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[HOW TO] Unlocking more Gecko Drones!

First post
Author
Citrute
Ascendance
Goonswarm Federation
#61 - 2014-05-08 00:56:08 UTC
I propose a new metric: Supercapitals self destructed


It can be a weekly event until the death of all supers
Last Wolf
Umbra Wing
#62 - 2014-05-08 13:11:57 UTC
I just wish I could do highsec level 4s in an Aeon. That would be my dream! (hint hint) Maybe make super caps highsec ONLY >.<

That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money....

Ren Coursa
The Scope
Gallente Federation
#63 - 2014-05-08 13:18:06 UTC
Tonai Kion wrote:
Dave Stark wrote:
Tonai Kion wrote:
Neat we can get more of the geckos, just one thing, has anyone gotten a gecko yet?


everyone has 3.



I've checked my hangars, I don't see anything :( Did I need to have the heavy combat drone skill trained?


Dock up.

Press escape and find a button on the lower left side of the menu called 'redeem item' or something like that.

This opens another window where you can select items to redeem that ccp had given you. They will be added to your current hangar so make sure you are at a station you would want them to be.
Victor Dathar
Lowlife.
Snuffed Out
#64 - 2014-05-08 15:53:17 UTC
I am glad I got my car insurance quote in 15 minutes before they were nerfed.

^^^ lol that post is so bad you should get back 2 GBS m8 o7

@grr_goons : Wisdom, Insight, GBS Posts

Ronix Aideron
Zymurgy Corp.
#65 - 2014-05-08 18:31:00 UTC
I am surprised that the NPC bounties is third. I would have thought all of those isktar's would be killing it.

Start the day off slow and taper off from there.

http://eveboard.com/pilot/Ronix_Aideron

Dave Stark
#66 - 2014-05-08 18:34:01 UTC
Ronix Aideron wrote:
I am surprised that the NPC bounties is third. I would have thought all of those isktar's would be killing it.

buff nullsec ratting.
Abrazzar
Vardaugas Family
#67 - 2014-05-08 18:36:04 UTC
I more surprised that science and industry is so far up. With a hard limit of 11 jobs for each per character, I thought it to go much slower. Anyway, I am doing my part with some 300 invention jobs. Too bad my manufacturing jobs take almost two days to finish.
Cyphel Clearmount
Planet Express Transport
#68 - 2014-05-08 18:41:57 UTC
Last Wolf wrote:
View the progress HERE

This looks really interesting. I hope CCP does more server wide events like this in the future!


Historically, server wide goals have been always pretty successful in generating player content, activity and generating outside interest. At least in other MMOs. It seems somewhat suprising that EVE hasn't done as much of this in the past considering the single server nature of the game. Here's hoping this works out.

It would be nice to know what constitutes making progress towards the last two goals though. Mining and NPC bounties are pretty clear, but industry jobs less so. Do research jobs count if they aren't completed by the end? What about ones that were started before the week? What constitutes "destroyed"? I mean if one wanted to boost the goal quicklyly one could just suicide a ton of ships.
Solecist Project's Alt
Doomheim
#69 - 2014-05-08 18:46:40 UTC
Cyphel Clearmount wrote:
Last Wolf wrote:
View the progress HERE

This looks really interesting. I hope CCP does more server wide events like this in the future!


Historically, server wide goals have been always pretty successful in generating player content, activity and generating outside interest. At least in other MMOs. It seems somewhat suprising that EVE hasn't done as much of this in the past considering the single server nature of the game. Here's hoping this works out.

It would be nice to know what constitutes making progress towards the last two goals though. Mining and NPC bounties are pretty clear, but industry jobs less so. Do research jobs count if they aren't completed by the end? What about ones that were started before the week? What constitutes "destroyed"? I mean if one wanted to boost the goal quicklyly one could just suicide a ton of ships.

Yeah, could.

But instead of suiciding in groups of two or three,
wasting tons of ships,
the mindless morons waste manpower in bigger groups on single ships.

Mindless leaders create mindless followers.
Cyphel Clearmount
Planet Express Transport
#70 - 2014-05-08 18:54:08 UTC
The question is though does "destroyed" mean ships destroyed by players (that possibly show up in killmails) or ships lost in general. For example, if you suicide ganked someone does only their hull loss count towards the goal or does yours (that was CONCORDED) count as well? If the latter is so, then it should give way more incentive for more people to get out there wrecking stuff, even those who usually don't.