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[Suggestion] Giving the New Phoenix treatment to the Revelation

Author
Blodhgarm Dethahal
8 Sins of Man
Stray Dogs.
#21 - 2014-04-22 13:53:15 UTC
Roll the cap bonus into the guns? yes please...
Give second damage bonus? yes please...

So my Revelation will now out damage a Naglfar is what I am hearing, just with limited damage types and worst tracking.

Seems like a reasonable trade off to me, and I still keep all my advantages that I had before: capacitor, good damage projection, cheap ammo, and best armor tank out of all the Dreads.
Esteban Dragonovic
Saidusairos Nebula Concern
#22 - 2014-04-22 15:17:47 UTC
How about we fix the phoenix first. You can at least hit things in a Revelation.
Mr Hyde113
#23 - 2014-04-22 15:19:29 UTC
Esteban Dragonovic wrote:
How about we fix the phoenix first. You can at least hit things in a Revelation.



I love how so many people's answer to this is "well the phoenix is worse". Well I don't disagree that it needs a re-vamp as well, but one should not come at the cost of the other. I say WHY NOT BOTH CCP?
Abyss Azizora
Viziam
Amarr Empire
#24 - 2014-04-22 15:32:55 UTC
Agreed, fix both the revelation and pheonix. At least the capital ship rebalance will be around spring next year, if we're insanely lucky, maybe around newyear's day.
luredivino
Infinite Point
Pandemic Horde
#25 - 2014-04-22 15:50:08 UTC
CCP's solution is going to be nerfing the moros and the nag. Just watch.
Paikis
Vapour Holdings
#26 - 2014-04-22 16:21:23 UTC
I like the idea of the Rev having more raw damage than the Moros/Naglfar, but having worse tracking.

It's a bit sad though that you could literally give the Rev an extra turret, and it would still do less DPS than the Moros.
Mr Hyde113
#27 - 2014-04-22 22:06:21 UTC
Abyss Azizora wrote:
Agreed, fix both the revelation and pheonix. At least the capital ship rebalance will be around spring next year, if we're insanely lucky, maybe around newyear's day.


I don't see why this change would have to wait until next year. Its not like they waited for a full capital pass for the Naglfar re-balance.
Arronicus
State War Academy
Caldari State
#28 - 2014-04-22 22:35:27 UTC
BadAssMcKill wrote:
Funnily enough the rev uses less cap than the moros


Lyra Gerie wrote:
Knowing amarr an armor resist bonus wouldn't be farfetched at all. Damage isn't likely as it already has one damage bonus and another would make it more gallente then the moros. It wont likely get tracking either because that is also more of a gallente bonus.

Optimal range is a possibility. It would be interesting to see a possible scan res bonus. That would be unique in the dread line and give it it's own niche. It could be hilarious to see a MJD bonus but that's just crazy talk.


Armor resist is practically useless on a dread and the Moros and the Nag both have double damage bonuses so its not too crazy to give the Rev double damage as well. Tracking and optimal would probably be hilariously op though


Not crazy to give the rev double damage, no, but threatens the game with further homogenization. The revelation is particularly effective where it comes to changing range of weapons quickly, and not having to carry large amounts of ammo, or regularly resupply it. This is in addition to its low capacitor usage, which makes it very convenient for structure bashing, and fights where targets might be at varying ranges.

Scan res? It's intentionally low, and considering dreads are intended as anti capital/structure, I think this would not only be counter-intuitive for their designed role, it'd be unhelpful bordering on useless for anyone using them for those fashions. If anything, they might become more of a go-to for sleeper-sites, which I don't think is the direction CCP wants to take.

Armor resist, could actually be very interesting, as it might enable a rev to stand up longer in small capital brawls,vs 1 or 2 supers, or versus a control tower until coming out of siege, or help arrives. Optimal range could also present some interesting options, in line with some amarr battleships.
Mr Hyde113
#29 - 2014-05-01 19:23:40 UTC  |  Edited by: Mr Hyde113
Moved to original post.
MeBiatch
GRR GOONS
#30 - 2014-05-01 19:35:44 UTC
Mr Hyde113 wrote:
The Revelation needs to have its 10% reduction in Capital Energy Turret activation cost replaced with something useful, and have that cap usage reduction partially rolled into the guns.


This will still leave the Revelation's guns cap hungry compared to blasters/rails, but the addition of an actual second bonus will give the Revelation some kind of advantage/specialty compared to the Moros or Naglfar, instead of it just being a second class turret dread.

2nd Damage bonus? Armour Resist? Tracking? I don't know what it should be, but i'd like some kind of acknowledgement from CCP that this is being looked at for the summer update.

Your Angry Amarr Advocate,

-Hyde



since the pheonix is getting the shield resist bonus it is only logical that the rev gets a armor resist bonus too.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

WillusKillus
Hooded Underworld Guys
Brotherhood of Spacers
#31 - 2014-05-01 20:09:40 UTC
As the only Amarr/Caldari capital (apart from Titans) without a resistance bonus this would make total sense.

follows the trend of each races subcaps having the resist bonus too.
ShadowandLight
Trigger Happy Capsuleers
#32 - 2014-05-01 20:19:23 UTC
Tetsuo Tsukaya
Perkone
Caldari State
#33 - 2014-05-01 20:28:57 UTC
Esteban Dragonovic wrote:
How about we fix the phoenix first. You can at least hit things in a Revelation.


- is unaware the Phoenix already applies damage quite well? Check
- is unaware the Phoenix is getting an application bonus with the buff in a thread specifically about that buff? Check
- is Esteban Dragonovic

BadAssMcKill
Aliastra
#34 - 2014-05-01 20:46:18 UTC
Daily reminder that a tank bonus is useless on a dreadnought
It's Miley
Rum Ham Industries
#35 - 2014-05-01 20:47:30 UTC
tank bonuses on dreads area really cool now maybe you'll survive that initial bomber wave volley
It's Miley
Rum Ham Industries
#36 - 2014-05-01 20:48:38 UTC
probably not though lmbo
Arthur Aihaken
CODE.d
#37 - 2014-05-01 21:49:56 UTC
Sure, why not. Seems fairly reasonable.

I am currently away, traveling through time and will be returning last week.

MeBiatch
GRR GOONS
#38 - 2014-05-01 22:13:39 UTC
BadAssMcKill wrote:
Daily reminder that a tank bonus is useless on a dreadnought


elaberate?

for wh resist bonus is killer.

also making it tank a few DD does not hurt either.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Kassandra Thiesant
Lazerhawks
L A Z E R H A W K S
#39 - 2014-05-02 03:47:57 UTC
Blodhgarm Dethahal wrote:
Roll the cap bonus into the guns? yes please...
Give second damage bonus? yes please...

So my Revelation will now out damage a Naglfar is what I am hearing, just with limited damage types and worst tracking.

Seems like a reasonable trade off to me, and I still keep all my advantages that I had before: capacitor, good damage projection, cheap ammo, and best armor tank out of all the Dreads.


Sorry... say what?

I missed the part where armor dreads will be able to somehow tank more than shield dreads?

Please pass those drugs over.
Kaarous Aldurald
Black Hydra Consortium.
#40 - 2014-05-02 03:56:25 UTC
So now that the Phoenix is going to easily be on par with the Naglfar, it's even more important that the Revelation get some attention as well.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

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