These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Suicide Gank Fix

Author
Gawain Edmond
Khanid Bureau of Industry
#41 - 2014-05-03 11:29:21 UTC
something i've been pondering since I first read this post, now you have to agree to pretend a few things while reading my thoughts. First you have to agree that there should be atleast some risk in everything you do in eve, Second agree to the fact that suicide ganking is a risk averse action.

Ok with those two things in mind if we were to impliment changes that make suicide ganking more expensive then the value of the average gank goes up to cover the extra cost which changes nothing except reducing the risk of being ganked for loot. This makes hauling an even more risk averse action by reduction of the risk involved.

Lets say i don't like anything that's risk averse and I also agree suicide ganking is bad IF it did get removed from the game would we then also have to remove cargo bays from the game as there would be no risk? We could also have 1 big market where everything was for sale all the time and we could access all our stuff from anywhere in eve and instead of it being blown up in pvp or pve we could pay a fee of 50 isk to have npc's go salvage our ship and fittings and bring it back to the station for us and then a fee of say 100 isk to repair it all and we could ban podding of people and permit everyone to have an unlimited number of clones and clone jump as often as they want.

how much better would the game be with no more risk averse actions and all risk was removed!!!! be brave people vote for this change and have eve a better for us all!
Mara Pahrdi
The Order of Anoyia
#42 - 2014-05-03 11:45:34 UTC
Sir Dangler wrote:
stuff...

...since they have illegally shot another innocent carebear in high sec!

... more stuff

What do you think?

No.

Being a HS carebear myself, I can say that there is no such thing like an innocent carebear.

Remove standings and insurance.

DHuncan
Hoplite Brigade
Ushra'Khan
#43 - 2014-05-17 16:02:03 UTC
The popular concept of AFK miners is fake. An excuse to justify a very lame activity as ganking miners. A miner in high sec using COMs is not AFK, nor is when remotelly working labs or factory slots, corporation bulletins, many things other than obsesively hiting d-scan as a millitian.

Speaking of consequences of your actions and risk versus reward philosophy, ganking miners is one of the most unballanced -to the side of the simple- things one dude can do in EvE. A long list of minimal consecuences is still a minimal consecuence. You choose to be a bad guy? Ok, be it, but crying for your 15 minutes of semi-forced docking dont makes you look that perilous even dou the rude comments you may include in your bio.

Ballancing high sec? Better ballance the whole galaxy, by having a hig sec, low sec, null sec. Now is like that but being a partially high-sec. High sec has too profitable ores and this is a problem? I believe so, CCP: work here. Players: lead your demands that way.

But please save me from hearing the bull material about how evil are the lazy miners and how good the gankers do for we all.

Treat the OP with more respect and if what you going to say adds nothing positive you better shut up...

Big smile

What did you say about CODE?

Vlad Draculesti
M4gnum P.I.
#44 - 2014-05-17 16:28:30 UTC
As someone who just lost a tengu (1.4B) to a suicide gank (different character), I disagree with some of these ideas.

Should the sec penalty be harsher in high sec? Probably. Should it be straight to -10? No. Would that even really solve the problem?

There are about 3 broken aspects of suicide ganking that formed a perfect storm.

1) Autopilot got better. Its a feature in the game, and it does cool things like dock you now. There isn't a disclaimer or asterisks on it like "By the way, don't do this in anything worthwhile because you are gank bait." Its also super counter-intuitive to new players who believe high sec is pretty safe.

2) People learned to game the system. Floating in your egg at -10 then having someone drop a ship for you at the last minute to warp to the gate and shoot something is pretty broken.

3) CCP gave use a new class of ship called Suicide Gank Ship. It requires BC 5. In all seriousness, the BS weaponized BC's are the best thing since sliced bread for suicide ganking.

A couple of easy solutions:

CONCORD should pod outlaws and people who have killed 2 or more ships outright in high sec over a period of time (giving people a freebee for new players who are being careless or people who want some revenge). That is the price you pay for being an outlaw. I used to be a -10 pirate and I get it, eve is dangerous. But it should not just be dangerous for your victims.

Secondly, beef up security at gates. Concord should react quickly and jam. Increase sentry gun damage in high sec. I actually propose reducing security in the open areas of high sec (like belts). CCP intends people to AFK mine. It doesn't mean you can fall asleep.
Domanique Altares
Rifterlings
#45 - 2014-05-17 20:57:23 UTC
Vlad Draculesti wrote:
I used to be a -10 pirate and I get it, eve is dangerous. But it should not just be dangerous for your victims.


You don't get it. At all.

Victims should stop being victims. Why in the hell is a -10 character allowed to fly with impunity through hisec? They can be shot by anyone, anywhere. So why aren't they being shot by anyone? Why do high seccers depend so much on mechanics and NPCs to clean up for them?
Alyth Nerun
Foundation for CODE and THE NEW ORDER
#46 - 2014-05-17 21:14:38 UTC
Since a lot of us gank with -10 alts anyway, why should we care? This will however banish all the evil rebels from highsec who try to suicide gank my bumping Stabber. So go on, make it worse for our opposition.
DHuncan
Hoplite Brigade
Ushra'Khan
#47 - 2014-05-17 22:38:32 UTC
Domanique Altares wrote:
Vlad Draculesti wrote:
I used to be a -10 pirate and I get it, eve is dangerous. But it should not just be dangerous for your victims.


You don't get it. At all.

Victims should stop being victims. Why in the hell is a -10 character allowed to fly with impunity through hisec? They can be shot by anyone, anywhere. So why aren't they being shot by anyone? Why do high seccers depend so much on mechanics and NPCs to clean up for them?


Wrong. It is you who doesn't get it. You want to fight industrialist cause -and only cause- they dont fight back. That doesnt make you a better player and doesnt make your character a mightier one but all the way around. CONCORD should be the ones who shoot sec. -10 as they did in the past. The mechanics are rebalanced to satisfy the cry babies that want to be a 'high security bad guy' that depends so much in mechanics and NPCs to clean up for them.

Victims should stop being victims by what? stop mining and going to fight with you? And at the end saying GF and smile at the rainbow? Thats all your fuss about, the other kids dont wanna play with you the way you want with your rules. Everything else is blah. The good news: more and more people is starting to understand. Make no mistake it is you who dont get it.

What did you say about CODE?

Vlad Draculesti
M4gnum P.I.
#48 - 2014-05-18 03:07:46 UTC
Domanique Altares wrote:
Vlad Draculesti wrote:
I used to be a -10 pirate and I get it, eve is dangerous. But it should not just be dangerous for your victims.


You don't get it. At all.

Victims should stop being victims. Why in the hell is a -10 character allowed to fly with impunity through hisec? They can be shot by anyone, anywhere. So why aren't they being shot by anyone? Why do high seccers depend so much on mechanics and NPCs to clean up for them?


I will assume you don't play Magic, but that argument is the same as saying "My 1 mana, 10/10 indestructible creature is balanced because someone could have counter spelled it"

The only question you have to ask yourself is are you doing something counter-intuitive, unnatural, or against common sense to accomplish your goals? If so, then something is probably broken.

Yeah, we float in our pods because we know concord will ignore us even though we are "outlaws", have alts on other accounts drop us ships, then we warp to a gate to suicide kill a ship that another alt, on another account, has scouted.

Nothing wrong with that process. At all.
DHuncan
Hoplite Brigade
Ushra'Khan
#49 - 2014-05-18 04:05:35 UTC
Vlad Draculesti wrote:

Nothing wrong with that process. At all.


Understanding this last phrase is sarcastic.

What did you say about CODE?

Mag's
Azn Empire
#50 - 2014-05-18 06:54:34 UTC
DHuncan wrote:
CONCORD should be the ones who shoot sec. -10 as they did in the past. The mechanics are rebalanced to satisfy the cry babies that want to be a 'high security bad guy' that depends so much in mechanics and NPCs to clean up for them.
When did Concord do this?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Reaver Glitterstim
The Scope
Gallente Federation
#51 - 2014-05-18 07:52:01 UTC
It is up to the players in highsec who are minding their own business to not fly something worth ganking. CCP is becoming aware of a difficulty in properly tanking industrial ships. Haulers and mining barges have had their EHP buffed considerably already, and now freighters are gaining the ability to fit rigs. Beyond that, the expectation is that the value of the cargo should match the hit points of the ship.

If you want to haul particularly expensive stuff that has a low volume, you can use a shuttle, interceptor, blockade runner, or other small ship that is hard to catch. If it has a high volume, just try splitting it up into multiple trips or have people fly escort with you. The main key is that players need to be aware that having too much value in their ship can make them a target for ganking.

I get your point, suicide ganks aren't always risky. It is fairly easy to estimate the value of ganking a ship vs. the cost of doing so. There are ways to make yourself harder to be prospected, such as using a faster ship. But just as the gankers can ensure they shoot a target that will make them a profit, a player can ensure that their ship is not a profitable target. If you get ganked after that, it wasn't for profit, unless you miscalculated.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Domanique Altares
Rifterlings
#52 - 2014-05-18 08:22:12 UTC
DHuncan wrote:

Wrong. It is you who doesn't get it. You want to fight industrialist cause -and only cause- they dont fight back.


I don't want to do anything of the sort. I live in lowsec. Pretty shy on brainless industrialists down here.

Quote:
CONCORD should be the ones who shoot sec. -10 as they did in the past.


CONCORD has never shot -10 characters just for being -10 outside Sanctum constellation.

Quote:
Victims should stop being victims by what? stop mining and going to fight with you? And at the end saying GF and smile at the rainbow? Thats all your fuss about, the other kids dont wanna play with you the way you want with your rules. Everything else is blah. The good news: more and more people is starting to understand. Make no mistake it is you who dont get it.


It's not my rules; It's CCP's rules. All the tools are in place for high seccers to secure high sec for themselves. Instead of getting off their poor, lazy asses and doing it, they cry to CCP to fix it for them.
DHuncan
Hoplite Brigade
Ushra'Khan
#53 - 2014-05-18 13:26:43 UTC
For what I understood the lower his sec, the more the restriction for the 'outlaw' to travel free in high sec. I have never being in negative sec, so I just say what I have read years ago. Also reading about the tactics of flying a capusle to being left alone by CONCORD and have an alt dropping a ship for the ganker, suggest that what I say may be like that. If not, obviously makes not sense to have any seurity status at all. But it may be another nosense twick to help even more the demands of the poor gankers. Definitelly CONCORD should, as a police force, shot in sight any known criminal. Also a negative security capsuler should not get any fix when 'rating' in low sec, or any other meassure like before mentioned to make consecuences proportional to your actions with the similar harsh you measure the consequences of a miner havig low dps fit in a hulk Roll. Not to protect the 'lawfull' capsulers only, but also to make your (not reffering to anyone in particular) 'outlaw' life experience much more realistic. As you hate lazy and unprepared as much as effortless gains, you should agree.

Brainless industrialist? Sounds like an oximoron to me, you suggest gankers are very brilliant? Smart mercenary, stupid scientist? I'ts clear how we cannot agree.

The point goes way deeper than that. CCP strugles to have a ballanced game and, at the same time, have no gaps for the bully. For example, do you think CCP had in mind when implementing safety system that new players would press the button in their first day in space and some well-aware-scum would be waiting to frie them? No, obviously the red, yellow, green safety was made to cover other needs. And yet every day, as a welcome gesture from the allways-caring-gankers, dozens of new players fall for that mistake. Yes, yes, that will make them learn, they should thank you dearly... ungratefull newbies.... And we discuse if technically that is correct or not as if that was the point. No, the point just some fail to see.

What did you say about CODE?

Markus45
Doomheim
#54 - 2014-05-18 15:09:18 UTC
Vlad Draculesti wrote:

2) People learned to game the system. Floating in your egg at -10 then having someone drop a ship for you at the last minute to warp to the gate and shoot something is pretty broken.

Ohhhhh....

So that's how you pod people in high-sec without having to...... ahhhhhhhhhhhh!

Thank you so much for this post dude. Back to podding autopiloters I go Lol
Markus45
Doomheim
#55 - 2014-05-18 15:15:28 UTC
Domanique Altares wrote:
Vlad Draculesti wrote:
I used to be a -10 pirate and I get it, eve is dangerous. But it should not just be dangerous for your victims.


You don't get it. At all.

Victims should stop being victims. Why in the hell is a -10 character allowed to fly with impunity through hisec? They can be shot by anyone, anywhere. So why aren't they being shot by anyone? Why do high seccers depend so much on mechanics and NPCs to clean up for them?

Yeah, agreed. I've resorted to popping myself with an alt when I want to shed killrights, because going suspect and warping around causes exactly 0 players to ever actually shoot you.

I've seen criminal pods sitting @ 0 on a gate with combat ships warping past and from the gate, and no one actually shooting him.

High-sec vaginas.
Domanique Altares
Rifterlings
#56 - 2014-05-18 15:32:18 UTC
DHuncan wrote:

Snip declaration of ingorance.


So you admit to being mostly ignorant about the system you're agreeing should be changed. Good job.

A -10 character can go into any level of high sec they choose. They are, however, pursued by the faction police, not CONCORD. If they are in something like a frigate, dessy, or an agile cruiser they'll have no issue escaping the NPCs. It can even be done in a BS if the pilot is spot on, but you run a bigger risk of being grabbed by a player that way.

I lost a Sacrilege in high sec a couple weeks ago this way when I was bringing it down from Hek; another player in an Ares grabbed me on the far side of a gate and held me down for the faction police to kill. That was a consequence of being -10. It's a risk I run when I go to high sec.

To clarify, CONCORD punishes direct criminal activity, not low security status. That is technically for the faction police, and is the reason someone -10 will sit in a pod and wait for a ship to be dropped for them. The question is, why does no one shoot these pods? Why does no one kill these ships? My example above isn't even an example, because the person who tackled my ship was another lowsec PvPer on the way back to lowsec.

This is how CCP wants it; ultimately the 'game' is for the flashy to avoid the mostly inept NPCs. It's for players to truly mete out justice. The fact that you people have the tools to do so, and yet will not, indicates that you have no real issue with criminals entering and operating in high sec.
DHuncan
Hoplite Brigade
Ushra'Khan
#57 - 2014-05-18 15:40:05 UTC
Domanique Altares wrote:
DHuncan wrote:

Snip declaration of ingorance.


So you admit to being mostly ignorant about the system you're agreeing should be changed. Good job.

A -10 character can go into any level of high sec they choose. They are, however, pursued by the faction police, not CONCORD. If they are in something like a frigate, dessy, or an agile cruiser they'll have no issue escaping the NPCs. It can even be done in a BS if the pilot is spot on, but you run a bigger risk of being grabbed by a player that way.

I lost a Sacrilege in high sec a couple weeks ago this way when I was bringing it down from Hek; another player in an Ares grabbed me on the far side of a gate and held me down for the faction police to kill. That was a consequence of being -10. It's a risk I run when I go to high sec.

To clarify, CONCORD punishes direct criminal activity, not low security status. That is technically for the faction police, and is the reason someone -10 will sit in a pod and wait for a ship to be dropped for them. The question is, why does no one shoot these pods? Why does no one kill these ships? My example above isn't even an example, because the person who tackled my ship was another lowsec PvPer on the way back to lowsec.

This is how CCP wants it; ultimately the 'game' is for the flashy to avoid the mostly inept NPCs. It's for players to truly mete out justice. The fact that you people have the tools to do so, and yet will not, indicates that you have no real issue with criminals entering and operating in high sec.


That's not the point.

What did you say about CODE?

DHuncan
Hoplite Brigade
Ushra'Khan
#58 - 2014-05-18 15:41:59 UTC
Markus45 wrote:


High-sec vaginas.


This is the point.

What did you say about CODE?

Domanique Altares
Rifterlings
#59 - 2014-05-18 15:43:18 UTC
DHuncan wrote:
Markus45 wrote:


High-sec vaginas.


This is the point.


The fact that high sec residents are vaginas is the point?

We agree then.
DHuncan
Hoplite Brigade
Ushra'Khan
#60 - 2014-05-18 15:55:15 UTC
Socrates was the wiser man of Athenas cause he was the only one aware of his ignorance.

I admit I don't know every mechanic of every proffesion in eve, but I know my trade and I dont need to know the gravity inertia of my ship in space cause as long as it is realistic, the computer will calculate that for me. I expect it to be realistic or at least believable.

Imo that police does not shot criminals is not very realistic unless taken as case of corruption on their part or whomever directs them.

I understand a vagina is something nice, apparently for you guys must be something like the worse, but I assume you just want to troll due to lack of reassons to deffend your point.

This is not about a debate or dialectical fight. I said my point, here it lies, I respect you may have a different one, I will not continue saying and counter-saying.

If you quote me, dont change my words, nor substitute them for animal sounds or nonsense barbaros, that facts your own lack of sincerity.

What did you say about CODE?