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EVE New Citizens Q&A

 
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Planets

Author
Tendall Antollare
Center for Advanced Studies
Gallente Federation
#1 - 2014-04-27 22:42:21 UTC

I read the ISK guide section on Planets, and it sounds like great fun. But I felt like there were some things assumed by the author (probably reasonably, I guess anyone writing guides for Eve players always has something of a chicken & egg problem). So, I have some very broad, context type questions:

Exploiting planets sounds like sort of a sim-city-ish kind of game, built into Eve (very neat idea!). But I guess that Eve being what it is, that means that if you build something, you must need to have the ability to protect it as most likely someone else will have the ability to take it away - is this correct?

And then, if that is the case, does planet exploitation mostly occur through corps? And maybe have a lot to do with sovereign areas?

I'm also wondering (again, very broadly and at a high level), what that means for skill development. My current character is a mission runner w/ the intent to do some FW & PVP down the road. I've not done anything much with mining, production or research. Are the skills necessary to develop planets quite different than what you would want for PVE/PVP?

And then maybe that's a reason to have a second character ...

Terminator 2
Omega Boost
#2 - 2014-04-27 22:46:58 UTC
Just start doing it. Learning by doing. DO IT!

(also don't know if you are talking about Planetary Interaction, Moon Minining/Alchemy, Faction Warfare/DUST/Orbital Bombardments or whatever)

So just do whatever you read and do it know to learn about it!
Tendall Antollare
Center for Advanced Studies
Gallente Federation
#3 - 2014-04-27 22:52:53 UTC
Planetary Interaction
Elena Thiesant
The Scope
Gallente Federation
#4 - 2014-04-27 22:57:02 UTC  |  Edited by: Elena Thiesant
Tendall Antollare wrote:
But I guess that Eve being what it is, that means that if you build something, you must need to have the ability to protect it as most likely someone else will have the ability to take it away - is this correct?

No

Quote:
And then, if that is the case, does planet exploitation mostly occur through corps?

No.

Quote:
And maybe have a lot to do with sovereign areas?

No.

Quote:
Are the skills necessary to develop planets quite different than what you would want for PVE/PVP?

Yes. Completely distinct, Look at the Planetary Management skill category,
Ahost Gceo
Center for Advanced Studies
Gallente Federation
#5 - 2014-04-27 23:05:20 UTC
Planetary Interaction is a limited feature of EVE and you will find a lot of people don’t like it due to its tedious interface. However, it is great for making passive and best taken advantage of by having multiple characters that run full PI setups. Before starting on planning your PI out, you should have Interplanetary Consolidation and Command Center Upgrades both to 4. Without having long training times getting these skills to 4 will allow you to produce a pretty profitable chain if you can find the right planets to set up on.

CCP ignore me please, I make too much sense.

Jur Tissant
Garoun Investment Bank
Gallente Federation
#6 - 2014-04-28 00:42:05 UTC  |  Edited by: Jur Tissant
PI can be done as an individual and is definitely worth getting into. It can be very click-intensive but I think it's fun. Currently, I can pay for half of my monthly PLEX with PI (and that's with only L4 skills and moderate experience). If I bothered to expand this to my two other character slots I could definitely afford a PLEX on PI alone.

The pros:
- Earn money while you sleep
- Can become very lucrative if you invest a lot of time into it
- Doesn't require a ton of ISK to get a planet up and running

The cons:
- Clicking
- You may have to do a good bit of hauling if you want to go really far

To get started: read a guide such as this, pick a high-sec planet and drop a command center. Start producing P1 materials. For the first week or so you'll be making beginner mistakes and will probably operate at a slight loss, but you can learn by trial and error.

In terms of skills: I recommend you train up all the Planetary Management category skills to level 3 fairly soon. I also recommend you spend a few days on Planetology IV, because then you can quickly train to Advanced Planetology III for much better scans. You should at least have Gallente Industrial I which will allow you to fly the Epithal (with a large PI bay). Once you move into low-sec, you'll want to get used to the cloak/mwd trick, so train up those skills as needed. Customs Code Expertise is only useful in high-sec, where there is an extra NPC tax, but has no effect on low or null (unless you chance across a surviving Interbus office).

Quote:
But I guess that Eve being what it is, that means that if you build something, you must need to have the ability to protect it as most likely someone else will have the ability to take it away - is this correct?


Actually, PI settlements cannot currently be attacked. If someone really wants to harass you they might deplete your resources or try to block off your links but I've never had any trouble with other players. If the customs office is destroyed by another player corp, that will probably destroy anything you have stored in it.
Oska Rus
Free Ice Cream People
#7 - 2014-04-28 09:45:49 UTC
Most interrestingly your ground facilities on plannet cannot be removed or damaged. Only thereat is that someone builds them on the same spot and will start to mine your resources.

Only vulnerable part of PI is POCO. It can be destroyed and replaced like every other space structure in EVE.

PI is luckily still individual venture independent on any corp or alliance. It can also yield very high isk/active hour ratio (200m +).
Delt0r Garsk
Shits N Giggles
#8 - 2014-04-28 12:25:41 UTC
I use my other 2 toons for PI in a wh and the main when i get round to going into the wh. I can make between 700M to 1B isk per month. Unfortunately WH space and nullsec are where the good planets and systems are.

OT:
Moon goo in WH space would be awesome.

AKA the scientist.

Death and Glory!

Well fun is also good.

Nodu Ellecon
DadTZ
#9 - 2014-04-28 12:58:21 UTC
I personally don't like planetary interaction very much, mostly because of it's large demand of maintenance, but it can be very profitable, if you have the time and pick the right planetary goods to manufacture.

But I suggest you try it out for yourself. If you like it, good for you. If you don't, I'm sure you'll find something else that suits you in the EVE universe.

Probably the best way to make ISK when first starting PI is to manufacture Player Owned Starbase (POS) fuel components, such as Coolant, Enriched Uranium, Mechanical Parts, ect.
Inxentas Ultramar
Ultramar Independent Contracting
#10 - 2014-04-29 14:10:40 UTC
I'd like to answer the OP and say that PI is usually done by individual characters, corps and alliances fight over the POCOs for tax incomes. In a large enough group someone might be making POS fuel and thus have need of your end product.