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Biomassing character if podded after crime. A counter to ganking.

Author
SurrenderMonkey
State Protectorate
Caldari State
#41 - 2014-05-08 19:31:32 UTC
cynomakinggirl wrote:
Gawain Edmond wrote:
cynomakinggirl wrote:
Schmata Bastanold wrote:
Oh, I just remembered something: recycling characters to avoid consequences of one's actions is not allowed. With this change you would just circumvent this rule and in fact boost whole ganking business. So I guess let's do this.


Make it last 1 month.
The NPC medical facility, after refusing to make you a clone, forgets to send a notice to the Amount Of Characters Per Account Police and they still think that your character is alive and well, refusing to allow you to make one more. It's only after a month of inactivity that they get suspicious and do a search to see if the character is still in the EVE Universe, to which they discover it isn't and allow you to make another.



no because that's a silly idea what if you're a pirate hunter and you've been teaching new pirates that it's a bad idea and you end up losing all your toons and then can't play for a month i think we should just biomas characters who come up with bad ideas like this and then ban the accounts of the people who make them


Are you trying to say that now gankers, who stupidly enough get podded in highsec, and do it on all their toons, are the victims?
What about the ganked!? The ganked may have spent a year to accumulate all the wealth he/she is transporting in his juicy industrial.



There should be a forced biomassing for terrible troll posts.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Alundil
Rolled Out
#42 - 2014-05-08 19:39:31 UTC
I love the juxtaposition of the op's suggestion and the name of the op's corp

I'm right behind you

Phoenix Torp
Almost Absolute
#43 - 2014-05-08 19:40:12 UTC
The ganking is a way of fun, like most of the PVP activities but without a lot of planification. They don't should nerf it. And I say it as an owner of a "expensive" 6B Vindicator that use for Incursions and that is training an alt to do it for this be able to do PVP. If you nerf the ganking, what danger would face the incursion pilots? Bad logistics pilots? For that exists a lot of communities and black lists for those that are bad at their job (and the requirement to traing Logistics V at most of them if the bad pilot want to keep being logistic pilot in incursions with another char).

http://eveboard.com/pilot/Phoenix_Torp

Kitty Bear
Deep Core Mining Inc.
Caldari State
#44 - 2014-05-08 19:40:57 UTC
cynomakinggirl wrote:
Kitty Bear wrote:
hmmmm .. should characters be forced into the biomass process - f*ck no.

although the penalties for ganking are mostly negligible, and to a large extent meaningless
this is taking it way too far


should characters with negative standing be allowed to biomass - no
standings grinding or tag redemption should be required first.
as consequences to ganking go, it's not much, but the final choice is left to the player


biomassing should only be a choice for the player playing the game
its something that they should have to think about, and choose to do
removing choice from the player is ALWAYS a 'bad idea™'


Did you miss the part where I said that a player could corrupt it's way to a new clone with huge amounts of ISK?


nope

it's still not 'player choice' that is driving the mechanism at that point
as per your suggestion it's pay or biomass, player choice has still been removed from the 'to biomass or not question'




my only niggle with the ganking system currently in place is that players will lose status points over time
and they can simply biomass to bypass the negative standing consequences
I know CCP say 'please don't do this'
but there is no evidence that this is enforced (unlike with RMT or Botting)

am I against ganking itself
no, its a valid play style within the game
I accept it, I realise that at some point it will happen to me
but I can deal with it
will I gank people myself ... unlikely
whilst I will occasionally involve myself in regular pvp
ganking is largely about shooting targets that can't shoot back
there's no challenge to it, no risk, and to me no fun in that.
Arronicus
State War Academy
Caldari State
#45 - 2014-05-08 20:15:20 UTC
cynomakinggirl wrote:
As it is, ganking gives no risk whatsoever for the attacker


Troll post detected. The FBI has been alerted. IP backtrace imminent.
Xe'Cara'eos
A Big Enough Lever
#46 - 2014-05-08 22:34:40 UTC
call me a troll, but from a fluff point of view I really like it - though in terms of game design it's probably a rather stupid idea

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Little Dragon Khamez
Guardians of the Underworld
#47 - 2014-05-08 23:31:42 UTC
oohthey ioh wrote:
why do carebears hate gankers so much? so what they ganked you a few times here and there, but they remove items form circulation and generally help the market.

if anything they need more of a incentive to gank, ganking it's at all time low.


Why do victims hate bullies.

Some kids toughen up and learn how to fight back or get out of trouble.

The answer to your question is that some care bears engage in a victim mentality.

Dumbing down of Eve Online will result in it's destruction...

Aglais
Ice-Storm
#48 - 2014-05-08 23:40:57 UTC
You see, carebear tears are funny because they have the power to change their actions and stop being the perceived lowest rung in EVE 'society', but they do nothing. They complain, whine and gripe helplessly and refuse to change, expecting the rest of the game to cater to their whims.

Your suggestion would not produce "ganker tears"- rather, it'd break the game outright. In fact I do not think it would be possible to create anything contextually similar to carebear tears in the ganker population, because generally they're the sort of people who adapt to whatever is happening and roll with it (and have more fun overall) rather than scream about how someone/something has disadvantaged them.
Mara Rinn
Cosmic Goo Convertor
#49 - 2014-05-09 00:38:46 UTC
Stealth suicide ganking buff thread detected.
Zan Shiro
Doomheim
#50 - 2014-05-09 00:39:09 UTC
cynomakinggirl wrote:
As it is, ganking gives no risk whatsoever for the attacker, and all risk for the attacked.
The attacker only risks "losing" the potential loot if the drop is unlucky.
To counter this unfarly unbalanced mechanic, highsec NPC medical facilities will refuse to make a clone to whoever has a criminal flag.
If a criminal is podded after a crime, he/she can either chose to pay NPCs a huge amount of ISK per SP to "corrupt" it's way to a new clone, or get his/her character deleted forever.


Unleash the gankers tears!



So....you want to sponsor even more the creation of shake and bake dessie ganks alts? these are what made the ganking worse over the years imo.


See along time ago, gankers were insured. And in the good old days you even had insurance fraud. So you'd get ganked proper by say a few arty pests. You'd want this. they stood out. And depending on boosts/fit and if they brought tackle you could gtfo or try for speed/sig tank mixed with flying under guns to maybe not die (or not so fast anyway lol).


the bears whined. this went away. So now you have the dreaded dessie gank squad menace. Cheap thrills for kills.

The biomass while a hinderance is not a back breaker. For gankers who CBA to fix status in low sec once status too low for empire tend to biomass and try again. Shake and bake dessie alts are not months long creations.

And if you make it this much work....they will try harder even for the kill. this happened with the above setup I laid out. When gankers got insurance, many tended ot not care as much. They got sloppy often and ganks were not for sure deaths for you. When insurance taken away....they tigthened up. They really wanted and now needed the kills. So they worked more on making sure you go boom.
Erutpar Ambient
The Scope
Gallente Federation
#51 - 2014-05-09 05:50:58 UTC
You know, actually hidden inside of this HORRIBLE and Terribly Self Serving post, there is something that may be interesting....

One thing that's bothered me in my time playing EVE has been the terrible cost of upgrading your clone. Of course we would want to get rid of it at some point, but what about making it an actual mechanic instead of just a Bitter-Vet tax.

A few options:
1: Make med clone installations increase in cost based on your standing with the entity that owns the station you're attempting to use.

2: Med clone installations increase in cost based on the security standing of the system you're in and your personal security rating.

3: A combination of the above 2.

OR

4: Initially installing a med clone has a deposit (that you have to maintain based on skill points like the current system). If you lose your clone going about day to day business then you don't have to update your clone. However if you lose your clone while flagged as a criminal or suspect you lose your deposit.

Free clones for everyone!!!! except criminals!!!!

Thoughts?
zen zubon
The Scope
Gallente Federation
#52 - 2014-05-09 06:01:07 UTC  |  Edited by: zen zubon
after being Ganked and starting to cry about it on their next death a pool of tears spreads out from their ship's wreck, which then can be mined with a gas miner and processed into water
Rowells
Blackwater USA Inc.
Pandemic Horde
#53 - 2014-05-09 06:05:01 UTC
zen zubon wrote:
after being Ganked and starting to cry about it on their next death a pool of tears spreads out from their ship's wreck, which then can be mined with a gas miner and processed into water

or you could freeze it and wear it as jewelry while it stays frozen resting against our cold ganker hearts
Velicitia
XS Tech
#54 - 2014-05-09 10:26:34 UTC
Rowells wrote:
zen zubon wrote:
after being Ganked and starting to cry about it on their next death a pool of tears spreads out from their ship's wreck, which then can be mined with a gas miner and processed into water

or you could freeze it and wear it as jewelry while it stays frozen resting against our cold ganker hearts


WTB frozen tear jewelry ... 1m ISK

100m if OP's tears (must be verified by trusted third party).

(sadly, that's all the ISK I have, else I'd offer more Cry)

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Petrified
Old and Petrified Syndication
#55 - 2014-05-09 10:54:18 UTC
You may as well argue the removal of clones for any kind of podding then. After all, everyone should suffer equal risk for their mistakes.

Just think about how effective it would be to limit the number of AFK miners if you can pod them to biomass?


But, nope, not a good idea. Plus, it does not fit with game lore.

Besides, by making them auto biomassable on podding following a crime, you actually REMOVE a strong deterrent to ganking: you cannot biomass a character with a negative sec status without serious CCP wrath falling upon your head.

People will simply make low still alts (because a ganking catalyst requires low skill) and then when the sec status drops low enough to make it an issue to gank in high sec, simply allow themselves to be podded by a 'white knight' or each other after ganking someone.

Hmm... perhaps this thread is really a stealth request to buff ganking. Pirate

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.

Hasikan Miallok
Republic University
Minmatar Republic
#56 - 2014-05-09 11:25:17 UTC
Silly idea.

Concorde moving the med clone out of high sec (in many cases its already out of highsec anyway) to the nearest NPC station in lowsec might be fun though :D
Max Godsnottlingson
Viziam
Amarr Empire
#57 - 2014-05-09 11:47:41 UTC
I am one of the biggest Carebears in the game, at the moment, and I see this as a stupid idea, ganking and not getting ganked (In my case) is one of the things that gives Eve it's edge.
Owen Levanth
Sagittarius Unlimited Exploration
#58 - 2014-05-09 11:47:44 UTC
cynomakinggirl wrote:
As it is, ganking gives no risk whatsoever for the attacker, and all risk for the attacked.
The attacker only risks "losing" the potential loot if the drop is unlucky.
To counter this unfarly unbalanced mechanic, highsec NPC medical facilities will refuse to make a clone to whoever has a criminal flag.
If a criminal is podded after a crime, he/she can either chose to pay NPCs a huge amount of ISK per SP to "corrupt" it's way to a new clone, or get his/her character deleted forever.


Unleash the gankers tears!


I think I suggested something like this once. As a joke.

So I assume this is a joke too and use my Joculator on it.

Hmm. Gives a 3/10 on the comedy-scale. Not that funny, as I thought. But with a more original idea, you'll have more luck, I'm certain! Big smile
cynomakinggirl
No Risk No ISK
#59 - 2014-06-03 21:31:36 UTC
More gankers tears please.

"The internet is a reliable source of information." - Abraham Lincoln

Ame Umida
Federal Navy Academy
Gallente Federation
#60 - 2014-06-03 21:52:30 UTC
Are ya tryin to break the game?

-1

and then

- over 9000!!!! for posting probably the stupidest idea in all of eve history.