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Is trolling miners becoming less cool?

Author
Alyth Nerun
Foundation for CODE and THE NEW ORDER
#81 - 2014-05-09 18:23:48 UTC
Graabeerd Khagah wrote:

In today's climate, ganking is as old as Eve itself I'm sure and some things never change, and never will. I am however pretty convinced that after witnessing many attacks on miners that you so graciously "ENJOY" the aftermath of a kill in Hisec. I am sure your killboard reflects that as well. I am convinced sir that as far as you are concerned you go to bed at night with absolutely no remorse for your actions, sure it's just a game mind you but sometimes ingame attitudes gets taken back to reality and from there who knows.

When one such as you kill a mining ship and pod kill the miner, I am sure you are overjoyed to get very little out of the wrecks if anything at all save for implants and hard wiring. I am sure you are so overcome with joy when the miner raises the roof with you in local and that you just sit there at your computer laughing at the fool you are. I am sure you're fattening your wallet everytime you act in the matter to which you have publicly displayed.

The joy comes of course from the fact that I helped that miner become a better player and even better person by teaching him a vital lesson about the game and the CODE, which is of course the law in Highsec. You seam to forget that we are the good guys in Highsec, always ready to help the miners with leadership, order and our friendship.

We help to stabilize this vital part of the game from where almost all the resources for our ships come from. I think we can both agree that this important profession needs reliable and healthy pilots which follow the law and make us all proud to be citizens of Highsec.

When I look into my system and it's only populated with responsive and kind people all with their mining permits ready to prove their loyalties to James 315 and The New Order, then I know I am doing the right thing and make a difference.

You can make a difference too, all it needs is faith in the CODE and some SP in Gallente Destroyer
Ramona McCandless
Silent Vale
LinkNet
#82 - 2014-05-09 18:43:11 UTC
Graabeerd Khagah wrote:

We all have started from day One (1) in a little rookie ship of some sort. Where do you think that rookie ship came from?? Did it just appear magically out of the vacumn of space??

Yes

Graabeerd Khagah wrote:
I am sure your killboard reflects that as well.

You care about killboards? Why? Do you PvP competitively?

Graabeerd Khagah wrote:
If for instance suicide ganking became too prevalent, then mining would cease to be profitable and people would stop mining. Simple as that.

how could it when following the Code keeps you safe?

And lets not kid around; plenty of un-permitted miners follow the Code, they just dont call it that.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Josef Djugashvilis
#83 - 2014-05-09 18:45:27 UTC
Alyth Nerun wrote:
Graabeerd Khagah wrote:

In today's climate, ganking is as old as Eve itself I'm sure and some things never change, and never will. I am however pretty convinced that after witnessing many attacks on miners that you so graciously "ENJOY" the aftermath of a kill in Hisec. I am sure your killboard reflects that as well. I am convinced sir that as far as you are concerned you go to bed at night with absolutely no remorse for your actions, sure it's just a game mind you but sometimes ingame attitudes gets taken back to reality and from there who knows.

When one such as you kill a mining ship and pod kill the miner, I am sure you are overjoyed to get very little out of the wrecks if anything at all save for implants and hard wiring. I am sure you are so overcome with joy when the miner raises the roof with you in local and that you just sit there at your computer laughing at the fool you are. I am sure you're fattening your wallet everytime you act in the matter to which you have publicly displayed.

The joy comes of course from the fact that I helped that miner become a better player and even better person by teaching him a vital lesson about the game and the CODE, which is of course the law in Highsec. You seam to forget that we are the good guys in Highsec, always ready to help the miners with leadership, order and our friendship.

We help to stabilize this vital part of the game from where almost all the resources for our ships come from. I think we can both agree that this important profession needs reliable and healthy pilots which follow the law and make us all proud to be citizens of Highsec.

When I look into my system and it's only populated with responsive and kind people all with their mining permits ready to prove their loyalties to James 315 and The New Order, then I know I am doing the right thing and make a difference.

You can make a difference too, all it needs is faith in the CODE and some SP in Gallente Destroyer


I looked up the CODE in a dictionary, and it said, see under - creepy.

This is not a signature.

Graabeerd Khagah
MoonFyre BattleGroup Holdings
#84 - 2014-05-09 18:58:10 UTC
Alyth Nerun wrote:
Graabeerd Khagah wrote:

In today's climate, ganking is as old as Eve itself I'm sure and some things never change, and never will. I am however pretty convinced that after witnessing many attacks on miners that you so graciously "ENJOY" the aftermath of a kill in Hisec. I am sure your killboard reflects that as well. I am convinced sir that as far as you are concerned you go to bed at night with absolutely no remorse for your actions, sure it's just a game mind you but sometimes ingame attitudes gets taken back to reality and from there who knows.

When one such as you kill a mining ship and pod kill the miner, I am sure you are overjoyed to get very little out of the wrecks if anything at all save for implants and hard wiring. I am sure you are so overcome with joy when the miner raises the roof with you in local and that you just sit there at your computer laughing at the fool you are. I am sure you're fattening your wallet everytime you act in the matter to which you have publicly displayed.

The joy comes of course from the fact that I helped that miner become a better player and even better person by teaching him a vital lesson about the game and the CODE, which is of course the law in Highsec. You seam to forget that we are the good guys in Highsec, always ready to help the miners with leadership, order and our friendship.

We help to stabilize this vital part of the game from where almost all the resources for our ships come from. I think we can both agree that this important profession needs reliable and healthy pilots which follow the law and make us all proud to be citizens of Highsec.

When I look into my system and it's only populated with responsive and kind people all with their mining permits ready to prove their loyalties to James 315 and The New Order, then I know I am doing the right thing and make a difference.

You can make a difference too, all it needs is faith in the CODE and some SP in Gallente Destroyer
Law?? What law, what is this "Code" you speak of?? Gallente, are you kidding me?? I despise the looks of Gallente ships. , Now back to the topic, has miner ganking ever been cool?? As far as I can honestly tell, my personal answer is no, and never will be.
Graabeerd Khagah
MoonFyre BattleGroup Holdings
#85 - 2014-05-09 19:03:09 UTC
@Tar'z, OP first off let me say thank you for bringing this subject up and I applaud your courage in doing so, and let me apologize to you for a slight disruption in some of my opinions and responses. You asked an honest question, you're getting some good responses from members of the community and I hope it continues in a positive way for you.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#86 - 2014-05-09 20:01:31 UTC
Ramona McCandless wrote:
When has anything in EvE been "cool"?

I would say space is fairly chilly.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Ramona McCandless
Silent Vale
LinkNet
#87 - 2014-05-09 20:06:51 UTC
BeBopAReBop RhubarbPie wrote:
Ramona McCandless wrote:
When has anything in EvE been "cool"?

I would say space is fairly chilly.


http://static.gamespot.com/uploads/original/394/3940757/2521937-6446038468-13982.jpg

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Alternative Splicing
Captain Content and The Contenteers
#88 - 2014-05-09 21:18:40 UTC
You can't really blame people for going for the low hanging fruit.
Hisec is an endless vending machine of big tasty kills and tears.
Low and Null is a vast and unforgiving desert, which you must journey through and survive for the chance at some choice gems.

Which are most people going to chose?
Josef Djugashvilis
#89 - 2014-05-09 21:21:50 UTC
Alternative Splicing wrote:
You can't really blame people for going for the low hanging fruit.
Hisec is an endless vending machine of big tasty kills and tears.
Low and Null is a vast and unforgiving desert, which you must journey through and survive for the chance at some choice gems.

Which are most people going to chose?


Hi-sec, which depending on how you see it, is either a good thing or a bad thing for the game.

This is not a signature.

Ramona McCandless
Silent Vale
LinkNet
#90 - 2014-05-09 21:24:14 UTC
Alternative Splicing wrote:
You can't really blame people for going for the low hanging fruit.


No ability to move quickly

No tank

No active defense

Does not believe in natural predators

Very specific diet (ore)

Cannot adapt


http://bit.ly/1oeGLjP

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Claudia Osyn
Non-Hostile Target
Wild Geese.
#91 - 2014-05-09 21:31:47 UTC
Alyth Nerun wrote:

The joy comes of course from the fact that I helped that miner become a better player and even better person by teaching him a vital lesson about the game and the CODE, which is of course the law in Highsec. You seam to forget that we are the good guys in Highsec, always ready to help the miners with leadership, order and our friendship.

We help to stabilize this vital part of the game from where almost all the resources for our ships come from. I think we can both agree that this important profession needs reliable and healthy pilots which follow the law and make us all proud to be citizens of Highsec.

When I look into my system and it's only populated with responsive and kind people all with their mining permits ready to prove their loyalties to James 315 and The New Order, then I know I am doing the right thing and make a difference.

You can make a difference too, all it needs is faith in the CODE and some SP in Gallente Destroyer


HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA, HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA, HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA, HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA, HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA... CODE, always good for a laugh.

A little trust goes a long way. The less you use, the further you'll go.

Solecist Project's Alt
Doomheim
#92 - 2014-05-09 21:37:05 UTC
Propaganda works when people start to not defend it,
but reasonably explain why and how their party is actually a good thing.
Unsuccessful At Everything
The Troll Bridge
#93 - 2014-05-09 22:03:37 UTC
Trolling is timeless.





Since the cessation of their usefulness is imminent, may I appropriate your belongings?

hnfnfhfthfth fthftjhnjfjf
Doomheim
#94 - 2014-05-09 22:46:57 UTC
Unsuccessful At Everything wrote:
Trolling is timeless.


No, trolling is so 2007.

Dalloway Jones
Republic Military School
Minmatar Republic
#95 - 2014-05-09 22:52:12 UTC
Ultimately the people who are responsible for all the grief that miners get are the CCP devs themselves.

If they gave the players more interesting content they wouldn't have time to harass miners.
Velicitia
XS Tech
#96 - 2014-05-09 22:55:50 UTC
Dalloway Jones wrote:
Ultimately the people who are responsible for all the grief that miners get are the CCP devs themselves.

If they gave the players more interesting content they wouldn't have time to harass miners.



you do realize that "harassing miners" is creating content, right?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Solecist Project's Alt
Doomheim
#97 - 2014-05-09 22:57:09 UTC
Dalloway Jones wrote:
Ultimately the people who are responsible for all the grief that miners get are the CCP devs themselves.

If they gave the players more interesting content they wouldn't have time to harass miners.

The devs aren't responsible for content.
This game doesn t work that way.

Besides, there is no amount of content any reasonable amount of devs could create,
that's not grinded through in a short amount of time.

The issue isn't content or tools to create such, but people themselves.
Alternative Splicing
Captain Content and The Contenteers
#98 - 2014-05-10 01:34:19 UTC
Solecist Project's Alt wrote:
Dalloway Jones wrote:
Ultimately the people who are responsible for all the grief that miners get are the CCP devs themselves.

If they gave the players more interesting content they wouldn't have time to harass miners.

The devs aren't responsible for content.
This game doesn t work that way.

Besides, there is no amount of content any reasonable amount of devs could create,
that's not grinded through in a short amount of time.

The issue isn't content or tools to create such, but people themselves.



I'll give you 50% of the problem is people themselves. Generally people find the best places to get the most fun out of the game in whatever way they fancy. Yes, one could spend hours and hours trying to squeeze a few nice stories or kills out of the content desert that is low and null, or they could go to hisec and have such opportunities literally surround them every time they undock. So yes, if you want to blame people for being somewhat rational actors, okay, I guess you could, but it is silly. I'm not too broken up over it - I too would want to actually see something explode when I log in, rather than just system after system of people docking up.
Kaarous Aldurald
Black Hydra Consortium.
#99 - 2014-05-10 01:59:45 UTC  |  Edited by: Kaarous Aldurald
Alternative Splicing wrote:
Solecist Project's Alt wrote:
Dalloway Jones wrote:
Ultimately the people who are responsible for all the grief that miners get are the CCP devs themselves.

If they gave the players more interesting content they wouldn't have time to harass miners.

The devs aren't responsible for content.
This game doesn t work that way.

Besides, there is no amount of content any reasonable amount of devs could create,
that's not grinded through in a short amount of time.

The issue isn't content or tools to create such, but people themselves.



I'll give you 50% of the problem is people themselves. Generally people find the best places to get the most fun out of the game in whatever way they fancy. Yes, one could spend hours and hours trying to squeeze a few nice stories or kills out of the content desert that is low and null, or they could go to hisec and have such opportunities literally surround them every time they undock. So yes, if you want to blame people for being somewhat rational actors, okay, I guess you could, but it is silly. I'm not too broken up over it - I too would want to actually see something explode when I log in, rather than just system after system of people docking up.


I once converted someone to suicide ganking by making them sit on the Perimeter gate with a cargo scanner for an hour. Wanting to see what's in their cargo holds very quickly morphs into wanting to have what's in their cargo holds.

To me, content is where you find it. And in highsec, it's pretty easy to find thanks to the population density, and the propensity of the citizens of highsec to fly around with far too much in their cargo holds.

But that doesn't mean that low and null are worthless.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Unezka Turigahl
Det Som Engang Var
#100 - 2014-05-10 03:19:55 UTC
Pretty sure it was never cool. But whatever floats your boat. I just wish they'd leave their incredibly boring and awkward attempts at roleplay out of local chat.