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The least ammount of SP, required to grind level 4 missions, Thank you for your imput on this matter

Author
Ireland VonVicious
Vicious Trading Company
#21 - 2011-12-03 15:47:47 UTC
What you ask does not exist.

You can't do L4's with as little sp as possible and still run them as fast as possible!

Based on your list I would do the following:

Train Gila since it will run with the cruiser skills both at 4.
Get T2 heavy drones as Gila does not fuction well with sentries.
This will be your low sp options that applies to your fastest ship.

Train Rattlesnake as your fast as possible ship. (( This ship is very very sp intensive to fly well ))
They use sentries well as they have mids for 2 drone omnis in the mids.
They don't have to change hardners between missions and you can use it without evesurvival while still having 832 dps that goes long and short range. I have maxed mine and it out preforms maxed CNR and Golem on timed isk per hour sessions.

Good luck in your ship pick!
OllieNorth
Recidivists Incorporated
#22 - 2011-12-03 16:31:42 UTC
Mach takes a decent amount of SP to use effectively. I have to agree that Raven is probably the easiest low-SP runner. It's not the FASTEST, but you get to the point of being able to run pretty much every L4 with ease very quickly.
zatazon
State War Academy
Caldari State
#23 - 2011-12-03 16:44:52 UTC
Ireland VonVicious wrote:
What you ask does not exist.

You can't do L4's with as little sp as possible and still run them as fast as possible!

Based on your list I would do the following:

Train Gila since it will run with the cruiser skills both at 4.
Get T2 heavy drones as Gila does not fuction well with sentries.
This will be your low sp options that applies to your fastest ship.

Train Rattlesnake as your fast as possible ship. (( This ship is very very sp intensive to fly well ))
They use sentries well as they have mids for 2 drone omnis in the mids.
They don't have to change hardners between missions and you can use it without evesurvival while still having 832 dps that goes long and short range. I have maxed mine and it out preforms maxed CNR and Golem on timed isk per hour sessions.

Good luck in your ship pick!



As stated above, and based off your list the rattlesnake is by far the most SP intensive option. It is a great option once you have the skills trained for it but this is a long term ship. Again as stated above the Gila is a great option while you wait to get into a rattler if you decide to go this route since they both use most of the same skills.
Mavnas
The Scope
Gallente Federation
#24 - 2011-12-03 17:40:13 UTC
Esunisen wrote:
I'm using Gila and have skills for Rattlesnake, but not moneyLol


I spent a month or two training for a Rattlesnake only to be horribly disappointed that without awesome skills it was hardly better than my NH, DPS-wise. Also my sentries kept getting targetted so I couldn't really AFK, I had to watch them.
ValentinaDLM
SoE Roughriders
Electus Matari
#25 - 2011-12-03 19:19:05 UTC
If you just want the standing, and don't care about the LP or anything, then all you need is an executioner and 100k SP in ABs and stuff and do FW plexes.

If you want to actually blitz L4s and reap the rewards then it would be hard to put a number on the SP needed, but I figure that in order to do it, you don't need much. Within 3 months my tengu alt was doing quite well. What I did before l4s was run an AML tengu fit, as I trained my skills up on that alt. Even in l3 missions there tends to be a fair amount of frigs, so I found t1 HML kinda bad, by the time I had standing to do l4 missions on my alt she had t2 HML, and the relevant skills up enough to kill most frigs in 1-4 volleys.

That same alt also used a drake when away from the Tengu (I mission in low, high and null, but only have one tengu) and It really isn't all that slow to blitz missions with, and only now is my raven any real better than the drake at that, before I had t2 cruise missiles the drake was just hands down better.

In any case you only have 3 Viable options IMO Sentry Gila, Tengu or Drake. The reason is very simple, those weapon systems aren't "linked". What I mean by this is that you can train t2 sentry drones, without having to train up every other type of drone. And many of the drone skills such as drone navigation aren't important with them. Likewise you can train t2 HML without training t2 rockets or t2 standard missles. This is probably one of the biggest drawbacks to turrets in order to t2 large guns, you have to train up the sizes before them,

MadMuppet
Critical Mass Inc
#26 - 2011-12-04 06:51:13 UTC
If you are grinding only for standing you might want to consider blitzing level 3 missions and then getting the storylines done with some investment in SP towards your social skills. Story line missions are were the real standing bonuses come from anyhow.

Now, if you are looking for the whole package towards doing level 4 missions (isk, LP, salvage,etc) then I don't think you are going to have a 'low SP' answer. L4s do require good support skills. I fly mine mostly in a Machariel, but I've lost a couple to poor skills (expensive lesson) in the past. I know I'm over tanked with a cap stable Mach with 2x Invul IIs, an XL shield recharger II and an AB running all the time, but man, it is a wonderfully large frigate now (around 600m/s). I did do some missions in a Maelstrom with lower skills, but the top speed of the ship (what 110m/s?) made for LONG missions.

I would recommend that your drone skills be at least high enough to use 5x T2 racial light drones as they are what are going to save your assets should the aggro get too high. You need them to drop the webs and scrams from the mission frigates so if it all goes to hell you can run away.

Work up support skills for a good tank, no matter what you fly. Overtanking when learning is not bad in my opinion. I usually active shield tank with my mission ships and the ability to use the T2 modules is worth the training time (yes, you can use meta items but you should consider T2 as a minimum skill goal for support skills in my opinion)

My Loki can tank a L4 with no problem (about 600m/s and 3 perm running Invul IIs or mission specifics), but the overall DPS sucks, so they take a while, especially with the shorter ranged weapons (you have to run the targets down). However in L3s I can blitz in the Loki and get done pretty quick which brings me back to the beginning of this article.

Don't do what I did though, rush to level 4s without skills and get beat to a pulp. I threw a lot of money at a problem that really only required training time. (Tech 2 large guns took forever).

-Mad

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

GreenSeed
#27 - 2011-12-04 07:21:35 UTC  |  Edited by: GreenSeed
Esunisen wrote:
I'm using Gila and have skills for Rattlesnake, but not moneyLol

the gila can already do as much as the rattler can do, but it has way smaller tank. that said, if youre not dying on a gila, why upgrade to a rattler?


going from a t2 fitted gila to a faction/deadspace Gila will feel WAY nicer than going from a t2 fitted gila to a t2 fitted rattler. just saying. :p

the sigradious jump is hueg What?
Chainsaw Plankton
FaDoyToy
#28 - 2011-12-04 07:40:27 UTC
MadMuppet wrote:
If you are grinding only for standing you might want to consider blitzing level 3 missions and then getting the storylines done with some investment in SP towards your social skills. Story line missions are were the real standing bonuses come from anyhow.


with low skills I'd suggest you go that route, I'd get a drake while training for a tengu and blitz lv 3s, some stations with a bunch of lv3 agents in them, take a mission from each and go do it should get loads of storylines!

@ChainsawPlankto on twitter

Arctur Vallfar
Knights Adamant
#29 - 2011-12-04 20:12:01 UTC  |  Edited by: Arctur Vallfar
Let's not forget a secondary option to maximize isk per hour with as little skill points as possible. Fleeting up with one or two people enhances survivability as well as profit in certain lights. All you really need is a pilot who has complementary skills. A player with little offensive skills/high defensive skills can tank a blob of npc enemies while another who focuses on offensive over defensive skills can chew them up or serve as a logistic vessel. There are plenty of variations.

At any rate, It's a place to start if you have relatively low skill points and a friend or two. Sure makes salvaging a lot faster. Though I'd expect most people are only interested in flying solo or can't be fleeted up with a friend all day. Just remember that communication is key. I cant remember how many times my buddy warped ahead of my punching bag Dominix in his poorly fit Drake only to be nearly annihilated by npcs.
Caellach Marellus
Stormcrows
#30 - 2011-12-04 23:21:55 UTC
Should note if you really want to blitz missions properly, you'll fly Gunships not Drone ships.

When your gut instincts tell you something is wrong, trust them. When your heart tells you something is right, ignore it, check with your brain first. Accept nothing, challenge everything.

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