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Kronos features on Singularity

First post
Author
Domanique Altares
Rifterlings
#21 - 2014-05-15 00:20:53 UTC  |  Edited by: Domanique Altares
Numa Pompilious wrote:
I see many of the changes to the Gurista's faction ships are in (drone bay downsize, control downsize) however, the traits are the same making for some severely limited testing available for those ships.

Also noted that with the drone skill split I have light drones showing at 5 but no medium drone skill at all, funnily, I was able to launch T2 Hammers as the med drone skill is not showing as a requirement for them.


OTOH, I have Light Drones at only 4, and no Medium Drones skill at all, and cannot use medium drones.

ETA: Incidentally, this also stops me from using T2 lights, as well.
CCP Sledgehammer
C C P
C C P Alliance
#22 - 2014-05-15 10:19:43 UTC  |  Edited by: CCP Sledgehammer
Daenna Chrysi wrote:
gah, got what I call "failure to thrive" on my mac.

thing is, it broke my tranquility installation as well, usually a reboot sorts the issue so it is not a big thing. BUT now, that doesnt help anymore. I try to launch tranquility, and regardless of how recent my boot was, the client never properly loads instead it just dies away from the processes. cache clearing was no use, and now I am trying full reinstall.


Hi Daenna,

There's a possibility that it may have changed a key value in the config file for EVE under Application Support. Could you try the following out for me please?

1. Open Terminal
2. Type “cd Library/Application\ Support/EVE\ Online/"
3. Type "open config"
4. In the resulting document (Which should be opened in a text editor), find this section:
[Drive E]
“Path” = “@tmp@”
“Type” = “hd”
“Label” = “tmp”
“Filesystem” = “win95”

5. Change the line “Path” = “@tmp@” to “Path” = “/tmp”
6. Save and close the file.

Run Singularity's launcher again and it should connect. Be sure that the " marks used are the same as other marks in the config file.

Graphical QA Analyst | EVE Quality Assurance | Team TriLambda

Malakithos
Imperial Academy
Amarr Empire
#23 - 2014-05-15 11:06:42 UTC
Just a question, will those people who have been able to use medium drones to tech 2 be given credit to being able to use medium drones in the next release since I cannot use medium drones from the Sisi release? Thanks!
CCP Goliath
C C P
C C P Alliance
#24 - 2014-05-15 11:23:06 UTC
Malakithos wrote:
Just a question, will those people who have been able to use medium drones to tech 2 be given credit to being able to use medium drones in the next release since I cannot use medium drones from the Sisi release? Thanks!


This is listed in our known issues list in the top post. Worry ye not.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Roa Dierich
Bacon.
#25 - 2014-05-15 15:11:41 UTC
CCP Goliath wrote:
Malakithos wrote:
Just a question, will those people who have been able to use medium drones to tech 2 be given credit to being able to use medium drones in the next release since I cannot use medium drones from the Sisi release? Thanks!


This is listed in our known issues list in the top post. Worry ye not.

Any info on when it'll be fixed?
Kenneth Feld
Habitual Euthanasia
Pandemic Legion
#26 - 2014-05-15 20:16:32 UTC  |  Edited by: Kenneth Feld
Fozzie said Freighter change and JF change were ship balance and not industry, but on sisi as of 3 min ago. They are the same old Charon and Rhea. I know there hasn't been a dev blog as promised at FF, but if all the features of Kronos are on sisi :(

Just wondering if it is going to make it and what overall cargo bays will look like ith hull rigs etc.


Hmm, just noticed, no hull rigs either...
Tarsas Phage
Sniggerdly
#27 - 2014-05-15 22:17:10 UTC
Please don't leave the Ammatar faction LP stores out of the faction drone module party!
EraserHer0
Red Sky Morning
The Amarr Militia.
#28 - 2014-05-16 08:09:00 UTC
Hi Devs,

The Tooltips for the Mininglaser on the Hulk are not visible.
And the Skins for the Orca, Rorqual, and Makinaw are cool Big smile

When will them be available and do u want to implemant the same Skins for the Hulk and Skiff?

Regards
DoToo Foo
Garoun Investment Bank
Gallente Federation
#29 - 2014-05-16 10:18:52 UTC  |  Edited by: DoToo Foo
Default advanced audio setting claims to to be active but it's not.
https://www.dropbox.com/s/7e8me7k7ruj9k6k/Screenshot%202014-05-16%2020.12.25.png

Initially, the Advanced audio settings box is checked, but the sliders are greyed out and the sliders are unavailable.

Uncheck the settings box leaves the audio settings disabled.

https://www.dropbox.com/s/g8apo79wtw9fj9o/Screenshot%202014-05-16%2020.16.29.png

Re-check the settings box and the settings finally become available.

Once you have done this run - around for a pilot, the screen remains consistent even after login.

Edit: same with the inactive client dampening check box

http://foo-eve.blogspot.com.au/

Owen Levanth
Sagittarius Unlimited Exploration
#30 - 2014-05-16 15:34:51 UTC
Weren't the redesign of Typhoon/Moa/Eagle and the Mordus-ships also promised for Kronos? The Moa still looks its ugly old self and the Mordus ships aren't there yet.

I hope this doesn't mean the redesigns and the new ships are pushed back, too?
CCP Goliath
C C P
C C P Alliance
#31 - 2014-05-16 15:58:17 UTC
Owen Levanth wrote:
Weren't the redesign of Typhoon/Moa/Eagle and the Mordus-ships also promised for Kronos? The Moa still looks its ugly old self and the Mordus ships aren't there yet.

I hope this doesn't mean the redesigns and the new ships are pushed back, too?


Moa and Mordus ships will be coming in a build SoonTM. Not 100% on the Typhoon.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Owen Levanth
Sagittarius Unlimited Exploration
#32 - 2014-05-16 16:45:15 UTC
CCP Goliath wrote:
Owen Levanth wrote:
Weren't the redesign of Typhoon/Moa/Eagle and the Mordus-ships also promised for Kronos? The Moa still looks its ugly old self and the Mordus ships aren't there yet.

I hope this doesn't mean the redesigns and the new ships are pushed back, too?


Moa and Mordus ships will be coming in a build SoonTM. Not 100% on the Typhoon.


That's good. I've already planned a bit of time to get Caldari Cruiser V if the new Moa looks good. (If the new Typhoon looks good enough, I'll even consider finally injecting Minmatar battleship.)

Before committing about a month of skill training on my main, I of course want to take a closer look at the new models, try out flying them, stuff like this.

Sorry, I'm just a bit impatient. The new ships and redesigns have made me a bit overexcited. Lol

Altrue
Exploration Frontier inc
Tactical-Retreat
#33 - 2014-05-16 17:01:53 UTC  |  Edited by: Altrue
We need to have the warp in/out effet also applied to our own ship! :D

And the sound is too discreet :(

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Jed Stevens
Hard Knocks Inc.
Hard Knocks Citizens
#34 - 2014-05-16 18:14:22 UTC
CCP Goliath wrote:
Moa and Mordus ships will be coming in a build SoonTM. Not 100% on the Typhoon.



Please push for the Typhoon!
Cptn Bagel
Strategic Fighters Association
#35 - 2014-05-16 20:27:36 UTC
And what about the dominix redesign? Will the space potato's days finally be numbered with kronos?
TheButcherPete
KarmaFleet
Goonswarm Federation
#36 - 2014-05-16 22:05:32 UTC
wtb: Freighter / t2 hauler rebalance announcement ffs

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Merida DunBrogh
Black Screen Of Raging Defeat
#37 - 2014-05-17 10:01:49 UTC
I was wondering about the new launcher, everytime I log in I get to see "2 results are available, use up and down arrows to navigate", however that does not seem to work, as well as it is in the way of selecting the next username with the mouse because it makes the name box and password box collide.

http://i.imgur.com/ZA5mbp0.png

I'd suggest beyond fixing the arrowkeys, to move the "* results available..."to a spot below perhaps, so that nothing needs to move up/down and cause border issues.
Buzz Dura
S0utherN Comfort
#38 - 2014-05-17 16:13:33 UTC
https://forums.eveonline.com/default.aspx?g=posts&m=4602548#post4602548

For a few seconds, you can still see in space and on overview bracket of ship getting out of grid in warp thousands of km away even after the new effect of ships leaving the grid.

Before the feature, it did not bother me but now, it feels akward...

Flashmala
BlackWatch Industrial Group
Memento Moriendo
#39 - 2014-05-17 19:47:21 UTC
So, I drove all the exhumers on Sisi this morning.... I'm seeing cycle duration time for the Skiff and Mackinaws at 145.8s, and the Hulk at 122.4. This is intended?

Age does not diminish the extreme disappointment of having a scoop of ice cream fall from the cone.

Ncc 1709
Fusion Enterprises Ltd
Pandemic Horde
#40 - 2014-05-18 14:28:03 UTC
the patch notes say the hulk change is intended, it helps increase the yield instead of a yield multiplyer