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Leaving Hi-Sec

First post
Author
Tux Gallant
KOR Resources
#1 - 2014-05-05 16:07:29 UTC  |  Edited by: Tux Gallant
I am trying to get out of High-Sec solo and survive doing it without asking for permission to enter other areas
So far all entries into low sec appear to be highly guarded and I havent yet found an entry directly into null sec from high sec (is there one?).
Its looking like its not possible with permission or assistance.
Am I missing something?
Cara Forelli
State War Academy
Caldari State
#2 - 2014-05-05 16:14:01 UTC
There are many areas of low-sec which are fairly empty. Get far away from Jita/Caldari space and stay away from faction warfare zones (you can use the in-game map to see where these are). You can also use the statistic section of the map to check systems for average pilots in space and ship kills. If you see a lot of ship kills it's likely there is a gate camp set up. These camps are generally at the border between high/low, once you are in it isn't that hard to move around. There are a few direct connections from high-sec to null sec, but they tend to be camped.

It's worth noting that at least in low sec it's quite difficult for anyone to catch you if you fly a fast frigate. Anything small enough to lock you quickly will get eaten by the gate guns and anything large enough to tank them isn't likely to lock you before you can warp out.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Tux Gallant
KOR Resources
#3 - 2014-05-05 16:16:37 UTC
Cara Forelli wrote:
There are many areas of low-sec which are fairly empty. Get far away from Jita/Caldari space and stay away from faction warfare zones (you can use the in-game map to see where these are). You can also use the statistic section of the map to check systems for average pilots in space and ship kills. If you see a lot of ship kills it's likely there is a gate camp set up. These camps are generally at the border between high/low, once you are in it isn't that hard to move around. There are a few direct connections from high-sec to null sec, but they tend to be camped.

It's worth noting that at least in low sec it's quite difficult for anyone to catch you if you fly a fast frigate. Anything small enough to lock you quickly will get eaten by the gate guns and anything large enough to tank them isn't likely to lock you before you can warp out.


I have been doing exactly this. It can be time consuming. Are there any tools out there that help this?

I made my first mistake by warping to zero at an NPC station in low sec without checking the area first....I died before my client could update
Jur Tissant
Garoun Investment Bank
Gallente Federation
#4 - 2014-05-05 16:20:22 UTC  |  Edited by: Jur Tissant
Low-sec is fairly easy to get around in. Most frigates can escape gatecamps when fitted with intertia stabilizers. For industrials, learn the mwd+cloak trick to beat gatecamps. However, if you are flying larger ships, maybe cruisers or above, you may want to find safer routes. As posted above, avoid FW space and space around Jita if you can. You can filter the star map by the number of jumps in the last hour to find unpopulated routes.

Null is an entirely different beast, almost entirely because of warp disruption bubbles. If you plan on venturing into null, get some experience flying around in a frigate and cheap clone first to learn how to detect gatecamps and escape them.

Quote:

I have been doing exactly this. It can be time consuming. Are there any tools out there that help this?

I made my first mistake by warping to zero at an NPC station in low sec without checking the area first....I died before my client could update


A safe way to approach stations (when local is not empty) is to jump to the planet at 100km then scan down the station with d-scan. For stations you frequent, create a bookmark at 0m because 'Warp to' often leaves you at 1000m +
ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#5 - 2014-05-05 16:44:36 UTC
A good way to avoid jumping into a deathtrap is to check the amount of ship/pod losses there have been in a system in the last hour. Particularly in popular security border systems (hisec->lowsec, lowsec->nullsec, hisec->nullsec) this can give you a hint on whether there is a camp going on. You can use the in-game map (F10) to check that out, or an external 3rd party tool such as DOTLAN EveMaps: http://evemaps.dotlan.net/

For example: http://i.imgur.com/01D51tz.png (screenshot taken at the time of writing). Rancer is a popular "choke point" between Minmatar and Caldari space, and is often camped. There have been 4 ship losses and 2 pod losses in the last hour there. It's not a faction warfare system, and it is hard to lose your pod in lowsec, so my bets are that there is a smartbomb camp going on there. Because I know how the system is laid out, my bets are also on that smartbomb camp being on the Crielere gate. As such, if I were to fly through there, I'd use one of my pre-arranged 3 bookmarks at 300-400 km off the Crielere gate to find a safe direction to warp in from so I don't get hurt by the smartbombs (assuming I am in a ship small enough to care about smartbombs in the first place).

Knowledge is your best weapon in Eve. Search for it, ask for it, then use it. Good luck out there!

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

Tau Cabalander
Retirement Retreat
Working Stiffs
#6 - 2014-05-05 19:24:10 UTC
My record for jump through nulsec in a rookie ship is around 46.

I managed to avoid all bubbles, except one that was directly on the gate. I escaped it, but made a mistake: instead of immediately leaving the system, I hung around for my shield to recharge. Had I immediately left the system, the Interceptor that attacked coming-in wouldn't have been able to follow me through the gate, where I subsequently died on the other side. Doh!

You can also get into lowsec / nulsec via wormholes.
ShahFluffers
Ice Fire Warriors
#7 - 2014-05-05 19:29:34 UTC
You don't need "permission" to go anywhere... just something that can avoid people.

Fast aligning frigates (hint: nanofibers in the low slots) and Covert-Ops ships are usually the best choices if you are scared and/or have no idea what you are doing.
Vincent R'lyeh
Screaming Hayabusa
#8 - 2014-05-05 20:17:57 UTC  |  Edited by: Vincent R'lyeh
Further to this don't be scared to try and die.

Fit up 10 or 20 t1 frigates of whatever flavour takes your fancy for PvP (get some fits off failheap) and just head out there - move the frigates to a HS staging system next door to an entrance to low-sec and set your medical clone there as well.

The only things I'd advise first are:

a: Make sure you have an up to date clone
b: make it a blank clone (no implants)
c: set up your overview correctly (there are stickied guides on this forum)
d: practice warping your pod out of danger
e: read some guides on using your d-scan
f: go forth young capsuleer and loose those ships in happy funtime explosions
g: don't be afraid to ask questions of the people that do bad things to you - you'd be surprised how many evil pirates will chat to you about what happened after the fact.

I have deliberately developed an air of cynicism that I originally intended to make me appear somewhat louche and caddish but actually comes across as irritable hostility combined with the unspoken threat of sudden violence.....

Baneken
Arctic Light Inc.
Arctic Light
#9 - 2014-05-05 20:23:33 UTC
Also a ceptor is quite good because of bubble immunity they offer.

Anyway most of null is fairly sparsely populated but high sec gates and staging systems are often heavily camped for obvious reasons, only place where they don't shoot you on site in null is the providence but even then you better check for your characters against CVA kos checker: http://kos.cva-eve.org/ as gthe point of providence is to "expand amarr rule over null sec" you're obivously expected to limit your PvP activities to those on red list only.
Vincent R'lyeh
Screaming Hayabusa
#10 - 2014-05-05 20:48:04 UTC
Baneken wrote:
Also a ceptor is quite good because of bubble immunity they offer.

Anyway most of null is fairly sparsely populated but high sec gates and staging systems are often heavily camped for obvious reasons, only place where they don't shoot you on site in null is the providence but even then you better check for your characters against CVA kos checker: http://kos.cva-eve.org/ as gthe point of providence is to "expand amarr rule over null sec" you're obivously expected to limit your PvP activities to those on red list only.



BWAH HA HA HAH HAHAHA HAHA HHAAA HAH HA HAAAAAA......................GAAASP................HA HA HA HA HA HA foolish anti-pirate Amarr scum

I have deliberately developed an air of cynicism that I originally intended to make me appear somewhat louche and caddish but actually comes across as irritable hostility combined with the unspoken threat of sudden violence.....

Schmata Bastanold
In Boobiez We Trust
#11 - 2014-05-05 20:56:47 UTC
There, there Vincent, be nice to this confused little man, it's not his fault he got lost in his ways.

Invalid signature format

voetius
Grundrisse
#12 - 2014-05-05 21:40:11 UTC
Tux Gallant wrote:
I am trying to get out of High-Sec solo and survive doing it without asking for permission to enter other areas
So far all entries into low sec appear to be highly guarded and I havent yet found an entry directly into null sec from high sec (is there one?).
Its looking like its not possible with permission or assistance.
Am I missing something?


There are high sec to null sec gates, e.g. Torrinos to EC- and the Khanid high sec gate to HED-GP plus at least one other that I can't recall offhand.

You can get a good overview of the eve universe using either the dotlan website (usuable in the ingame browser) or print out Ombeys Maps (I have them from when I started playing).

You can also drill down in killboards like zkillboard and put in a system name and look at the activity there as well. Dotlan will give you stats on jumps, kills, etc by system in different time frames.

There are quiet systems but some of the popular entry systems from high to low or low to null will be camped. Avoid using the autopilot to make a route and going one or two jumps out of your way will help.

If you are really cautious, use a brand new alt in a shuttle and scout around, nothing to lose but a 15k shuttle and you'll find that low sec and even the quieter null sec entry points deep in low sec aren't the death traps that people tell you about.
Sabriz Adoudel
Move along there is nothing here
#13 - 2014-05-05 23:38:46 UTC
Check out the lowsec region named Solitude. It's aptly named.

Because it isn't in factional warfare, it doesn't really attract people. Because it's low, not null, it is much easier to enter safely as there are gate guns and no bubbles.

I support the New Order and CODE. alliance. www.minerbumping.com

Solai
Doughfleet
Triglavian Outlaws and Sobornost Troika
#14 - 2014-05-06 11:22:29 UTC
A bit of info that you might not know.....
In sovereign null-sec, player controlled space, you will not be able to dock at the stations. Due to that, and other reasons, there's not much of a reason to go there. Reasons to go to null-sec are:
a) You belong to a corp who is in an alliance that owns the space
b) You seek to take the fight to an enemy who owns that space,
c) You're just sight-seeing for a bit until you die(spoiler: there's not really anything to see).
d) You're looking to run higher quality hacking or archaeology anomalies that occur in null-sec.

That being said, I'd highly suggest finding a null-sec entity to join. It's a lot more interesting than High-sec, and more meaningful than low-sec.
Jur Tissant
Garoun Investment Bank
Gallente Federation
#15 - 2014-05-06 13:41:33 UTC
Sabriz Adoudel wrote:
Check out the lowsec region named Solitude. It's aptly named.

Because it isn't in factional warfare, it doesn't really attract people. Because it's low, not null, it is much easier to enter safely as there are gate guns and no bubbles.


Just beware the Gonditsa gatecamp along the way.
Kasife Vynneve
Aliastra
Gallente Federation
#16 - 2014-05-06 15:26:40 UTC
voetius wrote:
the Khanid high sec gate to HED-GP


I remember the first time I flew out of HED-GP and was mighty glad to be in cloaked and nullified Legion.
Kat Indigo
Dream Raiders
#17 - 2014-05-06 15:46:37 UTC
Travel through the troublesome gates right after downtime. They're usually quiet then.
Samuel Triptee
Battle Toad Brigade
Ribbit.
#18 - 2014-05-06 17:23:48 UTC
Hmm...

1. Join a PvP corp that enjoys shooting anything, anywhere, anytime.
2. Fleet up with 25 of your bestest friends in EVE.
3. Jump through any gate you feel like jumping through.
4. Battle your brains out.
5. Get podded.
6. Reship.
7. Repeat.

Sounds like your solo stealth mode isn't working out anyway.

Have You Hugged Your Frigate Today?

Praxis Ginimic
The Scope
Gallente Federation
#19 - 2014-05-06 21:39:15 UTC
Jur Tissant wrote:
Sabriz Adoudel wrote:
Check out the lowsec region named Solitude. It's aptly named.

Because it isn't in factional warfare, it doesn't really attract people. Because it's low, not null, it is much easier to enter safely as there are gate guns and no bubbles.


Just beware the Gonditsa gatecamp along the way.


Oh Gondi... good fun. I've had lots of good fights in there but that gate is usually camped. Go the extra 7 jumps around to Gademam. Its always a quiet way in.
Ahost Gceo
Center for Advanced Studies
Gallente Federation
#20 - 2014-05-06 22:11:30 UTC
1. Become intimately acquainted with scanning.
2. Scan chains of wormholes that lead to null, low, and highsec.
3. Make bookmarks for all entrances and exits.
4. Enjoy your magical trips to deep nullsec.

CCP ignore me please, I make too much sense.

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