actually very rare.

Quote:
They are crying to make freighters as easy to gank as miners, and it looks like they are succeeding.
Do you have any examples of this actually happening?


What he's saying is the gankers still kill most of the freighter while being too lazy to do it and hunting for barge/industrial ship more because they are easier targets. All in a day of work.
Commander A9
Aurora University
#922 - 2014-05-18 19:22:03 UTC
Great.

So we're hauling less...

We're less protected...

And we have to spend millions to achieve what we can maintain already now after the changes are applied.

I hate these changes; hands down. It's already easy enough to take down a freighter through the use of multi-client software; now, with these changes, it's going to get even worse.

Again, if 'no votes nerf boats,' why is it I vote, and all my favorite boats keep getting nerfed anyway?

Recommendations:

-enable ships wobbling in hangar view (pre-Captains Quarters)

-add more missions (NPC fleet vs. NPC fleets that actually shoot)

-STOP NERFING EVERYTHING!

Join Live Events!

Dave Stark
#923 - 2014-05-18 19:23:57 UTC
Commander A9 wrote:
Again, if 'no votes nerf boats,' why is it I vote, and all my favorite boats keep getting nerfed anyway?

this one's more a case of "stupid people kept asking for things, even though they were told this was going to happen".
James Amril-Kesh
Viziam
Amarr Empire
#924 - 2014-05-18 19:24:50 UTC
Commander A9 wrote:
It's already easy enough to take down a freighter through the use of multi-client software

I seriously doubt this has happened more than maybe once or twice ever. It's certainly not common.
Freighter ganking isn't easy even as a group effort among individual players.

Enjoying the rain today? ;)

Digger Pollard
Center for Advanced Studies
Gallente Federation
#925 - 2014-05-18 19:25:33 UTC
Dave Stark wrote:
Commander A9 wrote:
Again, if 'no votes nerf boats,' why is it I vote, and all my favorite boats keep getting nerfed anyway?

this one's more a case of "stupid people kept asking for things, even though they were told this was going to happen".


More like "people were asking for obviously needed buffs and stupid people nerfed it instead".
Dave Stark
#926 - 2014-05-18 19:26:46 UTC
Digger Pollard wrote:
Dave Stark wrote:
Commander A9 wrote:
Again, if 'no votes nerf boats,' why is it I vote, and all my favorite boats keep getting nerfed anyway?

this one's more a case of "stupid people kept asking for things, even though they were told this was going to happen".


More like "people were asking for obviously needed buffs and stupid people nerfed it instead".


no, people were told this would happen but kept insisting on this idiotic change.
Frostys Virpio
State War Academy
Caldari State
#927 - 2014-05-18 19:26:50 UTC
Digger Pollard wrote:
Dave Stark wrote:
Commander A9 wrote:
Again, if 'no votes nerf boats,' why is it I vote, and all my favorite boats keep getting nerfed anyway?

this one's more a case of "stupid people kept asking for things, even though they were told this was going to happen".


More like "people were asking for obviously needed buffs and stupid people nerfed it instead".


Freighter didn't needed a buff.
Retar Aveymone
GoonWaffe
Goonswarm Federation
#928 - 2014-05-18 19:27:42 UTC
CCP Fozzie wrote:

I'm seeing some good feedback about the unique role of Jump Freighters meaning that they don't get much benefit from rigs other than cargo rigs, and this is indeed a problem that limits player choice. I'm going to bring up a few ways to help solve that issue with the other designers early next week.

I do want to clarify that although it's very possible that a lot of these numbers can change, we're not going to simply give JFs a gigantic buff to their cargoholds and call it a day. The fast movement of goods across the galaxy has its advantages and also its disadvantages, and we are not going to simply let power creep get out of control in this area.

As a note: I completely get that you don't want to make JFs even more powerful. But without new types of rigs, there's no gameplay benefit to giving JFs rig slots - they'll just fit the required cargohold rigs and all you've really done is increase their price.

As a side note, I think the agility nerf is unneeded - there's never going to be a situation you fit for agility. And where jfs are aligning, they're almost always doing so in complete safety (a station docking ring, pos shields, etc) so an agility nerf is really just making flying them more unpleasant rather than doing much gameplay-wise.
Kaarous Aldurald
Black Hydra Consortium.
#929 - 2014-05-18 19:28:14 UTC
Digger Pollard wrote:
Dave Stark wrote:
Commander A9 wrote:
Again, if 'no votes nerf boats,' why is it I vote, and all my favorite boats keep getting nerfed anyway?

this one's more a case of "stupid people kept asking for things, even though they were told this was going to happen".


More like "people were asking for obviously needed buffs and stupid people nerfed it instead".


No buffs were needed, that was just wishful thinking among those who thought CCP would ever support their dreams of them autopiloting through space with several billion isk in their cargohold.

Nerfs seemingly were needed, though.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Daichi Yamato
Jabbersnarks and Wonderglass
#930 - 2014-05-18 19:28:23 UTC  |  Edited by: Daichi Yamato
James Amril-Kesh wrote:
Daichi Yamato wrote:
Vhelnik Cojoin wrote:


Statistics is an exact scientific branch of mathematics.


quoting, and if i have space, this will go in my sig. ur shame will last till the end of time.

Have you ever taken a course in statistics? Do you know what a significance test is? These things aren't open to interpretation any more so than any other branch of mathematics.


its the exact part.

data may be exact. however there is nothing exact about which data should be used or how it is gathered.

for example:
baltec is using the amount of freighter trips as his population.
vhelnik is using the amount of freighter pilots as his population.

both are correct, but they arent the same. which u use is ur opinion.

and there is nothing exact about a significance test either. in fact what should be used as a significance level is entirely open to OPINION, and even when a significance level suggests one thing or the other it is only a suggestion. it is entirely open to interpretation how we read data. Statistical analysis has inference written all over it.

yes i have taken courses in statistics.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

James Amril-Kesh
Viziam
Amarr Empire
#931 - 2014-05-18 19:28:28 UTC
There were no buffs necessary, freighters and JFs were fine.
The predominant effect of the nerf however will be the increase in prices for people living in remote areas of space.

Enjoying the rain today? ;)

handige harrie
Vereenigde Handels Compagnie
#932 - 2014-05-18 19:31:06 UTC
This is CCP saying people with one account are not wanted in EVE. It's cheaper to haul with 2x freighters now than it is with 1x with Rigs.

so plebs, please get out.

Baddest poster ever

James Amril-Kesh
Viziam
Amarr Empire
#933 - 2014-05-18 19:31:28 UTC
Daichi Yamato wrote:
and there is nothing exact about a significance test either. in fact what should be used as a significance level is entirely open to OPINION, and even when a significance level suggests one thing or the other it is only a suggestion. it is entirely open to interpretation.

Uh no, when you do a significance test at the 90% level you're saying that you want to be 90% certain that your confidence interval contains the true population proportion, or that you want to be 90% certain that rejecting the null hypothesis is correct.

It's about probabilities, not interpretation.

Enjoying the rain today? ;)

Tippia
Sunshine and Lollipops
#934 - 2014-05-18 19:33:38 UTC
handige harrie wrote:
This is CCP saying people with one account are not wanted in EVE. It's cheaper to haul with 2x freighters now than it is with 1x with Rigs.
So your freighters cost less than 300M ISK? Can I a buy one five? P
Jatok Reknar
The Legion of Spoon
Curatores Veritatis Alliance
#935 - 2014-05-18 19:35:31 UTC  |  Edited by: Jatok Reknar
You do have to factor in the concept of individual loss - rather than cumulative isk loss - when balancing risk vs reward for ganking imo. A well fitted catalyst costs what? Getting a group together, I can imagine is challenging and requires organizational skills. But an individual's sense of loss for losing his gank ship to CONCORD is minimal at best when compared to the owner of a freighter (which is supposed to be a capital ship), even if that owner isn't doing anything stupid like pack multiple billions in his freighter.

Though I think we digress. This change just feels rushed and not fully thought out. Hopefully CCP will keep refining it a bit more before release.
Frostys Virpio
State War Academy
Caldari State
#936 - 2014-05-18 19:35:37 UTC
Tippia wrote:
handige harrie wrote:
This is CCP saying people with one account are not wanted in EVE. It's cheaper to haul with 2x freighters now than it is with 1x with Rigs.
So your freighters cost less than 300M ISK? Can I a buy one five? P


I guess it depends on which rigs you plan on using...
Dave Stark
#937 - 2014-05-18 19:36:05 UTC
James Amril-Kesh wrote:
Daichi Yamato wrote:
and there is nothing exact about a significance test either. in fact what should be used as a significance level is entirely open to OPINION, and even when a significance level suggests one thing or the other it is only a suggestion. it is entirely open to interpretation.

Uh no, when you do a significance test at the 90% level you're saying that you want to be 90% certain that your confidence interval contains the true population proportion, or that you want to be 90% certain that rejecting the null hypothesis is correct.

It's about probabilities, not interpretation.

hate to be pedantic, but that's the definition of a credible interval.
Vhelnik Cojoin
Pandemic Horde High Sec Division
#938 - 2014-05-18 19:37:44 UTC
baltec1 wrote:
Vhelnik Cojoin wrote:


Now. Do you concede that freighter pilots in NPC corporations are being suicide ganked in HiSec, even with no cargo? Yes or no. This question seemed important to you, so I need an answer.


Sure they do, its just very very rare.

Excellent. We just need more than zero examples per year to proceed.

It is getting late here, so we will have to continue tomorrow, I'm afraid. Some light reading might be in order before then. I suggest the first few chapters of "Fundamentals of Statistical and Thermal Physics" by Federick Reif. McGraw-Hill (1985), ISBN 0-07085615-X. Despite the title the introductory chapters deals purely with the mathematical aspects of statistics without being too terse. Others may be able to suggest better alternatives.

Daichi Yamato wrote:
Vhelnik Cojoin wrote:


Statistics is an exact scientific branch of mathematics.


quoting, and if i have space, this will go in my sig. ur shame will last till the end of time.


I'm honored. You might consider using the above literature reference as well.

Have you Communicated with your fellow capsuleers today? It is good for the EvE-oconomy and o-kay for you.

Vigilanta
S0utherN Comfort
#939 - 2014-05-18 19:42:47 UTC
Tippia wrote:


Quote:
the point of my post is to try to actually give some choice to the ship owner
You have plenty of choice. The entire problem is that some people assumed all along that being given choice would itself come without a cost, but that was never going to happen — choice itself is too valuable, and the full array of choices you can make have to fit in the overall balance of the game.



I dont ever think anyone assumed choice would come without a cost, I think most imagined that with the introduction of rigs we would have the opportunity to marginally increase cargo and tank ./ or speed, OR massively improve cargo OR tank. Please note the or. The main issue that is created with the current proposed set of changes is that there really isn't a middle ground. If i want to be able to move and ihub or 2 sov upgrades there is more or less only 1 way for me to really rig a freighter, that is hardly choice.

Coming into this thread I fully expected and embraced that there would be at least a marginal nerf in base hauling capacity to both the JF and Freightor, but the degree to which Fozzie nerfed them is amazing. Realistically, freighters were in dire need of a buff, as someone who has been bumped around madrimille for 15 minutes there is no way one can consider the current gank meta fair or balanced. Jump freighters were more or less fine as is and realistically didn't need any change, though having them being able to move 400k m3 would have been kind of nice just because of the aforementioned sov upgrades.

Some things that i think would make this more palatable. (not necessarily all, but pick and choose)

1. Give each races frieghtor / JF a defined role, before they each had some uniqueness, I feel like you have removed some of that as most of them have very similar capacity's now, especially the jfs. It would be cool if there was a reason to spec into multiple races of freightor and each race had a reason to use it above others for certain situations. I.E. Minmatar for speed, Amarr for tank, Caldari for Capacity. This somewhat exists already but it would be nice to see these more defined. This adds some more diversity to the high level logistics play.

2. 2 rigs slots on freightors 1 on jf's, Allow for some choice but make it so we can at least use the base model without having to make the investment into capital rigs i.e. throw away ihub freighters, I really don't want to be using a 3 bil isk freighter in nullsec to get things done.

3. Some agility or warp speed increase, i'm not talking anything massive, but it is hard to resist autopiloting sometime as this is the most boring thing in the game. Your either going to live or your going to die on any given trip, there is little you can do (aside from cargo selection) that is going going to change that.

Do remember that you are already effectively nerfing JF;s with the jump fuel consumption changes, im not seeing why they need additional nerfs. Nor do I see how JF's were contributing to power creep as since empire is central, and jfs move goods from the central location empire to the war front, not matter which front your fighting on HS is usually about the same distance away for both sides. Living in Deep null, it is already pretty expensive to move out to null and back, a 50% increase in cost is going to make a big difference in cost for those of us that are 5 jumps deep.
handige harrie
Vereenigde Handels Compagnie
#940 - 2014-05-18 19:43:14 UTC  |  Edited by: handige harrie
Tippia wrote:
handige harrie wrote:
This is CCP saying people with one account are not wanted in EVE. It's cheaper to haul with 2x freighters now than it is with 1x with Rigs.
So your freighters cost less than 300M ISK? Can I a buy one five? P


try making a freighter have the same EHP AND cargo in Kronos as now, Tech 1 rigs will only get your so far....

Baddest poster ever