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Best missile rigs for Torps?

Author
Zifrian
The Pannion Domin
Ghostbirds
#1 - 2014-05-08 14:21:44 UTC
Trying to get the most bang out of a ratting fit for torp raven. Right now I have a warhead flare (increased explosion velocity) on it but wondering if I'm missing the boat on something better.

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marVLs
#2 - 2014-05-08 14:52:02 UTC
1. Rigor Rigs
2. Use cruise missiles
Dato Koppla
Kiwis In Space
Dock Workers
#3 - 2014-05-08 15:09:15 UTC
You should really use Cruise Missiles, they have much better range and damage application so in the end you end up with more actual dps than Torps. That being said you'll want 3 rigor rigs with cruise missiles and for Torps you either want rigors or range rigs (rocket fuel cache partition/hydraulic bay thrusters) depending on what kind of ratting you're doing.
Zifrian
The Pannion Domin
Ghostbirds
#4 - 2014-05-08 15:36:24 UTC  |  Edited by: Zifrian
Dato Koppla wrote:
You should really use Cruise Missiles, they have much better range and damage application so in the end you end up with more actual dps than Torps. That being said you'll want 3 rigor rigs with cruise missiles and for Torps you either want rigors or range rigs (rocket fuel cache partition/hydraulic bay thrusters) depending on what kind of ratting you're doing.

Ratting is all close range (<20km), so I don't need the range for cruises. I'm just looking for highest dps. Right now, torps have the higher dps but if they don't apply damage the same...then do they not? Lot of variables to consider with missiles but it looked like the biggest effect to consider was the explosion radius.

What's different about torp damage application vs. cruise?

Edit: I'm mainly concerned about destroying BS rats quickly. So all DPS and other info I'm applying to BSs specifically. I use drones to take out smaller stuff.

With that said, I think I tried a rigor early on and it was very poor damage. Is that the rig to use against smaller ships?

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Batelle
Filthy Peasants
#5 - 2014-05-08 17:37:47 UTC
use a golem.

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Silky Cyno
School of Applied Knowledge
Caldari State
#6 - 2014-05-08 19:56:10 UTC
How many target painters do you use OP ?
stoicfaux
#7 - 2014-05-09 01:10:11 UTC
Zifrian wrote:

Ratting is all close range (<20km), so I don't need the range for cruises. I'm just looking for highest dps. Right now, torps have the higher dps but if they don't apply damage the same...then do they not? Lot of variables to consider with missiles but it looked like the biggest effect to consider was the explosion radius.

Use 3x Rigor Is, or 2xRigor IIs + Flare II.


Quote:
What's different about torp damage application vs. cruise?

Range. And T1 torps have a better explosion radius than Cruise Fury.


Quote:
With that said, I think I tried a rigor early on and it was very poor damage. Is that the rig to use against smaller ships?

All ships. If you're shooting Angel battleships, you'll want one TP as well.



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Hasikan Miallok
Republic University
Minmatar Republic
#8 - 2014-05-09 01:42:10 UTC
Thing about flare is the bigger NPC rats rarely move fast enough for it to matter. Size though always matters.

I was always told flare rigs were more a PvP.
Lloyd Roses
Artificial Memories
#9 - 2014-05-11 20:04:41 UTC
In pvp, you're way more likely to have issues with target velocity compared to sigrad - esepecially if 90% of the people use MWDs anyways.

With the way the application formula is supposed to work for missiles though, it barely matters which of the two you chose, since you're constantly lacking both exp velocity and - radius.
Chris Winter
Bene Gesserit ChapterHouse
Curatores Veritatis Alliance
#10 - 2014-05-12 03:21:39 UTC
Lloyd Roses wrote:
In pvp, you're way more likely to have issues with target velocity compared to sigrad - esepecially if 90% of the people use MWDs anyways.

With the way the application formula is supposed to work for missiles though, it barely matters which of the two you chose, since you're constantly lacking both exp velocity and - radius.

"Extra" radius can compensate for "missing" velocity, but not vice versa. This means that even if your radius is already small enough, rigors will still help more than flares.
Ashley Animus
7th Temporal Lounge
#11 - 2014-05-12 19:20:57 UTC
Lloyd Roses wrote:
In pvp, you're way more likely to have issues with target velocity compared to sigrad - esepecially if 90% of the people use MWDs anyways.

With the way the application formula is supposed to work for missiles though, it barely matters which of the two you chose, since you're constantly lacking both exp velocity and - radius.


It's true, they are both practially identical but it is not possible for a ship to evade missile dps by turning on a mwd. There is only 1 situation where it really matters. And that is when a target is webbed and not painted. Your expl velocity suddenly doesn't matter much anymore, only the expl radius. So even if a target doesn't move at all you could still not apply full damage. Hence rigors is still the way to go since in that situation it could make a difference of houndreds of dps. Even tho if you use missiles there is a big chance there is a painter involved.

And the fact that expl radius transfers the exact amount of % it has too much into expl velocity and not the other way around. So there really isn't any reason to choose a flare unless its a matter of calibration.
hellcane
Never Back Down
#12 - 2014-05-12 20:13:40 UTC
Golem is really your only option for torps because of the tp bonuses. Anything else, and really even on golem, use cruises.

Torps have great paper damage, but that is about it.
Lloyd Roses
Artificial Memories
#13 - 2014-05-12 22:58:11 UTC
You can build a pretty nasty gankphoon though with the 5% accuracy bonus. Hitting a Deimos for 2k a volley <.<
Silvetica Dian
Imperial Shipment
Amarr Empire
#14 - 2014-05-13 12:07:36 UTC
marVLs wrote:
1. Rigor Rigs
2. Use cruise missiles


This reply should have ended the thread.
Cruise will do more damage than torps on almost every target in the game bar a couple of specialised ships like the Golem.
Cruise also can hit at a longer range.
Rigors are almost alway better than flare.
Feel free to use torps to shoot caps and structures.

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