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EVE New Citizens Q&A

 
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Returning after 3 years and looking for advice

First post
Author
Aryth Brinalle
Federal Navy Academy
Gallente Federation
#1 - 2014-05-15 00:28:13 UTC
I canceled my two accounts a little over 3 years ago (Summer of Rage, anyone?). I gave all my stuffz to in game friends and sold my two mains to a friend because I was done. But just like Al Pacino in The Godfather Part III, I find myself being pulled back in. Both of my mains were miners and honestly I found mining to be somewhat therapeutic. I never really explored PvP very much, I just docked up when a red was in system. All that being said, I'm looking for some advice as I jump back in and specifically want to learn to fight.

When it comes to play style in most games I tend to play a ranged character or straight up infantry. I've never really understood the concept of kiting, so I'm not sure that going the ranged route would work for me in Eve. I did have an alt that trained stealth bombers and enjoyed being cloaked, but I'm not sure that's a viable route to go either. Can some of the vets give me some direction on what race would be most beneficial to my play style and what PvP role I could fill based on my play style?

Also, when I originally started out, I trained all the basic and advanced learning skills before anything else. Later, I found some information recommending what skills all pilots should train:

Core Skills for all Pilots

Engineering - To maximize the power core.
Electronics - To maximize the CPU.
Accounting - To minimize transaction taxes
Controlled Bursts - To minimize weapon turret capacitor need
Energy Management - To maximize the capacitor capacity
Energy Systems Operation 5 - To maximize the rate at which the capacitor recharges
Evasive maneuvering - To increase ship agility/maneuvering
Hull Upgrade - To maximize armor strength
Long Range Targeting - To maximize targeting range
Mechanic - To maximize hull strength
Motion Prediction - To maximize weapon tracking speed
Navigation - To maximize sub-warp speed capabilities
Rapid Fire/Launch - To maximize weapon fire rate/missile fire rate
Sharpshooter - To maximize weapon range
Shield Management - To maximize shield capacity
Shield Operation - To maximize the rate at which the shield recharges
Signature Analysis - To maximize targeting speed
Spaceship Command - To maximize ship agility/maneuvering
Surgical Strike - To maximize weapon damage
Targeting - To increase the number of targets that can be locked
Trajectory Analysis - To maximize turret accuracy
Warp Drive Operation - To minimize capacitor need for initiating warp

Secondary Skills for most pilots

Fast Talk - To increase your standing with Concord
Social - To increase your standing with all NPC agents, corps, and factions
Multitasking - To maximize the number of targets that can be locked
Drones - To increase the number of drones that can be controlled
Combat Drone Operation - To maximize light and medium drone damage
Drone Durability - To maximize drone hit points
Drone Interfacing - To maximize drone damage or mining yield
Drone Navigation - To maximize drone micro warp drive speed
Drone Sharpshooting - To increase drones optimal range

Anyone care to comment on these? The theory seems plausible, but I'm not sure how they would work out in practice. Any insight provided would be greatly appreciated.
Egor Eads
Doomheim
#2 - 2014-05-15 00:35:50 UTC
Id just like to point out that as of next patch, Combat Drone Operation is going to be replaced with something else. If I understand it correctly, its not worth training at the moment. Im sure others could be more helpful in that regard, as Im not 100% sure how exactly all the drone skills are going to be reimbursed next patch.

In general, it seems like you have a lot of drone skills on there. What kind of ships are you planning on flying into pvp? Also, are you planning to do Faction Warfare or just lowsec roams in general?
Sabriz Adoudel
Move along there is nothing here
#3 - 2014-05-15 01:02:28 UTC
If you do not want to kite, I'd generally look toward training into Gallente and/or Amarr ships. They are generally slower and tougher than Caldari/Minmatar (although this is far from a hard and fast rule).

My suggestion is to do the following:

- First, do all the tutorials from one agent. It's a refresher course on the game.
- Second, do the Sisters of EVE epic arc. This is slightly harder PVE content and again will serve as a refresher. It will also build you up a couple of tens of millions of ISK.
- Third, get into factional warfare, and ask around in your militia for corps that accept newbies. FW is often quiet (in which time you can earn ISK) and also often nonstop PVP. Use your ISK to buy 10 or so well-fitted tech 1 frigates.
- Fourth, learn from all of your mistakes.

I support the New Order and CODE. alliance. www.minerbumping.com

lollerwaffle
Tribal Liberation Force
Minmatar Republic
#4 - 2014-05-15 01:13:50 UTC
Start PVP-ing in frigates while you train up the skills. All the frigates for each race can be fit differently to perform different roles and have different combat styles.

For example, the Merlin, a Caldari combat frigate, can be fitted with blasters and a shield buffer and be a nice close range in your face brawler. You can also put small railguns on it and be a scram range/short range kiter with an active tank that will outlast most other frigates etc.

Experiment. Once you find a combat style you like, start specialising into ships that do that well. Or try out of the box fits to surprise your enemies.

Starting with a PVP corp that accepts and teaches newbies is a good start as well, since the experience they can share will greatly accelerate your learning.

In any case, don't fall into the trap of 'waiting for my skills' to train up. PVP in EVE is more about knowledge and preparation than it is about skillpoints, and the only way to get experience is to go out and do it!
Sabriz Adoudel
Move along there is nothing here
#5 - 2014-05-15 01:50:02 UTC
lollerwaffle wrote:

In any case, don't fall into the trap of 'waiting for my skills' to train up. PVP in EVE is more about knowledge and preparation than it is about skillpoints, and the only way to get experience is to go out and do it!


This.

I made that mistake as a newbie, I kept thinking 'oh, I'll get into PVP at 5m SP. Wait, I'm not ready, let's redo it at 10m.'

What shook me out of it was my then-corp being AWOXed by a 12-hour old Catalyst pilot. The Catalyst pilot had accepted a mercenary contract to take out the Raven Navy Issue of a corp member, paused training their main for a day (this was before dual character training), and got an alt into our corp and (with the help of their main providing neutral remote repair) blew up a billion ISK ship, looted a couple hundred million in drops and claimed 300m from the person hiring them.

I wasn't online at the time but when I heard about the incident later and saw that a character with well under 100k SP could do a billion ISK in damage, my mind got out of the 'I'm not ready for PVP' trap.

I then went and lost a Myrmidron horribly, learned from it, lost an Enyo horribly, learned from it, then discovered my love of the Vexor, and started looking for fights. I won some and lost some, but even the losses were more fun than the PVE I had been doing previously. And when you get a ridiculous win that noone expects (like my solo Sleipnir and no-Omega high grade crystal set kill done in a Vexor) - those are the memories that make EVE fun.

I support the New Order and CODE. alliance. www.minerbumping.com

Oraac Ensor
#6 - 2014-05-15 02:06:34 UTC
Egor Eads wrote:
Id just like to point out that as of next patch, Combat Drone Operation is going to be replaced with something else. If I understand it correctly, its not worth training at the moment. Im sure others could be more helpful in that regard, as Im not 100% sure how exactly all the drone skills are going to be reimbursed next patch.
Quote:
We are also splitting the current Combat Drone Operation skill into two new skills, Light Drone Operation and Medium Drone Operation. This means that all light combat drones will now be unlocked and bonused from the Light Drone Operation skill, and medium combat drones will be unlocked and bonused from the Medium Drone Operation skill. During the patch downtime, existing players with the Combat Drone Operation skill trained will receive both new skills trained to the same level that their Combat Drone Operation skill was trained to.

Two for the price of one not worth having? You have a strange system of values.
ISD Magwai
ISD Community Communications Liaisons
ISD Alliance
#7 - 2014-05-15 02:11:32 UTC
Welcome back to EvE.


On jumping into PVP.
It really depends on what you want to do, different people have completely different PVP styles.

A. Faction Warfare. Lowsec faction warfare areas are a great way to get into PVP. You'll have access to militia chat can lead to fleets of varying skill and success. It can also be a good way to make some ISK while in a PVP environment (capturing FW duengons). Plus you'll find plenty of people flying T1 frigs with varying levels of skills. The downside? in 1/2 of empire space you'll be attacked by the opposing faction's navy. Plus your standings will drop with those factions.

B. Lowsec - Non-Faction Warfare. This doesn't limit you to faction warfare systems, plus you'll have twice the targets IN a faction warfare system. The key here is getting to know the locals and developing some friends, and learning from the guys that are killing you. Most pirates are pretty good dudes when they aren't podding you. There are always exceptions.

C. Nullsec - Find a corp / alliance that accepts new pilots. Become a hero tackle for a bit, and run with incredibly large fleets. There's good money in null sites. This tends to be more structured but with larger organizations there is generally more fleets / other bits going on. All of these corps are going to want a full API and do an interview to make sure you'll fit in with their organization.

D. Highsec - There's lots of opportunity here from joining a wardec corp to turning suspect in systems and hoping for a fight. There is high player density in highsec, so you'll find folk everywhere. The key is convincing them to fight in a manner that doesn't involve concord reducing your ship to rubble.

E. Wormhole Space - No local, and you have to love scanning. But you can lurk the great unknown solo with a cloaking device and jump the unsuspecting or join a corp that's already established. There can be a high skill point barrier here (and in Nullsec pending corp).

As far as the skill plan you've laid out?

If you are aiming for PVP I don't see some of the core skills I'd like to have like warp disruption, sensor compensation (to counteract ECM), and armor layering to reduce the mass of plates (should you happen to buffer tank).


There are infinite possibilities for PVP interactions in EvE limited only to your creativity in getting another player to engage you. The most successful PVP players understand the psyche of the players they are going after and know the strengths and weaknesses of their and their enemies ships.

Good luck!

[b]ISD Magwai Ensign Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Sabriz Adoudel
Move along there is nothing here
#8 - 2014-05-15 02:45:51 UTC
ISD Magwai wrote:

D. Highsec - There's lots of opportunity here from joining a wardec corp to turning suspect in systems and hoping for a fight. There is high player density in highsec, so you'll find folk everywhere. The key is convincing them to fight in a manner that doesn't involve concord reducing your ship to rubble.


You can also choose engagements where CONCORD will blap you but you still score some sort of strategic victory in it.

I know of someone that runs five accounts (four combat characters in Tornadoes, which is a ship that does tremendous initial hit damage, plus one character that is a prober) who scans down mission runners, then sends the Tornadoes in to kill them before they realise what is happening. CONCORD arrive and blap the Tornadoes but he chooses his targets well, only attacking people who will drop enough loot to justify throwing three 100m ISK ships away to kill them. (The prober then goes in, scoops all the loot, and docks up safely)

I support the New Order and CODE. alliance. www.minerbumping.com

Iria Ahrens
Space Perverts and Forum Pirates
#9 - 2014-05-15 03:06:59 UTC
There are only three necessary skills for pvp.
*Cpu Management 3
* Navigation 2
* Propulsion Jamming I

Now you can fit a point. Go find something and kill it.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Jaime Wulfe
30O.
Fraternity.
#10 - 2014-05-15 07:28:51 UTC  |  Edited by: Jaime Wulfe
There is only one bad thing about PvP - Waiting.

To avoid that u have to be on top of the game or join someone who provides content / fleets for u.

So my adivce would be, dont read and think too much before u start, join BRAVE e.g. and get into a ship - start shooting stuff.

In this process of your first steps beeing guided u have enough time to choose your favourite roles or place to be.


Edit: Dont believe the romantic idea of flying a ****** fitted / skilled t1 frig and get kills through pure knowledge and mindset. u will get annihilated the first couple times. but thats part of getting into it.
voetius
Grundrisse
#11 - 2014-05-15 08:15:33 UTC

On the subject of skills, Tau put together a list of all the new skills and changed skill names here in post 3 :

https://forums.eveonline.com/default.aspx?g=posts&t=285597&find=unread

You will probably want to add the racial Sensor Compensation skills to your todo list, and Thermodynamics as well.
Solai
Doughfleet
Triglavian Outlaws and Sobornost Troika
#12 - 2014-05-15 08:38:33 UTC  |  Edited by: Solai
I propose a slightly different paradigm of looking at things.

1) Determine if you want to live in highsec, lowsec, nullsec, or wormholes.

2) Determine if you want your corp to lean more towards industry, or more towards PVP.
*Bare in mind that the scales are pretty imbalanced; most PVP organizations involve themselves in industry to some extent, maybe a large extent, often out of necessity. By contract, PvE groups have no reason to engage in PVP, and will not tend to have leaders who are solid when they do dabble in it. So I would therefore suggest targetting PVP corps, even if you've got a large industry appetite.

3) Find a group that fits what you enjoy socially. ie: are they rambunctious, are they disciplined, are they nice people, questions like that. You'll enjoy hanging with them no matter what activity they focus on if they fit you socially.

4) Do not specialize in anything. Avoid training rank 5's, or even rank 4 skills, unless they're absolutely necessary. As a newbie, you can't and wont offer potency for a long time. What you can offer, however, if flexibility. Train all small turrets and missiles to 2, train all frigates to 3, train all cruisers to 2.
*You will see the best benefits from being able to involve yourself in any situation, and ship into any T1 cruiser that best fits the situation. Gunnery and drone skills and higher DPS are not important right now; Being able to get on the field, and offer ~70% of what a specialist offers is still a significant contribution that, more importantly, will be able to occur more often. The difference between 'bad skills' and specialization is actually not that big. CCP made the skill system in it's current form to work this way on purpose, for your sake, the newbie.

Per the above, I suggest that you don't focus on that list of skills so much. Those are core skills, so indeed they will be a priority for you, but they do not need to get in the way. I'd suggest ranking them up higher once you've got flexibility to ride with your crew in any situation.

5) Don't worry about mining. You'll be able to mine no matter where you go.

6) Ignore my point #1. Go to Null-sec. Null is better. ;)

7) If you've absolutely gotta specialize in something, get into Interceptors. Best applicability/power/utility oer time, hands down.
Aryth Brinalle
Federal Navy Academy
Gallente Federation
#13 - 2014-05-15 17:43:46 UTC
Egor Eads wrote:
Id just like to point out that as of next patch, Combat Drone Operation is going to be replaced with something else.....

What kind of ships are you planning on flying into pvp? Also, are you planning to do Faction Warfare or just lowsec roams in general?


Thanks for the info. I was leaning more towards low/null roams, but I'm willing to explore Faction Warfare as well.

Sabriz Adoudel wrote:
If you do not want to kite, I'd generally look toward training into Gallente and/or Amarr ships.

- First, do all the tutorials from one agent. It's a refresher course on the game.


As an atheist and an "typical" American, your telling me I should choose the French or the religious zealots? This is going to be interesting. Twisted I'll definitely do the tutorial again as so much stuff has changed.

lollerwaffle wrote:
Starting with a PVP corp that accepts and teaches newbies is a good start as well, since the experience they can share will greatly accelerate your learning.

In any case, don't fall into the trap of 'waiting for my skills' to train up. PVP in EVE is more about knowledge and preparation than it is about skillpoints, and the only way to get experience is to go out and do it!


Already have a lead on a newb-friendly PvP corp. And I think that was why I never got into PvP before - I never felt like I had the skills needed to do it, but I think this time I'm just going to jump right in.

Sabriz Adoudel wrote:
What shook me out of it was my then-corp being AWOXed by a 12-hour old Catalyst pilot. The Catalyst pilot had accepted a mercenary contract to take out the Raven Navy Issue of a corp member, paused training their main for a day (this was before dual character training), and got an alt into our corp and (with the help of their main providing neutral remote repair) blew up a billion ISK ship, looted a couple hundred million in drops and claimed 300m from the person hiring them.

I wasn't online at the time but when I heard about the incident later and saw that a character with well under 100k SP could do a billion ISK in damage, my mind got out of the 'I'm not ready for PVP' trap.

I then went and lost a Myrmidron horribly, learned from it, lost an Enyo horribly, learned from it, then discovered my love of the Vexor, and started looking for fights. I won some and lost some, but even the losses were more fun than the PVE I had been doing previously. And when you get a ridiculous win that noone expects (like my solo Sleipnir and no-Omega high grade crystal set kill done in a Vexor) - those are the memories that make EVE fun.


I've been listening to a few Eve-centric podcasts and its stories like this that have made me want to get back in.
Aryth Brinalle
Federal Navy Academy
Gallente Federation
#14 - 2014-05-15 17:53:51 UTC
Oraac Ensor wrote:
Quote:
We are also splitting the current Combat Drone Operation skill into two new skills, Light Drone Operation and Medium Drone Operation. This means that all light combat drones will now be unlocked and bonused from the Light Drone Operation skill, and medium combat drones will be unlocked and bonused from the Medium Drone Operation skill. During the patch downtime, existing players with the Combat Drone Operation skill trained will receive both new skills trained to the same level that their Combat Drone Operation skill was trained to.


Thanks for the clarification.

Jaime Wulfe wrote:
Edit: Dont believe the romantic idea of flying a ****** fitted / skilled t1 frig and get kills through pure knowledge and mindset. u will get annihilated the first couple times. but thats part of getting into it.


I'm expecting to get podded quite a bit in the beginning. It's part of the learning curve.

Solai wrote:
I propose a slightly different paradigm of looking at things.


1) Null or WH would be my preference

2) I lean more towards PvP. As you point out, most corps have an industry division and I could train up an alt at some point if I want to get into industry.

3) One of the first questions I ask when joining a corp is "Do you have required play times?" If the answer is yes then I say thanks and have a nice day.

4) Not planning to specialize initially. I want try various things, figure out what I like, then go from there. The skills I listed just seem like they benefit anyone regardless of profession and should be maxed out at some point (but not necessarily right off).

5) See #2

6) See #1 Cool

Thanks for all the feedback, I appreciate it. And if you see me in game feel free to pod me.
Cara Forelli
State War Academy
Caldari State
#15 - 2014-05-15 18:09:57 UTC
Oraac Ensor wrote:

Two for the price of one not worth having? You have a strange system of values.


He was probably referring to the confusion about whether or not you actually have to train combat drone operation, or if scout drone operation suffices.

CCP Fozzie wrote:
Sorry for the delay in answering some of the skill questions guys.

As many of you have suggested, we'll be giving pilots the same level in both Light Drone Operation and Medium Drone Operation as the highest level they have in either Scout Drone Operation or Combat Drone Operation over the patch downtime.

The Light Drone Operation skill will be rank 1, the Medium Drone Operation skill will be rank 2.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Egor Eads
Doomheim
#16 - 2014-05-15 18:47:57 UTC
Cara Forelli wrote:
Oraac Ensor wrote:

Two for the price of one not worth having? You have a strange system of values.


He was probably referring to the confusion about whether or not you actually have to train combat drone operation, or if scout drone operation suffices.

CCP Fozzie wrote:
Sorry for the delay in answering some of the skill questions guys.

As many of you have suggested, we'll be giving pilots the same level in both Light Drone Operation and Medium Drone Operation as the highest level they have in either Scout Drone Operation or Combat Drone Operation over the patch downtime.

The Light Drone Operation skill will be rank 1, the Medium Drone Operation skill will be rank 2.


Thats right, the most recent response by the devs infers that simply training Scouts is enough to get both skills come next patch, so its a good thing to train right now.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#17 - 2014-05-15 20:29:25 UTC
Egor Eads wrote:
Id just like to point out that as of next patch, Combat Drone Operation is going to be replaced with something else. If I understand it correctly, its not worth training at the moment. Im sure others could be more helpful in that regard, as Im not 100% sure how exactly all the drone skills are going to be reimbursed next patch.


This is correct. Scout Drone Operation is being split into three skills and should probably be maxed before the patch based on current information.

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