These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

Wardecing..an easy way to get new players to stop playing

First post
Author
Disastro
Wrecking Shots
#81 - 2014-04-24 00:21:50 UTC
Choo Kiko Wapi wrote:
in the roughly 2 months i've played this game. my alliance and corp has been wardeced 3 times. thats 3 weeks of staying docked up. why should i continue paying for this game i cant play?


I have seen lots of these kind of posts on the forums over the years. My response is always the same. "This is a PVP game." If a high sec war dec is enough to discourage you from playing then you chose the wrong game to begin with.

PVP in high sec is pvp lite. It is limited easy to avoid pvp with very little at stake. Fight or dont fight. It is your choice. It is really not difficult to avoid war targets in high sec and continue playing the game with little interruption. Lots of folks in this thread have given suggestions on how to do this.

Sooner or later players who stay in this game any length of time learn one way or another that the only fun thing in this game is PVP. The sooner you learn it the sooner you will learn how to enjoy this game. If you don't ever learn this then enjoy playing WOW.
Jur Tissant
Garoun Investment Bank
Gallente Federation
#82 - 2014-04-24 15:08:22 UTC  |  Edited by: Jur Tissant
Even with decent leadership, a skilled PvP corp can make life miserable for a small industrial corp. My corp was decc'ed for about a month straight by one group and that stalled pretty much all high-sec activities.

One thing I noted is that they typically don't go into low-sec (because then they might actually meet a challenge). Maybe it's different for different corps, but if you've ever wanted to get into jaspet mining, now is the time.

Generally, unless they're being paid they're in it for fun (maybe profit), so focus on surviving. Make undock bookmarks, travel in shuttles/fast frigs whenever possible, if you must move something large then stack up warp stabilizers. Always have a local tab open, and use the watchlist for the most active members. If your killboard is blank for a week or two they should drop it.

Fighting back isn't a terrible idea, but if you don't do very well that might just encourage them to continue the war. Some PvP players would rather lose a good fight than not find any at all.
Cameron Zero
Sebiestor Tribe
#83 - 2014-04-24 18:19:56 UTC
Jur Tissant wrote:
Fighting back isn't a terrible idea, but if you don't do very well that might just encourage them to continue the war. Some PvP players would rather lose a good fight than not find any at all.


That depends. For some, making other people stop playing (or not able to do what they want to do) for some time is just as good as killing expensive ships.

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Alliria Seedspawn
School of Applied Knowledge
Caldari State
#84 - 2014-05-06 17:42:06 UTC
A war dec does not mean instant death upon undocking. Local is your friend.
SurrenderMonkey
State Protectorate
Caldari State
#85 - 2014-05-06 17:58:26 UTC  |  Edited by: SurrenderMonkey
Paul Otichoda wrote:

Apart from ewar there really isn't anything the new players can do.




We're going to ignore the fact that that's a completely nonsensical assertion and proceed as if it were actually true.

If it were true, what you basically just said is, "Apart from doing something that will counter their opponent, there really isn't anything the new players can do."

...so the **** what? You just SAID what they could do, why wouldn't they just go ahead and do that?

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#86 - 2014-05-07 17:11:33 UTC
I have removed a rule breaking post.

The Rules:
18. New player bashing will not be tolerated.

New members of the EVE Online community are encouraged to use, but are not restricted to the EVE New Citizens Q&A forum. This forum is specifically designed to provide a platform for those who are new to the EVE community to ask questions and learn more about EVE. More experienced forum users are encouraged to participate by assisting new players with helpful and courteous responses. All flaming, trolling and posts of a derogatory nature will be deleted, and will be considered a severe breach of the forum rules.



ISD Ezwal Community Communication Liaisons (CCLs)

Victus Menethil
Emperor's Medical Corporation
#87 - 2014-05-12 09:22:07 UTC
1.4 mil SP freshman here, less than 1 month old.

The industrial corp I'm in just got a War Dec and I kinda lack the skills or funds to fight their Tornados.
They're looking for easy kills.

It messed up the game a bit, since I'm almost grounded when the aggressors are online.
I can't afford to lose my clone or give them any free kills... Also I cannot afford to prolong this unwanted war for another week as I want to actually enjoy playing the game how I want, not how a bully dictates.

I like PvP, that's why I'm here, but when you stuff it down my throat with these unregulated wars, it starts to feel repulsive.
All this War mechanic is like buying permits to bully and kill without consequences, indefinitely.

My only option is to train for combat and start doing the same, as it's damn profitable.
Basically the game encourages you to go rogue, because... majority.

I created another character for blasting miners, haulers and mess up other peoples missions.

I live and work in a jungle, where the rich picks on the poor and where the strong attacks the weak for the lulz. I didn't want the same s**t all over again in a game, I'm already dealing with that.
Velicitia
XS Tech
#88 - 2014-05-12 10:37:31 UTC
Victus Menethil wrote:
1.4 mil SP freshman here, less than 1 month old.

The industrial corp I'm in just got a War Dec and I kinda lack the skills or funds to fight their Tornados.
They're looking for easy kills.

It messed up the game a bit, since I'm almost grounded when the aggressors are online.
I can't afford to lose my clone or give them any free kills... Also I cannot afford to prolong this unwanted war for another week as I want to actually enjoy playing the game how I want, not how a bully dictates.

I like PvP, that's why I'm here, but when you stuff it down my throat with these unregulated wars, it starts to feel repulsive.
All this War mechanic is like buying permits to bully and kill without consequences, indefinitely.

My only option is to train for combat and start doing the same, as it's damn profitable.
Basically the game encourages you to go rogue, because... majority.

I created another character for blasting miners, haulers and mess up other peoples missions.

I live and work in a jungle, where the rich picks on the poor and where the strong attacks the weak for the lulz. I didn't want the same s**t all over again in a game, I'm already dealing with that.


Tornadoes field LARGE turrets and are glass cannons. Bring a "regular" battlecruiser (i.e. not the Oracle/Tornado/Talos/Naga) ... or a cruiser (might need 2) ... or a handful of frigs, and keep your transversal up -- so long as you don't use a MWD, you should be able to get under their guns relatively easily. Remember, you only need one (1!) point on them to keep them around .... so have a few guys catch them and orbit close ... there's nothing they can do to kill you.

Hell you don't even need to ~kill~ them ... just hold them on field for a while (assuming you can bait them into a belt or to a moon or pinpoint their 100KM from station sniping spot).

Such is the nature of EVE though -- you're allowed to do whatever you want .... and that other guy is allowed to do whatever he wants. Sometimes you can get along well enough, and other times neither of you can do a damn thing.

Really, you don't need "a lot" of PvP skills for EVE. Nearly everything has a counter, and on top of that, with the (ongoing) tiericide efforts from CCP a lot of the ships are more viable than they've ever been in the past ... you can really ruin someone's day even with a "lowly" cruiser.

Furthermore, if this is a "typical" wardec corp, they probably have 2+ wars going right now ... so hit up one of their other WTs and see about working together. A LOT of the time, if you turn up and show you're not as unprepared as the deccer thought you were, they'll tend to stay away from you in the future (as you said -- they want easy kills).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Amyclas Amatin
SUNDERING
Goonswarm Federation
#89 - 2014-05-12 10:44:09 UTC
Most high-sec "industrial" corps are really wardec pinatas with no means of defending themselves. You'll find that once you move out of high-sec this "war" business becomes quite irrelevant.

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

Victus Menethil
Emperor's Medical Corporation
#90 - 2014-05-12 14:35:00 UTC  |  Edited by: Victus Menethil
Velicitia wrote:


Tornadoes field LARGE turrets and are glass cannons. Bring a "regular" battlecruiser (i.e. not the Oracle/Tornado/Talos/Naga) ... or a cruiser (might need 2) ... or a handful of frigs, and keep your transversal up -- so long as you don't use a MWD, you should be able to get under their guns relatively easily. Remember, you only need one (1!) point on them to keep them around .... so have a few guys catch them and orbit close ... there's nothing they can do to kill you.

Hell you don't even need to ~kill~ them ... just hold them on field for a while (assuming you can bait them into a belt or to a moon or pinpoint their 100KM from station sniping spot).

Such is the nature of EVE though -- you're allowed to do whatever you want .... and that other guy is allowed to do whatever he wants. Sometimes you can get along well enough, and other times neither of you can do a damn thing.

Really, you don't need "a lot" of PvP skills for EVE. Nearly everything has a counter, and on top of that, with the (ongoing) tiericide efforts from CCP a lot of the ships are more viable than they've ever been in the past ... you can really ruin someone's day even with a "lowly" cruiser.

Furthermore, if this is a "typical" wardec corp, they probably have 2+ wars going right now ... so hit up one of their other WTs and see about working together. A LOT of the time, if you turn up and show you're not as unprepared as the deccer thought you were, they'll tend to stay away from you in the future (as you said -- they want easy kills).


Thank you, excellent info.
Unfortunately I completely refuse to use any resources for this "war".

I'm not sure I have the freedom to do whatever I want to do. If some random corporation War Decs you for no apparent reason, you have to comply and adjust your schedule to do that instead.

This will be a week where I'm doing what the others want to do: PvP in High Sec.

I'm not interested in that. I cba to start a different skill queue and fit frigates just because some guys are in the mood for safe ganking and want to hunt us down whenever we try to mine, run missions or move our goods. I am not going to be the target that they need. Not even if it's obvious I would win the fight. I'm simply not interested in their fight just as I'm not yet interested in any random duel.

It might be fun when I get enough skill points to not be gimped, but until then, I'm a level 10 against level 100.

I dont approve of this mechanic in its current form, it forces me to either:
1. Play the game the way the agressor wants you to play, by fighting him.
2. Stay docked for a week.
3. Try to avoid the WT, risking incomplete missions or being blocked in some random station when they come after you.

I'm not paying a monthly fee to be at the disposal of other players and I'm also not paying to stay docked.
I'm slowly starting to understand why people come fast and go just as fast. It's not about being hard or complex, that's the attraction, it's about losing assets to idiots for teh lulz.
Bastion Arzi
Ministry of War
Amarr Empire
#91 - 2014-05-12 14:58:47 UTC
tl dr sry

but if u want to avoid wars just drop to npc corp.
Cameron Zero
Sebiestor Tribe
#92 - 2014-05-12 15:39:59 UTC
Victus Menethil wrote:
I'm not paying a monthly fee to be at the disposal of other players and I'm also not paying to stay docked.
I'm slowly starting to understand why people come fast and go just as fast. It's not about being hard or complex, that's the attraction, it's about losing assets to idiots for teh lulz.


It's a PVP game.

Perhaps that wasn't stressed enough when you started playing, or perhaps someone told you otherwise, but there it is. Simple as that.

Nearly everything you do in Eve is related to PVP in some way (with the possible exception of missioning for the sake of missioning which, as you'll find at some point, gets pretty darn boring).

Mining, buying/selling, exploration, most industry, actual ship fighting.... On some level, you are competing with other players for resources or to provide others with resources.

There are plenty of ways around high-sec war decs, but the simplest is to never leave the NPC corporation (or go back to one). If you don't wish to change what you do because "sum bulleez r being meen 2 me", then this probably isn't really the game for you, after all.

This game rewards people who are capable of adjusting what they do to meet the situations they face, whether it's a high sec wardec or a suprise supercap hotdrop. It is unforgiving for those who steadfastly refuse to change in the face of adversity.

Posting here will get you one of three responses:

1. Suggestions on how to adapt
2. Suggestions that you quit
3. People who laugh at your misfortune

I'm not trying to be arrogant or rude, here. I'm simply explaining the how & why, so you can make the decision, yourself. After all, if you aren't having fun (because you can't play for a week because someone war-dec'd you, or because this isn't the game you thought it was, or for whatever reason you might have), then what's the point of paying for the game?

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Velicitia
XS Tech
#93 - 2014-05-12 16:08:48 UTC  |  Edited by: Velicitia
Victus Menethil wrote:
[

Thank you, excellent info.
Unfortunately I completely refuse to use any resources for this "war".

I'm not sure I have the freedom to do whatever I want to do. If some random corporation War Decs you for no apparent reason, you have to comply and adjust your schedule to do that instead.

This will be a week where I'm doing what the others want to do: PvP in High Sec.

I'm not interested in that. I cba to start a different skill queue and fit frigates just because some guys are in the mood for safe ganking and want to hunt us down whenever we try to mine, run missions or move our goods. I am not going to be the target that they need. Not even if it's obvious I would win the fight. I'm simply not interested in their fight just as I'm not yet interested in any random duel.

It might be fun when I get enough skill points to not be gimped, but until then, I'm a level 10 against level 100.

I dont approve of this mechanic in its current form, it forces me to either:
1. Play the game the way the agressor wants you to play, by fighting him.
2. Stay docked for a week.
3. Try to avoid the WT, risking incomplete missions or being blocked in some random station when they come after you.

I'm not paying a monthly fee to be at the disposal of other players and I'm also not paying to stay docked.
I'm slowly starting to understand why people come fast and go just as fast. It's not about being hard or complex, that's the attraction, it's about losing assets to idiots for teh lulz.



Welcome to EVE. Perhaps you should have read up on what being in a player corporation was all about before jumping into the first corp who courted you.

Odd thing though is that they _SEEM_ to be associated with a PvP alliance ... or did a group of carebears come up with the name "The Gallows Alliance" in hopes it would make them seem like PVP pilots, and thus they're able to hide with the wolves?

Also, I suggest you give up on the "but I should be allowed to play the way I want to" mentality soon ... else you're going to stress out over space pixels -- real life is stressful enough.

(edit -- your attackers have TWENTY THREE wars active right now ... go work with the other people so you guys combined can spank their little 5 guy corp)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Alliria Seedspawn
School of Applied Knowledge
Caldari State
#94 - 2014-05-12 17:25:37 UTC
High sec wars are my life. Let me cue you in on a little known secret. AttentionUndocking during war does not mean instant death.Attention

Local is your friend. If no war targets in local, undock in a frig with a MWD and make yourself an instant undock to your station of choice. Hell - even if a war target is online, you still may be able to get away with this if they're not on station. If you undock, see them on station, then just dock again.

You have an instant undock now, so if no targets in local, undock and warp to your instant. Then go about business as usual in your system if you're a miner, with the only exception being to stay aligned to your station. Watch local like a hawk, and if a target jumps in, you dock. Easy.

If you're trying to haul or mission, that's a bit trickier. Hauling - only do with a scout so that you can dock should you find targets in the next system.

Missioning - use a scout when traveling to a new system, and fit a prototype cloak. Create a safe in each of your mission systems, then run your mission while being aligned to the safe as often as possible. Checking D-scan for combat probes would be ideal, but watching local is more important in my opinion. War target comes into system, warp to your safe and cloak, or dock in station. Either one.

Victus Menethil
Emperor's Medical Corporation
#95 - 2014-05-12 17:39:08 UTC
Thanks guys.
I'm not trying to QQ here, I said it just messed up the game a bit. It's not like I'm docked all the time.
I understand the OPs frustration and the fact that people quit the game because of this.

23 Wars active... maybe wardec transfer?

I think I adapted by creating an alt with a secondary skill queue, as I said in my first post. I'll try to experience the other part of the game.