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Ore is being harvested 50% faster than tears

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Author
Shalua Rui
Rui Freelance Mining
#101 - 2014-05-08 08:08:10 UTC  |  Edited by: Shalua Rui
Antihrist Pripravnik wrote:
Well, they are after all providing minerals that build ships. Less mining = less minerals = more expensive stuff. ISK is not fiat money... it's actually based on the amount of minerals (when you get to the basis of industry). So, the more they mine, the cheaper the stuff for the rest of players is. I'd call that "doing good for the community" since rarely anyone who likes PvP likes to grind to get the ships they need.

I think she/he was referring to miners in regard to the topic, not miners in general... then again, as an industriualist first and foremost, I saw commentary like that time and time again over the years, coming from the PvP crowd... it's just who they are, I guess. *shrugs*

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Riot Girl
You'll Cowards Don't Even Smoke Crack
#102 - 2014-05-08 08:39:33 UTC
Antihrist Pripravnik wrote:
ISK is not fiat money... it's actually based on the amount of minerals

I wasn't aware NPC bounties were backed by minerals.

Quote:
So, the more they mine, the cheaper the stuff for the rest of players is.

Yeah but it's all relative and seeing as NPC bounties are backed by minerals, they should scale with the inflation anyway, right?
Drak Morgan
Society of the Prevention of Cruelty to Drones
#103 - 2014-05-08 08:41:52 UTC  |  Edited by: Drak Morgan
Shalua Rui wrote:
I think she/he was referring to miners in regard to the topic, not miners in general...

I think that is the point, too. Mining and PvP feed each other in Eve, Mining gets stuff build, PvP make mining harder so stuff costs more... Blah blah blah. But the current goals are a the point here, and Mining is way ahead of the other areas. (By more than 10% points in most cases.)

Currently (as I post) Mining is 34% of the way to its 25.7Bil goal. While Isk Destroyed (i.e. PvP) has a 5.34 Tril isk goal with only 22% of it met.

Some good fleet battles can pump that up a few of billion per engagement, especially if capitals are involved and get popped. But for general PvP'ers (Ganks, Camps, and Solo, etc) they are going to have a much harder time and have to look for the highest isk targets to go after. Orcas, freighters etc... They could maybe target l4 mission runners (Marauders), and the SoE Cruisers and BS, but in the end Mining is still going to pull out a head because a low skill miner (>1 month old in a free Venture) can make 5 to 20mil isk per hour in highsec, and have little to worry about... A fleet of with Macs and Orcas in high have Concord protecting them from PvP even in 0.5, and their isk/hr is much higher than that lone Venture mining Veldspar (not to mention that they can strip entire belts in a system plus any random ore encounters rather quickly.)
Dave Stark
#104 - 2014-05-08 08:43:11 UTC
Riot Girl wrote:
they should scale with the inflation anyway, right?

i'd love to see all the tears when ratting income is nerfed down to the same level as mining because bounties are tied to mineral values.

the cries of agony would be DELIGHTFUL.
Shalua Rui
Rui Freelance Mining
#105 - 2014-05-08 08:51:08 UTC  |  Edited by: Shalua Rui
Drak Morgan wrote:
I think that is the point, too. Mining and PvP feed each other in Eve, Mining gets stuff build, PvP make mining harder so stuff costs more... Blah blah blah. But the current goals are a the point here, and Mining is way ahead of the other areas. (By more than 10% points in most cases.)

Currently (as I post) Mining is 34% of the way to its 25.7Bil goal. While Isk Destroyed (i.e. PvP) has a 5.34 Tril isk goal with only 22% of it met.

True, mining and PvP feed each other... or atleast they should... as in: We mine the minerals ships are made of, and you destroy said ships in PvP... all ships, mind you, not just ours... I know, that concept is a little hard to grasp for some. Blink

But I guess the reason miners are ahead right now has already been stated: Most of us mine each day, more or less, but PvP is more of a weekend warrior activity. Also: Roaming and looking for easy prey is time cosuming, so it would be logical for most solo/small gang PvPers to not really contribute THAT much to the goals at hand right now.

I'm not saying most PvPers are lazy cowards... oh, wait, I think I just did... hm. Blink

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Sibyyl
Garoun Investment Bank
Gallente Federation
#106 - 2014-05-08 08:58:34 UTC
Miners shoot lasers at things that can't shoot back.

Gankers shoot lasers at things that can't shoot back.

Coincidence?

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Shalua Rui
Rui Freelance Mining
#107 - 2014-05-08 09:10:57 UTC  |  Edited by: Shalua Rui
Sibyyl wrote:
Coincidence?

Hardly... the difference is, we do it because it is our choosen play style - some of us dedicated the better part of the last decade to it, gankers do it cause they can not be a**ed to do anything other then punp up their tiny... egos... like real PvP.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Kaarous Aldurald
Black Hydra Consortium.
#108 - 2014-05-08 09:12:13 UTC
Sibyyl wrote:
Miners shoot lasers at things that can't shoot back.

Gankers shoot lasers at things that can't refuse to shoot back defend themselves.

Coincidence?


Fixed.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Sibyyl
Garoun Investment Bank
Gallente Federation
#109 - 2014-05-08 09:33:03 UTC
Kaarous Aldurald wrote:
Sibyyl wrote:
Miners shoot lasers at things that can't shoot back.

Gankers shoot lasers at things that can't refuse to shoot back defend themselves.

Coincidence?


Fixed.

I agree. I think a few people (like Scipio) made this point in the thread earlier as well.

PVP can sometimes be a crapshoot. Sometimes you roam and you happen to have a ship that does very well in the situations you run into. Sometimes your fit gets jumped by somebody else who happens to have played against your weakness. In those situations, you simply met your fate.. there wasn't much you could have done about it. There are many no-win scenarios in PVP.

The mining-ganker ecosystem, is similar, in my mind. You can take measures to protect yourself. Sometimes random chance is in your favor. Sometimes the ganker has you, either because of a gap in your tank, or because of numbers, or timing. But the major difference here is the sheer number of players who are stepping out of stations without being equipped to withstand being shot at. Many of these players treat their environment as if it comes with a 100% guarantee.

I think the point is that miners (heck, anybody) should undock with the notion that you are in PVP. You don't have to pew pew to PVP. Escaping is part of PVP. Jamming and slipping away is part of PVP. Changing your habits and finding new systems to operate is part of PVP. This game isn't here so that we can interact just with rocks.

And I apologize for the bait post. We all do things to amuse ourselves, sometimes..

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Shalua Rui
Rui Freelance Mining
#110 - 2014-05-08 09:51:59 UTC  |  Edited by: Shalua Rui
Sibyyl wrote:
And I apologize for the bait post. We all do things to amuse ourselves, sometimes..

What do you think why I am here? RollBlink

I have to agree there, though... I never fly a ship that isn't suitably fitted/rigged for the occasion, so I never fly an untanked mining barge/exhumer... BUT, suicide ganking hasn't much to do with that. You can never suitably defend against that, since it's tuned to overcome every form defense one could muster - well, except backing out, but you don't always see them coming, so - be it ship defenses or even game systems put in place to protect you (CONCORD).

Only because CCP doesn't see it as exploitation of a broken system, doesn't mean it isn't... sure, one could argue that this is true for all PvP in the game, but one would be wrong, as far as high sec mining is concearned. We spot them early, or we are toast... we cannot, dunno, attack preamtively, the game systems prevent that... so?

Refuse to defend? Not really... we sometimes simply aren't able to... one thing that should actually not be possible in a PvP centered game.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Sibyyl
Garoun Investment Bank
Gallente Federation
#111 - 2014-05-08 10:03:19 UTC  |  Edited by: Sibyyl
Shalua Rui wrote:
BUT, suicide ganking hasn't much to do with that. You can never suitably defend against that, since it's tuned to overcome every form defense one could muster - well, except backing out, but you don't always see them coming, so - be it ship defenses or even game systems put in place to protect you (CONCORD).

I think it is definitely tricky. I think the "economics of fun" (is that a term?) is slated more towards cooperative PVPing vs. cooperative mining (which is about as prevalent as cooperative explo or missioning.. not L5s of course). So sometimes using WTs in Local and getting lucky on Dscan spamming is all you have.

Quote:
Refuse to defend? Not really... we sometimes simply aren't able to... one thing that should actually not be possible in a PvP centered game.

I actually don't mean you. I spend a lot of time in the Help/Rookie Help channels and it is unbelievably difficult to convince players to be paranoid, even in hisec (much less lowsec and null). I don't even mean having unhealthy amounts of paranoia (like I do!), I mean taking some simple measures to harden up their fits, or best practices when playing. The discussions range between highly recommended risk averse behavior from other players, or lambasting me for making things up about the game.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Shalua Rui
Rui Freelance Mining
#112 - 2014-05-08 10:11:02 UTC
Sibyyl wrote:
I actually don't mean you. I spend a lot of time in the Help/Rookie Help channels and it is unbelievably difficult to convince players to be paranoid, even in hisec (much less lowsec and null). I don't even mean having unhealthy amounts of paranoia (like I do!), I mean taking some simple measures to harden up their fits, or best practices when playing. The discussions range between highly recommended risk averse behavior from other players, or lambasting me for making things up about the game.

I know, but we are generalising here, so bear with me... just kidding. Blink

My point is, while I am not a risk averse player (or maybe I am, because I tend to cover my back), there should be some places in game where rampant paranoia isn't a necessary personallity trait... I know, it's hard for some PvPers... low sec is pretty much barren and 0.0 is dominated by alliances, but moving to high sec to pick (on) low hanging fruit is just... embarassing... nobody doing that should call themself PvPer.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Velicitia
XS Tech
#113 - 2014-05-08 10:15:35 UTC
Drak Morgan wrote:
Shalua Rui wrote:
I think she/he was referring to miners in regard to the topic, not miners in general...

I think that is the point, too. Mining and PvP feed each other in Eve, Mining gets stuff build, PvP make mining harder so stuff costs more... Blah blah blah. But the current goals are a the point here, and Mining is way ahead of the other areas. (By more than 10% points in most cases.)

Currently (as I post) Mining is 34% of the way to its 25.7Bil goal. While Isk Destroyed (i.e. PvP) has a 5.34 Tril isk goal with only 22% of it met.

Some good fleet battles can pump that up a few of billion per engagement, especially if capitals are involved and get popped. But for general PvP'ers (Ganks, Camps, and Solo, etc) they are going to have a much harder time and have to look for the highest isk targets to go after. Orcas, freighters etc... They could maybe target l4 mission runners (Marauders), and the SoE Cruisers and BS, but in the end Mining is still going to pull out a head because a low skill miner (>1 month old in a free Venture) can make 5 to 20mil isk per hour in highsec, and have little to worry about... A fleet of with Macs and Orcas in high have Concord protecting them from PvP even in 0.5, and their isk/hr is much higher than that lone Venture mining Veldspar (not to mention that they can strip entire belts in a system plus any random ore encounters rather quickly.)



That's 25 billion m3 ... not 25 billion ISK.

(Note all following numbers are calculated "on the fly", and so I might be missing skills and/or other things)

Some low-skill peasant in a Venture isn't going to be helping that much -- even if they're fully maxxed out, they're only getting about 420 m3 per cycle (60s). A nearly maxxed out hulk (l4 exhumers) will pull in about 3800 m3 / cycle (180s) [1266/minute] -- fully maxxed out, and you're pulling in just over 3900 m3/cycle [1300/minute]. This is before any fleet boosts, or taking into consideration fittings and/or implants.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Velicitia
XS Tech
#114 - 2014-05-08 10:22:31 UTC
Shalua Rui wrote:
Sibyyl wrote:
And I apologize for the bait post. We all do things to amuse ourselves, sometimes..

What do you think why I am here? RollBlink

I have to agree there, though... I never fly a ship that isn't suitably fitted/rigged for the occasion, so I never fly an untanked mining barge/exhumer... BUT, suicide ganking hasn't much to do with that. You can never suitably defend against that, since it's tuned to overcome every form defense one could muster - well, except backing out, but you don't always see them coming, so - be it ship defenses or even game systems put in place to protect you (CONCORD).

Only because CCP doesn't see it as exploitation of a broken system, doesn't mean it isn't... sure, one could argue that this is true for all PvP in the game, but one would be wrong, as far as high sec mining is concearned. We spot them early, or we are toast... we cannot, dunno, attack preamtively, the game systems prevent that... so?

Refuse to defend? Not really... we sometimes simply aren't able to... one thing that should actually not be possible in a PvP centered game.



CONCORD is meant to punish, not protect.

If you want "protection", get some PvP-bros and move to lowsec. If you don't want to work with other players so much (i.e. moving to low), then you can add in a siege warfare link to your Orca (more shield HPs).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Shalua Rui
Rui Freelance Mining
#115 - 2014-05-08 10:55:41 UTC  |  Edited by: Shalua Rui
Velicitia wrote:
CONCORD is meant to punish, not protect.

If you want "protection", get some PvP-bros and move to lowsec. If you don't want to work with other players so much (i.e. moving to low), then you can add in a siege warfare link to your Orca (more shield HPs).

As I said, I know how to protect myself, and I know that any protection can be countered... I'm talking about the players that don't know/care, no matter the reason.

CONCORD does neither protect nor punish, it's supposed to be the one power block that is capable of keeping the capsuleers on check... for now, but it's useless as a game mechanic, because players can calculate it/work around it.

Wait... what was the topic again? Shocked

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Solecist Project's Alt
Doomheim
#116 - 2014-05-08 11:03:10 UTC  |  Edited by: Solecist Project's Alt
Shalua Rui wrote:
Sibyyl wrote:
Coincidence?

Hardly... the difference is, we do it because it is our choosen play style - some of us dedicated the better part of the last decade to it, gankers do it cause they can not be a**ed to do anything other then punp up their tiny... egos... like real PvP.


You display that you yourself have a really tiny ego. A weak mind.
You show that you have no understanding of what "PvP" means.
You believe that everybody who does the same thing - ganking, in this case - is all the same.


Congratulations, you're a gigantic *******.

Talking to you is a waste of time, because you're not only biased as ****,
but you're actually not far from those you stupidly try to talk down to.


Congratulations ... even more. You're just as bad as those who
make "suicide ganking" a joke.

Not my fault ... but theirs ... and yours.
Oxide Ammar
#117 - 2014-05-08 11:07:52 UTC
Are we still talking about a game or real life issue here ? / chillpill

Lady Areola Fappington:  Solo PVP isn't dead!  You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing.

Shalua Rui
Rui Freelance Mining
#118 - 2014-05-08 11:10:10 UTC  |  Edited by: Shalua Rui
Solecist Project's Alt wrote:
Not my fault ... but theirs ... and yours.

...and the winner of the "Most condescending Post based on Assumptions" award is! Roll

EDOT: I agree though, "talking" to me is a waste of your time, so stop it... thanks.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Solecist Project's Alt
Doomheim
#119 - 2014-05-08 11:20:55 UTC
Shalua Rui wrote:
Solecist Project's Alt wrote:
Not my fault ... but theirs ... and yours.

...and the winner of the "Most condescending Post based on Assumptions" award is! Roll

EDOT: I agree though, "talking" to me is a waste of your time, so stop it... thanks.

I haven't read through the whole page, just picked your post.

Anyhow ... assumptions... not really,
unless you write crap you don't actually mean.

Which would make you even more of an *******,
because the only reason you post is to bait others.


Ah, I guess you mentioned that already.
Shalua Rui
Rui Freelance Mining
#120 - 2014-05-08 11:30:24 UTC  |  Edited by: Shalua Rui
Solecist Project's Alt wrote:
Ah, I guess you mentioned that already.

Indeed, that I did... doesn't mean I'm talking out of my rear here, I'm just painting in the same broad strokes, I saw self proclaimed "hardcore PvPers" use over the last 6+ years (it actually was not that bad before that time, beats me why that is...) when talking about us BAD miners... grrr.

Since you are still "talking" to me, could you kindly point out where I erred? Generally speaking, mind you...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)