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Dev Blog: Tiptoe Through the Tooltips

First post First post
Author
Sarka Bathory
Perkone
Caldari State
#481 - 2014-05-15 07:08:57 UTC
Jayem See wrote:
Also - just as a slightly crass aside - where is the current CSM on this?

Surely their first issue - and yet no word?



This is very sad, indeed. I had a mailexchange with a CSM member ingame on that tooltip-lunacy. The messages I was getting - even if he expressed it more politely - in a nutshell:

1. We should post in the forum, if it makes us feel better. But no matter what feedback CCP gets, they will stick with it, an be it just for "brave" defiance.
2. CSM has not much to say in regards to game changes, and a very limited influence overall.

I hope that point 1. is not true, and that CCP actually does care. I am pretty sure about point 2. meanwhile .... but hey, just a few wasted minutes on voting for the CSM, not an issue.
Schmata Bastanold
In Boobiez We Trust
#482 - 2014-05-15 07:12:16 UTC
ViRtUoZone wrote:
From what I understand this was never on the test server.


It was in form of A/B test so only 5 out of 10 people visiting Sisi had it.
And there is feedback thread about it and it is not positive.
But some devs just hear what they want to hear not what people are saying.

Invalid signature format

Mag's
Azn Empire
#483 - 2014-05-15 07:21:24 UTC
Just like the scanning every jump, it will remain, the devs will not give any option to stop it. They want it and that's all that matters. Apparently.

Good to see nothing has changed.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Kenneth Endashi
Kor-Azor Slave Holdings
#484 - 2014-05-15 07:28:50 UTC
It is absolutely imperative that we be allowed to turn off tool-tips indefinitely. I am only an explorer. All my skills are in exploring. I am new to the game and I still don't need tool-tips. I do, however, need to be able to see my cans spewing out and all about my cans. I may be new, but I can tell the game is broken. Currently, I can see only tool-tips, and they don't say much of anything.

Here's a tool tip: let me turn off tool tips so I can explore again.

Ra'Shyne Viper
Native Freshfood
#485 - 2014-05-15 07:30:39 UTC
This tooltip is annoying as fu*k the only thing it's useful for is ship modules

DUST 514 player

Ingame name: Vin Vicious

Ra'Shyne Viper
Native Freshfood
#486 - 2014-05-15 07:32:47 UTC
Kenneth Endashi wrote:
It is absolutely imperative that we be allowed to turn off tool-tips indefinitely. I am only an explorer. All my skills are in exploring. I am new to the game and I still don't need tool-tips. I do, however, need to be able to see my cans spewing out and all about my cans. I may be new, but I can tell the game is broken. Currently, I can see only tool-tips, and they don't say much of anything.

Here's a tool tip: let me turn off tool tips so I can explore again.



Sweet Jesus this, you have no idea how hard this has made exploring

DUST 514 player

Ingame name: Vin Vicious

Josef Djugashvilis
#487 - 2014-05-15 07:36:30 UTC
Unsuccessful At Everything wrote:
Ivan Taredi wrote:
Shall we gather at Jita tomorrow and shoot the monument?



Couldn't see it to target it even if we did.



Best post I have seen for quite some months.

Well said. Smile

This is not a signature.

Josef Djugashvilis
#488 - 2014-05-15 07:39:29 UTC
Sarka Bathory wrote:
Jayem See wrote:
Also - just as a slightly crass aside - where is the current CSM on this?

Surely their first issue - and yet no word?



This is very sad, indeed. I had a mailexchange with a CSM member ingame on that tooltip-lunacy. The messages I was getting - even if he expressed it more politely - in a nutshell:

1. We should post in the forum, if it makes us feel better. But no matter what feedback CCP gets, they will stick with it, an be it just for "brave" defiance.
2. CSM has not much to say in regards to game changes, and a very limited influence overall.

I hope that point 1. is not true, and that CCP actually does care. I am pretty sure about point 2. meanwhile .... but hey, just a few wasted minutes on voting for the CSM, not an issue.


Surely all of the CSM told CCP that this was not one of their better ideas?

It would be nice if any of the CSM who knew about his in advance posted their thoughts on the matter.

This is not a signature.

Gregor Parud
Imperial Academy
#489 - 2014-05-15 07:56:31 UTC
Wait, there's this 25 page thread and no CSM member has actually replied yet??
David Gradivus
Deep Core Mining Inc.
Caldari State
#490 - 2014-05-15 07:58:42 UTC
CCP Delegate Zero wrote:
We've been following all the constructive feedback on this thread, and in other places, closely and will be making some adjustments to address some of the issues that have been exposed since release.

We're intending to release a small update very soon to address the most pressing matters.

Cheers,
Delegate Zero



Need an update for adjustments to tooltips; ability to add much delay would suffice. Off switch preferable I think for majority

In addition to tooltip issues would like to have old crosshairs back as it is more difficult to discern targets that are locked since patch implementation

Would also suggest more time in testing before release to avoid some aggravation from playerbase. Lack of personal testing and oversight from development team responsible for UI change is evident with this recent release.
Jeremiah Saken
The Fall of Leviathan
#491 - 2014-05-15 08:02:02 UTC
Sarka Bathory wrote:
1. We should post in the forum, if it makes us feel better. But no matter what feedback CCP gets, they will stick with it, an be it just for "brave" defiance.
2. CSM has not much to say in regards to game changes, and a very limited influence overall.


Hehehe he he he. Not funny. I don't think it's true. Remember ESS? They did do some changes to it after all. Gate animation is just bad designed, so are tooltips, both can't be just switch off, or it would be hard to do so. CCP just woke up with hand in chamber pot as usually.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Lady Aesir
Ghost Recon Inc
#492 - 2014-05-15 08:07:38 UTC
The new tooltips are a massive improvement especially the whole capacitor area ones.

Thank you
Penny Ernaga
Caldari Provisions
Caldari State
#493 - 2014-05-15 08:15:52 UTC  |  Edited by: Penny Ernaga
Unsuccessful At Everything wrote:
Ivan Taredi wrote:
Shall we gather at Jita tomorrow and shoot the monument?



Couldn't see it to target it even if we did.



Big smileBig smileBig smile maybe this is why they introduced the viewblocker-popups in space in the first place ... interesting side question: does CONCORD get the viewblockers as well? Would be cool, so they would have a very hard time to lock us if we were more than 3 ships.

Other interesting side-question:

Where is CSM?

...do they care? ...do they have the intent to support the players in getting rid of that painful "feature"?
Traein Andedare
Doomheim
#494 - 2014-05-15 08:33:23 UTC
Lady Aesir wrote:
The new tooltips are a massive improvement especially the whole capacitor area ones.

Thank you


They are redundant, were rushed with little to no testing, are obtrusive/intrusive/everytrusive, and overall were a great waste of time better spent elsewhere

The capacitor tooltip blocks your shield/armor/structure bars as well with a black box



David Aridium
Terra Fraction
#495 - 2014-05-15 08:38:39 UTC
Lady Aesir wrote:
The new tooltips are a massive improvement especially the whole capacitor area ones.

Thank you


CCP alt?
David Aridium
Terra Fraction
#496 - 2014-05-15 08:41:03 UTC
Also fix the crosshairs ffs this is ridiculous

Riot fleet looking possible here
Longdrinks
Zero Fun Allowed
xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku
#497 - 2014-05-15 09:06:13 UTC  |  Edited by: Longdrinks
while hovering over players in overview i can no longer see their ticker, just that the kind of ship they are in. This is kind of akward if you are in a 3way or other fight where you need to keep track of different groups of neutral on same grid.

http://puu.sh/8N3Ne.jpg this caracal is a cruiser
Davina Sienar
The Misinterpretation of Silence
#498 - 2014-05-15 09:06:52 UTC  |  Edited by: Davina Sienar
I just had an Idea:
Sell that Tooltip Technology to Google Glass Staff

Should be cool walkin down the Street getting all those usefull Informations
You would have otherwise missed...


Tree // House // Streetsign // Car // Person ......................................



Idea

____________________________________________
Edit:

I want my Share of that Deal !!
Klifford D
Shadow Monolith
The Gorgon Spawn
#499 - 2014-05-15 09:07:49 UTC
This **** is not yet removed? However, thanks CCP, this is a great way to to leave eve
Gully Alex Foyle
The Scope
Gallente Federation
#500 - 2014-05-15 09:14:09 UTC
Predictive mouse thingy is awesome! Thanks.

Tooltips:

1) DEFINITELY need to be possible to turn-off or customize

2) Overview tooltips are USELESS and, what's worst, the previous ones were MUCH BETTER, especially for guys like me with small & not super highres screen that cannot have an Overview occupying half the screen to be able to read all the station names, or FW complex types for example. Please revert to previous ones!

3) Yeah, the tooltips in space (brackets) are terrible. They could be useful in very rare cases, but most of the time they just hide a big chunk of the screen and prevent you from quickly selecting a specific thing, seeing where people warped to, etc. Either revert to previous ones or make them only appear when holding down alt or some other key

Finally, yeah some people are very mad but CCP what did you expect??? Never EVER change UI (especially combat UI, which is critical to everyday gameplay, both PVP and PVE, for obvious reasons) without proper testing and ALWAYS be sure to include customization options. WTF??? EVERYBODY loves UI customization options, I see NO reason for a half-decent game designer to not ALWAYS include them, especially when making changes.

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!