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Multiple Monitor Help

Author
Rogin
Clan Blackheart
#1 - 2011-11-28 05:04:14 UTC
Hi everyone, I am hoping someone can assist me in my multiple monitor woes. I heard a lot about Eve now supporting multiple monitors over the past year or so. So I figured I would try it out. I have a GTX 590 and I have Nvidia Surround with three identical monitors at 1920x1080 each ,which makes one very large widescreen resolution at 5760x1080.

When I run the game at 1920x1080 on my middle monitor outside of a station the station takes up about 90% of the width of my screen. When I load the game with Nvidia Surround enabled, the station still takes up approximately 90% of all three screens. So what is happening is it appears that its still using the field of view for the 16:9 aspect ratio instead of the new 48:9 aspect ratio. The UI elements all look fine.

I also tried disabling Nvidia Surround, putting Eve in windowed mode and then stretching it to span all three monitors and I got the same thing. The field of view doesn't change.

What typically happens is when I go from a single monitor 1920x1080 to an Nvidia Surround resolution of 5760x1080 what was originally on my single monitor, where the station takes up 90% of my screen shouldn't change. The monitors to the right and left of the middle monitor should now display space that was previously not visible.

Does anyone know if this game does not support Nvidia surround, or if there is a way to change the FOV, or if I am plain missing something here? Thanks.
Xercodo
Cruor Angelicus
#2 - 2011-11-28 05:36:13 UTC
Nope, no matter the res you use the aspect ratio stays the same.

The Drake is a Lie

Nova Fox
Novafox Shipyards
#3 - 2011-11-28 05:37:35 UTC
UI Scaling next expansion may help a bit.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

TharOkha
0asis Group
#4 - 2011-11-28 06:03:06 UTC
Friend has Nvidia 3-monitor setup too and he is dissapointed. What? I have AMD eyefinity and no problem at all. AMD is somehow better in this field of multimonitor setups.

edit: This is not a troll post, just pointing at advantages/disadvantages of both manufacturers.
Ione Hawke
Darkness Industries
#5 - 2011-11-28 08:17:33 UTC
Go into windowed mode and resize the screen to span across all monitors (any resolution and any aspect ratio supported) - ensure the screen is maximized and choose the option to remove the windowbar and controls. In the options there also exists the option to offset the camera in either space or CQ.
Rogin
Clan Blackheart
#6 - 2011-11-29 05:16:58 UTC
Ione Hawke wrote:
Go into windowed mode and resize the screen to span across all monitors (any resolution and any aspect ratio supported) - ensure the screen is maximized and choose the option to remove the windowbar and controls. In the options there also exists the option to offset the camera in either space or CQ.


Actually this does not seem to be the case as I had tested this. If you take the image on your single monitor (in the middle) and focus on say a space station and it takes around 90% of the width of your monitor... stretching the image across all three also stretches the space station across all three monitors, still effectively taking up 90% of the width of the entire window. The problem here is that there is no benefit to multiple monitors as your do not actually receive any additional screen real estate. You just get a stretched field of view.
Rogin
Clan Blackheart
#7 - 2011-11-29 05:18:16 UTC
Xercodo wrote:
Nope, no matter the res you use the aspect ratio stays the same.


Hrm so I am missing something as to the benefit of multiple monitors? Most MMOs that support this let me move the UI elements to the left and right monitor, while still seeing my original image in my center monitor...
Ione Hawke
Darkness Industries
#8 - 2011-12-01 11:40:55 UTC
It works for me v0v. I am doing it like this dude and experience double screen real estate.

dualmonitor demo

Grukni
Caldari Provisions
Caldari State
#9 - 2011-12-01 11:58:58 UTC
For those of you who can get it to work, are u using Nvidia Surround or ATI eyefiniti?
Solstice Project
Sebiestor Tribe
Minmatar Republic
#10 - 2011-12-01 12:01:42 UTC

Unless they've changed it, the maximized window mode eats much more CPU
than fullscreen ... just so you know.
Ciar Meara
PIE Inc.
Khimi Harar
#11 - 2011-12-01 12:05:08 UTC
Ione Hawke wrote:
It works for me v0v. I am doing it like this dude and experience double screen real estate.

dualmonitor demo



Works for me to on two monitors though, just like in the demo. I am planning to buy a third monitor.

I use one ati 6950.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Ang Min
CPD Adventures Pte. Ltd.
#12 - 2011-12-01 12:51:19 UTC
Rogin wrote:
Hi everyone, I am hoping someone can assist me in my multiple monitor woes. I heard a lot about Eve now supporting multiple monitors over the past year or so. So I figured I would try it out. I have a GTX 590 and I have Nvidia Surround with three identical monitors at 1920x1080 each ,which makes one very large widescreen resolution at 5760x1080.

When I run the game at 1920x1080 on my middle monitor outside of a station the station takes up about 90% of the width of my screen. When I load the game with Nvidia Surround enabled, the station still takes up approximately 90% of all three screens. So what is happening is it appears that its still using the field of view for the 16:9 aspect ratio instead of the new 48:9 aspect ratio. The UI elements all look fine.

I also tried disabling Nvidia Surround, putting Eve in windowed mode and then stretching it to span all three monitors and I got the same thing. The field of view doesn't change.

What typically happens is when I go from a single monitor 1920x1080 to an Nvidia Surround resolution of 5760x1080 what was originally on my single monitor, where the station takes up 90% of my screen shouldn't change. The monitors to the right and left of the middle monitor should now display space that was previously not visible.

Does anyone know if this game does not support Nvidia surround, or if there is a way to change the FOV, or if I am plain missing something here? Thanks.


Hi - I'm using 3 x GTX 580's and 3 x 1080p monitors, and it works great for me in 5760x1080 (correct FOV and aspect). In fact, every time they make major graphics changes, like switching to Carbon, adding Character Creator, station environments, etc., I fear they'll screw up the multi-monitor support, but so far, so good (thanks, CCP!). Of course Surround 3d does not work worth a crap in Eve, but you can't have everything. :)

So the main difference in your setup and mine, hardware-wise, is I have 3 discrete GPUs and you have 2 GPUs on one card. Monitor connections are therefore different too. I suspect it's driver related, and you might can get some help from Nvidia. I'm not at my home PC right now, but will compare settings later and see if I think of anything that can help.

Good luck!
Sri Nova
Sebiestor Tribe
Minmatar Republic
#13 - 2011-12-01 14:07:27 UTC  |  Edited by: Sri Nova
using 2 monitors here amd , its working fine from what i can tell .

the stations in eve are huge . so maybe that is a bad measuring stick .

having the second monitor to use for chat windows and such has made the game a lot more. enjoyable.

im not sure what would be helpful , but ensure that there is no scaling taking place , that the game is running at 5760 x 1080 resolution, maybe you some how manged to scale the game across the 3 monitors at 1920 X 1080 which would be disappointing .
Mortis vonShadow
Balanaz Mining and Development Inc.
#14 - 2011-12-01 14:18:22 UTC
Okay, in addition to the OPs original question, I have one based on this too. I'm about to get a second monitor, and am curious. I want to run a client in each monitor, that will require windowed mode, I'm guessing, but will it put a bigger strain on the video card (nvidia 9800gtx 1gig), or should I just stretch across both?

Some days you're the bug, and some days your the windscreen.                   And some days, you're just a man with a gun.

Ang Min
CPD Adventures Pte. Ltd.
#15 - 2011-12-01 17:24:53 UTC
Mortis vonShadow wrote:
Okay, in addition to the OPs original question, I have one based on this too. I'm about to get a second monitor, and am curious. I want to run a client in each monitor, that will require windowed mode, I'm guessing, but will it put a bigger strain on the video card (nvidia 9800gtx 1gig), or should I just stretch across both?


Well if you want to have both clients utilizing all screen real estate on both monitors, then you're better off running in full screen mode and Alt-Tab between clients (this is what I do), as the frame rate in full screen is normally much better than windowed. On the other hand, if you want to have one client on one monitor and the other client on the second monitor, so you can view and operate both at the same time, then you'll need both to be in window mode. Not sure if your 9800 can run that smoothly - depends on the resolution, graphics settings, etc.
Mortis vonShadow
Balanaz Mining and Development Inc.
#16 - 2011-12-01 20:13:35 UTC
kk thanks, Ang, thats what I needed to know, so when I get the other monitor, I'll play with it both ways and see if it helps. I'm currently using an XPS420 quad core 2.8ghz w/ 3gigs of ram and a nvidia 9800gtx with 1 gig of video ram. Currently I alt+tab between the two clients at full rez and still get 60+ fps. We'll see, again thanks for the heads up.

Some days you're the bug, and some days your the windscreen.                   And some days, you're just a man with a gun.

William Baird
Center for Advanced Studies
Gallente Federation
#17 - 2011-12-02 16:40:52 UTC
After taking screenshots and comparing it. It seems to me that when enabling three monitors the game just zooms in and crops the image. I don't really like it. It should add more to the left and right, not zoom and crop. Here's an image to show what I'm talking about.

What the game does

What It should be
DanFraser
State War Academy
Caldari State
#18 - 2011-12-02 16:46:37 UTC
William Baird wrote:
After taking screenshots and comparing it. It seems to me that when enabling three monitors the game just zooms in and crops the image. I don't really like it. It should add more to the left and right, not zoom and crop. Here's an image to show what I'm talking about.

What the game does

What It should be


So, zoom out?
William Baird
Center for Advanced Studies
Gallente Federation
#19 - 2011-12-02 16:50:41 UTC  |  Edited by: William Baird
DanFraser wrote:
So, zoom out?



Well I could do that but then my ship becomes too small. It's quite annoying.
Ang Min
CPD Adventures Pte. Ltd.
#20 - 2011-12-04 09:10:00 UTC
William Baird wrote:
After taking screenshots and comparing it. It seems to me that when enabling three monitors the game just zooms in and crops the image. I don't really like it. It should add more to the left and right, not zoom and crop. Here's an image to show what I'm talking about.

What the game does

What It should be

Yes I see what you mean. On the positive side, at least it doesn't screw up the FOV and make the left and right views all distorted, like a lot of games that weren't designed for 5760x1080. For me, the biggest advantage of having three screens is it gives you so much more room to position your windows (dscan, chat, fleet, overview, drones, etc.), so I never really noticed the zoom/crop effect.