These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Ship Personnel

Author
Danika Princip
GoonWaffe
Goonswarm Federation
#21 - 2014-05-07 17:00:16 UTC
Boat wrote:
Also.. i'm more talking about soldiers for invasion, not a crew to run the ship.



As in, you want to be able to capture my ship, and have me not be able to actively defend against it in any way, shape or form?
Boat
OpSec.
Wrong Hole.
#22 - 2014-05-07 17:11:10 UTC
As in.. you have your soldiers, i'll have mine. In order to actually capture your ship i'd have to hold you down long enough for the soldiers capture it. So in the mean time, your friends could come rescue you. Or your soldiers could kill mine if you have better skills/soldiers/equipment. Don't want to make it easy, now do we? :P

If an invasion force lands on your ship, you'll still be in control until they either eject your pod or destroy it.

At least.. that's my view of this idea.
Danika Princip
GoonWaffe
Goonswarm Federation
#23 - 2014-05-07 17:16:04 UTC
Boat wrote:
As in.. you have your soldiers, i'll have mine. In order to actually capture your ship i'd have to hold you down long enough for the soldiers capture it. So in the mean time, your friends could come rescue you. Or your soldiers could kill mine if you have better skills/soldiers/equipment. Don't want to make it easy, now do we? :P

If an invasion force lands on your ship, you'll still be in control until they either eject your pod or destroy it.

At least.. that's my view of this idea.



So, yes. You want to be able to capture my ship without me being able to do actively anything about it myself.

Explain why that is a good idea.
Boat
OpSec.
Wrong Hole.
#24 - 2014-05-07 17:27:35 UTC
when you're web and scrammed, is there anything you can do anyways? Also.. if you have 5-6 "modules" of soldiers against my 1 or 2.. how good odds do you think i get for stealing your ship. Also.. the bigger the ship, the longer it'll take.. the more time your friends will have to rescue you.

What i want is to stress people to fight.. say if a fleet finds and holds down a carrier that has no chance of escape but will be 20-30 minutes until it'll be captured. That carrier pilot can have people come to the rescue. Voila. more pvp for everyone and a chance for a free ship for the victor.
Danika Princip
GoonWaffe
Goonswarm Federation
#25 - 2014-05-07 17:36:59 UTC
Boat wrote:
when you're web and scrammed, is there anything you can do anyways? Also.. if you have 5-6 "modules" of soldiers against my 1 or 2.. how good odds do you think i get for stealing your ship. Also.. the bigger the ship, the longer it'll take.. the more time your friends will have to rescue you.

What i want is to stress people to fight.. say if a fleet finds and holds down a carrier that has no chance of escape but will be 20-30 minutes until it'll be captured. That carrier pilot can have people come to the rescue. Voila. more pvp for everyone and a chance for a free ship for the victor.


Yes, there are several things I could do. I could jump out, shoot you, jam you, drop ECM drones, dock...

If you have boarders on my ship, however, there is LITERALLY NOTHING I can ACTIVELY do to prevent them from taking over my ship. You have not explained why that is a good thing.

Nor have you explained how in your example the boarders can do what a titan's doomsday device can't, bypass my tank entirely.
Boat
OpSec.
Wrong Hole.
#26 - 2014-05-07 18:14:54 UTC  |  Edited by: Boat
You clearly have set your mind against this..

Yes, you have full control over your ship until the boarding is complete. You can ECM, jam, shoot, warp out and dock while being boarded. If you can shoot the troop ship, good job! IF there aren't any ships to jam you, neut you and web you far off on a planet or something.

This is not intended in my mind for solo pvp while sitting on a station. This is for sov space battles. Another goal, another carrot for people to engage in pvp. To escalate a small fleet battle into something bigger.

If the boarding party is on your ship, you might perhaps be able to slow them down by shutting airlocks for the to hack/cut through. But initial idea was that if it came to boarding, dust players would take over. To integrate the two games since they're gonna give Dust out on PC. Or something like it. Google project legion.

CCP has shown us that boarding parties are possible in the EVE universe and i'm trying to help with ideas. Also.. i would be fine with ships having to be in half armor to be able to be boarded at all. Or even structure.

What do you want to do "actively" while a boarding party is trying to take your ship? I'd love to hear your ideas.
Danika Princip
GoonWaffe
Goonswarm Federation
#27 - 2014-05-07 19:03:49 UTC
Well, since they'd apparently be FPS players attacking someone in an entirely different style of game, I'd like them to flat out not exist. EVE is not DUST. Nor should it be.

I own a carrier. It's mine. It should not be possible to steal while I am flying it. I should not be reliant on people playing an entirely different game to cover my. I should also not be vulnerable to people playing an entirely different game trying to steal it from me.

And you never explained how they could bypass my tank.

And needing it to be half armour would still be a MASSIVE nerf to armour tanking.

I would also like to know why this is a good idea. I assume you don't actually own a capital, but let's pretend you do. Would you really be okay with me coming along and stealing your ~2bil ISK asset and not be able to stop me in any way?
Boat
OpSec.
Wrong Hole.
#28 - 2014-05-07 19:08:12 UTC
Your opinion has been noted.
Kenrailae
Center for Advanced Studies
Gallente Federation
#29 - 2014-05-07 19:18:09 UTC
*WTB 'Vent all corridors and affected area's' feature*


The Law is a point of View

The NPE IS a big deal

Boat
OpSec.
Wrong Hole.
#30 - 2014-05-07 19:25:50 UTC
I thought about that. But since all the dust armors are full armors i thought they'd have air supply in the suits. :)

But then there's all sorts of other nasty things you could implement. Blackout all the lights, having turrets in the hallways, fires, acids, spikes and traps. I'm sure sure the amarr can hide a laser and the minmatar can hide a false floor somewhere. =D
ShahFluffers
Ice Fire Warriors
#31 - 2014-05-07 19:49:34 UTC  |  Edited by: ShahFluffers
Boat wrote:
This is not intended in my mind for solo pvp while sitting on a station. This is for sov space battles. Another goal, another carrot for people to engage in pvp. To escalate a small fleet battle into something bigger.

From a tactical standpoint it is more efficient and "safer" to destroy any and all ships on the field without a second thought... because if you try holding one down in the middle of a battle, the rest will still be shooting while you are "babysitting" your target (for god knows how many minutes)... and if you try to capture the last man on the field... well... self-destruct lasts 2 minutes.

Neither are conducive to a good spaceship fight or FPS match. If anything, it makes things more tedious. It's less risky to just kill everything, loot the field, and buy a new ship (hint: there is a reason ransoming a pinned ship has fallen out of favor).

Boat wrote:
If the boarding party is on your ship, you might perhaps be able to slow them down by shutting airlocks for the to hack/cut through. But initial idea was that if it came to boarding, dust players would take over. To integrate the two games since they're gonna give Dust out on PC. Or something like it. Google project legion.

EVE combat both lasts longer and shorter than that of DUST. One one hand, a battleship won't last more than 1 minute under heavy fire (in a small gang scenario). On the other hand, big fleet battles only last hours because of TiDi... and even then ships are basically popping within seconds to minutes of being primaried.

Again, it is more tactically sound to kill rather than capture... because if capturing a ship takes longer than killing then you are putting yourself (and your allies) at an extreme disadvantage that may or may not put the overall goal of the fight at risk.

Hell... when I was briefly part of a 0.0 group I was yelled at for looting the battlefield that we had just won... because looting was "dumb and puts everyone else at risk!"

Boat wrote:
CCP has shown us that boarding parties are possible in the EVE universe and i'm trying to help with ideas.

Against a structure... not a ship. Structures would serve as a better place to hold DUST/Legion battles as they have timers that are guaranteed to span hours... allowing the defender time to respond in a less panicky "oh ****, just blow up everything and be done with it!"
Boat
OpSec.
Wrong Hole.
#32 - 2014-05-07 20:36:31 UTC
All very good points. Finally some good criticism.

Personally i'd see self-destruct disabled when boarded.But i guess that makes no sense since you have full control of the ship still.

I'd like the option anyway.

How epic would it be to capture a titan from an alliance. The ultimate humiliation. Wouldn't hurt to have 3-4 troop shuttles in your bay if the occasion presents itself. But i guess it's too much work to create all the landscape for the all the ships unless they'd already implemented or plan to implement in-ship walking.

I like the structure idea though. They have promised us that stations and gates will be destructible so why not change the direction of a gate or assume control over stations with troops.

I played Escape Velocity and EVN. Where it was very satisfying and profitable to capture ships. But i guess it way easier to do so in a single player setting rather than a multiplayer one.

One can dream.
Nariya Kentaya
Ministry of War
Amarr Empire
#33 - 2014-05-07 20:45:22 UTC
ShahFluffers wrote:
Boat wrote:
This is not intended in my mind for solo pvp while sitting on a station. This is for sov space battles. Another goal, another carrot for people to engage in pvp. To escalate a small fleet battle into something bigger.

From a tactical standpoint it is more efficient and "safer" to destroy any and all ships on the field without a second thought... because if you try holding one down in the middle of a battle, the rest will still be shooting while you are "babysitting" your target (for god knows how many minutes)... and if you try to capture the last man on the field... well... self-destruct lasts 2 minutes.

Neither are conducive to a good spaceship fight or FPS match. If anything, it makes things more tedious. It's less risky to just kill everything, loot the field, and buy a new ship (hint: there is a reason ransoming a pinned ship has fallen out of favor).

Boat wrote:
If the boarding party is on your ship, you might perhaps be able to slow them down by shutting airlocks for the to hack/cut through. But initial idea was that if it came to boarding, dust players would take over. To integrate the two games since they're gonna give Dust out on PC. Or something like it. Google project legion.

EVE combat both lasts longer and shorter than that of DUST. One one hand, a battleship won't last more than 1 minute under heavy fire (in a small gang scenario). On the other hand, big fleet battles only last hours because of TiDi... and even then ships are basically popping within seconds to minutes of being primaried.

Again, it is more tactically sound to kill rather than capture... because if capturing a ship takes longer than killing then you are putting yourself (and your allies) at an extreme disadvantage that may or may not put the overall goal of the fight at risk.

Hell... when I was briefly part of a 0.0 group I was yelled at for looting the battlefield that we had just won... because looting was "dumb and puts everyone else at risk!"

Boat wrote:
CCP has shown us that boarding parties are possible in the EVE universe and i'm trying to help with ideas.

Against a structure... not a ship. Structures would serve as a better place to hold DUST/Legion battles as they have timers that are guaranteed to span hours... allowing the defender time to respond in a less panicky "oh ****, just blow up everything and be done with it!"

structures, such as utilizing DUST to capture a station, or just scorching the entire thing in EVE.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#34 - 2014-05-08 15:29:53 UTC
Boat wrote:
I thought about that. But since all the dust armors are full armors i thought they'd have air supply in the suits. :)

But then there's all sorts of other nasty things you could implement. Blackout all the lights, having turrets in the hallways, fires, acids, spikes and traps. I'm sure sure the amarr can hide a laser and the minmatar can hide a false floor somewhere. =D


You mean the minmatar could try to *build* a floor somewhere?
Previous page12