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Issues, Workarounds & Localization

 
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Crucible Issues & Workarounds

First post First post
Author
Arwen Evenstaar
The Teleri
#21 - 2011-12-01 11:27:17 UTC
Issue with 'look at'

I have my hud aligned to top of screen. Sometimes while in combat text appears under the hud "LOOK AT Click Target".

When this text appears any object that I click, whether it be in my overview or a locked target icon, forces my camera to that object and I have to reset camera each time. Clicking the locked target icon or object in my overview a second time also resets my camera, but to the default position.

Maybe this is some new functionality that I am inadvertently triggering? This started happening right before DT so I haven't yet had a chance to mess with it and see what is making this text appear under my hud.
TheButcherPete
KarmaFleet
Goonswarm Federation
#22 - 2011-12-01 14:33:37 UTC
Quote:
13. Cannot drag items from the customs office into cargo

People cannot drag items from the CO into their cargo. This is just a UI bug, the items you are seeing don’t exist anymore because they were stacked. Logging out and logging in again will clear it for now. We are working on a fix.


This is not just for CO to cargo.
If you buy a large stack of items, such as guns for a Tornado, and you go to equip them it will stop counting how many you have left in the stack for your items menu.

It'll go a little something like this

Open fitting menu -> drag gun to slot -> Gun is added to ship -> Stack counter in items menu goes down (-1)
Drag another gun to slot -> Gun is added to ship -> stack counter remains the same as before, it does not subtract one unit.

I've found a temp fix for this, type a random bit of numbers in the Search box in the items menu(then hit the X to cancel it), or change your filter to list or small icon, then switch back to your normal. It seems to be purely a UI bug that I reported in SiSi about two weeks ago and it seems to have transfered over.

/me shrugs.

-Pete

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Nos Pheratu
Beyond The Apocalypse
#23 - 2011-12-01 17:52:58 UTC
GM Homonoia wrote:


4. My patch failed!

If your patch failed for some reason, you can run the repair tool with the following launch option:

repair.exe --buildno:306979

You can do this by creating a shortcut of the repair.exe file (found in your EVE folder) and opening the properties of the shortcut. Then add --buildno:306979 to the source path.


It's actually repair.exe --buildno=306979

use an = instead of :

HTH.
Turkatron
#24 - 2011-12-01 20:04:27 UTC
Directional scanner only shows scan angle when mouse is over the slider knob. This may be intentional but is irritating and a terrible change. Also, ccp, would it not be possible to make the knob on the slider a tad bigger like it used to be two or so patches prior? What?
Frin Hotchkis
The Scope
Gallente Federation
#25 - 2011-12-01 23:08:11 UTC
There's an issue with ship lights being visible through the ship/
Messoroz
AQUILA INC
Verge of Collapse
#26 - 2011-12-02 02:09:38 UTC  |  Edited by: Messoroz
The in game browser trust system stops functioning on the home page tab after restarting the browser(closing/opening it) after the first time opening the browser. Works fine in new tabs.
Messoroz
AQUILA INC
Verge of Collapse
#27 - 2011-12-02 03:13:15 UTC
GM Karidor wrote:
Laxyr wrote:


I will take a wild quess here: The Scan system will display the category of a signature as accurately as possible with the data from the latest scan. So at first you'll probably get "unkown", closing in on the signature and getting better results your Scanner may categorize the "unkown" as "radar" or whatever.

Since CCP introduced new subcategories it is likely that, once you've come down to 4AU or a certain signal strength, your signature may fall under a different category and is therefor filtered out by your preset filters.

For once I'm with the developers saying "It's not a bug, it's a feature"

Regards, Lax


This is exactly what happens. The filters now offer to filter out sites of a certain type (i.e. you only want to ever fully scan down Radar sites, you can now set a filter to do exactly that). At a certain signal strength, the type of the site becomes known, at which point the filter for the type will kick in (it won't filter until the type is actually visible).

Those options won't be set automatically on existing filters, so if you have any filter set wtihin the system scanner, you will have to update them to include the signature types you want to be able to fully scan down.



The filters are pointless as you can't differentiate between missing the sig with probes and the sig being of a type ignored. Why is this even included? With ship scanning people have a good idea what they are looking for mostly via dscan, with sig probing people have to probe every sig anyway.
TheSmokingHertog
Julia's Interstellar Trade Emperium
#28 - 2011-12-02 05:47:22 UTC
My 'Export Orders' in the English client is in Japaneese, bug report submitted.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

K Kerryngktonn
General Mechanics Ltd.
#29 - 2011-12-02 06:12:15 UTC
Deliver to member hangar not working from Corp Assets > Deliveries

Reason, as it seems - the text Deliver to member hangar is not shown, but the menu option is still there, like in the last 1px line, you can mouseover if careful. Another option is to deliver more than one item, the number of items in brackets will be shown there, so the menu option will be visible.

Hope that helps. Issue and workaround bug-reported.
Zedia Zhane
Native Freshfood
Minmatar Republic
#30 - 2011-12-02 11:07:22 UTC
Messoroz wrote:
GM Karidor wrote:
This is exactly what happens. The filters now offer to filter out sites of a certain type (i.e. you only want to ever fully scan down Radar sites, you can now set a filter to do exactly that). At a certain signal strength, the type of the site becomes known, at which point the filter for the type will kick in (it won't filter until the type is actually visible).

Those options won't be set automatically on existing filters, so if you have any filter set wtihin the system scanner, you will have to update them to include the signature types you want to be able to fully scan down.



The filters are pointless as you can't differentiate between missing the sig with probes and the sig being of a type ignored. Why is this even included? With ship scanning people have a good idea what they are looking for mostly via dscan, with sig probing people have to probe every sig anyway.


Yup. This is one of the most incredibly stupid 'features' I've ever heard of in any piece of software.

If I'm scanning for Radars, then I still need to be informed that the sig I was looking at is *not* a Radar so I can add it to my ignore list. The fact that the sig just vanishes as if I missed it with my probes completely prevents me from adding it to my ignore list. Not to mention the amount of time I will have to waste trying to differentiate between a non-Radar sig and a sig I'm missing.

Great job, CCP. A 'feature' that makes the job you are trying to do impossible.
Kurogauna
Perkone
Caldari State
#31 - 2011-12-02 13:33:05 UTC
We have an issue with our C5 system: no anom since 5 days.

In the other hand, the static C3 have an incredible amount of sites...
Garnoo
Eternity INC.
Goonswarm Federation
#32 - 2011-12-02 13:43:54 UTC
playing in 'window mode'...
after window size change last opened chat window will be activated/focused (no matter what tab you had active before resize)
its while resizing by mouse drag and alt+enter shortcut

People are going to try to ruin your day. Get together with others, ruin their day back -  EvE

Cyerus
University of Caille
Gallente Federation
#33 - 2011-12-02 15:59:32 UTC
[BUG: Unparsed variable {Name} in Corporation votes]

When proposing a vote, for example "Declare a War", the variable {Name} is not correctly parsed.
"Corporate Vote - Declare War Against {Name}".

This is also the case in the notification CEOs / Directors receive when a new vote is started.
ChronicleDude
Subsidy H.R.S.
Xagenic Freymvork
#34 - 2011-12-02 16:01:10 UTC
I have an issue that i havent seen around here its kinda hard to explain what is wrong so il link a picture.

http://img841.imageshack.us/img841/442/20111202154850.jpg

As you can see from the picture "red rings" that i have all the astroid names Burnt into my screen if i can call it that. if i move the camera around the text will follow.
Getting kinda tired of it when you have mined for a couple of hrs :P tends to be ALOT of text around .

So if anyone else have the problem or know the fix for it id be very happy to know it .
Cyerus
University of Caille
Gallente Federation
#35 - 2011-12-02 17:06:18 UTC
ChronicleDude wrote:
I have an issue that i havent seen around here its kinda hard to explain what is wrong so il link a picture.

http://img841.imageshack.us/img841/442/20111202154850.jpg

As you can see from the picture "red rings" that i have all the astroid names Burnt into my screen if i can call it that. if i move the camera around the text will follow.
Getting kinda tired of it when you have mined for a couple of hrs :P tends to be ALOT of text around .

So if anyone else have the problem or know the fix for it id be very happy to know it .


Some alliance mates of mine have the same issues.
Seems to happen when you deplete a rock (hence it despawning), the text will stay behind.
Malice Zutto
Late Night Poker Club
#36 - 2011-12-02 17:41:55 UTC
Shiny hair is gone for me. Why ? black hair also turned dark brown...

was there any change in the shader or graphics.
ChronicleDude
Subsidy H.R.S.
Xagenic Freymvork
#37 - 2011-12-02 17:57:57 UTC
Cyerus wrote:
ChronicleDude wrote:
I have an issue that i havent seen around here its kinda hard to explain what is wrong so il link a picture.

http://img841.imageshack.us/img841/442/20111202154850.jpg

As you can see from the picture "red rings" that i have all the astroid names Burnt into my screen if i can call it that. if i move the camera around the text will follow.
Getting kinda tired of it when you have mined for a couple of hrs :P tends to be ALOT of text around .

So if anyone else have the problem or know the fix for it id be very happy to know it .


Some alliance mates of mine have the same issues.
Seems to happen when you deplete a rock (hence it despawning), the text will stay behind.



Yeha thats exactly what happens.
Oni1313
Troll-Republic
#38 - 2011-12-02 19:28:25 UTC
I have another problem with the Windows.

Sometimes, after a gate jump or a ship change or after i switch to desktop the windows wanished like I hit strg+f9.
But I can still klick linked items.
it is alway a mess to get them back visible.
but when I hit tab ingame the top of the windows apper, when I try to manualy opne them the vanished agan.
Svenjabi Xiang
Jericho Fraction
The Star Fraction
#39 - 2011-12-02 22:47:32 UTC  |  Edited by: Svenjabi Xiang
The issue of COs not retaining standings-based tax rates is not limited to WH COs. We're also experiencing (and other alliances as well) in lowsec.
GU3RNICA
ANZAC ALLIANCE
Goonswarm Federation
#40 - 2011-12-02 23:27:57 UTC
Helloo there,

I seem to be having an issue where eve will completely lockup after undocking or just before its about to dock.

This happens intermittently but when it does it will take me 3-5 logins before it clears up....

Apart from that eve seems to crash almost every 1 hour for me.

Any help would be great and apologies if this has already been mentioned/cleared up and my brisk search of the forum missed it.

Here's to hoping I don't need to uninstall/re-install :S

I'm running it on Win7 x64 with 12GB ram / ATI 4890 / i7920