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Solo Industrial Players

First post
Author
Major RoadAhead
P.I.E.
#1 - 2014-04-30 17:15:28 UTC
I am a solo industrial player. I log in a few times a week to build stuff / collect minerals / do market stuff / maybe some invention etc.

I know other players hate me 'this is a multi player game dude go join a corp and quit whining'... I know CCP hates me, they want everyone to pew pew in null sec so they can do their the XXX captures YYY system headlines which sounds exciting.

I don't WANT to join a Corp. It's my choice isn't it? I prefer to be solo. If my preference changes one day then so be it but I don't like feeling I am being forced in that direction by a game that I pay to play.

With the upcoming changes looming is there still a place in Eve for solo players like me? I'm thinking not.
Iosue
Black Sky Hipsters
#2 - 2014-04-30 17:22:10 UTC
what changes in particular are you referring to? tbh, i was actually hoping they would add features that encourage industrial co-operation between players, but don't see anything like that yet. not clear how any of the proposed changes will impact solo players, please elaborate.
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#3 - 2014-04-30 17:28:53 UTC
In truth when they first said there will be "Teams" blog I thought there will be a change which will boost the teamwork of indy players instead it's another solo activity so which activity does the changes ruin so you can't solo anymore?
350125GO
Nobody in Local
Of Sound Mind
#4 - 2014-04-30 17:33:46 UTC
Major RoadAhead wrote:
I am a solo industrial player.


I'm a solo industrialist too, I've never relied on others to help with that aspect of my gaming, but I've always been in a corp.

The changes, however, look like the solo industrialist/small group industrialists will have a harder time, unless the profit margins overall somehow increase as a result of these changes, which some ppl are predicting.

At current profit margins, a lot of goods just went completely out of bounds for small builders.

You're young, you'll adjust. I'm old, I'll get used to it.

Owen Levanth
Sagittarius Unlimited Exploration
#5 - 2014-04-30 17:35:05 UTC
As someone who groomed a solo industrial alt for building stuff for fun, I'm disagreeing strongly. The new changes have me all exited with new possibilities: Just one example: When I started skilling up my industrial alt, I already planned on building and selling T2 ships. To be as self-sufficient as possible, I planned to make my own space-shipyard at a POS.

Then I found out advanced ship assembly arrays take 10% more materials and my idea was dead. Right now I build almost everything except the actual ships -the ships I've to build at a NPC-station, which kind of annoys me.

One of the proposed changes takes away this idiotic space tax and gives (a still not really set in stone) reduction instead. Now I can make my old dream come true, which is fantastic.

Everything else sounds great, too. I really look forward to try and stealthily snatch super-specialiced work-teams for my system just because no-one else wants them and other shenannigans. The copy and slot changes help me out greatly, too: No longer do I have to decide if I need to add new labs just for an additional copy slot.

I could go on like this for a while, but you get the drift.
350125GO
Nobody in Local
Of Sound Mind
#6 - 2014-04-30 17:38:50 UTC
Owen Levanth wrote:
To be as self-sufficient as possible, I planned to make my own space-shipyard at a POS..


I was a POS fuel monkey for a while, no desire to go back to that. I spend most of my time in PVP. This may work out for full-time industry folks, but I don't think it will help get people into industry.

You're young, you'll adjust. I'm old, I'll get used to it.

Owen Levanth
Sagittarius Unlimited Exploration
#7 - 2014-04-30 18:06:12 UTC  |  Edited by: Owen Levanth
350125GO wrote:
Owen Levanth wrote:
To be as self-sufficient as possible, I planned to make my own space-shipyard at a POS..


I was a POS fuel monkey for a while, no desire to go back to that. I spend most of my time in PVP. This may work out for full-time industry folks, but I don't think it will help get people into industry.


Babysitting a POS isn't what I want to do all the time, too. Which is why I made an alt on another account just for this. My main is mostly on the other side of New Eden the entire time. As far away from my POS as possible. (I like to pretend he's disgusted by the mere thought of wrangling with the complicated POS-UI. Lol )

New people can now have fun, too: As I started out doing invention, I had to actually wait until I had the funds for a small tower, since every NPC-research slot was forever blocked. Now people can just try it out without waiting for months or buying their own POS just to start up.
Katherine Raven
ALTA Industries
Intergalactic Conservation Movement
#8 - 2014-04-30 18:09:33 UTC
Being a solo industrialist, you have some advantages, if you're staying in NPC corps, you're immune to war decs, that will never change. If you're in your own corp, you have a lot of control and flexibility that most people don't.

The changes will certainly affect you, but if you are dynamic and willing to adapt, I think you'll be fine, in fact you might even get MORE out of the changes than larger groups.

If you are willing to become at least partially nomadic with your industry setup, then you can roam around and follow the best teams and take advantage of systems that will benefit you the most, and move on when that time passes. Bigger groups tend to be tied to one area and will be working to make that system better for themselves, but not really able to leave for greener pastures as easily as you could.

POS ownership is a real question, now that standings won't matter, anyone can have a POS as long as they have a player corp. As a solo player, you wouldn't have to worry about someone stealing your POS or stealing blueprints from your POS, but at the same time you would have a hard time defending a POS if someone decided to come and take it. Owning a POS also automatically ties you to an area and limits your ability to become nomadic.

Remember that the teams mentioned in the DevBlog affect the whole system not just a particular corp or person, so you can take advantage of them even if you are a newcomer to the system.

I think overall, everything is going to change, but I don't think you'll suffer any. You'll have to change how you operate and adapt your activities to compensate for the changes, but as long as you do that well, you should be fine.
Owen Levanth
Sagittarius Unlimited Exploration
#9 - 2014-04-30 18:17:38 UTC
Katherine Raven wrote:
Being a solo industrialist, you have some advantages, if you're staying in NPC corps, you're immune to war decs, that will never change. If you're in your own corp, you have a lot of control and flexibility that most people don't.

The changes will certainly affect you, but if you are dynamic and willing to adapt, I think you'll be fine, in fact you might even get MORE out of the changes than larger groups.

If you are willing to become at least partially nomadic with your industry setup, then you can roam around and follow the best teams and take advantage of systems that will benefit you the most, and move on when that time passes. Bigger groups tend to be tied to one area and will be working to make that system better for themselves, but not really able to leave for greener pastures as easily as you could.

POS ownership is a real question, now that standings won't matter, anyone can have a POS as long as they have a player corp. As a solo player, you wouldn't have to worry about someone stealing your POS or stealing blueprints from your POS, but at the same time you would have a hard time defending a POS if someone decided to come and take it. Owning a POS also automatically ties you to an area and limits your ability to become nomadic.

Remember that the teams mentioned in the DevBlog affect the whole system not just a particular corp or person, so you can take advantage of them even if you are a newcomer to the system.

I think overall, everything is going to change, but I don't think you'll suffer any. You'll have to change how you operate and adapt your activities to compensate for the changes, but as long as you do that well, you should be fine.


It get's even better: New work teams are created all the time (and old teams retired), so if you're fast, you can certainly just move all the teams you want to your system. Even better still: W-Space industrialists can, like the rest of New Eden, also bid on work teams. And since the rest of New Eden will most likely don't see much need in specialists on T3-building, they will get their specialists, too.

If CCP makes it possible on a later date, you can even make your own workteams. And get percentages from auctioning them off.
Major RoadAhead
P.I.E.
#10 - 2014-04-30 18:42:50 UTC
I understand the points you guys are making.

The problem is there are a lot of solo players like me who log in only occasionally, do what needs to be done and log off again. Don't ask me why we find that enjoyable, we just do. Same as we don't question why anyone would want to spend 12 hours a day playing an online game.

I don't want to be "nomadic", why should I have to be? 'Adapt or die' yes I know that concept, I run a real life business. Trouble is I just don't have the time to follow all the dev blogs and keep up with all the upcoming changes plus all their implications and I don't have Corp members to tell me about them.

This isn't a whine by any means. I'm sure the game is better for all the changes, maybe I just don't put in enough game time to keep up with them now. Does that mean CCP doesn't want my sub?
Elena Thiesant
The Scope
Gallente Federation
#11 - 2014-04-30 19:24:47 UTC
There's a major expansion twice a year, this is the first industry-focused one in several years. Some aspects of industry haven't changed since they were introduced.

Are you so busy that you don't have time to read what averages out to be around a dev blog every couple of weeks?

What's this about being forced to be nomadic?
Ginger Barbarella
#12 - 2014-04-30 20:56:00 UTC
Play your own game. Who gives a crap what others think? I play solo quite often and enjoy it. Station games, gate camps, and emorage drama are for the high schoolers.

"Blow it all on Quafe and strippers." --- Sorlac

Owen Levanth
Sagittarius Unlimited Exploration
#13 - 2014-04-30 21:25:57 UTC
Ginger Barbarella wrote:
Play your own game. Who gives a crap what others think? I play solo quite often and enjoy it. Station games, gate camps, and emorage drama are for the high schoolers.


Solo gate camps can be fun, too. A few months ago I roamed around in an Arbitrator trying to kill FW-farmers. Hilariously, I got swarmed by masses of warp-stabbed stealth bombers ewading my stupid cruiser at ease. Then I found a Vexor willing to fight and got dissassembled pretty fast.

Then there was the time were I actually got a solo-kill by using my Caracal as a bait to lure in a team of assault frigs which had killed a completely outclassed Thorax earlier. Fun times.

But yeah, playing solo can be fun.
LoftyLazerus Thesiant
The Scope
Gallente Federation
#14 - 2014-04-30 21:38:38 UTC
I'm waiting to see what Fanfest brings to the table Smile

If I'm unimpressed, maybe throw a few Bill into my mains pocket and let the Indy subs pop.

I'll roam around running sites and killing other people (the ones with Guns Smile )until the dust settles from these "Improvements"
(Battleship changes took a year for prices to catch up)

this is not really a suggestion for you, just what I'm looking at doing
Ginger Barbarella
#15 - 2014-04-30 22:09:56 UTC
LoftyLazerus Thesiant wrote:
I'm waiting to see what Fanfest brings to the table Smile

If I'm unimpressed, maybe throw a few Bill into my mains pocket and let the Indy subs pop.

I'll roam around running sites and killing other people (the ones with Guns Smile )until the dust settles from these "Improvements"
(Battleship changes took a year for prices to catch up)

this is not really a suggestion for you, just what I'm looking at doing


I've been using Industry for years to fund my EveO activities: PI, towers, T2 modules, etc. It's worked out quite well for me, and I really enjoy it. Given the upcoming--- changes? --- I've torn down my towers and sold them off. I'm in the process of building all of the T2 stuff that I use regularly from my own invented blueprints, and will see what everything irons out to look like after the "changes" are put in place this summer. Essentially, I'm exhausting all of my T2 blueprints, and will store everything else indefinately. Just doesn't look like it's going to be fun anymore, IMHO.

"Blow it all on Quafe and strippers." --- Sorlac

Anne Kingston
Null Sec PvP Corporation
Neutral States
#16 - 2014-04-30 22:43:05 UTC
Quote:
Does that mean CCP doesn't want my sub?


Don't be so absurd. Of course CCP wants your sub. They not only want your sub, they want three more of your subs.

Industrial changes, I highly doubt will effect you terribly. In fact, by the looks of it, looks like you are going to be just fine, so chin up and stop sounding so damn pathetic.
Tau Cabalander
Retirement Retreat
Working Stiffs
#17 - 2014-04-30 23:16:55 UTC
Major RoadAhead wrote:
With the upcoming changes looming is there still a place in Eve for solo players like me? I'm thinking not.

Why?

I'm solo. My friend Proton Power, mega super industrialist, is solo.
Owen Levanth
Sagittarius Unlimited Exploration
#18 - 2014-04-30 23:26:08 UTC
Ginger Barbarella wrote:
LoftyLazerus Thesiant wrote:
I'm waiting to see what Fanfest brings to the table Smile

If I'm unimpressed, maybe throw a few Bill into my mains pocket and let the Indy subs pop.

I'll roam around running sites and killing other people (the ones with Guns Smile )until the dust settles from these "Improvements"
(Battleship changes took a year for prices to catch up)

this is not really a suggestion for you, just what I'm looking at doing


I've been using Industry for years to fund my EveO activities: PI, towers, T2 modules, etc. It's worked out quite well for me, and I really enjoy it. Given the upcoming--- changes? --- I've torn down my towers and sold them off. I'm in the process of building all of the T2 stuff that I use regularly from my own invented blueprints, and will see what everything irons out to look like after the "changes" are put in place this summer. Essentially, I'm exhausting all of my T2 blueprints, and will store everything else indefinately. Just doesn't look like it's going to be fun anymore, IMHO.


Great, one competitor less. Looks like I can definitely upgrade my business after Summer. Lol
Far Wanderer
The New Bank of Far
#19 - 2014-05-01 03:48:57 UTC
Major RoadAhead wrote:
With the upcoming changes looming is there still a place in Eve for solo players like me?
If we shorten your question to solo players in general, then yes, absolutely there is still a place.

The changes are a breath of fresh air. Streamlined interfaces, build systems and math whose workings are more readily apparent and overall an interface that lets you see not just what you can do, but the potential for you to do more.

For anyone who plays for reasons other than habit or dogged persistence, these changes ought to make the game more fun.

That would include the solo industrialist.

I do wonder how the many solo industrialists will react to the concept of teams, though.

I really am wasting my breath though, when you can avoid questions from Hexxx and RAW23 like that you must have some seriously devoted investors. --Elizabeth Norn

Anne Kingston
Null Sec PvP Corporation
Neutral States
#20 - 2014-05-01 03:58:18 UTC
Far Wanderer wrote:

I do wonder how the many solo industrialists will react to the concept of teams, though.


I will be anxiously awaiting the coked up mechanics to do my bidding.
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