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[Kronos] Pirate Faction Battleships

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Author
motie one
Secret Passage
#1781 - 2014-05-02 11:00:07 UTC  |  Edited by: motie one
Catherine Laartii wrote:
Kaarous Aldurald wrote:
motie one wrote:

Well as I have said, the issue is that the drone weapons system as a whole is being replaced.
I do agree that the missile changes are a net positive and a good thing. A nice buff that the rattlesnake needed.
IF OVERALL the drone system retains it's capabilities, then you will have a nicely balanced ship that has received just enough to let it be a decent pirate ship.

So if the new superdrone iteration can be as effective in applying damage to light targets, medium targets, and heavy targets, as currently, then the ship will succeed.

So either by giving the ship Gila class medium drones, with their DPS compatible with being fitted to a battleship, or by Some form of heavy drone that can apply damage to all ship classes, then either can replace the existing drone weapons system effectively.

There are far more details discussed as you know, so I do hope that no one just picks a juicy quote out of this reply without considering everything that has been written.


I think you're still focusing on the specific uses by the Rattlesnake.

While I suggest that it's actually a systemic issue with heavy drones themselves. What do you think about that?


Even though I'm not the one you're asking the response for, I think we can all agree that the rattlesnake and gila would both be better off with their old drone bonuses and bays back. Maybe a little nerf on the drones for the gila, but other than that, 10% bonus to drone damage and hp for each of them was fine. rolling the missile damage bonuses into the role bonus as range was would be ideal.

Well as the missiles are now a useable choice too, with the missile swapping now something that is worthwhile use of management time and concentration, particularly as Rapids have a real time cost to swapping, I would be happier to have a superdrone class available that could be useful against all rat classes, in order to prevent a greater management need from turning into micromanagement.
But anything really that allows the drone weapons system as a whole to function against all classes of rat would be suitable.

The Gila is not in a bad place, as the superdrone mediums, can still have some effect against elite and spider drones, not ideal, but hopefully acceptable. That would be a good fit for the Rattlesnake too.

If with the 50m3 bandwidth, one kept CCP rises sentry and heavy choices, for those that did not want to change, while offering the Gila bonused Superdrones,- with them applying the same DPS as the rattlesnake currently achieves (allowing for not applying damage while travelling)- that would achieve all the goals that were quoted and requested, and allow a very nice choice of roles satisfying all the stated wishes of the players.

Ps I do hope CCP rise drops into this thread, so he can discuss this with the CSM while they are all together.
Silvetica Dian
Imperial Shipment
Amarr Empire
#1782 - 2014-05-02 11:39:24 UTC
Priestess Lin wrote:


funny you had to get on an alt to agree with yourself Lol

sorry kiddo. the Rattlesnake is clearly worse than it was before with the loss of so much of its functionality. This is the thead where we point out the devs mistakes and give feedback on that issue. To think things are set in stone at this point is completely moronic.



I am head of recruitment for a npc null sec pvp corp.
I don't even know the other guy and am in no way his alt.
This is my main. Check my posting history and killboard.
I only post on my main.


Also someone was claiming that angel extrav will eat the new rattlesnake.
I am wondering how those poor raven pilots mange it.
I don't even know why people are talking about rapid heavies so much.
For PVE this will be sentry plus cruise with 3 DDA and 3 BCU , likely 1-3 missile application rigs and 1-2 target painters and maybe an omni or 2 depending on how many tank slots are needed.
With the extra dps much less tank will be needed and mission completion time will drop by maybe 25% or so.

For PVP any launcher from rockets to rapid light to rapid heavy to whatever will be viable but rapid light, rapid heavy and cruise will likely be the most popular. Very few , if any frigs will hold tackle for long vs bonused rapid lights.
Anyway have fun arguing about how this buff is really a nerf.
o7

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

motie one
Secret Passage
#1783 - 2014-05-02 11:53:18 UTC  |  Edited by: motie one
Silvetica Dian wrote:
Priestess Lin wrote:


funny you had to get on an alt to agree with yourself Lol

sorry kiddo. the Rattlesnake is clearly worse than it was before with the loss of so much of its functionality. This is the thead where we point out the devs mistakes and give feedback on that issue. To think things are set in stone at this point is completely moronic.



I am head of recruitment for a npc null sec pvp corp.
I don't even know the other guy and am in no way his alt.
This is my main. Check my posting history and killboard.
I only post on my main.


Also someone was claiming that angel extrav will eat the new rattlesnake.
I am wondering how those poor raven pilots mange it.
I don't even know why people are talking about rapid heavies so much.
For PVE this will be sentry plus cruise with 3 DDA and 3 BCU , likely 1-3 missile application rigs and 1-2 target painters and maybe an omni or 2 depending on how many tank slots are needed.
With the extra dps much less tank will be needed and mission completion time will drop by maybe 25% or so.

For PVP any launcher from rockets to rapid light to rapid heavy to whatever will be viable but rapid light, rapid heavy and cruise will likely be the most popular. Very few , if any frigs will hold tackle for long vs bonused rapid lights.
Anyway have fun arguing about how this buff is really a nerf.
o7
we can discuss specific fits ad infinitum.
We can also discuss the rattlesnakes amazing passive tank and how one will lose that with missile rigs.
We can also discuss using more medium slots for painters and omnidirectionals too and losing drone control range with the DDA loss due to new launcher.


All very interesting, but Missing the point of things.

Described in the thread in great depth in the thread so please keep that in mind.
But as a summation.
The new changes to the drone weapons system, consists of removing the current drone weapons system that fields lights, mediums, sentries, and heavy drones. Which are all bonused. And effective against all rat classes.
With a new system that removes all bonuses and then substitutes with two heavy or sentries, that have their levels brought up to the same damage and durability as a current flight.

Thereby losing their ability to engage smaller rat classes to anything like the same capability as currently exists.

The thread is polarised into "please restore the capability to engage rats of all rat classes by whatever means."
And.
" you don't need drones anyway, accept the Loss of capability, missile users are much better off so you should be grateful!"

Is that a fair summation?
Caitlyn Tufy
Perkone
Caldari State
#1784 - 2014-05-02 12:03:32 UTC
motie one wrote:
But either way, unfortunately, you cannot possibly understand the issues that concern people, without listening to them.
I am truly sorry that that is the case.


Assuming people's concerns are worth listening to. Frankly, half this thread feels like trying to argue with a creationist where no matter the argument and proof, one. just. can. not. get. through.

So without much detail: I expect the Guristas ships to be the second (possibly third after keynote, depending on Mordus' bonuses) most popular pirate ships after summer. Mark my words.
Kaarous Aldurald
Black Hydra Consortium.
#1785 - 2014-05-02 12:04:25 UTC
motie one wrote:

The thread is polarised into "please restore the capability to engage rats of all rat classes by whatever means."
And.
" you don't need drones anyway, accept the Loss of capability, missile users are much better off so you should be grateful!"

Is that a fair summation?


Now who's baiting?

No, in all seriousness, I don't really think that's a fair summation. I have noticed at least three separate camps, and you're thoroughly disparaging the second camp you are lining out.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Arthur Aihaken
CODE.d
#1786 - 2014-05-02 12:06:44 UTC
motie one wrote:
Ps I do hope CCP rise drops into this thread, so he can discuss this with the CSM while they are all together.

Apparently CCP Rise is on a new team ("Pirate Unicorns") focusing on the New Player Experience (NPE), so perhaps that explains his absence or lack of participation of late.

I am currently away, traveling through time and will be returning last week.

motie one
Secret Passage
#1787 - 2014-05-02 12:10:50 UTC  |  Edited by: motie one
Kaarous Aldurald wrote:
motie one wrote:

The thread is polarised into "please restore the capability to engage rats of all rat classes by whatever means."
And.
" you don't need drones anyway, accept the Loss of capability, missile users are much better off so you should be grateful!"

Is that a fair summation?


Now who's baiting?

No, in all seriousness, I don't really think that's a fair summation. I have noticed at least three separate camps, and you're thoroughly disparaging the second camp you are lining out.

Sorry it is not meant as a disparagement , it is an attempt to respond to the denial that the drone weapons system is worse off than before.
I am not disputing that there are fits to change how things are dealt with, but overall, they do not cure the problems created, they just move the problem.

I am asking for truly effective superdrones that restore their capabilities, while doing things in a different way. My rabbit post a few pages back shows my thinking in a role playing sense.

I believe with a good superdrone weapons system, effective against all rat classes, will make an excellent PvE and PvP brawler.

Currently it is a mishmash of interesting ideas that are not tied together.

Very very little is needed to get this ship worthwhile.

I won't repeat what, it must be clear by now, but what is good about the Gila can be good for the rattlesnakeBig smile


Edit:- the Rabbit post was a long way back, so here is the link to make things easier Rp rattlesnake letter from Rabbit

(But i have no objection to sentries or heavies and ewar being used as well.)
baltec1
Bat Country
Pandemic Horde
#1788 - 2014-05-02 12:27:07 UTC
motie one wrote:
Kaarous Aldurald wrote:
motie one wrote:

The thread is polarised into "please restore the capability to engage rats of all rat classes by whatever means."
And.
" you don't need drones anyway, accept the Loss of capability, missile users are much better off so you should be grateful!"

Is that a fair summation?


Now who's baiting?

No, in all seriousness, I don't really think that's a fair summation. I have noticed at least three separate camps, and you're thoroughly disparaging the second camp you are lining out.

Sorry it is not meant as a disparagement , it is an attempt to respond to the denial that the drone weapons system is worse off than before.
I am not disputing that there are fits to change how things are dealt with, but overall, they do not cure the problems created, they just move the problem.

I am asking for truly effective superdrones that restore their capabilities, while doing things in a different way. My rabbit post a few pages back shows my thinking in a role playing sense.

I believe with a good superdrone weapons system, effective against all rat classes, will make an excellent PvE and PvP brawler.

Currently it is a mishmash of interesting ideas that are not tied together.

Very very little is needed to get this ship worthwhile.

I won't repeat what, it must be clear by now, but what is good about the Gila can be good for the rattlesnakeBig smile


Edit:- the Rabbit post was a long way back, so here is the link to make things easier Rp rattlesnake letter from Rabbit

(But i have no objection to sentries or heavies and ewar being used as well.)


You have bonused cruises with the lights. The new RS will have no issues at all vs npc frigates and is a lot more adaptable than the current one which is just a shield domi with a beefy shield tank.
Silvetica Dian
Imperial Shipment
Amarr Empire
#1789 - 2014-05-02 12:55:11 UTC
motie one wrote:
Silvetica Dian wrote:
Priestess Lin wrote:


funny you had to get on an alt to agree with yourself Lol

sorry kiddo. the Rattlesnake is clearly worse than it was before with the loss of so much of its functionality. This is the thead where we point out the devs mistakes and give feedback on that issue. To think things are set in stone at this point is completely moronic.



I am head of recruitment for a npc null sec pvp corp.
I don't even know the other guy and am in no way his alt.
This is my main. Check my posting history and killboard.
I only post on my main.


Also someone was claiming that angel extrav will eat the new rattlesnake.
I am wondering how those poor raven pilots mange it.
I don't even know why people are talking about rapid heavies so much.
For PVE this will be sentry plus cruise with 3 DDA and 3 BCU , likely 1-3 missile application rigs and 1-2 target painters and maybe an omni or 2 depending on how many tank slots are needed.
With the extra dps much less tank will be needed and mission completion time will drop by maybe 25% or so.

For PVP any launcher from rockets to rapid light to rapid heavy to whatever will be viable but rapid light, rapid heavy and cruise will likely be the most popular. Very few , if any frigs will hold tackle for long vs bonused rapid lights.
Anyway have fun arguing about how this buff is really a nerf.
o7
we can discuss specific fits ad infinitum.
We can also discuss the rattlesnakes amazing passive tank and how one will lose that with missile rigs.
We can also discuss using more medium slots for painters and omnidirectionals too and losing drone control range with the DDA loss due to new launcher.


All very interesting, but Missing the point of things.

Described in the thread in great depth in the thread so please keep that in mind.
But as a summation.
The new changes to the drone weapons system, consists of removing the current drone weapons system that fields lights, mediums, sentries, and heavy drones. Which are all bonused. And effective against all rat classes.
With a new system that removes all bonuses and then substitutes with two heavy or sentries, that have their levels brought up to the same damage and durability as a current flight.

Thereby losing their ability to engage smaller rat classes to anything like the same capability as currently exists.

The thread is polarised into "please restore the capability to engage rats of all rat classes by whatever means."
And.
" you don't need drones anyway, accept the Loss of capability, missile users are much better off so you should be grateful!"

Is that a fair summation?



I have read the entire thread.
I understand that the light and medium drones aren't as good as before.
I also know that unbonused lights kill the frigs you worry so much about fine (my mission runner alt has used drake, raven and navy raven to run every lvl 4 in the game).
Unbonused lights with 3 DDA will murder those elite frigs and spider drones just fine.
I can't use T2 cruise but i suspect precision missiles with application rigs will also do fine against smaller ships (as my meta 4 launchers with t1 missiles and no application rigs do just fine)
My current setup is a navy raven with 2 DDA and i never have to fire missiles at frigs.
I always wanted to upgrade to a missile /drone pirate BS but the current RS sucks vs either the navy raven or the T1 domi.
The new RS will be my new mission boat without a doubt. Missile dps almost as good as a navy raven + drones almost as good as a domi + a tank better than both, What is not to love.
The cost for this is loss of missile range (not an issue for cruise users and torp users on this ship were wrong anyway).
Also the loss of damage /HP to light and medium drones which is required as explained earlier as a RS with bonused rapid lights and bonused light drones would be extremely OP vs frig/cruiser gangs and even unbonused will still be able to take on and kill many T2 frigs at a time.
We are going to see a lot of threads crying for a nerf to RS from PVP frig /cruiser pilots as they hopelessly peck at its massive tank whilst being slaughtered.

Finally i suspect many people struggling to think how to fit this new RS are having issues because they are wedded to the passive tank fits. Passive tank fits always gimp a fit and are useful in only a few niche places. Passive tank fits just use too many slots to be optimal in almost any case bar that of heavy neuting. With only light to moderate neuting (ie PVE) a cap booster and active tank or just an active tank and kill the neuts asap is far better.
There are some nasty guristas combat sig escalations in null that apply heavy neuting to my tengu. i have no cap booster and run an active tank with no cap mods at all. I can run them fine.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

afkalt
Republic Military School
Minmatar Republic
#1790 - 2014-05-02 13:07:39 UTC
The basic problem is that a bunch of people aren't happy it's not a "drone boat" any more.

That's about it and no amount of buffs or power will make them happy because the role has changed and many of the suggestions to restore it are not mindful of the fact they'd (inadvertantly) create a monster.

Can't please everyone, I suppose.

Though it is also apparent from some of the posters that they're using a ship far below the skill levels that they should be if the concerns they are raising are genuine (for them). Elite frigates indeed, it's a rattlesnake for heavens sakes - elite frigates should scare sub 10 million skill point pilots, maybe.


Although, with the usual poster excepted the last couple of pages have more civil than recent times. Hopefully that remains as we can all tune out the one flinging abuse.
Xequecal
Ministry of War
Amarr Empire
#1791 - 2014-05-02 13:08:22 UTC
The people who say the new Rattlesnake still isn't good enough and/or is too expensive for PvP have a point.

The people who say the new Rattlesnake is worse than the old one are ********. The new Rattlesnake with rapid lights fitted does more raw DPS than the old one with cruise. If you really really need to kill frigates, fit rapid lights. You'll still do more DPS with it to everything else than you did with the old one.

Now, I'm not claiming that a rapid light fit is a good fit. But it clearly handles frigates better than the old one and still puts out more DPS than the old one against any other target. The fit you actually end up choosing to use over the rapid light fit is then obviously even better than the hypothetical fit fit that is already clearly better than the old RS at everything. There it absolutely no reason to prefer the old version, it's just utter stupidity.
Barton Breau
University of Caille
Gallente Federation
#1792 - 2014-05-02 14:08:13 UTC  |  Edited by: Barton Breau
It is not really helpfull that everyone has its own specific situation he judges the new ship by.

For me, the rattler could be a interesting high dps @100km sniper maybe with fitting problems, but im still sad aboot the focus being on the missiles.

A brawler guy will be unhappy about lightd, missile guy about velocity, and so on and on and on and on....

Yes , probably the ship tries to be too many things at once and we also see too many versions of it.
KaDa en Bauldry
Aliastra
Gallente Federation
#1793 - 2014-05-02 14:37:34 UTC
Priestess Lin wrote:
funny you had to get on an alt to agree with yourself Lol

This.

Coming from someone who "took" a forum break due to alt-posting.

Don't forget about ship insurance before undocking. Don't forget about copy-paste saving before posting.

Sgt Ocker
What Corp is it
#1794 - 2014-05-02 15:21:23 UTC
Xequecal wrote:
The people who say the new Rattlesnake still isn't good enough and/or is too expensive for PvP have a point.

The people who say the new Rattlesnake is worse than the old one are ********. The new Rattlesnake with rapid lights fitted does more raw DPS than the old one with cruise. If you really really need to kill frigates, fit rapid lights. You'll still do more DPS with it to everything else than you did with the old one.

Now, I'm not claiming that a rapid light fit is a good fit. But it clearly handles frigates better than the old one and still puts out more DPS than the old one against any other target. The fit you actually end up choosing to use over the rapid light fit is then obviously even better than the hypothetical fit fit that is already clearly better than the old RS at everything. There it absolutely no reason to prefer the old version, it's just utter stupidity.

You might want to do your Dps comparison again, this time include reload.

EFT (paper) Dps is just that, I thought anyone with a weeks Eve Xp had that down. Paper Dps is not applied Dps (especially if you include reload time for anything likely to take more than 1 clip). Rapid launchers, are more affected by this than any other weapon system.


My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Priestess Lin
Darkfall Corp
#1795 - 2014-05-02 15:23:56 UTC  |  Edited by: Priestess Lin
Kaarous Aldurald wrote:
motie one wrote:

The thread is polarised into "please restore the capability to engage rats of all rat classes by whatever means."
And.
" you don't need drones anyway, accept the Loss of capability, missile users are much better off so you should be grateful!"

Is that a fair summation?


Now who's baiting?

No, in all seriousness, I don't really think that's a fair summation. I have noticed at least three separate camps, and you're thoroughly disparaging the second camp you are lining out.


no, you guys really do sound that silly and that is exactly what you are saying.

The Rattlesnakes role was versatility and resistance to e-war, now being destroyed with these changes.

When discussing weaknesses of heavy drones vs fast frigates: baltec1- " A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine." https://forums.eveonline.com/default.aspx?g=posts&m=4678049#post4678049

afkalt
Republic Military School
Minmatar Republic
#1796 - 2014-05-02 15:29:20 UTC
You could argue with the missile buff that it's now more ewar resistant as FoF* will hurt more. Besides that, the drones are still there.


*They're not always great but have proven to be a very rude shock to some ECM pilots believing they were invincible.
Priestess Lin
Darkfall Corp
#1797 - 2014-05-02 15:36:30 UTC  |  Edited by: Priestess Lin
afkalt wrote:
You could argue with the missile buff that it's now more ewar resistant as FoF* will hurt more.


oh, look, Kaarous Aldurald is back on his alt trying to support his moronic perspective with suck puppets again. Lol

It must suck to be so obviously pathetic.

When discussing weaknesses of heavy drones vs fast frigates: baltec1- " A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine." https://forums.eveonline.com/default.aspx?g=posts&m=4678049#post4678049

Priestess Lin
Darkfall Corp
#1798 - 2014-05-02 15:40:17 UTC  |  Edited by: Priestess Lin
baltec1 wrote:
motie one wrote:
Kaarous Aldurald wrote:
motie one wrote:

The thread is polarised into "please restore the capability to engage rats of all rat classes by whatever means."
And.
" you don't need drones anyway, accept the Loss of capability, missile users are much better off so you should be grateful!"

Is that a fair summation?


Now who's baiting?

No, in all seriousness, I don't really think that's a fair summation. I have noticed at least three separate camps, and you're thoroughly disparaging the second camp you are lining out.

Sorry it is not meant as a disparagement , it is an attempt to respond to the denial that the drone weapons system is worse off than before.
I am not disputing that there are fits to change how things are dealt with, but overall, they do not cure the problems created, they just move the problem.

I am asking for truly effective superdrones that restore their capabilities, while doing things in a different way. My rabbit post a few pages back shows my thinking in a role playing sense.

I believe with a good superdrone weapons system, effective against all rat classes, will make an excellent PvE and PvP brawler.

Currently it is a mishmash of interesting ideas that are not tied together.

Very very little is needed to get this ship worthwhile.

I won't repeat what, it must be clear by now, but what is good about the Gila can be good for the rattlesnakeBig smile


Edit:- the Rabbit post was a long way back, so here is the link to make things easier Rp rattlesnake letter from Rabbit

(But i have no objection to sentries or heavies and ewar being used as well.)


You have bonused cruises with the lights. The new RS will have no issues at all vs npc frigates and is a lot more adaptable than the current one which is just a shield domi with a beefy shield tank.


you obviously don't know very much about how a rattlesnake is played. If you are using cruise missiles on frigates, you are doing it wrong.

learn to play before you come here spouting ignorance.

When discussing weaknesses of heavy drones vs fast frigates: baltec1- " A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine." https://forums.eveonline.com/default.aspx?g=posts&m=4678049#post4678049

Cassandra Aurilien
Imperial Academy
Amarr Empire
#1799 - 2014-05-02 15:44:48 UTC
Priestess Lin wrote:
Kaarous Aldurald wrote:
motie one wrote:

The thread is polarised into "please restore the capability to engage rats of all rat classes by whatever means."
And.
" you don't need drones anyway, accept the Loss of capability, missile users are much better off so you should be grateful!"

Is that a fair summation?


Now who's baiting?

No, in all seriousness, I don't really think that's a fair summation. I have noticed at least three separate camps, and you're thoroughly disparaging the second camp you are lining out.


no, you guys really do sound that silly and that is exactly what you are saying.

The Rattlesnakes role was versatility and resistance to e-war, now being destroyed with these changes.


The Snake's role was supertanky shield Domi with inferior drone tracking. There is a reason that the old Snake was going for 400 million, besides their supply being so large.

I trust the market's opinion on this... When these changes were announced, the price went up 200 million, at which point the CFC sold a lot of their stock of snakes. Even after that flood, prices are still up 100 million. It would seem to me that indicates that people believe the new Rattler will be more useful than the old.
Topher Basquette Dusch-shur
Montana Freedom Fighters
#1800 - 2014-05-02 15:46:32 UTC
How long do you think this thread would be if so many pages hadn't been removed?

Lets all just take a couple days to chill out. There will be a new mirror on the test server soon, it is likely we will see the new versions of the pirate faction ships there. Lets fly them and see.