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Use of Comms in Corp

Author
SKINE DMZ
The Scope
Gallente Federation
#21 - 2014-05-13 14:12:51 UTC
Elmonky wrote:
is anyone in a Corp that has been successful WITHOUT Comms?

I don't like comms, I feel it breaks immersion and doesn't allow me to just do my thing for example while partner and me are chatting etc / watching some TV on the side. It's always been a tough one finding a corp in this situation, Stay Frosty is a pirate corp and does surprisingly well at this, I think it's because most are solo pvpers, most fleeting is done simply by chat, there is no FC and everyone hunts for targets / calls them out.

Scheduled OPS etc is a different story, as well for bigger fleets or groups that have one clear FC I understand it is pretty much necessary.

I disagree

Sibyyl
Garoun Investment Bank
Gallente Federation
#22 - 2014-05-13 14:12:56 UTC
I've found it useful as a player to have both Mumble and TS3 set up and ready to go. Some corps prefer one or the other and no one should have to wait for you to install one of them to get going..

I haven't run into a corp using Ventrilo yet, though..

Lisa Gentilette wrote:
And what if I can listen in with a headset but due to the "environment" I'm unable to speak?

Listening is a lot more important. You can always type short sentences in fleet chat.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Caviar Liberta
The Scope
Gallente Federation
#23 - 2014-05-13 14:13:57 UTC
handige harrie wrote:
if we're not doing any Corp stuff you're free to be on comms or not, since some like to listen to music or have to tend to crying kids/dogs/cats. For roams etc, comms are a necessity.


We try to have people on comms even if they don't have a mic. As was said earlier its easier to relay information during fleets. Most don't have to speak but just need to hear the commands ie align, warp to, hold, primary and etc.
Velicitia
XS Tech
#24 - 2014-05-13 14:14:40 UTC
Lisa Gentilette wrote:
And what if I can listen in with a headset but due to the "environment" I'm unable to speak?


Then at least you're on comms and can listen.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Shey Nabali
Imperial Shipment
Amarr Empire
#25 - 2014-05-13 14:44:30 UTC
At any given time, usualy at least half of the people logged in are on TS, and most of those who arent are afk. Using comms is a huge lart of building a real community in a corp or alliance. Being loged jnto comms frequently (as in, pretty much anytime you are logged in and active) is one of the requirments we have for our trials.
Commandante Caldari
Best Kept Dunked
OnlyFleets.
#26 - 2014-05-13 15:18:48 UTC
In PvP without comms you will lose. But it all depends on the situation. A small gang killing one target don't need comms but it will be much easier with. Typing is a big handicap. A gang without comms fighting a gang with comms will lose. They are disorganised and orders are delayed. Carebearing don't need comms. But overall comms will be essential. It's great for the social strength of the corp. Personally I can't talk on comms all the time due to my RL but when it's important I just need to listen. In theory you just need one FC speaking. From this pov there's no reason not to be on comms. Fast communication is power in this game.
ITTigerClawIK
Galactic Rangers
#27 - 2014-05-13 15:28:14 UTC
Lisa Gentilette wrote:
And what if I can listen in with a headset but due to the "environment" I'm unable to speak?


at least in my corp i say even if you are unable to speak for whatever reason i.e. vacuming in the background, kids on a rampage or folks are trying to sleep. i find the important thing is you can still listen to important information through comms.

just remember the time difference between typing "warp out now" and saying it is an ETERNITY in an PvP engagement time frame.
Medalyn Isis
Doomheim
#28 - 2014-05-13 16:55:11 UTC
Lisa Gentilette wrote:
And what if I can listen in with a headset but due to the "environment" I'm unable to speak?

A decent fleet op will bar members, (or they will know when to shut up anyway), from speaking over comms unless they are the FC or for some other specific purpose. Most intel can be relayed through the fleet chat or fleet window. You don't want to hear someone screaming "I need armor reps! I've been Tackled! I'm going down!" every ten seconds.

So yes, listening in and simply relaying stuff over fleet chat is probably fine for most corp/alliances.
LHA Tarawa
Pator Tech School
Minmatar Republic
#29 - 2014-05-13 17:10:03 UTC
Elmonky wrote:
What's the general feeling with regards to using Comms in Corp?


My corp, if you're not on voice comms, you're not in corp. (exceptions for certain times of day, like I don't talk on comms after wife goes to bed, but still listen on headset.)

Odds are, they don't want to be on comms because they are an alt, and are in comms on their main's corp.

Jamwara DelCalicoe Ashley
New Eden Tech Support
#30 - 2014-05-13 17:13:58 UTC
Lisa Gentilette wrote:
And what if I can listen in with a headset but due to the "environment" I'm unable to speak?


Push-to-talk will keep background noise from bleeding through while you're not speaking.
DaReaper
Net 7
Cannon.Fodder
#31 - 2014-05-13 17:49:25 UTC
My corp hardly ever has coms.

its one of the things that makes pvping difficult as hell. When I had coms working, before I took my small break and mothballed, things went rather well witht he core group in alliance.

It can be done without coms, but its harder. trust me, after trying it for 10 years, mostly no coms, I've getting off my lazy butt and getting coms setup.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Marsha Mallow
#32 - 2014-05-13 18:27:10 UTC
Not to be overly critical but your corp info has this description:
3.5% tax rate. Looking for people that want to have good times and hang out.

That doesn't suggest a corp where comms would be a requirement, so whoever is getting frustrated trying to implement it needs to have a think about the types of players attracted to info like that. There are loads of players who, for various reasons (which they shouldn't really be required to justify), want to play casually and find comms for the sake of it irritating.

You can implement it gradually, an early corp I was in did, although initially a handful of us just used ingame voice and encouraged people but didnt force them. We shifted the corp towards mandatory comms during wardecs (for obvious reasons) because we always took the opportunity to fight. That was a corp committed to building up a memberbase and leaving Empire long term though, and as we shifted policies we made sure to send regular corp mails and update the corp info so new recruits were aware and had the opportunity to find somewhere else if it didn't suit.

One of the best ways to encourage comms use is to arrange regular corp meetings to chat about corp direction/things people would like to do. Chatting is fine socially, but if you build some purpose into it people will get used to it and moan less. Scheduled times helps a lot, some just resent being forced to be on it permenantly. Pre-arranged ops are another popular one. I wouldn't get too worked up about people without mics or who prefer to be muted though. Unless they are FC or scout, as long as they don't semi afk it's not an issue, it teaches good fleet comms discipline in some ways. I'm one of those almost persistently muted unless I have to be because I'm either listening to music or hilariously drunk :P

Ripard Teg > For the morons in the room:

Sweets > U can dd my face any day

Lugalbandak
Doomheim
#33 - 2014-05-13 18:40:36 UTC
I just cant type that much/fast with just chit chat , nevermind a fleet , fleet chat would be a huge mess(even with comms it is sometimes)

The police horse is the only animal in the world that haz his male genitals on his back

Galison
Center for Advanced Studies
Gallente Federation
#34 - 2014-05-13 21:17:14 UTC
Just use eve voice works fine. My group only uses it. Be it we do so mostly as we involve a lot of new players and its simpler then making someone try to download ts or vent install and connect.
Erufen Rito
Republic Military School
Minmatar Republic
#35 - 2014-05-13 21:23:32 UTC
But gais, my privacy!

Comms are great. Except when a certain someone soundboards a certain turtle over and over.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Mara Rinn
Cosmic Goo Convertor
#36 - 2014-05-13 21:43:13 UTC
Velicitia wrote:
Lisa Gentilette wrote:
And what if I can listen in with a headset but due to the "environment" I'm unable to speak?


Then at least you're on comms and can listen.


What if I'm deaf?
Rayo Atra
Guardians of the Volatile Wine
#37 - 2014-05-13 21:46:20 UTC

Quote:


I think a lot of people may disagree but Mumble too is crucial for fleets. I couldn't log on the first couple days in BNI and I was constantly a couple of jumps behind my fleet and not following directions. I was more of a liability than an ally.


This really sums it up. A good FC might even be concerned/sidetracked with getting the straggler in line, or caught up, and make some large mistake that might end up costing everyone.

you're either on the team or you're not. This gray area/casual nonsense has no place in a progressive corp looking to move up in the world. If you're shooting rocks/npc's in highsec, maybe its not an issue because you are not effecting anyone elses gameplay. Anything beyond that, get over your issues/shyness/laziness and get setup. Be proactive about your problems, be innovative about your solutions, instead of being thankful you have an "acceptable" excuse that removes the obligation.

Tell you what I do like though: A killer. A dyed-in-the-wool killer. Cold-blooded, clean, methodical and thorough.

-Jean-Baptiste Emanuel Zorg

Adira Nictor
Sebiestor Tribe
Minmatar Republic
#38 - 2014-05-13 22:00:23 UTC
I don't care to be on comms, If I must login I normally just listen and type any responses I have. Unless I am pvping and am playing the role of scout. I also don't use comms when I do bad things to people, gives them direct access to yelling at me directly.
Erufen Rito
Republic Military School
Minmatar Republic
#39 - 2014-05-13 22:23:15 UTC
Personally, I dislike mumble and ventrillo. But that is way way WAY besides the point.

I enjoy being on comms, but you will often see me online, but not on comms, or the other way around. It's more of a chat room than a tool to play the game effectively, for me anyway.

I have done PVE and PVP without comms before, and although it went well, i'd rather just speak and have something happen, than to have to type it out, watch out for typos, go back, fix formatting, oh crap someone is typing along with me, so i have to wait for him to stop or tell him to shut up, oh great now it's someone replying to him. Guys, I need reps, shut it. Read my text damnit, i need cap and reps......

Kind of deal.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Jegrey Dozer
Aliastra
Gallente Federation
#40 - 2014-05-13 22:36:12 UTC
No comms = removal from the corp

There is essentially no difference between a NPC corp and a player made corp without comms.

What purpose does a member serve if they never communicate? You will never be able to assemble a proper fleet without comms. Does not matter if it's for pvp or pve. If they are in the game for solo play, they might was well not play the game.
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